606 lines
26 KiB
Python
606 lines
26 KiB
Python
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import string
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import time
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from direct.directnotify import DirectNotifyGlobal
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from direct.distributed.PyDatagram import *
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from panda3d.core import *
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from panda3d.toontown import *
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from otp.ai.AIZoneData import AIZoneDataStore
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from otp.ai.TimeManagerAI import TimeManagerAI
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from otp.distributed.OtpDoGlobals import *
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from otp.friends.FriendManagerAI import FriendManagerAI
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from otp.otpbase import OTPGlobals
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from toontown.ai.DistributedPolarPlaceEffectMgrAI import DistributedPolarPlaceEffectMgrAI
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from toontown.ai.DistributedResistanceEmoteMgrAI import DistributedResistanceEmoteMgrAI
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from toontown.ai.HolidayManagerAI import HolidayManagerAI
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from toontown.ai.NewsManagerAI import NewsManagerAI
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from toontown.ai.WelcomeValleyManagerAI import WelcomeValleyManagerAI
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from toontown.building.DistributedTrophyMgrAI import DistributedTrophyMgrAI
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from toontown.catalog.CatalogManagerAI import CatalogManagerAI
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from toontown.coderedemption.TTCodeRedemptionMgrAI import TTCodeRedemptionMgrAI
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from toontown.coghq.CogSuitManagerAI import CogSuitManagerAI
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from toontown.coghq.CountryClubManagerAI import CountryClubManagerAI
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from toontown.coghq.FactoryManagerAI import FactoryManagerAI
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from toontown.coghq.LawOfficeManagerAI import LawOfficeManagerAI
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from toontown.coghq.MintManagerAI import MintManagerAI
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from toontown.coghq.PromotionManagerAI import PromotionManagerAI
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from toontown.distributed.NonRepeatableRandomSourceAI import NonRepeatableRandomSourceAI
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from toontown.distributed.ToontownDistrictAI import ToontownDistrictAI
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from toontown.distributed.ToontownDistrictStatsAI import ToontownDistrictStatsAI
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from toontown.distributed.ToontownInternalRepository import ToontownInternalRepository
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from toontown.estate.EstateManagerAI import EstateManagerAI
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from toontown.fishing.FishManagerAI import FishManagerAI
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from toontown.hood import ZoneUtil
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from toontown.hood.BRHoodDataAI import BRHoodDataAI
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from toontown.hood.BossbotHQDataAI import BossbotHQDataAI
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from toontown.hood.CSHoodDataAI import CSHoodDataAI
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from toontown.hood.CashbotHQDataAI import CashbotHQDataAI
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from toontown.hood.DDHoodDataAI import DDHoodDataAI
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from toontown.hood.DGHoodDataAI import DGHoodDataAI
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from toontown.hood.DLHoodDataAI import DLHoodDataAI
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from toontown.hood.GSHoodDataAI import GSHoodDataAI
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from toontown.hood.GZHoodDataAI import GZHoodDataAI
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from toontown.hood.LawbotHQDataAI import LawbotHQDataAI
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from toontown.hood.MMHoodDataAI import MMHoodDataAI
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from toontown.hood.OZHoodDataAI import OZHoodDataAI
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from toontown.hood.TTHoodDataAI import TTHoodDataAI
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from toontown.hood.FFHoodDataAI import FFHoodDataAI
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from toontown.parties.ToontownTimeManager import ToontownTimeManager
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from toontown.pets.PetManagerAI import PetManagerAI
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from toontown.quest.QuestManagerAI import QuestManagerAI
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from toontown.racing import RaceGlobals
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from toontown.racing.DistributedLeaderBoardAI import DistributedLeaderBoardAI
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from toontown.racing.DistributedRacePadAI import DistributedRacePadAI
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from toontown.racing.DistributedStartingBlockAI import DistributedStartingBlockAI, DistributedViewingBlockAI
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from toontown.racing.DistributedViewPadAI import DistributedViewPadAI
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from toontown.racing.RaceManagerAI import RaceManagerAI
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from toontown.safezone import DistributedPartyGateAI
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from toontown.safezone.SafeZoneManagerAI import SafeZoneManagerAI
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from toontown.shtiker.CogPageManagerAI import CogPageManagerAI
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from toontown.spellbook.TTOffMagicWordManagerAI import TTOffMagicWordManagerAI
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from toontown.suit.SuitInvasionManagerAI import SuitInvasionManagerAI
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from toontown.toon import NPCToons
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from toontown.toonbase import ToontownGlobals, TTLocalizer
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from toontown.tutorial.TutorialManagerAI import TutorialManagerAI
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from toontown.uberdog.DistributedInGameNewsMgrAI import DistributedInGameNewsMgrAI
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from toontown.uberdog.DistributedPartyManagerAI import DistributedPartyManagerAI
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class ToontownAIRepository(ToontownInternalRepository):
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notify = DirectNotifyGlobal.directNotify.newCategory('ToontownAIRepository')
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def __init__(self, baseChannel, serverId, districtName):
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ToontownInternalRepository.__init__(self, baseChannel, serverId, dcSuffix='AI')
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self.districtName = districtName
