historical/toontown-classic.git/panda/include/odeContactGeom.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file odeContactGeom.I
* @author joswilso
* @date 2006-12-27
*/
INLINE LVecBase3f OdeContactGeom::
get_pos() const {
return LVecBase3f(_contact_geom.pos[0],
_contact_geom.pos[1],
_contact_geom.pos[2]);
}
INLINE LVecBase3f OdeContactGeom::
get_normal() const {
return LVecBase3f(_contact_geom.normal[0],
_contact_geom.normal[1],
_contact_geom.normal[2]);
}
INLINE dReal OdeContactGeom::
get_depth() const {
return _contact_geom.depth;
}
INLINE OdeGeom OdeContactGeom::
get_g1() const {
return OdeGeom(_contact_geom.g1);
}
INLINE OdeGeom OdeContactGeom::
get_g2() const {
return OdeGeom(_contact_geom.g2);
}
INLINE int OdeContactGeom::
get_side1() const {
return _contact_geom.side1;
}
INLINE int OdeContactGeom::
get_side2() const {
return _contact_geom.side2;
}
INLINE void OdeContactGeom::
set_pos(const LVecBase3f &pos){
_contact_geom.pos[0] = pos[0];
_contact_geom.pos[1] = pos[1];
_contact_geom.pos[2] = pos[2];
}
INLINE void OdeContactGeom::
set_normal(const LVecBase3f &normal){
_contact_geom.normal[0] = normal[0];
_contact_geom.normal[1] = normal[1];
_contact_geom.normal[2] = normal[2];
}
INLINE void OdeContactGeom::
set_depth(const dReal depth){
_contact_geom.depth = depth;
}
INLINE void OdeContactGeom::
set_g1(const OdeGeom &geom){
_contact_geom.g1 = geom._id;
}
INLINE void OdeContactGeom::
set_g2(const OdeGeom &geom){
_contact_geom.g2 = geom._id;
}