4927 lines
178 KiB
Text
4927 lines
178 KiB
Text
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local player = game:GetService('Players').Sam_Lord
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local rightclone = Instance.new('Motor6D')
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rightclone.Name = "Right Shoulder"
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rightclone.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
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rightclone.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
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local leftclone = Instance.new('Motor6D')
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leftclone.Name = "Left Shoulder"
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leftclone.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
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leftclone.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
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local leftlegclone = Instance.new('Motor6D')
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leftlegclone.Name = "Left Hip"
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leftlegclone.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
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leftlegclone.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
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local rightlegclone = Instance.new('Motor6D')
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rightlegclone.Name = "Right Hip"
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rightlegclone.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
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rightlegclone.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
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local torsoclone = Instance.new('Motor6D')
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torsoclone.Name = "RootJoint"
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torsoclone.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
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torsoclone.C1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
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local mouse = player:GetMouse()
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local rag1 = false
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local rag2 = false
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local firsttime = true
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local firsttime2 = true
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local firsttime3 = true
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local firsttime4 = true
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local firsttime5 = true
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local childlock = false
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local math1 = math.random(1,5)
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math1 = math1+(math.random(0,9)/10)
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local math2 = math.random(1,15)
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math2 = math2+(math.random(0,9)/10)
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local math3 = math.random(1,10)
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math3 = math3+(math.random(0,9)/10)
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local math4 = math.random(5,100)
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math4 = math4+(math.random(0,9)/10)
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local answer = (math4+(math1*math3))/(math1*math2)
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answer = math.floor((answer*10)+0.5)
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answer = answer/10
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print([[To be fair, you have to have a very high IQ to understand Rick and Morty.
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The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head.
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There's also Rick's nihilistic outlook, which is deftly woven into his characterisation -
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his personal philosophy draws heavily from Narodnaya Volya literature, for instance.
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The fans understand this stuff;
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they have the intellectual capacity to truly appreciate the depths of these jokes, to realize that they're not just funny- they say something deep about LIFE.
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As a consequence people who dislike Rick and Morty truly ARE idiots-
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of course they wouldn't appreciate, for instance, the humour in Rick's existencial catchphrase "Wubba Lubba Dub Dub," which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons.
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I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Dan Harmon's genius unfolds itself on their television screens.
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What fools... how I pity them.
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And yes by the way, I DO have a Rick and Morty tattoo.
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And no, you cannot see it.
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It's for the ladies' eyes only-
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And even they have to demonstrate that they're within ]]..answer..[[ IQ points of my own (preferably lower) beforehand.]])
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local rekt = {}
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-- Objects
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local MainGUI = Instance.new("ScreenGui")
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local Customize = Instance.new("TextButton")
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local Frame = Instance.new("Frame")
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local TextLabel = Instance.new("TextLabel")
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local Frame_2 = Instance.new("Frame")
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local Frame_3 = Instance.new("Frame")
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local ImageLabel = Instance.new("ImageLabel")
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local R = Instance.new("TextBox")
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local G = Instance.new("TextBox")
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local B = Instance.new("TextBox")
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local TextLabel_2 = Instance.new("TextLabel")
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local TextLabel_3 = Instance.new("TextLabel")
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local TextLabel_4 = Instance.new("TextLabel")
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local Slider = Instance.new("Frame")
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local Slidee = Instance.new("ImageButton")
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local ChildLock = Instance.new("Frame")
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local TextLabel_5 = Instance.new("TextLabel")
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local mathz = Instance.new("TextLabel")
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local TextBox = Instance.new("TextBox")
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local Black = Instance.new('Frame')
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local fps = Instance.new('TextLabel')
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-- Properties
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MainGUI.Name = "MainGUI"
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MainGUI.ResetOnSpawn = false
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pcall(function()
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MainGUI.Parent = player.PlayerGui
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end)
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pcall(function()
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MainGUI.Parent = game.CoreGui
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game.CoreGui.RobloxGui.Backpack.Hotbar.AnchorPoint = Vector2.new(0.5,0.5)
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game.CoreGui.RobloxGui.Backpack.Hotbar.Position = UDim2.new(0.5,0,0.85,0)
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end)
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Customize.Name = "Customize"
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Customize.Parent = MainGUI
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Customize.BackgroundColor3 = Color3.new(0, 0.776471, 0.282353)
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Customize.BorderSizePixel = 0
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Customize.Position = UDim2.new(0.15, 0, 0.9, 0)
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Customize.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
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Customize.Font = Enum.Font.SourceSans
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Customize.FontSize = Enum.FontSize.Size14
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Customize.Text = "Customize V4"
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Customize.TextColor3 = Color3.new(1, 1, 1)
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Customize.TextScaled = true
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Customize.TextSize = 14
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Customize.TextWrapped = true
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Frame.Parent = Customize
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Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
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Frame.BorderSizePixel = 0
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Frame.Position = UDim2.new(0, 0, 1, 0)
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Frame.Size = UDim2.new(1, 0, 6.5, 0)
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TextLabel.Parent = Frame
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TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
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TextLabel.BackgroundTransparency = 1
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TextLabel.Position = UDim2.new(0, 0, 0.100000001, 0)
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TextLabel.Size = UDim2.new(0.300000012, 0, 0.200000003, 0)
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TextLabel.Font = Enum.Font.SourceSansLight
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TextLabel.FontSize = Enum.FontSize.Size14
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TextLabel.Text = "Blood Color: [255, 255, 255]"
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TextLabel.TextColor3 = Color3.new(1, 1, 1)
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TextLabel.TextScaled = true
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TextLabel.TextSize = 14
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TextLabel.TextWrapped = true
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TextLabel.TextXAlignment = Enum.TextXAlignment.Right
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Frame_2.Parent = TextLabel
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Frame_2.BackgroundColor3 = Color3.new(0.458824, 0, 0)
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Frame_2.BorderSizePixel = 0
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Frame_2.Position = UDim2.new(1.04999995, 0, 0, 0)
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Frame_2.Size = UDim2.new(1, 0, 1, 0)
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Frame_2.SizeConstraint = Enum.SizeConstraint.RelativeYY
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Frame_3.Parent = Frame
