historical/toontown-just-works.git/toontown/minigame/DropScheduler.py

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2024-01-16 11:20:27 -06:00
class DropScheduler:
def __init__(self, gameDuration, firstDropDelay, dropPeriod, maxDropDuration, fasterDropDelay, fasterDropPeriodMult, startTime = None):
self.gameDuration = gameDuration
self.firstDropDelay = firstDropDelay
self._dropPeriod = dropPeriod
self.maxDropDuration = maxDropDuration
self.fasterDropDelay = fasterDropDelay
self.fasterDropPeriodMult = fasterDropPeriodMult
if startTime is None:
startTime = 0
self._startTime = startTime
self.curT = self._startTime + self.firstDropDelay
return
def getT(self):
return self.curT
def getDuration(self):
return self.gameDuration
def getDropPeriod(self):
delay = self._dropPeriod
if self.curT - self._startTime >= self.fasterDropDelay:
delay *= self.fasterDropPeriodMult
return delay
def doneDropping(self, continuous = None):
landTime = self.getT() - self._startTime + self.maxDropDuration
if continuous is None:
continuous = False
else:
continuous = True
if continuous:
maxTime = self.gameDuration + self.maxDropDuration
else:
maxTime = self.gameDuration + self.getDropPeriod()
return landTime >= maxTime
def skipPercent(self, percent):
numSkips = 0
while True:
prevT = self.curT
self.stepT()
if self.curT >= percent * self.gameDuration:
self.curT = prevT
break
else:
numSkips += 1
return numSkips
def stepT(self):
self.curT += self.getDropPeriod()
class ThreePhaseDropScheduler(DropScheduler):
def __init__(self, gameDuration, firstDropDelay, dropPeriod, maxDropDuration, slowerDropPeriodMult, normalDropDelay, fasterDropDelay, fasterDropPeriodMult, startTime = None):
self._slowerDropPeriodMult = slowerDropPeriodMult
self._normalDropDelay = normalDropDelay
DropScheduler.__init__(self, gameDuration, firstDropDelay, dropPeriod, maxDropDuration, fasterDropDelay, fasterDropPeriodMult, startTime)
def getDropPeriod(self):
delay = self._dropPeriod
if self.curT - self._startTime < self._normalDropDelay:
delay *= self._slowerDropPeriodMult
elif self.curT - self._startTime >= self.fasterDropDelay:
delay *= self.fasterDropPeriodMult
return delay