historical/toontown-classic.git/panda/include/lightNode.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file lightNode.h
* @author drose
* @date 2002-03-26
*/
#ifndef LIGHTNODE_H
#define LIGHTNODE_H
#include "pandabase.h"
#include "light.h"
#include "pandaNode.h"
/**
* A derivative of Light and of PandaNode. All kinds of Light except
* Spotlight (which must inherit from LensNode instead) inherit from this
* class.
*/
class EXPCL_PANDA_PGRAPHNODES LightNode : public Light, public PandaNode {
PUBLISHED:
explicit LightNode(const std::string &name);
protected:
LightNode(const LightNode &copy);
public:
virtual PandaNode *as_node();
virtual Light *as_light();
PUBLISHED:
// We have to explicitly publish these because they resolve the multiple
// inheritance.
virtual void output(std::ostream &out) const;
virtual void write(std::ostream &out, int indent_level = 0) const;
public:
virtual void write_datagram(BamWriter *manager, Datagram &dg);
protected:
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
Light::init_type();
PandaNode::init_type();
register_type(_type_handle, "LightNode",
Light::get_class_type(),
PandaNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
INLINE std::ostream &operator << (std::ostream &out, const LightNode &light) {
light.output(out);
return out;
}
#include "lightNode.I"
#endif