324 lines
12 KiB
Text
324 lines
12 KiB
Text
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1565844255
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3 3
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11 libp3vision 4 nRMq 14 panda3d.vision
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16
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15 4 make 0 4 31 15 ARToolKit::make 0 1 2 489
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/**
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* Create a new ARToolKit instance.
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*
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* Camera must be the nodepath of a panda camera object. The panda camera's
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* field of view is initialized to match the field of view of the physical
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* webcam. Each time you call analyze, all marker nodepaths will be moved
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* into a position which is relative to this camera. The marker_size
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* parameter indicates how large you printed the physical markers. You should
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* use the same size units that you wish to use in the panda code.
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*/
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97
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static ARToolKit *ARToolKit::make(NodePath camera, Filename const ¶mfile, double markersize);
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16 10 ~ARToolKit 0 4 31 21 ARToolKit::~ARToolKit 0 0 10
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/**
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*
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*/
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28
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ARToolKit::~ARToolKit(void);
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17 13 set_threshold 0 4 31 24 ARToolKit::set_threshold 0 1 3 193
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/**
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* As part of its analysis, the ARToolKit occasionally converts images to
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* black and white by thresholding them. The threshold is set to 0.5 by
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* default, but you can tweak it here.
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*/
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47
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inline void ARToolKit::set_threshold(double n);
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18 14 attach_pattern 0 4 31 25 ARToolKit::attach_pattern 0 1 4 213
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/**
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* Associates the specified glyph with the specified NodePath. Each time you
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* call analyze, ARToolKit will update the NodePath's transform. If the node
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* is not visible, its scale will be set to zero.
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*/
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71
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void ARToolKit::attach_pattern(Filename const &pattern, NodePath path);
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19 15 detach_patterns 0 4 31 26 ARToolKit::detach_patterns 0 1 5 55
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/**
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* Dissociates all patterns from all NodePaths.
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*/
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38
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void ARToolKit::detach_patterns(void);
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20 7 analyze 0 4 31 18 ARToolKit::analyze 0 1 6 334
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/**
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* Analyzes the non-pad region of the specified texture. This causes all
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* attached nodepaths to move. The parameter do_flip_texture is true by
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* default, because Panda's representation of textures is upside down from
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* ARToolKit. If you already have a texture that's upside-down, however, you
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* should set it to false.
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*/
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67
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void ARToolKit::analyze(Texture *tex, bool do_flip_texture = true);
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21 9 ARToolKit 0 4 31 20 ARToolKit::ARToolKit 0 1 1 54
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/**
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* Use ARToolKit::make to create an ARToolKit.
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*/
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57
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inline ARToolKit::ARToolKit(ARToolKit const &) = default;
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22 15 get_num_options 0 4 32 28 WebcamVideo::get_num_options 0 1 7 198
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/**
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* Returns the number of webcam options. An "option" consists of a device
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* plus a set of configuration parameters. For example, "Creative Webcam Live
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* at 640x480, 30 fps" is an option.
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*/
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46
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static int WebcamVideo::get_num_options(void);
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23 10 get_option 0 4 32 23 WebcamVideo::get_option 0 1 8 41
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/**
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* Returns the nth webcam option.
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*/
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63
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static PointerTo< WebcamVideo > WebcamVideo::get_option(int n);
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24 0 0 0 0 0 0 0 0
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0
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25 10 get_size_x 0 4 32 23 WebcamVideo::get_size_x 0 1 9 39
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/**
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* Returns the camera's size_x.
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*/
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47
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inline int WebcamVideo::get_size_x(void) const;
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26 10 get_size_y 0 4 32 23 WebcamVideo::get_size_y 0 1 10 39
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/**
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* Returns the camera's size_y.
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*/
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47
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inline int WebcamVideo::get_size_y(void) const;
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27 7 get_fps 0 4 32 20 WebcamVideo::get_fps 0 1 11 142
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/**
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* Returns the camera's framerate. This is a maximum theoretical: the actual
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* performance will depend on the speed of the hardware.
