historical/toontown-classic.git/panda/include/texturePosition.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file texturePosition.h
* @author drose
* @date 2000-12-04
*/
#ifndef TEXTUREPOSITION_H
#define TEXTUREPOSITION_H
#include "pandatoolbase.h"
#include "typedWritable.h"
#include "luse.h"
#include "eggTexture.h"
class FactoryParams;
/**
* This represents a particular position of a texture within a PaletteImage.
* There is only one of these per TexturePlacement, but it exists as a
* separate structure so the TexturePlacement can easily consider
* repositioning the texture.
*/
class TexturePosition : public TypedWritable {
public:
TexturePosition();
TexturePosition(const TexturePosition &copy);
void operator = (const TexturePosition &copy);
int _margin;
int _x, _y;
int _x_size, _y_size;
LTexCoordd _min_uv;
LTexCoordd _max_uv;
EggTexture::WrapMode _wrap_u;
EggTexture::WrapMode _wrap_v;
// The TypedWritable interface follows.
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *writer, Datagram &datagram);
protected:
static TypedWritable *make_TexturePosition(const FactoryParams &params);
public:
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedWritable::init_type();
register_type(_type_handle, "TexturePosition",
TypedWritable::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#endif