historical/toontown-classic.git/panda/include/pythonGraphicsWindowProc.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pythonGraphicsWindowProc.h
* @author Walt Destler
* @date 2010-05
*/
#ifndef PYTHONGRAPHICSWINDOWPROC_H
#define PYTHONGRAPHICSWINDOWPROC_H
#include "pandabase.h"
#include "graphicsWindowProc.h"
#include "pythonCallbackObject.h"
#ifdef HAVE_PYTHON
/**
* Extends GraphicsWindowProc to provde callback functionality to a python
* program.
*/
class PythonGraphicsWindowProc: public GraphicsWindowProc,
public PythonCallbackObject {
public:
PythonGraphicsWindowProc(PyObject *function, PyObject* name);
virtual ~PythonGraphicsWindowProc();
ALLOC_DELETED_CHAIN(PythonGraphicsWindowProc);
#ifdef WIN32
virtual LONG wnd_proc(GraphicsWindow* graphicsWindow, HWND hwnd,
UINT msg, WPARAM wparam, LPARAM lparam);
#endif
PyObject *get_name();
private:
PyObject *_name;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedReferenceCount::init_type();
register_type(_type_handle, "PythonGraphicsWindowProc",
TypedReferenceCount::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#endif // HAVE_PYTHON
#endif // PYTHONGRAPHICSWINDOWPROC_H