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*/
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47
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inline double WebcamVideo::get_fps(void) const;
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28 16 get_pixel_format 0 4 32 29 WebcamVideo::get_pixel_format 0 1 12 73
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/**
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* Returns the camera's pixel format, as a FourCC code, if known.
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*/
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68
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inline std::string const &WebcamVideo::get_pixel_format(void) const;
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29 6 output 0 4 32 19 WebcamVideo::output 0 1 13 112
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/**
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* Outputs the WebcamVideo. This function simply writes the name, size and
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* FPS to the output stream.
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*/
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57
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inline void WebcamVideo::output(std::ostream &out) const;
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30 14 get_class_type 0 4 32 27 WebcamVideo::get_class_type 0 1 14 0
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52
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static TypeHandle WebcamVideo::get_class_type(void);
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14
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1 0 0 7 8 37 16 0 0 1 6 param0 0 35
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2 0 0 6 2 37 0 0 489 /**
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* Create a new ARToolKit instance.
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*
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* Camera must be the nodepath of a panda camera object. The panda camera's
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* field of view is initialized to match the field of view of the physical
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* webcam. Each time you call analyze, all marker nodepaths will be moved
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* into a position which is relative to this camera. The marker_size
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* parameter indicates how large you printed the physical markers. You should
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* use the same size units that you wish to use in the panda code.
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*/ 3 6 camera 1 38 9 paramfile 1 40 10 markersize 1 43
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3 0 0 4 4 44 0 0 193 /**
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* As part of its analysis, the ARToolKit occasionally converts images to
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* black and white by thresholding them. The threshold is set to 0.5 by
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* default, but you can tweak it here.
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*/ 2 4 this 3 37 1 n 1 43
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4 0 0 4 5 44 0 0 213 /**
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* Associates the specified glyph with the specified NodePath. Each time you
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* call analyze, ARToolKit will update the NodePath's transform. If the node
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* is not visible, its scale will be set to zero.
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*/ 3 4 this 3 37 7 pattern 1 40 4 path 1 38
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5 0 0 4 6 44 0 0 55 /**
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* Dissociates all patterns from all NodePaths.
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*/ 1 4 this 3 37
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6 0 0 4 7 44 0 0 334 /**
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* Analyzes the non-pad region of the specified texture. This causes all
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* attached nodepaths to move. The parameter do_flip_texture is true by
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* default, because Panda's representation of textures is upside down from
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* ARToolKit. If you already have a texture that's upside-down, however, you
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* should set it to false.
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*/ 3 4 this 3 37 3 tex 1 45 15 do_flip_texture 1 47
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7 0 0 6 11 48 0 0 198 /**
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* Returns the number of webcam options. An "option" consists of a device
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* plus a set of configuration parameters. For example, "Creative Webcam Live
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* at 640x480, 30 fps" is an option.
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*/ 0
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8 0 0 7 12 49 0 0 41 /**
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* Returns the nth webcam option.
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*/ 1 1 n 1 48
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9 0 0 6 17 48 0 0 39 /**
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* Returns the camera's size_x.
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*/ 1 4 this 3 50
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10 0 0 6 18 48 0 0 39 /**
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* Returns the camera's size_y.
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*/ 1 4 this 3 50
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11 0 0 6 19 43 0 0 142 /**
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* Returns the camera's framerate. This is a maximum theoretical: the actual
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* performance will depend on the speed of the hardware.
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*/ 1 4 this 3 50
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12 0 0 6 20 52 0 0 73 /**
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* Returns the camera's pixel format, as a FourCC code, if known.
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*/ 1 4 this 3 50
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13 0 0 4 21 44 0 0 112 /**
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* Outputs the WebcamVideo. This function simply writes the name, size and
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* FPS to the output stream.
