historical/toontown-classic.git/panda/include/modelPool.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file modelPool.I
* @author drose
* @date 2002-03-12
*/
/**
* Returns true if the model has ever been loaded, false otherwise. Note that
* this does not guarantee that the model is still up-to-date.
*/
INLINE bool ModelPool::
has_model(const Filename &filename) {
return get_ptr()->ns_has_model(filename);
}
/**
* Loads the given filename up as a model, if it has not already been loaded,
* and returns true to indicate success, or false to indicate failure. If
* this returns true, it is probable that a subsequent call to load_model()
* with the same model name will return a valid PandaNode.
*
* However, even if this returns true, it is still possible for a subsequent
* call to load_model() to fail. This can happen if cache-check-timestamps is
* true, and the on-disk file is subsequently modified to replace it with an
* invalid model.
*/
INLINE bool ModelPool::
verify_model(const Filename &filename) {
return load_model(filename) != nullptr;
}
/**
* Returns the model that has already been previously loaded, or NULL
* otherwise. If verify is true, it will check if the file is still up-to-
* date (and hasn't been modified in the meantime), and if not, will still
* return NULL.
*/
INLINE ModelRoot *ModelPool::
get_model(const Filename &filename, bool verify) {
return get_ptr()->ns_get_model(filename, verify);
}
/**
* Loads the given filename up as a model, if it has not already been loaded,
* and returns the new model. If a model with the same filename was
* previously loaded, returns that one instead (unless cache-check-timestamps
* is true and the file has recently changed). If the model file cannot be
* found, or cannot be loaded for some reason, returns NULL.
*/
INLINE ModelRoot *ModelPool::
load_model(const Filename &filename, const LoaderOptions &options) {
return get_ptr()->ns_load_model(filename, options);
}
/**
* Adds the indicated already-loaded model to the pool. The model will
* replace any previously-loaded model in the pool that had the same filename.
*
* This two-parameter version of this method is deprecated; use the one-
* parameter add_model(model) instead.
*/
INLINE void ModelPool::
add_model(const Filename &filename, ModelRoot *model) {
get_ptr()->ns_add_model(filename, model);
}
/**
* Removes the indicated model from the pool, indicating it will never be
* loaded again; the model may then be freed. If this function is never
* called, a reference count will be maintained on every model every loaded,
* and models will never be freed.
*
* This version of this method is deprecated; use release_model(model)
* instead.
*/
INLINE void ModelPool::
release_model(const Filename &filename) {
get_ptr()->ns_release_model(filename);
}
/**
* Adds the indicated already-loaded model to the pool. The model will
* replace any previously-loaded model in the pool that had the same filename.
*/
INLINE void ModelPool::
add_model(ModelRoot *model) {
get_ptr()->ns_add_model(model);
}
/**
* Removes the indicated model from the pool, indicating it will never be
* loaded again; the model may then be freed. If this function (and
* garbage_collect()) is never called, a reference count will be maintained on
* every model every loaded, and models will never be freed.
*
* The model's get_fullpath() value should not have been changed during its
* lifetime, or this function may fail to locate it in the pool.
*/
INLINE void ModelPool::
release_model(ModelRoot *model) {
get_ptr()->ns_release_model(model);
}
/**
* Releases all models in the pool and restores the pool to the empty state.
*/
INLINE void ModelPool::
release_all_models() {
get_ptr()->ns_release_all_models();
}
/**
* Releases only those models in the pool that have a reference count of
* exactly 1; i.e. only those models that are not being used outside of the
* pool. Returns the number of models released.
*/
INLINE int ModelPool::
garbage_collect() {
return get_ptr()->ns_garbage_collect();
}
/**
* Lists the contents of the model pool to the indicated output stream.
*/
INLINE void ModelPool::
list_contents(std::ostream &out) {
get_ptr()->ns_list_contents(out);
}
/**
* Lists the contents of the model pool to cout.
*/
INLINE void ModelPool::
list_contents() {
get_ptr()->ns_list_contents(std::cout);
}
/**
* The constructor is not intended to be called directly; there's only
* supposed to be one ModelPool in the universe and it constructs itself.
*/
INLINE ModelPool::
ModelPool() {
}