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self.doLiveUpdates = self.config.GetBool('want-live-updates', True)
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self.wantCogdominiums = self.config.GetBool('want-cogdominiums', True)
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self.wantEmblems = self.config.GetBool('want-emblems', True)
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self.useAllMinigames = self.config.GetBool('want-all-minigames', True)
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self.districtId = None
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self.district = None
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self.districtStats = None
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self.timeManager = None
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self.newsManager = None
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self.holidayManager = None
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self.welcomeValleyManager = None
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self.catalogManager = None
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self.zoneDataStore = None
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self.inGameNewsMgr = None
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self.trophyMgr = None
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self.petMgr = None
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self.dnaStoreMap = {}
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self.dnaDataMap = {}
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self.zoneTable = {}
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self.hoods = []
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self.buildingManagers = {}
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self.suitPlanners = {}
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self.suitInvasionManager = None
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self.zoneAllocator = None
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self.zoneId2owner = {}
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self.questManager = None
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self.cogPageManager = None
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self.fishManager = None
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self.factoryMgr = None
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self.mintMgr = None
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self.lawMgr = None
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self.countryClubMgr = None
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self.promotionMgr = None
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self.cogSuitMgr = None
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self.partyManager = None
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self.safeZoneManager = None
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self.raceMgr = None
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self.polarPlaceEffectMgr = None
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self.resistanceEmoteMgr = None
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self.tutorialManager = None
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self.friendManager = None
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self.toontownTimeManager = None
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self.estateMgr = None
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self.magicWordManager = None
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self.deliveryManager = None
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self.defaultAccessLevel = OTPGlobals.accessLevelValues.get('TTOFF_DEVELOPER')
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def getTrackClsends(self):
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return False
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def handleConnected(self):
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ToontownInternalRepository.handleConnected(self)
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# Generate our district...
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self.districtId = self.allocateChannel()
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self.notify.info('Creating district (%d)...' % self.districtId)
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self.district = ToontownDistrictAI(self)
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self.district.setName(self.districtName)
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self.district.generateWithRequiredAndId(self.districtId, self.getGameDoId(), OTP_ZONE_ID_MANAGEMENT)
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# Claim ownership of that district...
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self.notify.info('Claiming ownership of district (%d)...' % self.districtId)
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datagram = PyDatagram()
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datagram.addServerHeader(self.districtId, self.ourChannel, STATESERVER_OBJECT_SET_AI)
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datagram.addChannel(self.ourChannel)
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self.send(datagram)
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# Create our local objects.
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self.notify.info('Creating local objects...')
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self.createLocals()
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# Create our global objects.
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self.notify.info('Creating global objects...')
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self.createGlobals()
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# Create our zones.
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self.notify.info('Creating zones (Playgrounds and Cog HQs)...')
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self.createZones()
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# Make our district available, and we're done.
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self.notify.info('Making district available...')
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self.district.b_setAvailable(1)
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self.notify.info('District is now ready. Have fun in Toontown Online!')
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def createLocals(self):
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"""
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Creates "local" objects.
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"""
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# Create our holiday manager...
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self.holidayManager = HolidayManagerAI(self)
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# Create our zone data store...
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self.zoneDataStore = AIZoneDataStore()
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# Create our pet manager...
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self.petMgr = PetManagerAI(self)
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# Create our suit invasion manager...
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self.suitInvasionManager = SuitInvasionManagerAI(self)
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# Create our zone allocator...
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self.zoneAllocator = UniqueIdAllocator(ToontownGlobals.DynamicZonesBegin, ToontownGlobals.DynamicZonesEnd)
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# Create our quest manager...
