historical/toontown-classic.git/panda/include/particleSystemManager.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file particleSystemManager.I
* @author charles
* @date 2000-06-28
*/
/**
*/
INLINE void ParticleSystemManager::
set_frame_stepping(int every_nth_frame) {
_nth_frame = every_nth_frame;
}
/**
*/
INLINE int ParticleSystemManager::
get_frame_stepping() const {
return _nth_frame;
}
/**
*/
INLINE void ParticleSystemManager::
attach_particlesystem(ParticleSystem *ps) {
ps->_manager = this;
plist< PT(ParticleSystem) >::iterator found;
PT(ParticleSystem) ptps = ps;
found = find(_ps_list.begin(), _ps_list.end(), ptps);
if (found == _ps_list.end())
_ps_list.push_back(ps);
}
/**
*/
INLINE void ParticleSystemManager::
clear() {
_ps_list.erase(_ps_list.begin(), _ps_list.end());
}