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Frame_3.BackgroundColor3 = Color3.new(1, 1, 1)
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Frame_3.BackgroundTransparency = 1
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Frame_3.BorderSizePixel = 0
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Frame_3.Position = UDim2.new(0.0500000007, 0, 0.449999988, 0)
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Frame_3.Size = UDim2.new(0.5, 0, 0.5, 0)
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Frame_3.SizeConstraint = Enum.SizeConstraint.RelativeYY
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ImageLabel.Parent = Frame_3
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ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
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ImageLabel.BackgroundTransparency = 1
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ImageLabel.Size = UDim2.new(1, 0, 1, 0)
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ImageLabel.Image = "rbxassetid://328298876"
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R.Name = "R"
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R.Parent = Frame_3
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R.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
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R.BorderSizePixel = 0
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R.Position = UDim2.new(1.39999998, 0, 0, 0)
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R.Size = UDim2.new(0.75, 0, 0.300000012, 0)
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R.Font = Enum.Font.SourceSans
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R.FontSize = Enum.FontSize.Size14
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R.Text = "Input"
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R.TextColor3 = Color3.new(1, 1, 1)
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R.TextScaled = true
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R.TextSize = 14
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R.TextWrapped = true
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R.TextXAlignment = Enum.TextXAlignment.Left
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G.Name = "G"
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G.Parent = Frame_3
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G.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
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G.BorderSizePixel = 0
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G.Position = UDim2.new(1.39999998, 0, 0.349999994, 0)
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G.Size = UDim2.new(0.75, 0, 0.300000012, 0)
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G.Font = Enum.Font.SourceSans
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G.FontSize = Enum.FontSize.Size14
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G.Text = "Input"
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G.TextColor3 = Color3.new(1, 1, 1)
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G.TextScaled = true
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G.TextSize = 14
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G.TextWrapped = true
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G.TextXAlignment = Enum.TextXAlignment.Left
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B.Name = "B"
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B.Parent = Frame_3
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B.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
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B.BorderSizePixel = 0
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B.Position = UDim2.new(1.39999998, 0, 0.699999988, 0)
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B.Size = UDim2.new(0.75, 0, 0.300000012, 0)
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B.Font = Enum.Font.SourceSans
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B.FontSize = Enum.FontSize.Size14
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B.Text = "Input"
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B.TextColor3 = Color3.new(1, 1, 1)
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B.TextScaled = true
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B.TextSize = 14
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B.TextWrapped = true
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B.TextXAlignment = Enum.TextXAlignment.Left
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TextLabel_2.Parent = Frame_3
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TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
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TextLabel_2.BackgroundTransparency = 1
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TextLabel_2.Position = UDim2.new(1.04999995, 0, 0, 0)
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TextLabel_2.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
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TextLabel_2.Font = Enum.Font.SourceSansLight
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TextLabel_2.FontSize = Enum.FontSize.Size14
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TextLabel_2.Text = "R"
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TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
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TextLabel_2.TextScaled = true
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TextLabel_2.TextSize = 14
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TextLabel_2.TextWrapped = true
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TextLabel_3.Parent = Frame_3
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TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
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TextLabel_3.BackgroundTransparency = 1
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TextLabel_3.Position = UDim2.new(1.04999995, 0, 0.349999994, 0)
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TextLabel_3.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
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TextLabel_3.Font = Enum.Font.SourceSansLight
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TextLabel_3.FontSize = Enum.FontSize.Size14
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TextLabel_3.Text = "G"
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TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
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TextLabel_3.TextScaled = true
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TextLabel_3.TextSize = 14
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TextLabel_3.TextWrapped = true
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TextLabel_4.Parent = Frame_3
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TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
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TextLabel_4.BackgroundTransparency = 1
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TextLabel_4.Position = UDim2.new(1.04999995, 0, 0.699999988, 0)
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TextLabel_4.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
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TextLabel_4.Font = Enum.Font.SourceSansLight
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TextLabel_4.FontSize = Enum.FontSize.Size14
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TextLabel_4.Text = "B"
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TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
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TextLabel_4.TextScaled = true
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TextLabel_4.TextSize = 14
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TextLabel_4.TextWrapped = true
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Slider.Name = "Slider"
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Slider.Parent = Frame
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Slider.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569)
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Slider.Position = UDim2.new(0.0500000007, 0, 0.375, 0)
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Slider.Size = UDim2.new(0.230000004, 0, 0.00999999978, 0)
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Slidee.Name = "Slidee"
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Slidee.Parent = Slider
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Slidee.AnchorPoint = Vector2.new(0.5, 0.5)
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Slidee.BackgroundColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
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Slidee.BorderSizePixel = 0
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Slidee.Size = UDim2.new(0.0299999993, 0, 7, 0)
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Slidee.ImageTransparency = 1
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ChildLock.Name = "ChildLock"
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ChildLock.Parent = Frame
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ChildLock.Active = true
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ChildLock.BackgroundColor3 = Color3.new(0, 0, 0)
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ChildLock.BackgroundTransparency = 0.60000002384186
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ChildLock.BorderSizePixel = 0
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ChildLock.Position = UDim2.new(0.600000024, 0, 0, 0)
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ChildLock.Size = UDim2.new(0.400000006, 0, 1, 0)
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ChildLock.ZIndex = 2
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TextLabel_5.Parent = ChildLock
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TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
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TextLabel_5.BackgroundTransparency = 1
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TextLabel_5.BorderSizePixel = 0
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TextLabel_5.Position = UDim2.new(0.125, 0, 0.150000006, 0)
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TextLabel_5.Size = UDim2.new(0.75, 0, 0.200000003, 0)
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TextLabel_5.ZIndex = 3
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TextLabel_5.Font = Enum.Font.SourceSans
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TextLabel_5.FontSize = Enum.FontSize.Size14
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TextLabel_5.Text = "do this math to disable child lock"
|
||
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TextLabel_5.TextColor3 = Color3.new(1, 1, 1)
|
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TextLabel_5.TextScaled = true
|
||
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TextLabel_5.TextSize = 14
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||
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TextLabel_5.TextWrapped = true
|
||
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mathz.Name = "mathz"
|
||
|
mathz.Parent = ChildLock
|
||
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mathz.BackgroundColor3 = Color3.new(1, 1, 1)
|
||
|
mathz.BackgroundTransparency = 1
|
||
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mathz.Position = UDim2.new(0.125, 0, 0.449999988, 0)
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||
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mathz.Size = UDim2.new(0.75, 0, 0.200000003, 0)
|
||
|
mathz.ZIndex = 3
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||
|
mathz.Font = Enum.Font.SourceSans
|
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mathz.FontSize = Enum.FontSize.Size14
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||
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mathz.Text = math1.."("..math2.."r - "..math3..") = "..math4
|
||
|
mathz.TextColor3 = Color3.new(1, 1, 1)
|
||
|
mathz.TextScaled = true
|
||
|
mathz.TextSize = 14
|
||
|
mathz.TextWrapped = true
|
||
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|
||
|