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*/ 2 4 this 3 50 3 out 1 53
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14 0 0 7 22 56 0 0 0 0
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26
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31 9 ARToolKit 0 26625 9 ARToolKit 9 ARToolKit 0 0 0 1 21 16 0 5 15 17 18 19 20 0 0 0 0 0 636
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/**
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* ARToolKit is a software library for building Augmented Reality (AR)
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* applications. These are applications that involve the overlay of virtual
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* imagery on the real world. It was developed by Dr. Hirokazu Kato. Its
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* ongoing development is being supported by the Human Interface Technology
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* Laboratory (HIT Lab) at the University of Washington, HIT Lab NZ at the
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* University of Canterbury, New Zealand, and ARToolworks, Inc, Seattle. It
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* is available under a GPL license. It is also possible to negotiate other
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* licenses with the copyright holders.
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*
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* This class is a wrapper around the ARToolKit library.
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*/
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32 11 WebcamVideo 0 75777 11 WebcamVideo 11 WebcamVideo 0 0 0 0 0 1 57 8 22 23 25 26 27 28 29 30 1 58 0 1 0 33 0 0 0 0 90
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/**
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* Allows you to open a webcam or other video capture device as a video
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* stream.
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*/
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33 10 MovieVideo 0 2048 10 MovieVideo 10 MovieVideo 0 0 0 0 0 0 0 0 0 0 0 0 400
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/**
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* A MovieVideo is actually any source that provides a sequence of video
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* frames. That could include an AVI file, a digital camera, or an internet
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* TV station.
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*
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* The difference between a MovieVideo and a MovieVideoCursor is like the
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* difference between a filename and a file handle. The MovieVideo just
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* indicates a particular movie. The MovieVideoCursor is what allows access.
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*/
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34 24 PointerTo< WebcamVideo > 0 2048 24 PointerTo< WebcamVideo > 24 PointerTo< WebcamVideo > 0 0 0 0 0 0 0 0 0 0 0 0 0
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35 17 ARToolKit const * 0 8576 17 ARToolKit const * 17 ARToolKit const * 0 0 36 0 0 0 0 0 0 0 0 0 0
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36 15 ARToolKit const 0 8832 15 ARToolKit const 15 ARToolKit const 0 0 31 0 0 0 0 0 0 0 0 0 0
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37 11 ARToolKit * 0 8576 11 ARToolKit * 11 ARToolKit * 0 0 31 0 0 0 0 0 0 0 0 0 0
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38 10 NodePath * 0 8576 10 NodePath * 10 NodePath * 0 0 39 0 0 0 0 0 0 0 0 0 0
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39 8 NodePath 0 2048 8 NodePath 8 NodePath 0 0 0 0 0 0 0 0 0 0 0 0 762
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/**
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* NodePath is the fundamental system for disambiguating instances, and also
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* provides a higher-level interface for manipulating the scene graph.
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*
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* A NodePath is a list of connected nodes from the root of the graph to any
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* sub-node. Each NodePath therefore uniquely describes one instance of a
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* node.
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*
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* NodePaths themselves are lightweight objects that may easily be copied and
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* passed by value. Their data is stored as a series of NodePathComponents
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* that are stored on the nodes. Holding a NodePath will keep a reference
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* count to all the nodes in the path. However, if any node in the path is
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* removed or reparented (perhaps through a different NodePath), the NodePath
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* will automatically be updated to reflect the changes.
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*/
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40 16 Filename const * 0 8576 16 Filename const * 16 Filename const * 0 0 41 0 0 0 0 0 0 0 0 0 0
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41 14 Filename const 0 8832 14 Filename const 14 Filename const 0 0 42 0 0 0 0 0 0 0 0 0 0
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42 8 Filename 0 2048 8 Filename 8 Filename 0 0 0 0 0 0 0 0 0 0 0 0 550
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/**
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* The name of a file, such as a texture file or an Egg file. Stores the full
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* pathname, and includes functions for extracting out the directory prefix
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* part and the file extension and stuff.