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self.questManager = QuestManagerAI(self)
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# Create our Cog page manager...
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self.cogPageManager = CogPageManagerAI(self)
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# Create our fish manager...
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self.fishManager = FishManagerAI(self)
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# Create our factory manager...
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self.factoryMgr = FactoryManagerAI(self)
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# Create our mint manager...
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self.mintMgr = MintManagerAI(self)
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# Create our law office manager...
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self.lawMgr = LawOfficeManagerAI(self)
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# Create our country club manager...
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self.countryClubMgr = CountryClubManagerAI(self)
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# Create our promotion manager...
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self.promotionMgr = PromotionManagerAI(self)
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# Create our Cog suit manager...
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self.cogSuitMgr = CogSuitManagerAI(self)
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# Create our race manager...
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self.raceMgr = RaceManagerAI(self)
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# Create our Toontown time manager...
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self.toontownTimeManager = ToontownTimeManager(serverTimeUponLogin=int(time.time()),
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globalClockRealTimeUponLogin=globalClock.getRealTime())
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def createGlobals(self):
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"""
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Creates "global" objects.
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"""
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# Generate our district stats...
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districtStatsId = self.allocateChannel()
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self.notify.info('Creating district stats AI (%d)...' % districtStatsId)
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self.districtStats = ToontownDistrictStatsAI(self)
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self.districtStats.settoontownDistrictId(self.districtId)
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self.districtStats.generateWithRequiredAndId(districtStatsId, self.getGameDoId(), OTP_ZONE_ID_DISTRICTS)
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# Generate our time manager...
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self.timeManager = TimeManagerAI(self)
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self.timeManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our news manager...
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self.newsManager = NewsManagerAI(self)
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self.newsManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our Welcome Valley manager...
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self.welcomeValleyManager = WelcomeValleyManagerAI(self)
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self.welcomeValleyManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our Code Redemption manager...
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self.codeRedemptionManager = TTCodeRedemptionMgrAI(self)
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self.codeRedemptionManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our random source manager...
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self.randomSourceManager = NonRepeatableRandomSourceAI(self)
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self.randomSourceManager.generateWithRequired(OTP_ZONE_ID_OLD_QUIET_ZONE)
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# Generate our catalog manager...
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self.catalogManager = CatalogManagerAI(self)
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self.catalogManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our in-game news manager...
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self.inGameNewsMgr = DistributedInGameNewsMgrAI(self)
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self.inGameNewsMgr.setLatestIssueStr('2013-08-22 23:49:46')
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self.inGameNewsMgr.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our trophy manager...
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self.trophyMgr = DistributedTrophyMgrAI(self)
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self.trophyMgr.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our party manager...
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self.partyManager = DistributedPartyManagerAI(self)
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self.partyManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our safezone manager...
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self.safeZoneManager = SafeZoneManagerAI(self)
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self.safeZoneManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our Polar Place effect manager...
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self.polarPlaceEffectMgr = DistributedPolarPlaceEffectMgrAI(self)
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self.polarPlaceEffectMgr.generateWithRequired(3821)
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# Generate our resistance emote manager...
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self.resistanceEmoteMgr = DistributedResistanceEmoteMgrAI(self)
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self.resistanceEmoteMgr.generateWithRequired(9720)
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# Generate our tutorial manager...
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self.tutorialManager = TutorialManagerAI(self)
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self.tutorialManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our friend manager...
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self.friendManager = FriendManagerAI(self)
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self.friendManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our estate manager...
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self.estateMgr = EstateManagerAI(self)
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self.estateMgr.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our Magic Word manager...
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self.magicWordManager = TTOffMagicWordManagerAI(self)
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self.magicWordManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)
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# Generate our delivery manager...
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self.deliveryManager = self.generateGlobalObject(OTP_DO_ID_TOONTOWN_DELIVERY_MANAGER,
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'DistributedDeliveryManager')
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def createHood(self, hoodCtr, zoneId):
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# Bossbot HQ doesn't use DNA, so we skip over that.