fps.Name = "fps"
|
||
|
fps.Parent = Frame
|
||
|
fps.BackgroundColor3 = Color3.new(1, 1, 1)
|
||
|
fps.BackgroundTransparency = 1
|
||
|
fps.Size = UDim2.new(0.75, 0, 0.05, 0)
|
||
|
fps.ZIndex = 3
|
||
|
fps.Font = Enum.Font.SourceSansLight
|
||
|
fps.FontSize = Enum.FontSize.Size14
|
||
|
fps.Text = "FPS: N/A"
|
||
|
fps.TextColor3 = Color3.new(1, 1, 1)
|
||
|
fps.TextScaled = true
|
||
|
fps.TextSize = 14
|
||
|
fps.TextWrapped = true
|
||
|
fps.TextXAlignment = Enum.TextXAlignment.Left
|
||
|
|
||
|
TextBox.Parent = ChildLock
|
||
|
TextBox.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
|
||
|
TextBox.BorderSizePixel = 0
|
||
|
TextBox.Position = UDim2.new(0.200000003, 0, 0.699999988, 0)
|
||
|
TextBox.Size = UDim2.new(0.600000024, 0, 0.200000003, 0)
|
||
|
TextBox.ZIndex = 3
|
||
|
TextBox.Font = Enum.Font.SourceSans
|
||
|
TextBox.FontSize = Enum.FontSize.Size14
|
||
|
TextBox.Text = "Answer (rounded to nearest tenth)"
|
||
|
TextBox.TextColor3 = Color3.new(1, 1, 1)
|
||
|
TextBox.TextScaled = true
|
||
|
TextBox.TextSize = 14
|
||
|
TextBox.TextWrapped = true
|
||
|
TextBox.TextXAlignment = Enum.TextXAlignment.Left
|
||
|
|
||
|
Black.Size = UDim2.new(1,0,1,0)
|
||
|
Black.BackgroundTransparency = 1
|
||
|
Black.BorderSizePixel = 0
|
||
|
Black.BackgroundColor3 = Color3.new(0,0,0)
|
||
|
Black.Parent = Frame_3
|
||
|
|
||
|
TextBox.FocusLost:connect(function()
|
||
|
if TextBox.Text == tostring(answer) or TextBox.Text == "r="..tostring(answer) or TextBox.Text == "r= "..tostring(answer) or TextBox.Text == "r = "..tostring(answer) or TextBox.Text == "r= "..tostring(answer) or TextBox.Text == tostring(answer).."=r" or TextBox.Text == tostring(answer).." =r" or TextBox.Text == tostring(answer).."= r" or TextBox.Text == tostring(answer).." = r" then
|
||
|
ChildLock:Destroy()
|
||
|
childlock = false
|
||
|
notify("Child lock disabled, press B to enable dildo mode.",true)
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
local mousedown = false
|
||
|
mouse.Button1Down:connect(function()
|
||
|
mousedown = true
|
||
|
end)
|
||
|
mouse.Button1Up:connect(function()
|
||
|
mousedown = false
|
||
|
slidee = false
|
||
|
end)
|
||
|
|
||
|
Slidee.MouseButton1Down:connect(function()
|
||
|
slidee = true
|
||
|
end)
|
||
|
Slidee.MouseButton1Up:connect(function()
|
||
|
slidee = false
|
||
|
end)
|
||
|
|
||
|
mouse.Move:connect(function()
|
||
|
if mousedown then
|
||
|
if mouse.X >= ImageLabel.AbsolutePosition.X and mouse.X <= ImageLabel.AbsolutePosition.X+ ImageLabel.AbsoluteSize.X and mouse.Y >= ImageLabel.AbsolutePosition.Y and mouse.Y <= ImageLabel.AbsolutePosition.Y+ ImageLabel.AbsoluteSize.Y then
|
||
|
local newX = ImageLabel.AbsoluteSize.X-(mouse.X-ImageLabel.AbsolutePosition.X)
|
||
|
local newY = ImageLabel.AbsoluteSize.Y-(mouse.Y-ImageLabel.AbsolutePosition.Y)
|
||
|
local newcolor = Color3.fromHSV(newX/ImageLabel.AbsoluteSize.X,newY/ImageLabel.AbsoluteSize.Y,Black.Transparency)
|
||
|
Frame_2.BackgroundColor3 = newcolor
|
||
|
TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
|
||
|
end
|
||
|
end
|
||
|
if slidee then
|
||
|
local ree = mouse.X
|
||
|
if ree < Slider.AbsolutePosition.X then
|
||
|
ree = Slider.AbsolutePosition.X
|
||
|
elseif ree > Slider.AbsolutePosition.X+Slider.AbsoluteSize.X then
|
||
|
ree = Slider.AbsolutePosition.X+Slider.AbsoluteSize.X
|
||
|
end
|
||
|
Slidee.Position = UDim2.new(0,ree-Slider.AbsolutePosition.X,0,0)
|
||
|
Black.Transparency = 1-(Slidee.Position.X.Offset/Slider.AbsoluteSize.X)
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
R.FocusLost:connect(function()
|
||
|
if R.Text ~= "Input" then
|
||
|
if tonumber(R.Text) then
|
||
|
if tonumber(R.Text) > 255 then
|
||
|
R.Text = "255"
|
||
|
end
|
||
|
local newcolor = Color3.new(tonumber(R.Text/255),Frame_2.BackgroundColor3.g,Frame_2.BackgroundColor3.b)
|
||
|
Frame_2.BackgroundColor3 = newcolor
|
||
|
TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
|
||
|
R.Text = "Input"
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
G.FocusLost:connect(function()
|
||
|
if G.Text ~= "Input" then
|
||
|
if tonumber(G.Text) then
|
||
|
if tonumber(G.Text) > 255 then
|
||
|
G.Text = "255"
|
||
|
end
|
||
|
local newcolor = Color3.new(Frame_2.BackgroundColor3.r,tonumber(G.Text/255),Frame_2.BackgroundColor3.b)
|
||
|
Frame_2.BackgroundColor3 = newcolor
|
||
|
TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
|
||
|
G.Text = "Input"
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
B.FocusLost:connect(function()
|
||
|
if B.Text ~= "Input" then
|
||
|
if tonumber(B.Text) then
|
||
|
if tonumber(B.Text) > 255 then
|
||
|
B.Text = "255"
|
||
|
end
|
||
|
local newcolor = Color3.new(Frame_2.BackgroundColor3.r,Frame_2.BackgroundColor3.g,tonumber(B.Text/255))
|
||
|
Frame_2.BackgroundColor3 = newcolor
|
||
|
TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
|
||
|
B.Text = "Input"
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
local open = false
|
||
|
local opening = false
|
||
|
Customize.MouseButton1Click:connect(function()
|
||
|
if opening == false then
|
||
|
if open == false then
|
||
|
open = true
|
||
|
opening = true
|
||
|
Customize:TweenPosition(UDim2.new(0.15, 0, 0.1, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint,1)
|
||
|
wait(1)
|
||
|
opening = false
|
||
|
else
|
||
|
open = false
|
||
|
opening = true
|
||
|
Customize:TweenPosition(UDim2.new(0.15, 0, 0.9, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint,1)
|
||
|
wait(1)
|
||
|
opening = false
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
Frame_2.BackgroundColor3 = Color3.fromRGB(117,0,0)
|
||
|
|
||
|
function removewelds(part)
|
||
|
for i,v in pairs(part:GetChildren()) do
|
||
|
if v:IsA('Weld') then v:Destroy() end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function notify(msg,remove)
|
||
|
local coru= coroutine.wrap(function()
|
||
|
for i,v in pairs(MainGUI:GetChildren()) do
|
||
|
if v:IsA('TextLabel') then v:Destroy() end
|
||
|
end
|
||
|
if msg then
|
||
|
local TextLabel = Instance.new("TextLabel")
|
||
|
local Frame = Instance.new("Frame")
|
||
|
|
||
|
-- Properties
|
||
|
|
||
|
TextLabel.Parent = MainGUI
|
||
|
TextLabel.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
|
||
|
TextLabel.BorderSizePixel = 0
|
||
|
TextLabel.Position = UDim2.new(0.25, 0, 0.05, -10)
|
||
|
TextLabel.Size = UDim2.new(0.5, 0, 0.1, 0)
|
||
|
TextLabel.Font = Enum.Font.SourceSans
|
||
|
TextLabel.FontSize = Enum.FontSize.Size60
|
||
|
TextLabel.TextColor3 = Color3.new(1, 1, 1)
|
||
|
TextLabel.TextSize = 50
|
||
|
TextLabel.Transparency = 1
|
||
|
TextLabel.TextScaled = true
|
||
|
TextLabel.TextYAlignment = Enum.TextYAlignment.Top
|
||
|
TextLabel.Text = ""
|
||
|
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
|
||
|
|
||
|
Frame.Parent = TextLabel
|
||
|
Frame.BackgroundColor3 = Color3.new(0.192157, 0.192157, 0.192157)
|
||
|
Frame.BorderSizePixel = 0
|
||
|
Frame.Transparency = 1
|
||
|
Frame.Position = UDim2.new(0, 0, 1,0)
|
||
|
Frame.Size = UDim2.new(1, 0, 0, 5)
|
||
|
for i=1,10 do
|
||
|
TextLabel.Transparency = TextLabel.Transparency-0.1
|
||
|
TextLabel.Position = TextLabel.Position+UDim2.new(0,0,0,1)
|
||
|
Frame.Transparency = Frame.Transparency-0.1
|
||
|
wait()
|
||
|
end
|
||
|
for i=1,#msg do
|
||
|
TextLabel.Text = string.sub(msg,1,i)
|
||
|
wait()
|
||
|
end
|
||
|
wait(1)
|
||
|
if remove ~= true then
|
||
|
for i=1,10 do
|
||
|
TextLabel.Transparency = TextLabel.Transparency+0.1
|
||
|
TextLabel.Position = TextLabel.Position-UDim2.new(0,0,0,1)
|
||
|
Frame.Transparency = Frame.Transparency+0.1
|
||
|
wait()
|
||
|
end
|
||
|
TextLabel:Destroy()
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
coru()
|
||
|
end
|
||
|
if workspace.FilteringEnabled == false then
|
||
|
if workspace:PGSIsEnabled() then
|
||
|
notify('Press Z to equip. Created by mustardfoot and Tollonis.',true)
|
||
|
else
|
||
|
notify('(this game is really old or something and has the shitty physics so a lot of things wont work sorry) Press Z to equip. Created by mustardfoot and Tollonis.',true)
|
||
|
end
|
||
|
else
|
||
|
notify('LOL this game has filtering enabled so it literally wont work here')
|
||
|
end
|
||
|
|
||
|
local handProperties = {
|
||
|
{"LimitsEnabled", true};
|
||
|
{"UpperAngle",0};
|
||
|
{"LowerAngle",0};
|
||
|
}
|
||
|
local shinProperties = {
|
||
|
{"LimitsEnabled", true};
|
||
|
{"UpperAngle", 0};
|
||
|
{"LowerAngle", -75};
|
||
|
}
|
||
|
local footProperties = {
|
||
|
{"LimitsEnabled", true};
|
||
|
{"UpperAngle", 15};
|
||
|
{"LowerAngle", -45};
|
||
|
}
|
||
|
|
||
|
function bleed(frick,OwO)
|
||
|
while frick.Parent ~= nil and frick.Parent.Parent ~= nil do
|
||
|
local reeee = coroutine.wrap(function()
|
||
|
local thing = Instance.new('Part',workspace)
|
||
|
thing.Size = Vector3.new(0.2,0.2,0.2)
|
||
|
thing.CFrame = frick.CFrame
|
||
|
thing.Transparency = 1
|
||
|
thing.BrickColor = BrickColor.new(Frame_2.BackgroundColor3)
|
||
|
thing.Material = Enum.Material.SmoothPlastic
|
||
|
thing.Name = "Blood"
|
||
|
thing.CanCollide =false
|
||
|
thing:BreakJoints()
|
||
|
local rawrxd = Instance.new('BodyForce',thing)
|
||
|
rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
|
||
|
local coru = coroutine.wrap(function()
|
||
|
wait(0.01)
|
||
|
rawrxd:Destroy()
|
||
|
end)
|
||
|
coru()
|
||
|
local ree = Instance.new('ParticleEmitter',thing)
|
||
|
if OwO ~= true then
|
||
|
ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Frame_2.BackgroundColor3),ColorSequenceKeypoint.new(1,Frame_2.BackgroundColor3)})
|
||
|
else
|
||
|
ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,1,1)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
|
||
|
end
|
||
|
ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
|
||
|
ree.Texture = 'rbxassetid://867743272'
|
||
|
ree.Lifetime = NumberRange.new(0.4)
|
||
|
ree.Rate = 50
|
||
|
ree.LockedToPart = true
|
||
|
ree.Speed = NumberRange.new(0, 2)
|
||
|
|
||
|
thing.Touched:connect(function(tou)
|
||
|
if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" and tou.Parent.Name ~= 'handle' and tou.Name ~= "blade" and tou.Name ~= 'handle' and tou.Name ~= "Projectile" and tou.Parent.Name ~= "Projectile" then
|
||
|
local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
|
||
|
local Point1 = pos-Vector3.new(0.01,0.01,0.01)
|
||
|
local Point2 = pos+Vector3.new(0.01,0.01,0.01)
|
||
|
local Region = Region3.new(Point1,Point2)
|
||
|
for _,Part in pairs(game.Workspace:FindPartsInRegion3(Region,nil,math.huge)) do
|
||
|
if Part.Name == "BloodPuddle" then
|
||
|
tou = Part
|
||
|
end
|
||
|
end
|
||
|
thing:Destroy()
|
||
|
if tou.Name == "BloodPuddle" then
|
||
|
if tou.Size.X < 1 then
|
||
|
pcall(function()
|
||
|
tou.Sound:Play()
|
||
|
end)
|
||
|
end
|
||
|
local reee = tou.CFrame
|
||
|
if tou.Transparency > -0.2 then
|
||
|
tou.Transparency = tou.Transparency -0.1
|
||
|
end
|
||
|
if tou.Size.X < 5 then
|
||
|
tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
|
||
|
tou.CFrame = reee
|
||
|
end
|
||
|
elseif tou.CanCollide == true then
|
||
|
local bloodlol = Instance.new('Part',workspace)
|
||
|
local sound = Instance.new('Sound',bloodlol)
|
||
|
sound.SoundId = 'rbxassetid://685857471'
|
||
|
sound.Volume = 0.025
|
||
|
sound:Play()
|
||
|
bloodlol.Size=Vector3.new(1,0.2,1)
|
||
|
bloodlol.Name = "BloodPuddle"
|
||
|
bloodlol.Anchored = true
|
||
|
bloodlol.CanCollide = false
|
||
|
bloodlol.Material = Enum.Material.SmoothPlastic
|
||
|
if OwO ~= true then
|
||
|
bloodlol.Color = Frame_2.BackgroundColor3
|
||
|
else
|
||
|
bloodlol.Color = Color3.new(1,1,1)
|
||
|
end
|
||
|
local cyl = Instance.new('CylinderMesh',bloodlol)
|
||
|
cyl.Scale = Vector3.new(1,0.1,1)
|
||
|
bloodlol.CFrame = CFrame.new(pos)
|
||
|
local coru=coroutine.wrap(function()
|
||
|
while bloodlol.Parent ~= nil do
|
||
|
if bloodlol.Transparency < 1 then
|
||
|
bloodlol.Transparency = bloodlol.Transparency+0.05
|
||
|
else
|
||
|
bloodlol:Destroy()
|
||
|
end
|
||
|
wait(0.1)
|
||
|
end
|
||
|
end)
|
||
|
coru()
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
local coru = coroutine.wrap(function()
|
||
|
wait(1)
|
||
|
thing:Destroy()
|
||
|
end)
|
||
|
coru()
|
||
|
end)
|
||
|
reeee()
|
||
|
wait()
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function stun(char)
|
||
|
local found = false
|
||
|
pcall(function()
