historical/toontown-classic.git/panda/include/threadWin32Impl.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file threadWin32Impl.I
* @author drose
* @date 2006-02-07
*/
/**
*
*/
INLINE ThreadWin32Impl::
ThreadWin32Impl(Thread *parent_obj) :
_cv(_mutex),
_parent_obj(parent_obj)
{
_thread = 0;
_joinable = false;
_status = S_new;
}
/**
*
*/
INLINE void ThreadWin32Impl::
preempt() {
}
/**
*
*/
INLINE void ThreadWin32Impl::
prepare_for_exit() {
}
/**
*
*/
INLINE Thread *ThreadWin32Impl::
get_current_thread() {
if (!_got_pt_ptr_index) {
init_pt_ptr_index();
}
return (Thread *)TlsGetValue(_pt_ptr_index);
}
/**
* Associates the indicated Thread object with the currently-executing thread.
* You should not call this directly; use Thread::bind_thread() instead.
*/
INLINE void ThreadWin32Impl::
bind_thread(Thread *thread) {
if (!_got_pt_ptr_index) {
init_pt_ptr_index();
}
BOOL result = TlsSetValue(_pt_ptr_index, thread);
nassertv(result);
}
/**
*
*/
INLINE bool ThreadWin32Impl::
is_threading_supported() {
return true;
}
/**
*
*/
INLINE bool ThreadWin32Impl::
is_true_threads() {
return true;
}
/**
*
*/
INLINE bool ThreadWin32Impl::
is_simple_threads() {
return false;
}
/**
*
*/
INLINE void ThreadWin32Impl::
sleep(double seconds) {
Sleep((int)(seconds * 1000));
}
/**
*
*/
INLINE void ThreadWin32Impl::
yield() {
Sleep(1);
}
/**
*
*/
INLINE void ThreadWin32Impl::
consider_yield() {
}