93 lines
2.5 KiB
C
93 lines
2.5 KiB
C
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file userVertexTransform.h
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* @author drose
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* @date 2005-03-24
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*/
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#ifndef USERVERTEXTRANSFORM_H
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#define USERVERTEXTRANSFORM_H
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#include "pandabase.h"
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#include "vertexTransform.h"
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#include "cycleData.h"
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#include "cycleDataReader.h"
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#include "cycleDataWriter.h"
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#include "pipelineCycler.h"
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class FactoryParams;
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/**
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* This is a specialization on VertexTransform that allows the user to specify
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* any arbitrary transform matrix he likes. This is rarely used except for
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* testing.
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*/
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class EXPCL_PANDA_GOBJ UserVertexTransform : public VertexTransform {
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PUBLISHED:
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explicit UserVertexTransform(const std::string &name);
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INLINE const std::string &get_name() const;
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INLINE void set_matrix(const LMatrix4 &matrix);
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virtual void get_matrix(LMatrix4 &matrix) const;
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virtual void output(std::ostream &out) const;
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private:
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std::string _name;
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// This is the data that must be cycled between pipeline stages.
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class EXPCL_PANDA_GOBJ CData : public CycleData {
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public:
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INLINE CData();
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INLINE CData(const CData ©);
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virtual CycleData *make_copy() const;
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virtual void write_datagram(BamWriter *manager, Datagram &dg) const;
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virtual void fillin(DatagramIterator &scan, BamReader *manager);
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virtual TypeHandle get_parent_type() const {
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return UserVertexTransform::get_class_type();
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}
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LMatrix4 _matrix;
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};
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PipelineCycler<CData> _cycler;
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typedef CycleDataReader<CData> CDReader;
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typedef CycleDataWriter<CData> CDWriter;
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public:
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static void register_with_read_factory();
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virtual void write_datagram(BamWriter *manager, Datagram &dg);
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protected:
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static TypedWritable *make_from_bam(const FactoryParams ¶ms);
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void fillin(DatagramIterator &scan, BamReader *manager);
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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VertexTransform::init_type();
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register_type(_type_handle, "UserVertexTransform",
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VertexTransform::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "userVertexTransform.I"
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#endif
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