|
||
|
char:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Physics)
|
||
|
end)
|
||
|
for i,v in pairs(rekt) do
|
||
|
if v == char then
|
||
|
found = true
|
||
|
end
|
||
|
end
|
||
|
if found == false then
|
||
|
table.insert(rekt,char)
|
||
|
end
|
||
|
end
|
||
|
function unstun(char)
|
||
|
for i,v in pairs(rekt) do
|
||
|
if v == char then
|
||
|
if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChildOfClass('Humanoid').Health>0 then
|
||
|
v:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Running)
|
||
|
v:FindFirstChildOfClass('Humanoid').PlatformStand = false
|
||
|
v:FindFirstChildOfClass('Humanoid').Sit = false
|
||
|
v:FindFirstChildOfClass('Humanoid').Jump = true
|
||
|
v:FindFirstChildOfClass('Humanoid').JumpPower = 50
|
||
|
v:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
|
||
|
v:FindFirstChildOfClass('Humanoid').Name = "Humanoid"
|
||
|
end
|
||
|
table.remove(rekt,i)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function recurse(root,callback,i)
|
||
|
i= i or 0
|
||
|
for _,v in pairs(root:GetChildren()) do
|
||
|
i = i + 1
|
||
|
callback(i,v)
|
||
|
|
||
|
if #v:GetChildren() > 0 then
|
||
|
i = recurse(v,callback,i)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
return i
|
||
|
end
|
||
|
|
||
|
function ragdollJoint(character, part0, part1, attachmentName, className, properties)
|
||
|
if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
|
||
|
if character:FindFirstChild('HumanoidRootPart')then
|
||
|
character.HumanoidRootPart.CanCollide = false
|
||
|
end
|
||
|
for i,v in pairs(character:GetChildren()) do
|
||
|
if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
|
||
|
v.Size = Vector3.new(1,1,1)
|
||
|
end
|
||
|
end
|
||
|
recurse(character, function(_,v)
|
||
|
if v:IsA("Attachment") and v.Parent.Name ~= "ayybleed" then
|
||
|
v.Axis = Vector3.new(0, 1, 0)
|
||
|
v.SecondaryAxis = Vector3.new(0, 0, 1)
|
||
|
v.Rotation = Vector3.new(0, 0, 0)
|
||
|
end
|
||
|
end)
|
||
|
if part1:FindFirstChildOfClass('Motor6D') then
|
||
|
part1:FindFirstChildOfClass('Motor6D'):Destroy()
|
||
|
end
|
||
|
if attachmentName ~= "NeckAttachment" then
|
||
|
attachmentName = attachmentName.."RigAttachment"
|
||
|
end
|
||
|
local constraint = Instance.new(className.."Constraint")
|
||
|
constraint.Attachment0 = part0:FindFirstChild(attachmentName)
|
||
|
constraint.Attachment1 = part1:FindFirstChild(attachmentName)
|
||
|
constraint.Name = "RagdollConstraint"..part1.Name
|
||
|
if character:FindFirstChildOfClass('Humanoid').Health > 0 then
|
||
|
local collidepart = Instance.new('Part',part1)
|
||
|
collidepart.Size = part1.Size/2
|
||
|
if string.find(string.lower(part1.Name),"upper") then
|
||
|
if string.find(string.lower(part1.Name),"leg") then
|
||
|
collidepart.Size = part1.Size/3
|
||
|
else
|
||
|
collidepart.Size = part1.Size/2.5
|
||
|
end
|
||
|
end
|
||
|
collidepart.CanCollide = true
|
||
|
collidepart.Name = "Collision"
|
||
|
collidepart.Anchored = false
|
||
|
collidepart.Transparency = 1
|
||
|
collidepart.CFrame = part1.CFrame
|
||
|
collidepart:BreakJoints()
|
||
|
local attachment0 = Instance.new('Attachment',part1)
|
||
|
local attachment1 = Instance.new('Attachment',collidepart)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
if string.find(string.lower(part1.Name),"upper") then
|
||
|
if string.find(string.lower(part1.Name),"leg") then
|
||
|
attachment0.Position = Vector3.new(0,0.01,0)
|
||
|
else
|
||
|
attachment0.Position = Vector3.new(0,0.25,0)
|
||
|
end
|
||
|
else
|
||
|
attachment0.Position = Vector3.new(0,-0.1,0)
|
||
|
end
|
||
|
end
|
||
|
for _,propertyData in next,properties or {} do
|
||
|
constraint[propertyData[1]] = propertyData[2]
|
||
|
end
|
||
|
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function R6ragdollJoint(character,limbname,attached,heded)
|
||
|
pcall(function()
|
||
|
if limbname == "Right Arm" and character:FindFirstChild("Right Arm") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Right ArmRagdollConstraint") == nil and character[limbname]:FindFirstChild("Right ArmRagdollConstraint") == nil then
|
||
|
local torsoatt = Instance.new('Attachment',character.Torso)
|
||
|
torsoatt.Name = limbname.."RagdollConstraint"
|
||
|
torsoatt.Position = Vector3.new(1.45,0.768,-0.009)
|
||
|
torsoatt.Axis = Vector3.new(1,0,0)
|
||
|
torsoatt.SecondaryAxis = Vector3.new(0,1,0)
|
||
|
local limbatt = Instance.new("Attachment",character[limbname])
|
||
|
limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
|
||
|
limbatt.Name = limbname.."RagdollConstraint"
|
||
|
limbatt.Axis = Vector3.new(1,0,0)
|
||
|
limbatt.SecondaryAxis = Vector3.new(0,1,0)
|
||
|
local ballc = Instance.new('BallSocketConstraint',character)
|
||
|
ballc.Name = "RightArmRagdollRig"
|
||
|
ballc.Attachment0 = torsoatt
|
||
|
ballc.Attachment1 = limbatt
|
||
|
local part1 = character[limbname]
|
||
|
if character:FindFirstChildOfClass('Humanoid').Health > 0 then
|
||
|
local collidepart = Instance.new('Part',part1)
|
||
|
collidepart.Size = part1.Size/1.5
|
||
|
collidepart.CanCollide = true
|
||
|
collidepart.Name = "Collision"
|
||
|
collidepart.Anchored = false
|
||
|
collidepart.Transparency = 1
|
||
|
collidepart.CFrame = part1.CFrame
|
||
|
collidepart:BreakJoints()
|
||
|
local attachment0 = Instance.new('Attachment',part1)
|
||
|
local attachment1 = Instance.new('Attachment',collidepart)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
end
|
||
|
if character.Torso:FindFirstChild('Right Shoulder') then
|
||
|
character.Torso:FindFirstChild('Right Shoulder'):Destroy()
|
||
|
end
|
||
|
elseif limbname == "Left Arm" and character:FindFirstChild("Left Arm") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Left ArmRagdollConstraint") == nil and character[limbname]:FindFirstChild("Left ArmRagdollConstraint") == nil then
|
||
|
local torsoatt = Instance.new('Attachment',character.Torso)
|
||
|
torsoatt.Name = limbname.."RagdollConstraint"
|
||
|
torsoatt.Position = Vector3.new(-1.45,0.768,-0.009)
|
||
|
torsoatt.Axis = Vector3.new(1,0,0)
|
||
|
torsoatt.SecondaryAxis = Vector3.new(0,1,0)
|
||
|
local limbatt = Instance.new("Attachment",character[limbname])
|
||
|
limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
|
||
|
limbatt.Name = limbname.."RagdollConstraint"
|
||
|
limbatt.Axis = Vector3.new(1,0,0)
|
||
|
limbatt.SecondaryAxis = Vector3.new(0,1,0)
|
||
|
local ballc = Instance.new('BallSocketConstraint',character)
|
||
|
ballc.Name = "LeftArmRagdollRig"
|
||
|
ballc.Attachment0 = torsoatt
|
||
|
ballc.Attachment1 = limbatt
|
||
|
local part1 = character[limbname]
|
||
|
if character:FindFirstChildOfClass('Humanoid').Health > 0 then
|
||
|
local collidepart = Instance.new('Part',part1)
|
||
|
collidepart.Size = part1.Size/1.5
|
||
|
collidepart.CanCollide = true
|
||
|
collidepart.Name = "Collision"
|
||
|
collidepart.Anchored = false
|
||
|
collidepart.Transparency = 1
|
||
|
collidepart.CFrame = part1.CFrame
|
||
|
collidepart:BreakJoints()
|
||
|
local attachment0 = Instance.new('Attachment',part1)
|
||
|
local attachment1 = Instance.new('Attachment',collidepart)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
end
|
||
|
if character.Torso:FindFirstChild('Left Shoulder') then
|
||
|
character.Torso:FindFirstChild('Left Shoulder'):Destroy()
|
||
|
end
|
||
|
elseif limbname == "Right Leg" and character:FindFirstChild("Right Leg") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Right LegRagdollConstraint") == nil and character[limbname]:FindFirstChild("Right LegRagdollConstraint") == nil then
|
||
|
stun(character)
|
||
|
local torsoatt = Instance.new('Attachment',character.Torso)
|
||
|
torsoatt.Name = limbname.."RagdollConstraint"
|
||
|
torsoatt.Position = Vector3.new(0.45, -1.242, -0.009)
|
||
|
torsoatt.Axis = Vector3.new(1,0,0)
|
||
|
torsoatt.SecondaryAxis = Vector3.new(0,1,0)
|
||
|
local limbatt = Instance.new("Attachment",character[limbname])
|
||
|
limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
|
||
|
limbatt.Name = limbname.."RagdollConstraint"
|
||
|
limbatt.Axis = Vector3.new(1,0,0)
|
||
|
limbatt.SecondaryAxis = Vector3.new(0,1,0)
|
||
|
local ballc = Instance.new('BallSocketConstraint',character)
|
||
|
ballc.Name = "RightLegRagdollRig"
|
||
|
ballc.Attachment0 = torsoatt
|
||
|
ballc.Attachment1 = limbatt
|
||
|
local part1 = character[limbname]
|
||
|
if character:FindFirstChildOfClass('Humanoid').Health > 0 then
|
||
|
local collidepart = Instance.new('Part',part1)
|
||
|
collidepart.Size = part1.Size/1.5
|
||
|
collidepart.CanCollide = true
|
||
|
collidepart.Name = "Collision"
|
||
|
collidepart.Anchored = false
|
||
|
collidepart.Transparency = 1
|
||
|
collidepart.CFrame = part1.CFrame
|
||
|
collidepart:BreakJoints()
|
||
|
local attachment0 = Instance.new('Attachment',part1)
|
||
|
local attachment1 = Instance.new('Attachment',collidepart)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
end
|
||
|
if character.Torso:FindFirstChild('Right Hip') then
|
||
|
character.Torso:FindFirstChild('Right Hip'):Destroy()
|
||
|
end
|
||
|
elseif limbname == "Left Leg" and character:FindFirstChild("Left Leg") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Left LegRagdollConstraint") == nil and character[limbname]:FindFirstChild("Left LegRagdollConstraint") == nil then
|
||
|
stun(character)
|
||
|
local torsoatt = Instance.new('Attachment',character.Torso)
|
||
|
torsoatt.Name = limbname.."RagdollConstraint"
|
||
|
torsoatt.Position = Vector3.new(-0.45, -1.242, -0.009)
|
||
|
torsoatt.Axis = Vector3.new(1,0,0)
|
||
|
torsoatt.SecondaryAxis = Vector3.new(0,1,0)
|
||
|
local limbatt = Instance.new("Attachment",character[limbname])
|
||
|
limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
|
||
|
limbatt.Name = limbname.."RagdollConstraint"
|
||
|
limbatt.Axis = Vector3.new(1,0,0)
|
||
|
limbatt.SecondaryAxis = Vector3.new(0,1,0)
|
||
|
local ballc = Instance.new('BallSocketConstraint',character)
|
||
|
ballc.Name = "LeftLegRagdollRig"
|
||
|
ballc.Attachment0 = torsoatt
|
||
|
ballc.Attachment1 = limbatt
|
||
|
local part1 = character[limbname]
|
||
|
if character:FindFirstChildOfClass('Humanoid').Health > 0 then
|
||
|
local collidepart = Instance.new('Part',part1)
|
||
|
collidepart.Size = part1.Size/1.5
|
||
|
collidepart.CanCollide = true
|
||
|
collidepart.Name = "Collision"
|
||
|
collidepart.Anchored = false
|
||
|
collidepart.Transparency = 1
|
||
|
collidepart.CFrame = part1.CFrame
|
||
|
collidepart:BreakJoints()
|
||
|
local attachment0 = Instance.new('Attachment',part1)
|
||
|
local attachment1 = Instance.new('Attachment',collidepart)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
end
|
||
|
if character.Torso:FindFirstChild('Left Hip') then
|
||
|
character.Torso:FindFirstChild('Left Hip'):Destroy()
|
||
|
end
|
||
|
elseif limbname == "Head" or limbname == "Torso" and character:FindFirstChild("Head") and character:FindFirstChild("Torso") and character.Head:FindFirstChild("Neck") == nil then
|
||
|
if character:FindFirstChildOfClass('Humanoid') then
|
||
|
character:FindFirstChildOfClass('Humanoid').Health = 0
|
||
|
end
|
||
|
while character:FindFirstChildOfClass('Humanoid').Health > 0 do wait() end
|
||
|
if character:FindFirstChild('HumanoidRootPart') then
|
||
|
character.HumanoidRootPart:Destroy()
|
||
|
end
|
||
|
game:GetService('Debris'):AddItem(character,10)
|
||
|
for _,child in next,character:GetChildren() do
|
||
|
if child:IsA("Accoutrement") then
|
||
|
for _,part in next,child:GetChildren() do
|
||
|
if part:IsA("BasePart") then
|
||
|
for _,c in pairs(part:GetChildren()) do
|
||
|
if c:IsA('Weld') then c:Destroy() end
|
||
|
end
|
||
|
local attachment1 = part:FindFirstChildOfClass("Attachment")
|
||
|
local attachment0 = getAttachment0(character,attachment1.Name)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
for i,v in pairs(character:GetChildren()) do
|
||
|
if v:IsA('MeshPart') or v:IsA('BasePart') then
|
||
|
for _,c in pairs(v:GetChildren()) do
|
||
|
if c.Name == "Collision" then c:Destroy() end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
if character.Torso:FindFirstChild('Neck') then
|
||
|
character.Torso.Neck:Destroy()
|
||
|
end
|
||
|
if character:FindFirstChild('Torso') then
|
||
|
local collidepart = Instance.new('Part',character.Torso)
|
||
|
collidepart.Size = character.Torso.Size/1.5
|
||
