historical/toontown-classic.git/panda/include/socket_udp_incoming.h

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2024-01-16 11:20:27 -06:00
#ifndef __SOCKET_UDP_INCOMING_H__
#define __SOCKET_UDP_INCOMING_H__
#include "pandabase.h"
#include "socket_ip.h"
/**
* Base functionality for a UDP Reader
*/
class EXPCL_PANDA_NATIVENET Socket_UDP_Incoming : public Socket_IP {
PUBLISHED:
inline Socket_UDP_Incoming() {}
inline bool OpenForInput(unsigned short port);
inline bool OpenForInput(const Socket_Address &address);
inline bool OpenForInputMCast(const Socket_Address &address);
inline bool GetPacket(char *data, int *max_len, Socket_Address &address);
inline bool SendTo(const char *data, int len, const Socket_Address &address);
inline bool InitNoAddress();
inline bool SetToBroadCast();
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
Socket_IP::init_type();
register_type(_type_handle, "Socket_UDP_Incoming",
Socket_IP::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
/**
* Flips the OS bits that allow for brodcast packets to come in on this port.
*/
inline bool Socket_UDP_Incoming::
SetToBroadCast() {
int optval = 1;
if (setsockopt(_socket, SOL_SOCKET, SO_BROADCAST, (char *)&optval, sizeof(optval)) != 0) {
return false;
}
return true;
}
/**
* Set this socket to work without a bound external address.
*/
inline bool Socket_UDP_Incoming::
InitNoAddress() {
Close();
if (support_ipv6) {
// Create a socket supporting both IPv4 and IPv6.
_socket = DO_NEWUDP(AF_INET6);
SetV6Only(false);
} else {
_socket = DO_NEWUDP(AF_INET);
}
return (_socket != BAD_SOCKET);
}
/**
* Starts a UDP socket listening on a port
*/
inline bool Socket_UDP_Incoming::
OpenForInput(unsigned short port) {
Close();
Socket_Address address;
if (support_ipv6) {
// Create a socket supporting both IPv4 and IPv6.
address.set_any_IPv6(port);
_socket = DO_NEWUDP(AF_INET6);
SetV6Only(false);
} else {
address.set_any_IP(port);
_socket = DO_NEWUDP(AF_INET);
}
if (_socket == BAD_SOCKET) {
return ErrorClose();
}
if (DO_BIND(_socket, &address.GetAddressInfo()) != 0) {
return ErrorClose();
}
return true;
}
/**
* Starts a UDP socket listening on a port
*/
inline bool Socket_UDP_Incoming::
OpenForInput(const Socket_Address &address) {
Close();
_socket = DO_NEWUDP(address.get_family());
if (_socket == BAD_SOCKET) {
return ErrorClose();
}
if (DO_BIND(_socket, &address.GetAddressInfo()) != 0) {
return ErrorClose();
}
return true;
}
/**
* Starts a UDP socket listening on a port
*/
inline bool Socket_UDP_Incoming::
OpenForInputMCast(const Socket_Address &address) {
Close();
_socket = DO_NEWUDP(address.get_family());
if (_socket == BAD_SOCKET) {
return ErrorClose();
}
Socket_Address wa1(address.get_port());
if (DO_BIND(_socket, &wa1.GetAddressInfo()) != 0) {
return ErrorClose();
}
int status = -1;
const sockaddr *addr = &address.GetAddressInfo();
if (addr->sa_family == AF_INET) {
struct ip_mreq imreq;
memset(&imreq, 0, sizeof(imreq));
imreq.imr_multiaddr.s_addr = ((sockaddr_in*)addr)->sin_addr.s_addr;
imreq.imr_interface.s_addr = INADDR_ANY; // use DEFAULT interface
status = setsockopt(GetSocket(), IPPROTO_IP, IP_ADD_MEMBERSHIP,
(const char *)&imreq, sizeof(imreq));
} else if (addr->sa_family == AF_INET6) {
struct ipv6_mreq imreq;
memcpy(&imreq.ipv6mr_multiaddr,
&(((struct sockaddr_in6 *)addr)->sin6_addr),
sizeof(struct in6_addr));
imreq.ipv6mr_interface = 0; // use DEFAULT interface
status = setsockopt(GetSocket(), IPPROTO_IPV6, IPV6_JOIN_GROUP,
(const char *)&imreq, sizeof(imreq));
}
return (status == 0);
}
/**
* Grabs a dataset off the listening UDP socket and fills in the source
* address information
*
*/
inline bool Socket_UDP_Incoming::
GetPacket(char *data, int *max_len, Socket_Address &address) {
int val = DO_RECV_FROM(_socket, data, *max_len, &address.GetAddressInfo());
*max_len = 0;
if (val <= 0) {
if (GetLastError() != LOCAL_BLOCKING_ERROR) { // im treating a blocking error as a 0 lenght read
return false;
}
} else {
*max_len = val;
}
return true;
}
/**
* Send data to specified address
*/
inline bool Socket_UDP_Incoming::
SendTo(const char *data, int len, const Socket_Address &address) {
return (DO_SOCKET_WRITE_TO(_socket, data, len, &address.GetAddressInfo()) == len);
}
#endif //__SOCKET_UDP_INCOMING_H__