historical/toontown-classic.git/panda/include/paletteGroup.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file paletteGroup.h
* @author drose
* @date 2000-11-28
*/
#ifndef PALETTEGROUP_H
#define PALETTEGROUP_H
#include "pandatoolbase.h"
#include "paletteGroups.h"
#include "textureProperties.h"
#include "namable.h"
#include "typedWritable.h"
#include "pset.h"
#include "pvector.h"
#include "vector_string.h"
class EggFile;
class TexturePlacement;
class PalettePage;
class TextureImage;
class TxaFile;
/**
* This is the highest level of grouping for TextureImages. Textures are
* assigned to one or several PaletteGroups based on the information in the
* .txa file; each PaletteGroup is conceptually a collection of textures that
* are to be moved around (into texture memory, downloaded, etc.) in one big
* chunk. It is the set of all textures that may be displayed together at any
* given time.
*/
class PaletteGroup : public TypedWritable, public Namable {
public:
PaletteGroup();
void set_dirname(const std::string &dirname);
bool has_dirname() const;
const std::string &get_dirname() const;
void clear_depends();
void group_with(PaletteGroup *other);
const PaletteGroups &get_groups() const;
void get_placements(pvector<TexturePlacement *> &placements) const;
void get_complete_placements(pvector<TexturePlacement *> &placements) const;
void reset_dependency_level();
void set_dependency_level(int level);
bool set_dependency_order();
int get_dependency_level() const;
int get_dependency_order() const;
int get_dirname_order() const;
void set_margin_override(const int override);
int get_margin_override() const;
bool has_margin_override() const;
bool is_preferred_over(const PaletteGroup &other) const;
void increment_egg_count();
int get_egg_count() const;
PalettePage *get_page(const TextureProperties &properties);
TexturePlacement *prepare(TextureImage *texture);
void unplace(TexturePlacement *placement);
void place_all();
void update_unknown_textures(const TxaFile &txa_file);
void write_image_info(std::ostream &out, int indent_level = 0) const;
void optimal_resize();
void reset_images();
void setup_shadow_images();
void update_images(bool redo_all);
void add_texture_swap_info(const std::string sourceTextureName, const vector_string &swapTextures);
bool is_none_texture_swap() const;
private:
std::string _dirname;
int _egg_count;
PaletteGroups _dependent;
int _dependency_level;
int _dependency_order;
int _dirname_order;
typedef pset<TexturePlacement *> Placements;
Placements _placements;
typedef pmap<TextureProperties, PalettePage *> Pages;
Pages _pages;
typedef pmap<std::string, vector_string> TextureSwapInfo;
TextureSwapInfo _textureSwapInfo;
// The TypedWritable interface follows.
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *writer, Datagram &datagram);
virtual int complete_pointers(TypedWritable **p_list,
BamReader *manager);
virtual void finalize(BamReader *manager);
protected:
static TypedWritable *make_PaletteGroup(const FactoryParams &params);
void fillin(DatagramIterator &scan, BamReader *manager);
private:
// These values are only filled in while reading from the bam file; don't
// use them otherwise.
int _num_placements;
int _num_pages;
bool _has_margin_override;
int _margin_override;
pvector<PalettePage *> _load_pages;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedWritable::init_type();
Namable::init_type();
register_type(_type_handle, "PaletteGroup",
TypedWritable::get_class_type(),
Namable::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
private:
static TypeHandle _type_handle;
friend class PaletteGroups;
};
#endif