76 lines
2.1 KiB
C
76 lines
2.1 KiB
C
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file textureCollection.h
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* @author drose
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* @date 2002-03-16
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*/
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#ifndef TEXTURECOLLECTION_H
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#define TEXTURECOLLECTION_H
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#include "pandabase.h"
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#include "pointerToArray.h"
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#include "texture.h"
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/**
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* Manages a list of Texture objects, as returned by
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* TexturePool::find_all_textures().
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*/
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class EXPCL_PANDA_GOBJ TextureCollection {
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PUBLISHED:
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TextureCollection();
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TextureCollection(const TextureCollection ©);
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void operator = (const TextureCollection ©);
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INLINE ~TextureCollection();
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#ifdef HAVE_PYTHON
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EXTENSION(TextureCollection(PyObject *self, PyObject *sequence));
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EXTENSION(PyObject *__reduce__(PyObject *self) const);
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#endif
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void add_texture(Texture *texture);
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bool remove_texture(Texture *texture);
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void add_textures_from(const TextureCollection &other);
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void remove_textures_from(const TextureCollection &other);
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void remove_duplicate_textures();
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bool has_texture(Texture *texture) const;
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void clear();
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void reserve(size_t num);
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Texture *find_texture(const std::string &name) const;
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int get_num_textures() const;
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Texture *get_texture(int index) const;
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MAKE_SEQ(get_textures, get_num_textures, get_texture);
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Texture *operator [] (int index) const;
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int size() const;
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INLINE void operator += (const TextureCollection &other);
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INLINE TextureCollection operator + (const TextureCollection &other) const;
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// Method names to satisfy Python's conventions.
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INLINE void append(Texture *texture);
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INLINE void extend(const TextureCollection &other);
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void output(std::ostream &out) const;
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void write(std::ostream &out, int indent_level = 0) const;
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private:
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typedef PTA(PT(Texture)) Textures;
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Textures _textures;
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};
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INLINE std::ostream &operator << (std::ostream &out, const TextureCollection &col) {
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col.output(out);
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return out;
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}
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#include "textureCollection.I"
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#endif
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