historical/toontown-classic.git/panda/include/pipeline.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pipeline.I
* @author drose
* @date 2002-02-21
*/
/**
* Returns a pointer to the global render pipeline.
*/
INLINE Pipeline *Pipeline::
get_render_pipeline() {
if (_render_pipeline == nullptr) {
make_render_pipeline();
}
return _render_pipeline;
}
/**
* Ensures that at least the indicated number of stages are in the pipeline.
*/
INLINE void Pipeline::
set_min_stages(int min_stages) {
set_num_stages(std::max(min_stages, get_num_stages()));
}
/**
* Returns the number of stages required for the pipeline.
*/
INLINE int Pipeline::
get_num_stages() const {
return _num_stages;
}
#ifdef THREADED_PIPELINE
/**
* Returns the number of PipelineCyclers in the universe that reference this
* Pipeline object.
*/
INLINE int Pipeline::
get_num_cyclers() const {
MutexHolder holder(_lock);
return _num_cyclers;
}
#endif // THREADED_PIPELINE
#ifdef THREADED_PIPELINE
/**
* Returns the number of PipelineCyclers in the universe that reference this
* Pipeline object and are currently marked "dirty"; that is, there is a
* difference in pointer value between some of their stages.
*/
INLINE int Pipeline::
get_num_dirty_cyclers() const {
MutexHolder holder(_lock);
return _num_dirty_cyclers;
}
#endif // THREADED_PIPELINE