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if zoneId != ToontownGlobals.BossbotHQ:
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self.dnaStoreMap[zoneId] = DNAStorage()
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self.dnaDataMap[zoneId] = loadDNAFileAI(self.dnaStoreMap[zoneId], self.genDNAFileName(zoneId))
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if zoneId in ToontownGlobals.HoodHierarchy:
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for streetId in ToontownGlobals.HoodHierarchy[zoneId]:
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self.dnaStoreMap[streetId] = DNAStorage()
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self.dnaDataMap[streetId] = loadDNAFileAI(self.dnaStoreMap[streetId], self.genDNAFileName(streetId))
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hood = hoodCtr(self, zoneId)
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hood.startup()
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self.hoods.append(hood)
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def createZones(self):
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# First, generate our zone2NpcDict...
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NPCToons.generateZone2NpcDict()
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# Toontown Central
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self.zoneTable[ToontownGlobals.ToontownCentral] = (
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(ToontownGlobals.ToontownCentral, 1, 0), (ToontownGlobals.SillyStreet, 1, 1),
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(ToontownGlobals.LoopyLane, 1, 1),
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(ToontownGlobals.PunchlinePlace, 1, 1)
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)
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self.createHood(TTHoodDataAI, ToontownGlobals.ToontownCentral)
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# Donald's Dock
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self.zoneTable[ToontownGlobals.DonaldsDock] = (
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(ToontownGlobals.DonaldsDock, 1, 0), (ToontownGlobals.BarnacleBoulevard, 1, 1),
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(ToontownGlobals.SeaweedStreet, 1, 1), (ToontownGlobals.LighthouseLane, 1, 1)
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)
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self.createHood(DDHoodDataAI, ToontownGlobals.DonaldsDock)
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# Daisy Gardens
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self.zoneTable[ToontownGlobals.DaisyGardens] = (
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(ToontownGlobals.DaisyGardens, 1, 0), (ToontownGlobals.ElmStreet, 1, 1),
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(ToontownGlobals.MapleStreet, 1, 1), (ToontownGlobals.OakStreet, 1, 1)
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)
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self.createHood(DGHoodDataAI, ToontownGlobals.DaisyGardens)
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# Minnie's Melodyland
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self.zoneTable[ToontownGlobals.MinniesMelodyland] = (
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(ToontownGlobals.MinniesMelodyland, 1, 0), (ToontownGlobals.AltoAvenue, 1, 1),
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(ToontownGlobals.BaritoneBoulevard, 1, 1), (ToontownGlobals.TenorTerrace, 1, 1)
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)
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self.createHood(MMHoodDataAI, ToontownGlobals.MinniesMelodyland)
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# The Brrrgh
