historical/toontown-classic.git/panda/include/paletteImage.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file paletteImage.h
* @author drose
* @date 2000-11-28
*/
#ifndef PALETTEIMAGE_H
#define PALETTEIMAGE_H
#include "pandatoolbase.h"
#include "imageFile.h"
#include "pnmImage.h"
class PalettePage;
class TexturePlacement;
/**
* This is a single palette image, one of several within a PalettePage, which
* is in turn one of several pages within a PaletteGroup. Each palette image
* is a collage of several different textures that were all assigned to the
* same PaletteGroup, and all share the same properties of the PalettePage.
*/
class PaletteImage : public ImageFile {
private:
PaletteImage();
public:
PaletteImage(PalettePage *page, int index);
PaletteImage(PalettePage *page, int index, unsigned swapIndex);
PalettePage *get_page() const;
bool is_empty() const;
double count_utilization() const;
double count_coverage() const;
bool place(TexturePlacement *placement);
void unplace(TexturePlacement *placement);
void check_solitary();
void optimal_resize();
bool resize_image(int x_size, int y_size);
void resize_swapped_image(int x_size, int y_size);
void write_placements(std::ostream &out, int indent_level = 0) const;
void reset_image();
void setup_shadow_image();
void update_image(bool redo_all);
bool update_filename();
private:
bool setup_filename();
bool find_hole(int &x, int &y, int x_size, int y_size) const;
TexturePlacement *find_overlap(int x, int y, int x_size, int y_size) const;
void get_image();
void release_image();
void remove_image();
void get_swapped_image(int index);
void get_swapped_images();
// The ClearedRegion object keeps track of TexturePlacements that were
// recently removed and thus need to be set to black.
class ClearedRegion {
public:
ClearedRegion();
ClearedRegion(TexturePlacement *placement);
ClearedRegion(const ClearedRegion &copy);
void operator = (const ClearedRegion &copy);
void clear(PNMImage &image);
void write_datagram(Datagram &datagram) const;
void fillin(DatagramIterator &scan);
private:
int _x, _y;
int _x_size, _y_size;
};
typedef pvector<ClearedRegion> ClearedRegions;
ClearedRegions _cleared_regions;
typedef pvector<TexturePlacement *> Placements;
Placements _placements;
Placements *_masterPlacements;
PalettePage *_page;
int _index;
std::string _basename;
bool _new_image;
bool _got_image;
PNMImage _image;
unsigned _swapped_image; // 0 for non swapped image
ImageFile _shadow_image;
typedef pvector<PaletteImage *> SwappedImages;
SwappedImages _swappedImages;
// The TypedWritable interface follows.
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *writer, Datagram &datagram);
virtual int complete_pointers(TypedWritable **p_list,
BamReader *manager);
protected:
static TypedWritable *make_PaletteImage(const FactoryParams &params);
void fillin(DatagramIterator &scan, BamReader *manager);
private:
// This value is only filled in while reading from the bam file; don't use
// it otherwise.
int _num_placements;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
ImageFile::init_type();
register_type(_type_handle, "PaletteImage",
ImageFile::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#endif