historical/toontown-classic.git/panda/include/graphicsWindowInputDevice.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file graphicsWindowInputDevice.I
* @author drose
* @date 2000-05-24
*/
/**
* Returns the PointerData associated with the input device's pointer. This
* only makes sense if has_pointer() also returns true.
*/
INLINE PointerData GraphicsWindowInputDevice::
get_pointer() const {
LightMutexHolder holder(_lock);
if (!_pointers.empty()) {
return _pointers[0];
} else {
return PointerData();
}
}
/**
* To be called by a particular kind of GraphicsWindow to indicate that the
* pointer data has changed.
*/
INLINE void GraphicsWindowInputDevice::
update_pointer(PointerData data, double time) {
LightMutexHolder holder(_lock);
InputDevice::update_pointer(std::move(data), time);
}
/**
* To be called by a particular kind of GraphicsWindow to indicate that the
* pointer has moved by the given relative amount.
*/
INLINE void GraphicsWindowInputDevice::
pointer_moved(double x, double y, double time) {
LightMutexHolder holder(_lock);
InputDevice::pointer_moved(0, x, y, time);
}
/**
* To be called by a particular kind of GraphicsWindow to indicate that the
* pointer no longer exists.
*/
INLINE void GraphicsWindowInputDevice::
remove_pointer(int id) {
LightMutexHolder holder(_lock);
InputDevice::remove_pointer(id);
}