|
collidepart.CanCollide = true
|
||
|
collidepart.Name = "Collision"
|
||
|
collidepart.Anchored = false
|
||
|
collidepart.Transparency = 1
|
||
|
collidepart.CFrame = character.Torso.CFrame
|
||
|
collidepart:BreakJoints()
|
||
|
local attachment0 = Instance.new('Attachment',character.Torso)
|
||
|
local attachment1 = Instance.new('Attachment',collidepart)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
end
|
||
|
if character:FindFirstChild('Torso') and character:FindFirstChild('Head') then
|
||
|
if character.Torso:FindFirstChild('NeckAttachment') == nil then
|
||
|
local neck = Instance.new('Attachment',character.Torso)
|
||
|
neck.Name = "NeckAttachment"
|
||
|
neck.Position = Vector3.new(0, 1, 0)
|
||
|
end
|
||
|
ragdollJoint(character,character.Torso, character.Head, "NeckAttachment", "Hinge", {
|
||
|
{"LimitsEnabled",true};
|
||
|
{"UpperAngle",50};
|
||
|
{"LowerAngle",-50};
|
||
|
})
|
||
|
end
|
||
|
if attached ~= false then
|
||
|
ragdollpart(character, "Right Leg")
|
||
|
ragdollpart(character, "Left Leg")
|
||
|
else
|
||
|
pcall(function()
|
||
|
local ayybleed = Instance.new('Part',character)
|
||
|
ayybleed.Size = Vector3.new(character.Torso.Size.X,0.1,character.Torso.Size.Z)
|
||
|
ayybleed.Transparency = 1
|
||
|
ayybleed.CanCollide = false
|
||
|
ayybleed.CFrame = character.Torso.CFrame
|
||
|
ayybleed:BreakJoints()
|
||
|
local attachment1 = Instance.new('Attachment',ayybleed)
|
||
|
attachment1.Position = Vector3.new(0,-character.Torso.Size.Y/2,0)
|
||
|
attachment1.Orientation = Vector3.new(0, 0, -180)
|
||
|
local attachment0 = Instance.new('Attachment',character.Torso)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
local bleedBLEED= coroutine.wrap(function()
|
||
|
bleed(ayybleed)
|
||
|
end)
|
||
|
bleedBLEED()
|
||
|
end)
|
||
|
end
|
||
|
ragdollpart(character, "Right Arm")
|
||
|
ragdollpart(character, "Left Arm")
|
||
|
end
|
||
|
end)
|
||
|
end
|
||
|
|
||
|
function getAttachment0(character,attachmentName)
|
||
|
for _,child in next,character:GetChildren() do
|
||
|
local attachment = child:FindFirstChild(attachmentName)
|
||
|
if attachment then
|
||
|
return attachment
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function ragdollpart(character,partname,attached,heded)
|
||
|
if heded ~= false then
|
||
|
local neck = Instance.new('Attachment',character.Head)
|
||
|
neck.Name = "NeckAttachment"
|
||
|
neck.Position = Vector3.new(0,-0.5,0)
|
||
|
else
|
||
|
local force = Instance.new('BodyForce',character.Head)
|
||
|
force.Force = Vector3.new(0,500,0)
|
||
|
game:GetService('Debris'):AddItem(force,0.25)
|
||
|
pcall(function()
|
||
|
local asdf = Instance.new('Attachment',character.Head)
|
||
|
asdf.Position = Vector3.new(0,-character.Head.Size.Y/2,0)
|
||
|
local last = asdf
|
||
|
for i=1,14 do
|
||
|
local bONE = Instance.new('Part',character)
|
||
|
bONE.BrickColor = BrickColor.new('Institutional white')
|
||
|
bONE.Size = Vector3.new(0.1,0.1,0.1)
|
||
|
bONE.CFrame = character.Head.CFrame+(character.Head.CFrame.upVector*-(i/10))
|
||
|
local lole = Instance.new('Attachment',bONE)
|
||
|
local hangurself = Instance.new('RopeConstraint',bONE)
|
||
|
hangurself.Attachment0 = lole
|
||
|
hangurself.Attachment1 = last
|
||
|
hangurself.Visible = true
|
||
|
hangurself.Thickness = 0.05
|
||
|
hangurself.Color = BrickColor.new('Bright red')
|
||
|
hangurself.Length = 0.2
|
||
|
last = lole
|
||
|
end
|
||
|
local bleedee = Instance.new('Part',character.Head)
|
||
|
bleedee.Size = Vector3.new(0.75,0.25,0.75)
|
||
|
bleedee.CanCollide = false
|
||
|
bleedee.Color = Frame_2.BackgroundColor3
|
||
|
bleedee.CFrame = character.Head.CFrame
|
||
|
local mehs = Instance.new('CylinderMesh',bleedee)
|
||
|
bleedee:BreakJoints()
|
||
|
local attachment1 = Instance.new('Attachment',bleedee)
|
||
|
attachment1.Position = Vector3.new(0,character.Head.Size.Y/2,0)
|
||
|
attachment1.Orientation = Vector3.new(0,0,180)
|
||
|
local attachment0 = Instance.new('Attachment',character.Head)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
spawn(function()
|
||
|
bleed(bleedee)
|
||
|
end)
|
||
|
end)
|
||
|
local thing = "Torso"
|
||
|
if character:FindFirstChild(thing) == nil then
|
||
|
thing = "UpperTorso"
|
||
|
end
|
||
|
pcall(function()
|
||
|
local bleedee = Instance.new('Part',character[thing])
|
||
|
bleedee.Size = Vector3.new(0.75,0,0.75)
|
||
|
bleedee.CanCollide = false
|
||
|
bleedee.Color = Frame_2.BackgroundColor3
|
||
|
bleedee.CFrame = character[thing].CFrame
|
||
|
local mehs = Instance.new('CylinderMesh',bleedee)
|
||
|
bleedee:BreakJoints()
|
||
|
local attachment1 = Instance.new('Attachment',bleedee)
|
||
|
attachment1.Position = Vector3.new(0,-character[thing].Size.Y/2,0)
|
||
|
attachment1.Orientation = Vector3.new(0,0,180)
|
||
|
local attachment0 = Instance.new('Attachment',character[thing])
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
spawn(function()
|
||
|
bleed(bleedee)
|
||
|
end)
|
||
|
end)
|
||
|
end
|
||
|
pcall(function()
|
||
|
if workspace.PGSPhysicsSolverEnabled == false then
|
||
|
workspace.PGSPhysicsSolverEnabled = true
|
||
|
end
|
||
|
end)
|
||
|
if partname == "HumanoidRootPart" then
|
||
|
if character:FindFirstChild('Torso') then
|
||
|
partname = "Torso"
|
||
|
else
|
||
|
partname = "UpperTorso"
|
||
|
end
|
||
|
end
|
||
|
if attached == false then
|
||
|
if character:FindFirstChild('UpperTorso') then
|
||
|
pcall(function()
|
||
|
character.UpperTorso.WaistRigAttachment:Destroy()
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local ayybleed = Instance.new('Part',character)
|
||
|
ayybleed.Size = Vector3.new(character.UpperTorso.Size.X,0,character.UpperTorso.Size.Z)
|
||
|
ayybleed.Transparency = 1
|
||
|
ayybleed.CanCollide = false
|
||
|
ayybleed.CFrame = character.UpperTorso.CFrame
|
||
|
ayybleed:BreakJoints()
|
||
|
ayybleed.Name = "ayybleed"
|
||
|
local attachment1 = Instance.new('Attachment',ayybleed)
|
||
|
attachment1.Position = Vector3.new(0,-character.UpperTorso.Size.Y/2,0)
|
||
|
attachment1.Orientation = Vector3.new(0,0,180)
|
||
|
local attachment0 = Instance.new('Attachment',character.UpperTorso)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
local bleedBLEED= coroutine.wrap(function()
|
||
|
bleed(ayybleed)
|
||
|
end)
|
||
|
bleedBLEED()
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local ayybleed = Instance.new('Part',character)
|
||
|
ayybleed.Size = Vector3.new(character.LowerTorso.Size.X-0.1,0.1,character.LowerTorso.Size.Z-0.1)
|
||
|
ayybleed.Transparency = 1
|
||
|
ayybleed.CanCollide = false
|
||
|
ayybleed.CFrame = character.LowerTorso.CFrame
|
||
|
ayybleed:BreakJoints()
|
||
|
ayybleed.Name = "ayybleed"
|
||
|
local attachment1 = Instance.new('Attachment',ayybleed)
|
||
|
attachment1.Position = Vector3.new(0,-character.LowerTorso.Size.Y/2,0)
|
||
|
attachment1.Orientation = Vector3.new(0,0,0)
|
||
|
local attachment0 = Instance.new('Attachment',character.LowerTorso)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
local bleedBLEED= coroutine.wrap(function()
|
||
|
bleed(ayybleed)
|
||
|
end)
|
||
|
bleedBLEED()
|
||
|
end)
|
||
|
end
|
||
|
pcall(function()
|
||
|
local thang = "Torso"
|
||
|
if character:FindFirstChild('UpperTorso') then
|
||
|
thang = "UpperTorso"
|
||
|
end
|
||
|
local ayybleed = Instance.new('Part',character)
|
||
|
ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
|
||
|
ayybleed.Color = Frame_2.BackgroundColor3
|
||
|
ayybleed.Material = Enum.Material.SmoothPlastic
|
||
|
ayybleed.Name = "ayybleed"
|
||
|
ayybleed.CanCollide = false
|
||
|
ayybleed.Transparency = 0
|
||
|
ayybleed.CFrame = character[thang].CFrame
|
||
|
ayybleed:BreakJoints()
|
||
|
local attachment1 = Instance.new('Attachment',ayybleed)
|
||
|
attachment1.Position = Vector3.new(0,(character[thang].Size.Y/2)-0.045,0)
|
||
|
attachment1.Orientation = Vector3.new(0,0,0)
|
||
|
local attachment0 = Instance.new('Attachment',character[thang])
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local ree = character.LowerTorso
|
||
|
local thang = "LowerTorso"
|
||
|
local ayybleed = Instance.new('Part',character)
|
||
|
ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
|
||
|
ayybleed.Color = Frame_2.BackgroundColor3
|
||
|
ayybleed.Material = Enum.Material.SmoothPlastic
|
||
|
ayybleed.Name = "ayybleed"
|
||
|
ayybleed.CanCollide = false
|
||
|
ayybleed.Transparency = 0
|
||
|
ayybleed.CFrame = character[thang].CFrame
|
||
|
ayybleed:BreakJoints()
|
||
|
local attachment1 = Instance.new('Attachment',ayybleed)
|
||
|
attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0)
|
||
|
attachment1.Orientation = Vector3.new(0,0,0)
|
||
|
local attachment0 = Instance.new('Attachment',character[thang])
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local ree = character["Right Leg"]
|
||
|
local thang = "Right Leg"
|
||
|
local ayybleed = Instance.new('Part',character)
|
||
|
ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
|
||
|
ayybleed.Color = Frame_2.BackgroundColor3
|
||
|
ayybleed.Material = Enum.Material.SmoothPlastic
|
||
|
ayybleed.Name = "ayybleed"
|
||
|
ayybleed.CanCollide = false
|
||
|
ayybleed.Transparency = 0
|
||
|
ayybleed.CFrame = character[thang].CFrame
|
||
|
ayybleed:BreakJoints()
|
||
|
local attachment1 = Instance.new('Attachment',ayybleed)
|
||
|
attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0)
|
||
|
attachment1.Orientation = Vector3.new(0,0,0)
|
||
|
local attachment0 = Instance.new('Attachment',character[thang])
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local ree = character["Left Leg"]
|
||
|
local thang = "Left Leg"
|
||
|
local ayybleed = Instance.new('Part',character)
|
||
|
ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
|
||
|
ayybleed.Color = Frame_2.BackgroundColor3
|
||
|
ayybleed.Material = Enum.Material.SmoothPlastic
|
||
|
ayybleed.Name = "ayybleed"
|
||
|
ayybleed.CanCollide = false
|
||
|
ayybleed.Transparency = 0
|
||
|
ayybleed.CFrame = character[thang].CFrame
|
||
|
ayybleed:BreakJoints()
|
||
|
local attachment1 = Instance.new('Attachment',ayybleed)
|
||
|
attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0)
|
||
|
attachment1.Orientation = Vector3.new(0,0,0)
|
||
|
local attachment0 = Instance.new('Attachment',character[thang])
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
end)
|
||
|
partname="Head"
|
||
|
end
|
||
|
if partname == "RightHand" or partname == "RightLowerArm" or partname == "RightUpperArm" then
|
||
|
if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
|
||
|
ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
|
||
|
end
|
||
|
if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
|
||
|
ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
|
||
|
end
|
||
|
if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
|
||
|
ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
|
||
|
end
|
||
|
elseif partname == "LeftHand" or partname == "LeftLowerArm" or partname == "LeftUpperArm" then
|
||
|
if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
|
||
|
ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
|
||
|
end
|
||
|
if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
|
||
|
ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
|
||
|
end
|
||
|
if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
|
||
|
ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
|
||
|
end
|
||
|
elseif partname == "RightFoot" or partname == "RightUpperLeg" or partname == "RightLowerLeg" then
|
||
|
stun(character)
|
||
|
if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
|
||
|
ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
|
||
|
end
|
||
|
if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
|
||
|
ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
|
||
|
end
|
||
|
if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
|
||
|
ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
|
||
|
end
|
||
|
elseif partname == "LeftFoot" or partname == "LeftUpperLeg" or partname == "LeftLowerLeg" then
|
||
|
stun(character)
|
||
|
if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
|
||
|
ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
|
||
|
end
|
||
|
if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
|
||
|
ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
|
||
|
end
|
||
|
if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