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self.zoneTable[ToontownGlobals.TheBrrrgh] = (
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(ToontownGlobals.TheBrrrgh, 1, 0), (ToontownGlobals.WalrusWay, 1, 1),
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(ToontownGlobals.SleetStreet, 1, 1), (ToontownGlobals.PolarPlace, 1, 1)
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)
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self.createHood(BRHoodDataAI, ToontownGlobals.TheBrrrgh)
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# Funny Farm
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self.zoneTable[ToontownGlobals.FunnyFarm] = (
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(ToontownGlobals.FunnyFarm, 1, 0), (ToontownGlobals.ConstructionBlvd, 1, 1),
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(ToontownGlobals.SneedStreet, 1, 1),
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(ToontownGlobals.LoonyLane, 1, 1)
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)
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self.createHood(FFHoodDataAI, ToontownGlobals.FunnyFarm)
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# Donald's Dreamland
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self.zoneTable[ToontownGlobals.DonaldsDreamland] = (
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(ToontownGlobals.DonaldsDreamland, 1, 0), (ToontownGlobals.LullabyLane, 1, 1),
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(ToontownGlobals.PajamaPlace, 1, 1)
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)
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self.createHood(DLHoodDataAI, ToontownGlobals.DonaldsDreamland)
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# Sellbot HQ
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self.zoneTable[ToontownGlobals.SellbotHQ] = (
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(ToontownGlobals.SellbotHQ, 0, 1), (ToontownGlobals.SellbotFactoryExt, 0, 1)
|
||
|
)
|
||
|
self.createHood(CSHoodDataAI, ToontownGlobals.SellbotHQ)
|
||
|
|
||
|
# Cashbot HQ
|
||
|
self.zoneTable[ToontownGlobals.CashbotHQ] = (
|
||
|
(ToontownGlobals.CashbotHQ, 0, 1),
|
||
|
)
|
||
|
self.createHood(CashbotHQDataAI, ToontownGlobals.CashbotHQ)
|
||
|
|
||
|
# Lawbot HQ
|
||
|
self.zoneTable[ToontownGlobals.LawbotHQ] = (
|
||
|
(ToontownGlobals.LawbotHQ, 0, 1),
|
||
|
)
|
||
|
self.createHood(LawbotHQDataAI, ToontownGlobals.LawbotHQ)
|
||
|
|
||
|
# Bossbot HQ
|
||
|
self.zoneTable[ToontownGlobals.BossbotHQ] = (
|
||
|
(ToontownGlobals.BossbotHQ, 0, 0),
|
||
|
)
|
||
|
self.createHood(BossbotHQDataAI, ToontownGlobals.BossbotHQ)
|
||
|
|
||
|
# Goofy Speedway
|
||
|
self.zoneTable[ToontownGlobals.GoofySpeedway] = (
|
||
|
(ToontownGlobals.GoofySpeedway, 1, 0),
|
||
|
)
|
||
|
self.createHood(GSHoodDataAI, ToontownGlobals.GoofySpeedway)
|
||
|
|
||
|
# Chip 'n Dale's Acorn Acres
|
||
|
self.zoneTable[ToontownGlobals.OutdoorZone] = (
|
||
|
(ToontownGlobals.OutdoorZone, 1, 0),
|
||
|
)
|
||
|
self.createHood(OZHoodDataAI, ToontownGlobals.OutdoorZone)
|
||
|
|
||
|
# Chip 'n Dale's MiniGolf
|
||
|
self.zoneTable[ToontownGlobals.GolfZone] = (
|
||
|
(ToontownGlobals.GolfZone, 1, 0),
|
||
|
)
|
||
|
self.createHood(GZHoodDataAI, ToontownGlobals.GolfZone)
|
||
|
|
||
|
# Welcome Valley hoods (Toontown Central & Goofy Speedway)
|
||
|
self.notify.info('Creating ' + TTLocalizer.WelcomeValley[2] + '...')
|
||
|
self.welcomeValleyManager.createWelcomeValleyHoods()
|
||
|
|
||
|
# Assign the initial suit buildings.
|
||
|
self.notify.info('Assigning initial Cog buildings and Field Offices...')
|
||
|
for suitPlanner in self.suitPlanners.values():
|
||
|
suitPlanner.assignInitialSuitBuildings()
|
||
|
|
||
|
def incrementPopulation(self):
|
||
|
self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() + 1)
|
||
|
|
||
|