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*
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* A Filename is also aware of the mapping between the Unix-like filename
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* convention we use internally, and the local OS's specific filename
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* convention, and it knows how to perform basic OS-specific I/O, like testing
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* for file existence and searching a searchpath, as well as the best way to
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* open an fstream for reading or writing.
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*/
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43 6 double 0 8194 6 double 6 double 0 3 0 0 0 0 0 0 0 0 0 0 0
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44 4 void 0 8194 4 void 4 void 0 6 0 0 0 0 0 0 0 0 0 0 0
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45 9 Texture * 0 8576 9 Texture * 9 Texture * 0 0 46 0 0 0 0 0 0 0 0 0 0
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46 7 Texture 0 2048 7 Texture 7 Texture 0 0 0 0 0 0 0 0 0 0 0 0 688
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/**
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* Represents a texture object, which is typically a single 2-d image but may
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* also represent a 1-d or 3-d texture image, or the six 2-d faces of a cube
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* map texture.
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*
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* A texture's image data might be stored in system RAM (see get_ram_image())
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* or its image may be represented in texture memory on one or more
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* GraphicsStateGuardians (see prepare()), or both. The typical usage pattern
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* is that a texture is loaded from an image file on disk, which copies its
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* image data into system RAM; then the first time the texture is rendered its
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* image data is copied to texture memory (actually, to the graphics API), and
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* the system RAM image is automatically freed.
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*/
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47 4 bool 0 8194 4 bool 4 bool 0 4 0 0 0 0 0 0 0 0 0 0 0
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48 3 int 0 8194 3 int 3 int 0 1 0 0 0 0 0 0 0 0 0 0 0
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49 13 WebcamVideo * 0 8576 13 WebcamVideo * 13 WebcamVideo * 0 0 32 0 0 0 0 0 0 0 0 0 0
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50 19 WebcamVideo const * 0 8576 19 WebcamVideo const * 19 WebcamVideo const * 0 0 51 0 0 0 0 0 0 0 0 0 0
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51 17 WebcamVideo const 0 8832 17 WebcamVideo const 17 WebcamVideo const 0 0 32 0 0 0 0 0 0 0 0 0 0
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52 13 atomic string 0 2 13 atomic string 13 atomic string 0 7 0 0 0 0 0 0 0 0 0 0 0
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53 9 ostream * 0 8576 14 std::ostream * 14 std::ostream * 0 0 54 0 0 0 0 0 0 0 0 0 0
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54 7 ostream 0 2048 12 std::ostream 12 std::ostream 0 0 0 0 0 0 0 0 0 0 0 0 0
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55 10 TypeHandle 0 16779264 10 TypeHandle 10 TypeHandle 0 0 0 0 0 0 0 0 0 0 0 0 732
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/**
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* TypeHandle is the identifier used to differentiate C++ class types. Any
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* C++ classes that inherit from some base class, and must be differentiated
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* at run time, should store a static TypeHandle object that can be queried
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* through a static member function named get_class_type(). Most of the time,
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* it is also desirable to inherit from TypedObject, which provides some
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* virtual functions to return the TypeHandle for a particular instance.
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*
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* At its essence, a TypeHandle is simply a unique identifier that is assigned
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* by the TypeRegistry. The TypeRegistry stores a tree of TypeHandles, so
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* that ancestry of a particular type may be queried, and the type name may be
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* retrieved for run-time display.
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*/
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56 12 TypeHandle * 0 8576 12 TypeHandle * 12 TypeHandle * 0 0 55 0 0 0 0 0 0 0 0 0 0
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0
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1
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57 7 options 0 66 34 24 0 0 0 0 22 0 0 20 WebcamVideo::options 0
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1
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58 11 get_options 0 22 23 24 WebcamVideo::get_options 0
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