|
||
|
ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
|
||
|
end
|
||
|
elseif partname == "Head" or partname == "UpperTorso" or partname == "LowerTorso" then
|
||
|
if character:FindFirstChildOfClass('Humanoid') and character:FindFirstChildOfClass('Humanoid').RigType == Enum.HumanoidRigType.R15 then
|
||
|
if character:FindFirstChildOfClass('Humanoid') then
|
||
|
character:FindFirstChildOfClass('Humanoid').Health = 0
|
||
|
end
|
||
|
if character:FindFirstChild('HumanoidRootPart') then
|
||
|
character.HumanoidRootPart:Destroy()
|
||
|
end
|
||
|
while character:FindFirstChildOfClass('Humanoid').Health > 0 do wait() end
|
||
|
game:GetService('Debris'):AddItem(character,10)
|
||
|
for _,child in next,character:GetChildren() do
|
||
|
if child:IsA("Accoutrement") then
|
||
|
for _,part in next,child:GetChildren() do
|
||
|
if part:IsA("BasePart") then
|
||
|
for _,c in pairs(part:GetChildren()) do
|
||
|
if c:IsA('Weld') then c:Destroy() end
|
||
|
end
|
||
|
local attachment1 = part:FindFirstChildOfClass("Attachment")
|
||
|
local attachment0 = getAttachment0(character,attachment1.Name)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = character
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
for i,v in pairs(character:GetChildren()) do
|
||
|
if v:IsA('MeshPart') or v:IsA('BasePart') then
|
||
|
for _,c in pairs(v:GetChildren()) do
|
||
|
if c.Name == "Collision" then c:Destroy() end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
if heded == false then
|
||
|
pcall(function()
|
||
|
local asdf = Instance.new('Attachment',character.Head)
|
||
|
asdf.Position = Vector3.new(0,-character.Head.Size.Y/2,0)
|
||
|
local last = asdf
|
||
|
character.Head.Neck:Destroy()
|
||
|
character.Head.NeckRigAttachment:Destroy()
|
||
|
character.UpperTorso:FindFirstChild('NeckAttachment'):Destroy()
|
||
|
end)
|
||
|
end
|
||
|
if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
|
||
|
ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
|
||
|
{"LimitsEnabled",true};
|
||
|
{"UpperAngle",5};
|
||
|
{"Radius",5};
|
||
|
})
|
||
|
end
|
||
|
if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
|
||
|
ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
|
||
|
{"LimitsEnabled",true};
|
||
|
{"UpperAngle",50};
|
||
|
{"LowerAngle",-50};
|
||
|
})
|
||
|
end
|
||
|
|
||
|
local handProperties = {
|
||
|
{"LimitsEnabled", true};
|
||
|
{"UpperAngle",0};
|
||
|
{"LowerAngle",0};
|
||
|
}
|
||
|
if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
|
||
|
ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
|
||
|
end
|
||
|
if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
|
||
|
ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
|
||
|
end
|
||
|
|
||
|
local shinProperties = {
|
||
|
{"LimitsEnabled", true};
|
||
|
{"UpperAngle", 0};
|
||
|
{"LowerAngle", -75};
|
||
|
}
|
||
|
if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
|
||
|
ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
|
||
|
end
|
||
|
if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
|
||
|
ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
|
||
|
end
|
||
|
|
||
|
local footProperties = {
|
||
|
{"LimitsEnabled", true};
|
||
|
{"UpperAngle", 15};
|
||
|
{"LowerAngle", -45};
|
||
|
}
|
||
|
if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
|
||
|
ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
|
||
|
end
|
||
|
if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
|
||
|
ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
|
||
|
end
|
||
|
if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
|
||
|
ragdollJoint(character,character.UpperTorso, character.LeftUpperArm, "LeftShoulder", "BallSocket")
|
||
|
end
|
||
|
if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftUpperArm') then
|
||
|
ragdollJoint(character,character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
|
||
|
end
|
||
|
if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
|
||
|
ragdollJoint(character,character.UpperTorso, character.RightUpperArm, "RightShoulder", "BallSocket")
|
||
|
end
|
||
|
if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
|
||
|
ragdollJoint(character,character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
|
||
|
end
|
||
|
if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
|
||
|
ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
|
||
|
end
|
||
|
if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
|
||
|
ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
|
||
|
end
|
||
|
if character:FindFirstChild('HumanoidRootPart') then
|
||
|
character.HumanoidRootPart:Destroy()
|
||
|
end
|
||
|
else
|
||
|
R6ragdollJoint(character,partname,attached,heded)
|
||
|
end
|
||
|
else
|
||
|
R6ragdollJoint(character,partname,attached,heded)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function grow(weld,part,endsize,endpos,amntime)
|
||
|
local start = weld.C1
|
||
|
local parent = weld.Parent
|
||
|
local startsize = part.Size
|
||
|
local particl = Instance.new("ParticleEmitter")
|
||
|
particl.LightEmission = 3
|
||
|
particl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)), ColorSequenceKeypoint.new(0.1, Color3.fromRGB(248, 153, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
|
||
|
particl.LightInfluence = 0.75
|
||
|
particl.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
|
||
|
particl.Lifetime = NumberRange.new(0.1, 1)
|
||
|
particl.Rate = 50
|
||
|
particl.RotSpeed = NumberRange.new(300, 300)
|
||
|
particl.Speed = NumberRange.new(0, 1)
|
||
|
particl.SpreadAngle = Vector2.new(90, 90)
|
||
|
particl.Parent = part
|
||
|
for i=1,amntime*100 do
|
||
|
weld.C1 = start:lerp(endpos,i/(amntime*100))
|
||
|
part.Size = startsize:lerp(endsize,i/(amntime*100))
|
||
|
weld.Parent = parent
|
||
|
wait(0.01)
|
||
|
end
|
||
|
particl.Enabled = false
|
||
|
end
|
||
|
function lerp(weld,startpos,endpos,amntime,longatend)
|
||
|
local waited = 0
|
||
|
for i=1,amntime*100 do
|
||
|
if longatend == true then
|
||
|
startpos = weld.C0
|
||
|
end
|
||
|
weld.C0 = startpos:lerp(endpos,i/(amntime*100))
|
||
|
wait(0.01)
|
||
|
waited=waited+0.01
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function spawned()
|
||
|
local usable = true
|
||
|
local working = false
|
||
|
local mode = "kill"
|
||
|
local equipped = false
|
||
|
local char = player.Character
|
||
|
local blademode = "handle"
|
||
|
local swinging = false
|
||
|
local gettingeem = false
|
||
|
local MOAN = false
|
||
|
local sounding = false
|
||
|
local SLESH = false
|
||
|
local goteem = nil
|
||
|
local grabbing = false
|
||
|
local grabbed = nil
|
||
|
local grabweld = nil
|
||
|
local aidsificating = nil
|
||
|
player.CharacterAdded:connect(function()
|
||
|
if usable then
|
||
|
usable = false
|
||
|
end
|
||
|
end)
|
||
|
if char == nil then return end
|
||
|
while char:FindFirstChildOfClass('Humanoid') == nil or char:FindFirstChild('Head') == nil do wait() end
|
||
|
local badass = Instance.new('Sound',char.Head)
|
||
|
badass.Name = 'Badass'
|
||
|
badass.EmitterSize = player.CameraMaxZoomDistance+1
|
||
|
badass.MaxDistance = player.CameraMaxZoomDistance+1
|
||
|
badass.Volume = 10
|
||
|
badass.Looped=true
|
||
|
badass.SoundId = 'rbxassetid://428902535'
|
||
|
local handle = Instance.new("Part", char)
|
||
|
handle.BrickColor = BrickColor.new("Really black")
|
||
|
handle.Material = "Metal"
|
||
|
handle.CanCollide = false
|
||
|
handle.Anchored = false
|
||
|
handle.Shape = "Cylinder"
|
||
|
handle.Size = Vector3.new(1.1, 0.3, 0.3)
|
||
|
handle.BackSurface = "SmoothNoOutlines"
|
||
|
handle.BottomSurface = "SmoothNoOutlines"
|
||
|
handle.FrontSurface = "SmoothNoOutlines"
|
||
|
handle.LeftSurface = "SmoothNoOutlines"
|
||
|
handle.RightSurface = "SmoothNoOutlines"
|
||
|
handle.TopSurface = "SmoothNoOutlines"
|
||
|
handle.Name = "handle"
|
||
|
|
||
|
local hweld = Instance.new("Weld", char.Torso)
|
||
|
hweld.Part0 = char.Torso
|
||
|
hweld.Part1 = handle
|
||
|
hweld.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0)
|
||
|
|
||
|
local rdd = false
|
||
|
function oogabooga()
|
||
|
if rdd == false then
|
||
|
rdd = true
|
||
|
pcall(function()
|
||
|
ragdollpart(char,"Right Arm")
|
||
|
ragdollpart(char,"Right Leg")
|
||
|
ragdollpart(char,"Left Arm")
|
||
|
ragdollpart(char,"Left Leg")
|
||
|
end)
|
||
|
pcall(function()
|
||
|
ragdollpart(char,"RightUpperArm")
|
||
|
ragdollpart(char,"RightUpperLeg")
|
||
|
ragdollpart(char,"LeftUpperArm")
|
||
|
ragdollpart(char,"LeftUpperLeg")
|
||
|
end)
|
||
|
unstun(char)
|
||
|
for i,v in pairs(char:GetChildren()) do
|
||
|
v.ChildAdded:connect(function(child)
|
||
|
if rdd == true then
|
||
|
if child.Name ~= "Neck" and child.Name ~= "RootJoint" and child.Name ~= "Root" and (child:IsA('Motor6D') or child:IsA('Weld')) then
|
||
|
if child ~= grabweld then
|
||
|
spawn(function()
|
||
|
wait()
|
||
|
child:Destroy()
|
||
|
end)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
if string.find(string.lower(v.Name),'leg') then
|
||
|
if v:FindFirstChild('Collision') then
|
||
|
v:FindFirstChild('Collision'):Destroy()
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
else
|
||
|
rdd = false
|
||
|
for i,v in pairs(char:GetChildren()) do
|
||
|
if v:IsA('HingeConstraint') or v:IsA('BallSocketConstraint') then
|
||
|
v:Destroy()
|
||
|
elseif v:IsA('BasePart') then
|
||
|
if v:FindFirstChild('Collision') then
|
||
|
v.Collision:Destroy()
|
||
|
end
|
||
|
for a,c in pairs(v:GetChildren()) do
|
||
|
if string.find(string.lower(c.Name),"ragdoll") then
|
||
|
c:Destroy()
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
pcall(function()
|
||
|
local ra = rightclone:Clone()
|
||
|
ra.Parent = char.Torso
|
||
|
ra.Part0 = char.Torso
|
||
|
ra.Part1 = char["Right Arm"]
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local la = leftclone:Clone()
|
||
|
la.Parent = char.Torso
|
||
|
la.Part0 = char.Torso
|
||
|
la.Part1 = char["Left Arm"]
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local ll = leftlegclone:Clone()
|
||
|
ll.Parent = char.Torso
|
||
|
ll.Part0 = char.Torso
|
||
|
ll.Part1 = char["Left Leg"]
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local rl = rightlegclone:Clone()
|
||
|
rl.Parent = char.Torso
|
||
|
rl.Part0 = char.Torso
|
||
|
rl.Part1 = char["Right Leg"]
|
||
|
end)
|
||
|
end
|
||
|
end
|
||
|
function getrid()
|
||
|
if grabbed then
|
||
|
release()
|
||
|
end
|
||
|
blademode = "handle"
|
||
|
for _,ree in pairs(handle:GetChildren()) do
|
||
|
if ree:IsA('BasePart') then
|
||
|
local part = Instance.new('Part',workspace)
|
||
|
part.CFrame = ree.CFrame
|
||
|
part.Anchored = true
|
||
|
part.CanCollide = false
|
||
|
part.Size = ree.Size
|
||
|
part.Transparency = 1
|
||
|
ree:Destroy()
|
||
|
local pe2 = Instance.new("ParticleEmitter")
|
||
|
pe2.Acceleration = Vector3.new(0, 1, 0)
|
||
|
pe2.Lifetime = NumberRange.new(0.1, 0.2)
|
||
|
pe2.Speed = NumberRange.new(0.5)
|
||
|
pe2.Rate = 20000
|
||
|
pe2.RotSpeed = NumberRange.new(-30, 30)
|
||
|
pe2.Rotation = NumberRange.new(0, 360)
|
||
|
pe2.Size = NumberSequence.new({
|
||
|
NumberSequenceKeypoint.new(0, part.Size.X*2, 0),
|
||
|
NumberSequenceKeypoint.new(1, part.Size.X*2, 0),
|
||
|
})
|
||
|
pe2.Texture = "rbxassetid://244221440"
|
||
|
pe2.Transparency = NumberSequence.new({
|
||
|
NumberSequenceKeypoint.new(0, 0.9, 0),
|
||
|
NumberSequenceKeypoint.new(1, 0.9, 0)
|
||
|
})
|
||
|
pe2.ZOffset = 5
|
||
|
pe2.VelocitySpread = 360
|
||
|
pe2.Parent = part
|
||
|
pe2.Enabled = true
|
||
|
local coru=coroutine.wrap(function()
|
||
|
wait(0.2)
|
||
|
pe2.Enabled = false
|
||
|
game:GetService('Debris'):AddItem(part,0.5)
|
||
|
end)
|
||
|
coru()
|
||
|
else
|
||
|
ree:Remove()
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function equip()
|
||
|
equipped = true
|
||
|
working = true
|
||
|
if char.Torso:FindFirstChild("Right Shoulder") then
|
||
|
char.Torso:FindFirstChild("Right Shoulder"):Destroy()
|
||
|
end
|
||
|
local weld = Instance.new('Weld', char.Torso)
|
||
|
weld.Name = "Lerping"
|
||
|
weld.Part0 = char["Right Arm"]
|
||
|
weld.Part1 = char.Torso
|
||
|
weld.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0)
|
||
|
|
||
|
lerp(weld,weld.C0,CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)),0.12,true)
|
||
|
|
||
|
wait(0.1)
|
||
|
|
||
|
hweld.Part0 = char["Right Arm"]
|
||
|
