historical/toontown-classic.git/panda/include/milesAudioManager.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file milesAudioManager.h
* @author skyler
* @date 2001-06-06
* Prior system by: cary
*/
#ifndef __MILES_AUDIO_MANAGER_H__ //[
#define __MILES_AUDIO_MANAGER_H__
#include "pandabase.h"
#ifdef HAVE_RAD_MSS //[
#include "audioManager.h"
#include "pset.h"
#include "pmap.h"
#include "pdeque.h"
#include "pvector.h"
#include "thread.h"
#include "pmutex.h"
#include "lightReMutex.h"
#include "conditionVar.h"
#include "vector_uchar.h"
#include <mss.h>
class MilesAudioSound;
class EXPCL_MILES_AUDIO MilesAudioManager: public AudioManager {
public:
// See AudioManager.h for documentation.
MilesAudioManager();
virtual ~MilesAudioManager();
virtual void shutdown();
virtual bool is_valid();
virtual PT(AudioSound) get_sound(const Filename &file_name, bool positional = false, int mode=SM_heuristic);
virtual PT(AudioSound) get_sound(MovieAudio *sound, bool positional = false, int mode=SM_heuristic);
virtual void uncache_sound(const Filename &file_name);
virtual void clear_cache();
virtual void set_cache_limit(unsigned int count);
virtual unsigned int get_cache_limit() const;
virtual void set_volume(PN_stdfloat volume);
virtual PN_stdfloat get_volume() const;
void set_play_rate(PN_stdfloat play_rate);
PN_stdfloat get_play_rate() const;
virtual void set_active(bool active);
virtual bool get_active() const;
virtual void set_concurrent_sound_limit(unsigned int limit = 0);
virtual unsigned int get_concurrent_sound_limit() const;
virtual void reduce_sounds_playing_to(unsigned int count);
virtual void stop_all_sounds();
virtual void update();
// Tell the manager that the sound dtor was called.
void release_sound(MilesAudioSound *audioSound);
void cleanup();
// 3D spatialized sound support. Spatialized sound was originally added for
// FMOD, so there are parts of the interface in the Miles implementation
// that are a little more awkward than they would be otherwise.
virtual void audio_3d_set_listener_attributes(PN_stdfloat px, PN_stdfloat py, PN_stdfloat pz, PN_stdfloat vx, PN_stdfloat xy, PN_stdfloat xz, PN_stdfloat fx, PN_stdfloat fy, PN_stdfloat fz, PN_stdfloat ux, PN_stdfloat uy, PN_stdfloat uz);
virtual void audio_3d_get_listener_attributes(PN_stdfloat *px, PN_stdfloat *py, PN_stdfloat *pz, PN_stdfloat *vx, PN_stdfloat *vy, PN_stdfloat *vz, PN_stdfloat *fx, PN_stdfloat *fy, PN_stdfloat *fz, PN_stdfloat *ux, PN_stdfloat *uy, PN_stdfloat *uz);
virtual void audio_3d_set_distance_factor(PN_stdfloat factor);
virtual PN_stdfloat audio_3d_get_distance_factor() const;
virtual void audio_3d_set_doppler_factor(PN_stdfloat factor);
virtual PN_stdfloat audio_3d_get_doppler_factor() const;
virtual void audio_3d_set_drop_off_factor(PN_stdfloat factor);
virtual PN_stdfloat audio_3d_get_drop_off_factor() const;
virtual void set_speaker_configuration(LVecBase3 *speaker1, LVecBase3 *speaker2=nullptr, LVecBase3 *speaker3=nullptr, LVecBase3 *speaker4=nullptr, LVecBase3 *speaker5=nullptr, LVecBase3 *speaker6=nullptr, LVecBase3 *speaker7=nullptr, LVecBase3 *speaker8=nullptr, LVecBase3 *speaker9=nullptr);
virtual void output(std::ostream &out) const;
virtual void write(std::ostream &out) const;
private:
bool do_is_valid();
void do_reduce_sounds_playing_to(unsigned int count);
void do_clear_cache();
void start_service_stream(HSTREAM stream);
void stop_service_stream(HSTREAM stream);
void most_recently_used(const std::string &path);
void uncache_a_sound();
void starting_sound(MilesAudioSound *audio);
void stopping_sound(MilesAudioSound *audio);
class SoundData;
PT(SoundData) load(const Filename &file_name);
void thread_main(volatile bool &keep_running);
void do_service_streams();
private:
class StreamThread : public Thread {
public:
StreamThread(MilesAudioManager *mgr);
virtual void thread_main();
MilesAudioManager *_mgr;
volatile bool _keep_running;
};
// The sound cache:
class SoundData : public ReferenceCount {
public:
SoundData();
~SoundData();
PN_stdfloat get_length();
void set_length(PN_stdfloat length);
Filename _basename;
S32 _file_type;
vector_uchar _raw_data;
bool _has_length;
PN_stdfloat _length; // in seconds.
};
typedef pmap<std::string, PT(SoundData) > SoundMap;
SoundMap _sounds;
typedef pset<MilesAudioSound *> AudioSet;
// The offspring of this manager:
AudioSet _sounds_on_loan;
typedef pset<MilesAudioSound *> SoundsPlaying;
// The sounds from this manager that are currently playing:
SoundsPlaying _sounds_playing;
// The Least Recently Used mechanism:
typedef pdeque<const std::string *> LRU;
LRU _lru;
// State:
PN_stdfloat _volume;
PN_stdfloat _play_rate;
bool _active;
int _cache_limit;
bool _cleanup_required;
unsigned int _concurrent_sound_limit;
bool _is_valid;
bool _hasMidiSounds;
// This mutex protects everything above.
LightReMutex _lock;
bool _sounds_finished;
typedef pvector<HSTREAM> Streams;
PT(StreamThread) _stream_thread;
Streams _streams;
Mutex _streams_lock;
ConditionVar _streams_cvar;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
AudioManager::init_type();
register_type(_type_handle, "MilesAudioManager",
AudioManager::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class MilesAudioSound;
friend class MilesAudioSample;
friend class MilesAudioSequence;
friend class MilesAudioStream;
};
EXPCL_MILES_AUDIO AudioManager *Create_MilesAudioManager();
#endif //]
#endif //]