def decrementPopulation(self):
|
||
|
self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() - 1)
|
||
|
|
||
|
def getAvatarExitEvent(self, avId):
|
||
|
return 'distObjDelete-%d' % avId
|
||
|
|
||
|
def getZoneDataStore(self):
|
||
|
return self.zoneDataStore
|
||
|
|
||
|
def genDNAFileName(self, zoneId):
|
||
|
zoneId = ZoneUtil.getCanonicalZoneId(zoneId)
|
||
|
hoodId = ZoneUtil.getCanonicalHoodId(zoneId)
|
||
|
hood = ToontownGlobals.dnaMap[hoodId]
|
||
|
if hoodId == zoneId:
|
||
|
zoneId = 'sz'
|
||
|
phase = ToontownGlobals.phaseMap[hoodId]
|
||
|
else:
|
||
|
phase = ToontownGlobals.streetPhaseMap[hoodId]
|
||
|
|
||
|
if 'outdoor_zone' in hood or 'golf_zone' in hood:
|
||
|
phase = '6'
|
||
|
|
||
|
return 'phase_%s/dna/%s_%s.dna' % (phase, hood, zoneId)
|
||
|
|
||
|
def findFishingPonds(self, dnaData, zoneId, area):
|
||
|
fishingPonds = []
|
||
|
fishingPondGroups = []
|
||
|
if isinstance(dnaData, DNAGroup) and ('fishing_pond' in dnaData.getName()):
|
||
|
fishingPondGroups.append(dnaData)
|
||
|
pond = self.fishManager.generatePond(area, zoneId)
|
||
|
fishingPonds.append(pond)
|
||
|
elif isinstance(dnaData, DNAVisGroup):
|
||
|
zoneId = ZoneUtil.getTrueZoneId(int(dnaData.getName().split(':')[0]), zoneId)
|
||
|
|
||
|
for i in xrange(dnaData.getNumChildren()):
|
||
|
foundFishingPonds, foundFishingPondGroups = self.findFishingPonds(dnaData.at(i), zoneId, area)
|
||
|
fishingPonds.extend(foundFishingPonds)
|
||
|
fishingPondGroups.extend(foundFishingPondGroups)
|
||
|
|
||
|
return fishingPonds, fishingPondGroups
|
||
|
|
||
|
def findFishingSpots(self, dnaData, fishingPond):
|
||
|
fishingSpots = []
|
||
|
if isinstance(dnaData, DNAGroup) and ('fishing_spot' in dnaData.getName()):
|
||
|
spot = self.fishManager.generateSpots(dnaData, fishingPond)
|
||
|
fishingSpots.append(spot)
|
||
|
|
||
|
for i in xrange(dnaData.getNumChildren()):
|
||
|
foundFishingSpots = self.findFishingSpots(dnaData.at(i), fishingPond)
|
||
|
fishingSpots.extend(foundFishingSpots)
|
||
|
|
||
|
return fishingSpots
|
||
|
|
||
|
def findPartyHats(self, dnaGroup, zoneId, overrideDNAZone = 0):
|
||
|
"""
|
||
|
Recursively scans the given DNA tree for party hats. These
|
||
|
are defined as all the groups whose code includes the string
|
||
|
"party_gate". For each such group, creates a
|
||
|
DistributedPartyGateAI. Returns the list of distributed
|
||
|
objects.
|
||
|
"""
|
||
|
partyHats = []
|
||
|
|
||
|
if ((isinstance(dnaGroup, DNAGroup)) and
|
||
|
# If it is a DNAGroup, and the name has party_gate, count it
|
||
|
(string.find(dnaGroup.getName(), 'party_gate') >= 0)):
|
||
|
# Here's a party hat!
|
||
|
ph = DistributedPartyGateAI.DistributedPartyGateAI(self)
|
||
|
ph.generateWithRequired(zoneId)
|
||
|
partyHats.append(ph)
|
||
|
else:
|
||
|
# Now look in the children
|
||
|
# Party hats cannot have other party hats in them,
|
||
|
# so do not search the one we just found:
|
||
|
# If we come across a visgroup, note the zoneId and then recurse
|
||
|
if (isinstance(dnaGroup, DNAVisGroup) and not overrideDNAZone):
|
||
|
# Make sure we get the real zone id, in case we are in welcome valley
|
||
|
zoneId = ZoneUtil.getTrueZoneId(
|
||
|
int(dnaGroup.getName().split(':')[0]), zoneId)
|
||
|
for i in range(dnaGroup.getNumChildren()):
|
||
|
childPartyHats = self.findPartyHats(dnaGroup.at(i), zoneId, overrideDNAZone)
|
||
|
partyHats += childPartyHats
|
||
|
|
||
|
return partyHats
|
||
|
|
||
|
def loadDNAFileAI(self, dnaStore, dnaFileName):
|
||
|
return loadDNAFileAI(dnaStore, dnaFileName)
|
||
|
|
||
|
def allocateZone(self, owner=None):
|
||
|
zoneId = self.zoneAllocator.allocate()
|
||
|
if owner:
|
||
|
self.zoneId2owner[zoneId] = owner
|
||
|
|
||
|
return zoneId
|
||
|
|
||
|
def deallocateZone(self, zone):
|
||
|
if self.zoneId2owner.get(zone):
|
||
|
del self.zoneId2owner[zone]
