historical/toontown-classic.git/toontown/coghq/BossbotCountryClubEntrance_Action00.py

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2024-01-16 11:20:27 -06:00
from toontown.coghq.SpecImports import *
GlobalEntities = {1000: {'type': 'levelMgr',
'name': 'LevelMgr',
'comment': '',
'parentEntId': 0,
'cogLevel': 0,
'farPlaneDistance': 1500,
'modelFilename': 'phase_12/models/bossbotHQ/BossbotEntranceRoom',
'wantDoors': 1},
1001: {'type': 'editMgr',
'name': 'EditMgr',
'parentEntId': 0,
'insertEntity': None,
'removeEntity': None,
'requestNewEntity': None,
'requestSave': None},
0: {'type': 'zone',
'name': 'UberZone',
'comment': '',
'parentEntId': 0,
'scale': 1,
'description': '',
'visibility': []},
10000: {'type': 'entrancePoint',
'name': '<unnamed>',
'comment': '',
'parentEntId': 0,
'pos': Point3(0, 6, 0),
'hpr': Vec3(0, 0, 0),
'scale': 1,
'entranceId': 0,
'radius': 15,
'theta': 20},
10002: {'type': 'nodepath',
'name': 'props',
'comment': '',
'parentEntId': 0,
'pos': Point3(0, 0, 0),
'hpr': Vec3(0, 0, 0),
'scale': 1}}
Scenario0 = {}
levelSpec = {'globalEntities': GlobalEntities,
'scenarios': [Scenario0]}