historical/toontown-classic.git/panda/include/vertexTransform.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file vertexTransform.h
* @author drose
* @date 2005-03-23
*/
#ifndef VERTEXTRANSFORM_H
#define VERTEXTRANSFORM_H
#include "pandabase.h"
#include "typedWritableReferenceCount.h"
#include "updateSeq.h"
#include "luse.h"
#include "ordered_vector.h"
#include "cycleData.h"
#include "cycleDataReader.h"
#include "cycleDataWriter.h"
#include "pipelineCycler.h"
class TransformTable;
/**
* This is an abstract base class that holds a pointer to some transform,
* computed in some arbitrary way, that is to be applied to vertices during
* rendering. This is used to implement soft-skinned and animated vertices.
* Derived classes will define how the transform is actually computed.
*/
class EXPCL_PANDA_GOBJ VertexTransform : public TypedWritableReferenceCount {
PUBLISHED:
VertexTransform();
virtual ~VertexTransform();
virtual void get_matrix(LMatrix4 &matrix) const=0;
virtual void mult_matrix(LMatrix4 &result, const LMatrix4 &previous) const;
virtual void accumulate_matrix(LMatrix4 &accum, PN_stdfloat weight) const;
INLINE UpdateSeq get_modified(Thread *current_thread = Thread::get_current_thread()) const;
MAKE_PROPERTY(modified, get_modified);
virtual void output(std::ostream &out) const;
virtual void write(std::ostream &out, int indent_level) const;
static UpdateSeq get_next_modified(Thread *current_thread);
INLINE static UpdateSeq get_global_modified(Thread *current_thread);
protected:
void mark_modified(Thread *current_thread);
private:
typedef ov_set<TransformTable *> Palettes;
Palettes _tables;
// This is the data that must be cycled between pipeline stages.
class EXPCL_PANDA_GOBJ CData : public CycleData {
public:
INLINE CData();
INLINE CData(const CData &copy);
virtual CycleData *make_copy() const;
virtual void write_datagram(BamWriter *manager, Datagram &dg) const;
virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
virtual void fillin(DatagramIterator &scan, BamReader *manager);
virtual TypeHandle get_parent_type() const {
VertexTransform::init_type();
return VertexTransform::get_class_type();
}
UpdateSeq _modified;
};
PipelineCycler<CData> _cycler;
typedef CycleDataReader<CData> CDReader;
typedef CycleDataWriter<CData> CDWriter;
static PipelineCycler<CData> _global_cycler;
static UpdateSeq _next_modified;
public:
virtual void write_datagram(BamWriter *manager, Datagram &dg);
protected:
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedWritableReferenceCount::init_type();
register_type(_type_handle, "VertexTransform",
TypedWritableReferenceCount::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class TransformTable;
};
INLINE std::ostream &operator << (std::ostream &out, const VertexTransform &obj);
#include "vertexTransform.I"
#endif