|
||
|
|
||
|
self.zoneAllocator.free(zone)
|
||
|
|
||
|
def trueUniqueName(self, idString):
|
||
|
return self.uniqueName(idString)
|
||
|
|
||
|
def findRacingPads(self, dnaData, zoneId, area, type='racing_pad', overrideDNAZone=False):
|
||
|
racingPads, racingPadGroups = [], []
|
||
|
if type in dnaData.getName():
|
||
|
if type == 'racing_pad':
|
||
|
nameSplit = dnaData.getName().split('_')
|
||
|
racePad = DistributedRacePadAI(self)
|
||
|
racePad.setArea(area)
|
||
|
racePad.index = int(nameSplit[2])
|
||
|
racePad.genre = nameSplit[3]
|
||
|
trackInfo = RaceGlobals.getNextRaceInfo(-1, racePad.genre, racePad.index)
|
||
|
racePad.setTrackInfo([trackInfo[0], trackInfo[1]])
|
||
|
racePad.laps = trackInfo[2]
|
||
|
racePad.generateWithRequired(zoneId)
|
||
|
racingPads.append(racePad)
|
||
|
racingPadGroups.append(dnaData)
|
||
|
elif type == 'viewing_pad':
|
||
|
viewPad = DistributedViewPadAI(self)
|
||
|
viewPad.setArea(area)
|
||
|
viewPad.generateWithRequired(zoneId)
|
||
|
racingPads.append(viewPad)
|
||
|
racingPadGroups.append(dnaData)
|
||
|
|
||
|
for i in xrange(dnaData.getNumChildren()):
|
||
|
foundRacingPads, foundRacingPadGroups = self.findRacingPads(dnaData.at(i), zoneId, area, type,
|
||
|
overrideDNAZone)
|
||
|
racingPads.extend(foundRacingPads)
|
||
|
racingPadGroups.extend(foundRacingPadGroups)
|
||
|
|
||
|
return racingPads, racingPadGroups
|
||
|
|
||
|
def findStartingBlocks(self, dnaData, pad):
|
||
|
startingBlocks = []
|
||
|
for i in xrange(dnaData.getNumChildren()):
|
||
|
groupName = dnaData.getName()
|
||
|
blockName = dnaData.at(i).getName()
|
||
|
if 'starting_block' in blockName:
|
||
|
cls = DistributedStartingBlockAI if 'racing_pad' in groupName else DistributedViewingBlockAI
|
||
|
x, y, z = dnaData.at(i).getPos()
|
||
|
h, p, r = dnaData.at(i).getHpr()
|
||
|
padLocationId = int(dnaData.at(i).getName()[-1])
|
||
|
startingBlock = cls(self, pad, x, y, z, h, p, r, padLocationId)
|
||
|
startingBlock.generateWithRequired(pad.zoneId)
|
||
|
startingBlocks.append(startingBlock)
|
||
|
|
||
|
return startingBlocks
|
||
|
|
||
|
def getAvatarDisconnectReason(self, avId):
|
||
|
return self.timeManager.avId2disconnectcode.get(avId, ToontownGlobals.DisconnectUnknown)
|
||
|
|
||
|
def lookupDNAFileName(self, dnaFile):
|
||
|
searchPath = DSearchPath()
|
||
|
searchPath.appendDirectory(Filename('/phase_3.5/dna'))
|
||
|
searchPath.appendDirectory(Filename('/phase_4/dna'))
|
||
|
searchPath.appendDirectory(Filename('/phase_5/dna'))
|
||
|
searchPath.appendDirectory(Filename('/phase_5.5/dna'))
|
||
|
searchPath.appendDirectory(Filename('/phase_6/dna'))
|
||
|
searchPath.appendDirectory(Filename('/phase_8/dna'))
|
||
|
searchPath.appendDirectory(Filename('/phase_9/dna'))
|
||
|
searchPath.appendDirectory(Filename('/phase_10/dna'))
|
||
|
searchPath.appendDirectory(Filename('/phase_11/dna'))
|
||
|
searchPath.appendDirectory(Filename('/phase_12/dna'))
|
||
|
searchPath.appendDirectory(Filename('/phase_13/dna'))
|
||
|
filename = Filename(dnaFile)
|
||
|
found = vfs.resolveFilename(filename, searchPath)
|
||
|
if not found:
|
||
|
self.notify.warning('lookupDNAFileName - %s not found on:' % dnaFile)
|
||
|
print searchPath
|
||
|
else:
|
||
|
return filename.getFullpath()
|
||
|
|
||
|
def findLeaderBoards(self, dnaData, zoneId):
|
||
|
leaderboards = []
|
||
|
if 'leaderBoard' in dnaData.getName():
|
||
|
x, y, z = dnaData.getPos()
|
||
|
h, p, r = dnaData.getHpr()
|
||
|
leaderboard = DistributedLeaderBoardAI(self, dnaData.getName(), x, y, z, h, p, r)
|
||
|
leaderboard.generateWithRequired(zoneId)
|
||
|
leaderboards.append(leaderboard)
|
||
|
|
||
|
for i in xrange(dnaData.getNumChildren()):
|
||
|
foundLeaderBoards = self.findLeaderBoards(dnaData.at(i), zoneId)
|
||
|
leaderboards.extend(foundLeaderBoards)
|
||
|
|
||
|
return leaderboards
|