110 lines
4.4 KiB
Python
110 lines
4.4 KiB
Python
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import random
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from direct.directnotify import DirectNotifyGlobal
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from toontown.fishing import FishGlobals
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from toontown.fishing.DistributedFishingPondAI import DistributedFishingPondAI
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from toontown.fishing.FishBase import FishBase
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from toontown.safezone.DistributedFishingSpotAI import DistributedFishingSpotAI
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class FishManagerAI:
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notify = DirectNotifyGlobal.directNotify.newCategory('FishManagerAI')
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def __init__(self, air):
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self.air = air
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self.requestedFish = {}
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def generatePond(self, area, zoneId):
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# Generate our fishing pond.
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fishingPond = DistributedFishingPondAI(self.air)
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fishingPond.setArea(area)
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fishingPond.generateWithRequired(zoneId)
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fishingPond.generateTargets()
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return fishingPond
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def generateSpots(self, dnaData, fishingPond):
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# Generate our fishing spots.
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zoneId = fishingPond.zoneId
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doId = fishingPond.doId
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fishingSpot = DistributedFishingSpotAI(self.air)
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fishingSpot.setPondDoId(doId)
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x, y, z = dnaData.getPos()
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h, p, r = dnaData.getHpr()
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fishingSpot.setPosHpr(x, y, z, h, p, r)
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fishingSpot.generateWithRequired(zoneId)
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return fishingSpot
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def generateCatch(self, av, zoneId):
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# Generate our catch.
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if len(av.fishTank) >= av.getMaxFishTank():
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return [FishGlobals.OverTankLimit, 0, 0, 0]
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caughtItem = self.air.questManager.toonFished(av, zoneId)
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if caughtItem:
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return [FishGlobals.QuestItem, caughtItem, 0, 0]
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rand = random.random() * 100.0
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for cutoff in FishGlobals.SortedProbabilityCutoffs:
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if rand <= cutoff:
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itemType = FishGlobals.ProbabilityDict[cutoff]
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break
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if av.doId in self.requestedFish:
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genus, species = self.requestedFish[av.doId]
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weight = FishGlobals.getRandomWeight(genus, species)
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fish = FishBase(genus, species, weight)
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fishType = av.fishCollection.collectFish(fish)
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if fishType == FishGlobals.COLLECT_NEW_ENTRY:
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itemType = FishGlobals.FishItemNewEntry
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elif fishType == FishGlobals.COLLECT_NEW_RECORD:
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itemType = FishGlobals.FishItemNewRecord
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else:
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itemType = FishGlobals.FishItem
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collectionNetList = av.fishCollection.getNetLists()
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av.d_setFishCollection(collectionNetList[0], collectionNetList[1], collectionNetList[2])
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av.fishTank.addFish(fish)
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tankNetList = av.fishTank.getNetLists()
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av.d_setFishTank(tankNetList[0], tankNetList[1], tankNetList[2])
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del self.requestedFish[av.doId]
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return [itemType, genus, species, weight]
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if itemType == FishGlobals.FishItem:
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success, genus, species, weight = FishGlobals.getRandomFishVitals(zoneId, av.getFishingRod())
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fish = FishBase(genus, species, weight)
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fishType = av.fishCollection.collectFish(fish)
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if fishType == FishGlobals.COLLECT_NEW_ENTRY:
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itemType = FishGlobals.FishItemNewEntry
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elif fishType == FishGlobals.COLLECT_NEW_RECORD:
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itemType = FishGlobals.FishItemNewRecord
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else:
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itemType = FishGlobals.FishItem
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collectionNetList = av.fishCollection.getNetLists()
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av.d_setFishCollection(collectionNetList[0], collectionNetList[1], collectionNetList[2])
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av.fishTank.addFish(fish)
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tankNetList = av.fishTank.getNetLists()
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av.d_setFishTank(tankNetList[0], tankNetList[1], tankNetList[2])
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return [itemType, genus, species, weight]
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elif itemType == FishGlobals.BootItem:
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return [itemType, 0, 0, 0]
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else:
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money = FishGlobals.Rod2JellybeanDict[av.getFishingRod()]
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av.addMoney(money)
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return [itemType, money, 0, 0]
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def creditFishTank(self, av):
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totalFish = len(av.fishCollection)
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trophies = int(totalFish / 10)
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curTrophies = len(av.fishingTrophies)
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av.addMoney(av.fishTank.getTotalValue())
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av.b_setFishTank([], [], [])
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if trophies > curTrophies:
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av.b_setMaxHp(av.getMaxHp() + trophies - curTrophies)
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av.toonUp(av.getMaxHp())
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av.b_setFishingTrophies(range(trophies))
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return True
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return False
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