hweld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0)
|
||
|
|
||
|
lerp(weld,weld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
|
||
|
|
||
|
weld:Destroy()
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
function unequip()
|
||
|
getrid(handle)
|
||
|
equipped = false
|
||
|
working = true
|
||
|
|
||
|
if char.Torso:FindFirstChild("Right Shoulder") then
|
||
|
char.Torso:FindFirstChild("Right Shoulder"):Destroy()
|
||
|
end
|
||
|
|
||
|
local weld = Instance.new('Weld', char.Torso)
|
||
|
weld.Name = "Lerping"
|
||
|
weld.Part0 = char["Right Arm"]
|
||
|
weld.Part1 = char.Torso
|
||
|
weld.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0)
|
||
|
|
||
|
|
||
|
lerp(weld,weld.C0,CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)),0.12,true)
|
||
|
|
||
|
hweld.Part0 = char["Torso"]
|
||
|
hweld.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0)
|
||
|
lerp(weld,weld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08,true)
|
||
|
weld:Destroy()
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
function dildo()
|
||
|
blademode = "dildo"
|
||
|
working = true
|
||
|
-- 1 - pink toy
|
||
|
local obj1 = Instance.new("Model")
|
||
|
obj1.Name = "pink toy"
|
||
|
obj1.Parent = handle
|
||
|
|
||
|
-- 2 - Model
|
||
|
local obj2 = Instance.new("Model")
|
||
|
obj2.Parent = obj1
|
||
|
|
||
|
-- 3 - Part
|
||
|
local obj3 = Instance.new("Part")
|
||
|
obj3.CFrame = CFrame.new(Vector3.new(66.8643951, 3.86435986, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj3.CanCollide = false
|
||
|
obj3.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj3.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj3.Material = Enum.Material.SmoothPlastic
|
||
|
obj3.Size = Vector3.new(1.00000024, 1.00000024, 1.00000024)
|
||
|
obj3.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj3.Friction = 0.30000001192093
|
||
|
obj3.Shape = Enum.PartType.Ball
|
||
|
obj3.Parent = obj2
|
||
|
obj3.Name = "tip"
|
||
|
|
||
|
-- 4 - Part
|
||
|
local obj4 = Instance.new("Part")
|
||
|
obj4.CFrame = CFrame.new(Vector3.new(67.8275909, 2.08898449, 7.50048351)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211)
|
||
|
obj4.CanCollide = false
|
||
|
obj4.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj4.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj4.Material = Enum.Material.SmoothPlastic
|
||
|
obj4.Size = Vector3.new(4.09999943, 1, 1)
|
||
|
obj4.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj4.Friction = 0.30000001192093
|
||
|
obj4.Shape = Enum.PartType.Cylinder
|
||
|
obj4.Parent = obj2
|
||
|
|
||
|
-- 5 - Part
|
||
|
local obj5 = Instance.new("Part")
|
||
|
obj5.CFrame = CFrame.new(Vector3.new(66.7104797, 3.86435843, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj5.CanCollide = false
|
||
|
obj5.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj5.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj5.Material = Enum.Material.SmoothPlastic
|
||
|
obj5.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj5.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj5.Friction = 0.30000001192093
|
||
|
obj5.Shape = Enum.PartType.Ball
|
||
|
obj5.Parent = obj2
|
||
|
|
||
|
-- 6 - Part
|
||
|
local obj6 = Instance.new("Part")
|
||
|
obj6.CFrame = CFrame.new(Vector3.new(68.6905365, 0.83212769, 8.29345417)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287)
|
||
|
obj6.CanCollide = false
|
||
|
obj6.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj6.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj6.Material = Enum.Material.SmoothPlastic
|
||
|
obj6.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762)
|
||
|
obj6.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj6.Friction = 0.30000001192093
|
||
|
obj6.Shape = Enum.PartType.Ball
|
||
|
obj6.Parent = obj2
|
||
|
|
||
|
-- 7 - Part
|
||
|
local obj7 = Instance.new("Part")
|
||
|
obj7.CFrame = CFrame.new(Vector3.new(67.0182953, 3.86435866, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj7.CanCollide = false
|
||
|
obj7.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj7.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj7.Material = Enum.Material.SmoothPlastic
|
||
|
obj7.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj7.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj7.Friction = 0.30000001192093
|
||
|
obj7.Shape = Enum.PartType.Ball
|
||
|
obj7.Parent = obj2
|
||
|
|
||
|
-- 8 - Part
|
||
|
local obj8 = Instance.new("Part")
|
||
|
obj8.CFrame = CFrame.new(Vector3.new(68.9983597, 0.832128167, 7.44772816)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287)
|
||
|
obj8.CanCollide = false
|
||
|
obj8.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj8.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj8.Material = Enum.Material.SmoothPlastic
|
||
|
obj8.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762)
|
||
|
obj8.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj8.Friction = 0.30000001192093
|
||
|
obj8.Shape = Enum.PartType.Ball
|
||
|
obj8.Parent = obj2
|
||
|
local fiREPART = obj8
|
||
|
|
||
|
-- 9 - Part
|
||
|
local obj9 = Instance.new("Part")
|
||
|
obj9.CFrame = CFrame.new(Vector3.new(68.8566208, 0.357954353, 7.87501621)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.2217314243317)
|
||
|
obj9.CanCollide = false
|
||
|
obj9.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj9.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj9.Material = Enum.Material.SmoothPlastic
|
||
|
obj9.Size = Vector3.new(0.0999999791, 1.50000036, 2)
|
||
|
obj9.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj9.Friction = 0.30000001192093
|
||
|
obj9.Shape = Enum.PartType.Cylinder
|
||
|
obj9.Parent = obj2
|
||
|
|
||
|
-- 10 - Part
|
||
|
local obj10 = Instance.new("Part")
|
||
|
obj10.CFrame = CFrame.new(Vector3.new(66.8069, 3.58244801, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj10.CanCollide = false
|
||
|
obj10.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj10.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj10.Material = Enum.Material.SmoothPlastic
|
||
|
obj10.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj10.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj10.Friction = 0.30000001192093
|
||
|
obj10.Shape = Enum.PartType.Ball
|
||
|
obj10.Parent = obj2
|
||
|
|
||
|
-- 11 - Part
|
||
|
local obj11 = Instance.new("Part")
|
||
|
obj11.CFrame = CFrame.new(Vector3.new(67.196106, 3.632447, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj11.CanCollide = false
|
||
|
obj11.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj11.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj11.Material = Enum.Material.SmoothPlastic
|
||
|
obj11.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj11.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj11.Friction = 0.30000001192093
|
||
|
obj11.Shape = Enum.PartType.Ball
|
||
|
obj11.Parent = obj2
|
||
|
|
||
|
-- 12 - Part
|
||
|
local obj12 = Instance.new("Part")
|
||
|
obj12.CFrame = CFrame.new(Vector3.new(67.0756683, 3.77002549, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
|
||
|
obj12.CanCollide = false
|
||
|
obj12.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj12.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj12.Material = Enum.Material.SmoothPlastic
|
||
|
obj12.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj12.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj12.Friction = 0.30000001192093
|
||
|
obj12.Shape = Enum.PartType.Ball
|
||
|
obj12.Parent = obj2
|
||
|
|
||
|
-- 13 - Part
|
||
|
local obj13 = Instance.new("Part")
|
||
|
obj13.CFrame = CFrame.new(Vector3.new(67.4108353, 3.27276325, 6.88037825)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
|
||
|
obj13.CanCollide = false
|
||
|
obj13.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj13.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj13.Material = Enum.Material.SmoothPlastic
|
||
|
obj13.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj13.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj13.Friction = 0.30000001192093
|
||
|
obj13.Shape = Enum.PartType.Ball
|
||
|
obj13.Parent = obj2
|
||
|
|
||
|
-- 14 - Part
|
||
|
local obj14 = Instance.new("Part")
|
||
|
obj14.CFrame = CFrame.new(Vector3.new(66.868927, 3.43238807, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
|
||
|
obj14.CanCollide = false
|
||
|
obj14.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj14.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj14.Material = Enum.Material.SmoothPlastic
|
||
|
obj14.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj14.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj14.Friction = 0.30000001192093
|
||
|
obj14.Shape = Enum.PartType.Ball
|
||
|
obj14.Parent = obj2
|
||
|
|
||
|
-- 15 - Part
|
||
|
local obj15 = Instance.new("Part")
|
||
|
obj15.CFrame = CFrame.new(Vector3.new(67.1951675, 3.383008, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
|
||
|
obj15.CanCollide = false
|
||
|
obj15.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj15.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj15.Material = Enum.Material.SmoothPlastic
|
||
|
obj15.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj15.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj15.Friction = 0.30000001192093
|
||
|
obj15.Shape = Enum.PartType.Ball
|
||
|
obj15.Parent = obj2
|
||
|
|
||
|
-- 16 - Part
|
||
|
local obj16 = Instance.new("Part")
|
||
|
obj16.CFrame = CFrame.new(Vector3.new(67.50383, 3.46245813, 7.48069429)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
|
||
|
obj16.CanCollide = false
|
||
|
obj16.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj16.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj16.Material = Enum.Material.SmoothPlastic
|
||
|
obj16.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj16.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj16.Friction = 0.30000001192093
|
||
|
obj16.Shape = Enum.PartType.Ball
|
||
|
obj16.Parent = obj2
|
||
|
|
||
|
-- 17 - Part
|
||
|
local obj17 = Instance.new("Part")
|
||
|
obj17.CFrame = CFrame.new(Vector3.new(66.5551376, 3.4628334, 7.33871651)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
|
||
|
obj17.CanCollide = false
|
||
|
obj17.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj17.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj17.Material = Enum.Material.SmoothPlastic
|
||
|
obj17.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj17.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj17.Friction = 0.30000001192093
|
||
|
obj17.Shape = Enum.PartType.Ball
|
||
|
obj17.Parent = obj2
|
||
|
|
||
|
-- 18 - Part
|
||
|
local obj18 = Instance.new("Part")
|
||
|
obj18.CFrame = CFrame.new(Vector3.new(67.3677139, 3.83245182, 7.3331027)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj18.CanCollide = false
|
||
|
obj18.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj18.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj18.Material = Enum.Material.SmoothPlastic
|
||
|
obj18.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj18.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj18.Friction = 0.30000001192093
|
||
|
obj18.Shape = Enum.PartType.Ball
|
||
|
obj18.Parent = obj2
|
||
|
|
||
|
-- 19 - Part
|
||
|
local obj19 = Instance.new("Part")
|
||
|
obj19.CFrame = CFrame.new(Vector3.new(67.4115601, 3.71535063, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
|
||
|
obj19.CanCollide = false
|
||
|
obj19.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj19.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj19.Material = Enum.Material.SmoothPlastic
|
||
|
obj19.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj19.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj19.Friction = 0.30000001192093
|
||
|
obj19.Shape = Enum.PartType.Ball
|
||
|
obj19.Parent = obj2
|
||
|
|
||
|
-- 20 - Part
|
||
|
local obj20 = Instance.new("Part")
|
||
|
obj20.CFrame = CFrame.new(Vector3.new(67.6487045, 3.39313889, 7.19381428)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
|
||
|
obj20.CanCollide = false
|
||
|
obj20.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj20.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj20.Material = Enum.Material.SmoothPlastic
|
||
|
obj20.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj20.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj20.Friction = 0.30000001192093
|
||
