historical/toontown-classic.git/panda/include/linearControlForce.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file linearControlForce.I
* @author Dave Schuyler
* @date 2006
*/
/**
* encapsulating wrapper
*/
INLINE void LinearControlForce::
clear_physics_object() {
_physics_object = nullptr;
}
/**
* encapsulating wrapper
*/
INLINE void LinearControlForce::
set_physics_object(const PhysicsObject *po) {
_physics_object = po;
}
/**
* piecewise encapsulating wrapper
*/
INLINE CPT(PhysicsObject) LinearControlForce::
get_physics_object() const {
return _physics_object;
}
/**
* encapsulating wrapper
*/
INLINE void LinearControlForce::
set_vector(const LVector3& v) {
_fvec = v;
}
/**
* piecewise encapsulating wrapper
*/
INLINE void LinearControlForce::
set_vector(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z) {
_fvec.set(x, y, z);
}
/**
*
*/
INLINE LVector3 LinearControlForce::
get_local_vector() const {
return _fvec;
}