historical/toontown-classic.git/panda/include/pointerToVoid.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pointerToVoid.h
* @author drose
* @date 2004-09-27
*/
#ifndef POINTERTOVOID_H
#define POINTERTOVOID_H
#include "pandabase.h"
#include "pnotify.h"
#include "memoryBase.h"
#include "atomicAdjust.h"
#include <algorithm>
/**
* This is the non-template part of the base class for PointerTo and
* ConstPointerTo. It is necessary so we can keep a pointer to a non-template
* class within the ReferenceCount object, to implement weak reference
* pointers--we need to have something to clean up when the ReferenceCount
* object destructs.
*
* This is the base class for PointerToBase<T>.
*/
class EXPCL_PANDA_EXPRESS PointerToVoid : public MemoryBase {
protected:
constexpr PointerToVoid() noexcept = default;
//INLINE ~PointerToVoid();
private:
PointerToVoid(const PointerToVoid &copy) = delete;
PUBLISHED:
constexpr bool is_null() const;
INLINE size_t get_hash() const;
public:
// These comparison functions are common to all things PointerTo, so they're
// defined up here.
INLINE bool operator < (const void *other) const;
INLINE bool operator < (const PointerToVoid &other) const;
INLINE bool operator == (const PointerToVoid &other) const;
INLINE bool operator != (const PointerToVoid &other) const;
INLINE void swap(PointerToVoid &other) noexcept;
protected:
// Within the PointerToVoid class, we only store a void pointer. This is
// actually the (To *) pointer that is typecast to (void *) from the derived
// template classes.
// It is tempting to try to store a (ReferenceCount *) pointer here, but
// this is not useful because it prohibits defining, say, PT(PandaNode), or
// a PointerTo any class that inherits virtually from ReferenceCount. (You
// can't downcast past a virtual inheritance level, but you can always
// cross-cast from a void pointer.)
AtomicAdjust::Pointer _void_ptr = nullptr;
};
#include "pointerToVoid.I"
#endif