historical/toontown-classic.git/panda/include/pStatCollector.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pStatCollector.h
* @author drose
* @date 2000-07-10
*/
#ifndef PSTATCOLLECTOR_H
#define PSTATCOLLECTOR_H
#include "pandabase.h"
#include "pStatThread.h"
#include "pStatClient.h"
class Thread;
/**
* A lightweight class that represents a single element that may be timed
* and/or counted via stats.
*
* Collectors can be used to measure two different kinds of values: elapsed
* time, and "other".
*
* To measure elapsed time, call start() and stop() as appropriate to bracket
* the section of code you want to time (or use a PStatTimer to do this
* automatically).
*
* To measure anything else, call set_level() and/or add_level() to set the
* "level" value associated with this collector. The meaning of the value set
* for the "level" is entirely up to the user; it may represent the number of
* triangles rendered or the kilobytes of texture memory consumed, for
* instance. The level set will remain fixed across multiple frames until it
* is reset via another set_level() or adjusted via a call to add_level(). It
* may also be completely removed via clear_level().
*/
class EXPCL_PANDA_PSTATCLIENT PStatCollector {
#ifdef DO_PSTATS
private:
INLINE PStatCollector(PStatClient *client, int index);
public:
PStatCollector() = default;
PUBLISHED:
INLINE explicit PStatCollector(const std::string &name,
PStatClient *client = nullptr);
INLINE explicit PStatCollector(const PStatCollector &parent,
const std::string &name);
INLINE PStatCollector(const PStatCollector &copy);
INLINE void operator = (const PStatCollector &copy);
INLINE bool is_valid() const;
INLINE std::string get_name() const;
INLINE std::string get_fullname() const;
INLINE void output(std::ostream &out) const;
INLINE bool is_active();
INLINE bool is_started();
INLINE void start();
INLINE void stop();
INLINE void clear_level();
INLINE void set_level(double level);
INLINE void add_level(double increment);
INLINE void sub_level(double decrement);
INLINE void add_level_now(double increment);
INLINE void sub_level_now(double decrement);
INLINE void flush_level();
INLINE double get_level();
INLINE void clear_thread_level();
INLINE void set_thread_level(double level);
INLINE void add_thread_level(double increment);
INLINE void sub_thread_level(double decrement);
INLINE double get_thread_level();
INLINE bool is_active(const PStatThread &thread);
INLINE bool is_started(const PStatThread &thread);
INLINE void start(const PStatThread &thread);
INLINE void start(const PStatThread &thread, double as_of);
INLINE void stop(const PStatThread &thread);
INLINE void stop(const PStatThread &thread, double as_of);
INLINE void clear_level(const PStatThread &thread);
INLINE void set_level(const PStatThread &thread, double level);
INLINE void add_level(const PStatThread &thread, double increment);
INLINE void sub_level(const PStatThread &thread, double decrement);
INLINE double get_level(const PStatThread &thread);
INLINE int get_index() const;
private:
PStatClient *_client = nullptr;
int _index = 0;
double _level = 0.0;
friend class PStatClient;
#else // DO_PSTATS
public:
INLINE PStatCollector();
PUBLISHED:
INLINE PStatCollector(const std::string &name,
PStatClient *client = nullptr);
INLINE PStatCollector(const PStatCollector &parent,
const std::string &name);
INLINE bool is_active() { return false; }
INLINE bool is_started() { return false; }
INLINE void start() { }
INLINE void stop() { }
INLINE void clear_level() { }
INLINE void set_level(double) { }
INLINE void add_level(double) { }
INLINE void sub_level(double) { }
INLINE void add_level_now(double) { }
INLINE void sub_level_now(double) { }
INLINE void flush_level() { }
INLINE double get_level() { return 0.0; }
INLINE bool is_active(const PStatThread &) { return false; }
INLINE void start(const PStatThread &) { }
INLINE void start(const PStatThread &, double) { }
INLINE void stop(const PStatThread &) { }
INLINE void stop(const PStatThread &, double) { }
INLINE void clear_level(const PStatThread &) { }
INLINE void set_level(const PStatThread &, double) { }
INLINE void add_level(const PStatThread &, double) { }
INLINE void sub_level(const PStatThread &, double) { }
INLINE double get_level(const PStatThread &) { return 0.0; }
INLINE int get_index() const { return 0; }
#endif // DO_PSTATS
};
#include "pStatCollector.I"
inline std::ostream &operator << (std::ostream &out, const PStatCollector &pcol) {
#ifdef DO_PSTATS
pcol.output(out);
#endif // DO_PSTATS
return out;
}
#endif