historical/toontown-classic.git/panda/include/textGlyph.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file textGlyph.h
* @author drose
* @date 2002-02-08
*/
#ifndef TEXTGLYPH_H
#define TEXTGLYPH_H
#include "pandabase.h"
#include "renderState.h"
#include "referenceCount.h"
#include "geom.h"
#include "pointerTo.h"
#include "dcast.h"
/**
* A representation of a single glyph (character) from a font. This is a
* piece of renderable geometry of some kind.
*/
class EXPCL_PANDA_TEXT TextGlyph : public TypedReferenceCount {
public:
INLINE TextGlyph(int character, PN_stdfloat advance=0);
INLINE TextGlyph(int character, const Geom *geom,
const RenderState *state, PN_stdfloat advance);
INLINE TextGlyph(const TextGlyph &copy);
INLINE void operator = (const TextGlyph &copy);
virtual ~TextGlyph();
PUBLISHED:
INLINE int get_character() const;
INLINE bool has_quad() const;
INLINE bool get_quad(LVecBase4 &dimensions, LVecBase4 &texcoords) const;
INLINE const RenderState *get_state() const;
INLINE PN_stdfloat get_advance() const;
MAKE_PROPERTY(character, get_character);
MAKE_PROPERTY(state, get_state);
MAKE_PROPERTY(advance, get_advance);
virtual bool is_whitespace() const;
PT(Geom) get_geom(Geom::UsageHint usage_hint) const;
public:
void calc_tight_bounds(LPoint3 &min_point, LPoint3 &max_point,
bool &found_any, Thread *current_thread) const;
void set_quad(const LVecBase4 &dimensions, const LVecBase4 &texcoords,
const RenderState *state);
void set_geom(GeomVertexData *vdata, GeomPrimitive *prim,
const RenderState *state);
private:
void check_quad_geom();
void make_quad_geom();
protected:
int _character;
CPT(Geom) _geom;
CPT(RenderState) _state;
PN_stdfloat _advance;
bool _has_quad;
// top, left, bottom, right
LVecBase4 _quad_dimensions;
LVecBase4 _quad_texcoords;
friend class GeomTextGlyph;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedReferenceCount::init_type();
register_type(_type_handle, "TextGlyph",
TypedReferenceCount::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "textGlyph.I"
#endif