historical/toontown-classic.git/panda/include/userDataAudioCursor.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file userDataAudioCursor.h
* @author jyelon
* @date 2007-07-02
*/
#ifndef USERDATAAUDIOCURSOR_H
#define USERDATAAUDIOCURSOR_H
#include "pandabase.h"
#include "luse.h"
#include "pointerTo.h"
#include "pointerToArray.h"
#include "movieAudioCursor.h"
class UserDataAudio;
/**
* A UserDataAudioCursor is a means to manually supply a sequence of raw audio
* samples.
*/
class EXPCL_PANDA_MOVIES UserDataAudioCursor : public MovieAudioCursor {
PUBLISHED:
UserDataAudioCursor(UserDataAudio *src);
virtual ~UserDataAudioCursor();
public:
virtual int read_samples(int n, int16_t *data);
virtual int ready() const;
virtual void seek(double offset);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
MovieAudioCursor::init_type();
register_type(_type_handle, "UserDataAudioCursor",
MovieAudioCursor::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "userDataAudioCursor.I"
#include "userDataAudio.h"
#endif