historical/toontown-classic.git/panda/include/pStatMonitor.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pStatMonitor.I
* @author drose
* @date 2000-07-14
*/
/**
* Returns the server that owns this monitor.
*/
INLINE PStatServer *PStatMonitor::
get_server() {
return _server;
}
/**
* Returns the client data associated with this monitor.
*/
INLINE const PStatClientData *PStatMonitor::
get_client_data() const {
return _client_data;
}
/**
* Returns the name of the indicated collector, if it is known.
*/
INLINE std::string PStatMonitor::
get_collector_name(int collector_index) {
if (!_client_data.is_null() &&
_client_data->has_collector(collector_index)) {
return _client_data->get_collector_name(collector_index);
}
return "Unknown";
}
/**
* Returns true if we've yet received the "hello" message from the client
* indicating its name, etc.
*/
INLINE bool PStatMonitor::
is_client_known() const {
return _client_known;
}
/**
* Returns the hostname of the client we're connected to, if known. This may
* not be known immediately at creation time, but should be learned shortly
* thereafter when we receive the client's "hello" message. See
* is_client_known().
*/
INLINE std::string PStatMonitor::
get_client_hostname() const {
return _client_hostname;
}
/**
* Returns the program name of the client we're connected to, if known. This
* may not be known immediately at creation time, but should be learned
* shortly thereafter when we receive the client's "hello" message. See
* is_client_known().
*/
INLINE std::string PStatMonitor::
get_client_progname() const {
return _client_progname;
}