historical/toontown-classic.git/panda/include/psemaphore.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file psemaphore.I
* @author drose
* @date 2008-10-13
*/
/**
*
*/
INLINE Semaphore::
Semaphore(int initial_count) :
_lock("Semaphore::_lock"),
_cvar(_lock),
_count(initial_count)
{
nassertv(_count >= 0);
}
/**
* Decrements the internal count. If the count was already at zero, blocks
* until the count is nonzero, then decrements it.
*/
INLINE void Semaphore::
acquire() {
TAU_PROFILE("void Semaphore::acquire()", " ", TAU_USER);
MutexHolder holder(_lock);
nassertv(_count >= 0);
while (_count <= 0) {
_cvar.wait();
}
--_count;
}
/**
* If the semaphore can be acquired without blocking, does so and returns
* true. Otherwise, returns false.
*/
INLINE bool Semaphore::
try_acquire() {
TAU_PROFILE("void Semaphore::acquire(bool)", " ", TAU_USER);
MutexHolder holder(_lock);
nassertr(_count >= 0, false);
if (_count <= 0) {
return false;
}
--_count;
return true;
}
/**
* Increments the semaphore's internal count. This may wake up another thread
* blocked on acquire().
*
* Returns the count of the semaphore upon release.
*/
INLINE int Semaphore::
release() {
TAU_PROFILE("void Semaphore::release()", " ", TAU_USER);
MutexHolder holder(_lock);
++_count;
_cvar.notify();
return _count;
}
/**
* Returns the current semaphore count. Note that this call is not thread-
* safe (the count may change at any time).
*/
INLINE int Semaphore::
get_count() const {
TAU_PROFILE("void Semaphore::get_count()", " ", TAU_USER);
MutexHolder holder(_lock);
return _count;
}