historical/toontown-classic.git/panda/include/iffChunk.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file iffChunk.h
* @author drose
* @date 2001-04-23
*/
#ifndef IFFCHUNK_H
#define IFFCHUNK_H
#include "pandatoolbase.h"
#include "iffId.h"
#include "typedObject.h"
#include "typedReferenceCount.h"
class IffInputFile;
/**
* The basic kind of record in an EA "IFF" file, which the LightWave object
* file is based on.
*/
class IffChunk : public TypedReferenceCount {
public:
INLINE IffChunk();
INLINE IffId get_id() const;
INLINE void set_id(IffId id);
virtual bool read_iff(IffInputFile *in, size_t stop_at)=0;
virtual void output(std::ostream &out) const;
virtual void write(std::ostream &out, int indent_level = 0) const;
virtual IffChunk *make_new_chunk(IffInputFile *in, IffId id);
private:
IffId _id;
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedReferenceCount::init_type();
register_type(_type_handle, "IffChunk",
TypedReferenceCount::get_class_type());
}
private:
static TypeHandle _type_handle;
};
#include "iffChunk.I"
INLINE std::ostream &operator << (std::ostream &out, const IffChunk &chunk) {
chunk.output(out);
return out;
}
#endif