|
obj20.Shape = Enum.PartType.Ball
|
||
|
obj20.Parent = obj2
|
||
|
|
||
|
-- 21 - Part
|
||
|
local obj21 = Instance.new("Part")
|
||
|
obj21.CFrame = CFrame.new(Vector3.new(66.8260422, 4.12417316, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj21.CanCollide = false
|
||
|
obj21.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj21.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj21.Material = Enum.Material.SmoothPlastic
|
||
|
obj21.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj21.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj21.Friction = 0.30000001192093
|
||
|
obj21.Shape = Enum.PartType.Ball
|
||
|
obj21.Parent = obj2
|
||
|
|
||
|
-- 22 - Part
|
||
|
local obj22 = Instance.new("Part")
|
||
|
obj22.CFrame = CFrame.new(Vector3.new(67.162117, 3.11433029, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
|
||
|
obj22.CanCollide = false
|
||
|
obj22.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj22.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj22.Material = Enum.Material.SmoothPlastic
|
||
|
obj22.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj22.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj22.Friction = 0.30000001192093
|
||
|
obj22.Shape = Enum.PartType.Ball
|
||
|
obj22.Parent = obj2
|
||
|
|
||
|
-- 23 - Part
|
||
|
local obj23 = Instance.new("Part")
|
||
|
obj23.CFrame = CFrame.new(Vector3.new(66.4981842, 3.63936186, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj23.CanCollide = false
|
||
|
obj23.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj23.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj23.Material = Enum.Material.SmoothPlastic
|
||
|
obj23.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj23.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj23.Friction = 0.30000001192093
|
||
|
obj23.Shape = Enum.PartType.Ball
|
||
|
obj23.Parent = obj2
|
||
|
|
||
|
-- 24 - Part
|
||
|
local obj24 = Instance.new("Part")
|
||
|
obj24.CFrame = CFrame.new(Vector3.new(66.6352844, 3.38244724, 7.06651926)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj24.CanCollide = false
|
||
|
obj24.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj24.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj24.Material = Enum.Material.SmoothPlastic
|
||
|
obj24.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj24.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj24.Friction = 0.30000001192093
|
||
|
obj24.Shape = Enum.PartType.Ball
|
||
|
obj24.Parent = obj2
|
||
|
|
||
|
-- 25 - Part
|
||
|
local obj25 = Instance.new("Part")
|
||
|
obj25.CFrame = CFrame.new(Vector3.new(66.753746, 3.10362744, 7.32704163)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
|
||
|
obj25.CanCollide = false
|
||
|
obj25.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj25.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj25.Material = Enum.Material.SmoothPlastic
|
||
|
obj25.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj25.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj25.Friction = 0.30000001192093
|
||
|
obj25.Shape = Enum.PartType.Ball
|
||
|
obj25.Parent = obj2
|
||
|
|
||
|
-- 26 - Part
|
||
|
local obj26 = Instance.new("Part")
|
||
|
obj26.CFrame = CFrame.new(Vector3.new(66.851532, 3.01907969, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
|
||
|
obj26.CanCollide = false
|
||
|
obj26.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj26.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj26.Material = Enum.Material.SmoothPlastic
|
||
|
obj26.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj26.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj26.Friction = 0.30000001192093
|
||
|
obj26.Shape = Enum.PartType.Ball
|
||
|
obj26.Parent = obj2
|
||
|
|
||
|
-- 27 - Part
|
||
|
local obj27 = Instance.new("Part")
|
||
|
obj27.CFrame = CFrame.new(Vector3.new(66.944519, 3.20876789, 7.64748764)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
|
||
|
obj27.CanCollide = false
|
||
|
obj27.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj27.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj27.Material = Enum.Material.SmoothPlastic
|
||
|
obj27.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj27.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj27.Friction = 0.30000001192093
|
||
|
obj27.Shape = Enum.PartType.Ball
|
||
|
obj27.Parent = obj2
|
||
|
|
||
|
-- 28 - Part
|
||
|
local obj28 = Instance.new("Part")
|
||
|
obj28.CFrame = CFrame.new(Vector3.new(67.2306061, 4.08936405, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj28.CanCollide = false
|
||
|
obj28.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj28.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj28.Material = Enum.Material.SmoothPlastic
|
||
|
obj28.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj28.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj28.Friction = 0.30000001192093
|
||
|
obj28.Shape = Enum.PartType.Ball
|
||
|
obj28.Parent = obj2
|
||
|
|
||
|
-- 29 - Part
|
||
|
local obj29 = Instance.new("Part")
|
||
|
obj29.CFrame = CFrame.new(Vector3.new(66.5712891, 3.99917173, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj29.CanCollide = false
|
||
|
obj29.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj29.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj29.Material = Enum.Material.SmoothPlastic
|
||
|
obj29.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj29.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj29.Friction = 0.30000001192093
|
||
|
obj29.Shape = Enum.PartType.Ball
|
||
|
obj29.Parent = obj2
|
||
|
|
||
|
-- 30 - Part
|
||
|
local obj30 = Instance.new("Part")
|
||
|
obj30.CFrame = CFrame.new(Vector3.new(66.7236328, 4.26077843, 7.20509243)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj30.CanCollide = false
|
||
|
obj30.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj30.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj30.Material = Enum.Material.SmoothPlastic
|
||
|
obj30.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj30.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj30.Friction = 0.30000001192093
|
||
|
obj30.Shape = Enum.PartType.Ball
|
||
|
obj30.Parent = obj2
|
||
|
|
||
|
-- 31 - Part
|
||
|
local obj31 = Instance.new("Part")
|
||
|
obj31.CFrame = CFrame.new(Vector3.new(66.5950623, 4.16077423, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj31.CanCollide = false
|
||
|
obj31.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj31.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj31.Material = Enum.Material.SmoothPlastic
|
||
|
obj31.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj31.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj31.Friction = 0.30000001192093
|
||
|
obj31.Shape = Enum.PartType.Ball
|
||
|
obj31.Parent = obj2
|
||
|
|
||
|
-- 32 - Part
|
||
|
local obj32 = Instance.new("Part")
|
||
|
obj32.CFrame = CFrame.new(Vector3.new(67.0637207, 4.03936481, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj32.CanCollide = false
|
||
|
obj32.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj32.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj32.Material = Enum.Material.SmoothPlastic
|
||
|
obj32.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj32.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj32.Friction = 0.30000001192093
|
||
|
obj32.Shape = Enum.PartType.Ball
|
||
|
obj32.Parent = obj2
|
||
|
|
||
|
-- 33 - Part
|
||
|
local obj33 = Instance.new("Part")
|
||
|
obj33.CFrame = CFrame.new(Vector3.new(66.4686813, 3.99917364, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj33.CanCollide = false
|
||
|
obj33.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj33.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj33.Material = Enum.Material.SmoothPlastic
|
||
|
obj33.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj33.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj33.Friction = 0.30000001192093
|
||
|
obj33.Shape = Enum.PartType.Ball
|
||
|
obj33.Parent = obj2
|
||
|
|
||
|
-- 34 - Part
|
||
|
local obj34 = Instance.new("Part")
|
||
|
obj34.CFrame = CFrame.new(Vector3.new(66.6615219, 4.14917231, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj34.CanCollide = false
|
||
|
obj34.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj34.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj34.Material = Enum.Material.SmoothPlastic
|
||
|
obj34.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj34.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj34.Friction = 0.30000001192093
|
||
|
obj34.Shape = Enum.PartType.Ball
|
||
|
obj34.Parent = obj2
|
||
|
|
||
|
-- 35 - Part
|
||
|
local obj35 = Instance.new("Part")
|
||
|
obj35.CFrame = CFrame.new(Vector3.new(66.8712616, 4.16257238, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj35.CanCollide = false
|
||
|
obj35.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj35.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj35.Material = Enum.Material.SmoothPlastic
|
||
|
obj35.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj35.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj35.Friction = 0.30000001192093
|
||
|
obj35.Shape = Enum.PartType.Ball
|
||
|
obj35.Parent = obj2
|
||
|
|
||
|
-- 36 - Part
|
||
|
local obj36 = Instance.new("Part")
|
||
|
obj36.CFrame = CFrame.new(Vector3.new(66.7165604, 3.82596827, 6.77684546)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj36.CanCollide = false
|
||
|
obj36.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj36.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj36.Material = Enum.Material.SmoothPlastic
|
||
|
obj36.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj36.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj36.Friction = 0.30000001192093
|
||
|
obj36.Shape = Enum.PartType.Ball
|
||
|
obj36.Parent = obj2
|
||
|
|
||
|
-- 37 - Part
|
||
|
local obj37 = Instance.new("Part")
|
||
|
obj37.CFrame = CFrame.new(Vector3.new(66.9846878, 4.27417517, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj37.CanCollide = false
|
||
|
obj37.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj37.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj37.Material = Enum.Material.SmoothPlastic
|
||
|
obj37.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj37.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj37.Friction = 0.30000001192093
|
||
|
obj37.Shape = Enum.PartType.Ball
|
||
|
obj37.Parent = obj2
|
||
|
|
||
|
-- 38 - Part
|
||
|
local obj38 = Instance.new("Part")
|
||
|
obj38.CFrame = CFrame.new(Vector3.new(67.1641541, 4.10096312, 6.93975735)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj38.CanCollide = false
|
||
|
obj38.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj38.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj38.Material = Enum.Material.SmoothPlastic
|
||
|
obj38.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj38.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj38.Friction = 0.30000001192093
|
||
|
obj38.Shape = Enum.PartType.Ball
|
||
|
obj38.Parent = obj2
|
||
|
|
||
|
-- 39 - Part
|
||
|
local obj39 = Instance.new("Part")
|
||
|
obj39.CFrame = CFrame.new(Vector3.new(66.792038, 4.26077843, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj39.CanCollide = false
|
||
|
obj39.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj39.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj39.Material = Enum.Material.SmoothPlastic
|
||
|
obj39.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj39.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj39.Friction = 0.30000001192093
|
||
|
obj39.Shape = Enum.PartType.Ball
|
||
|
obj39.Parent = obj2
|
||
|
|
||
|
-- 40 - Part
|
||
|
local obj40 = Instance.new("Part")
|
||
|
obj40.CFrame = CFrame.new(Vector3.new(66.5005493, 3.71436262, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj40.CanCollide = false
|
||
|
obj40.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj40.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj40.Material = Enum.Material.SmoothPlastic
|
||
|
obj40.Size = Vector3.new(0.25, 0.25, 0.25)
|
||
|
obj40.BrickColor = BrickColor.new("Hot pink")
|
||
|
obj40.Friction = 0.30000001192093
|
||
|
obj40.Shape = Enum.PartType.Ball
|
||
|
obj40.Parent = obj2
|
||
|
|
||
|
-- 41 - stretches
|
||
|
local obj41 = Instance.new("Model")
|
||
|
obj41.Name = "stretches"
|
||
|
obj41.Parent = obj1
|
||
|
|
||
|
-- 42 - stretchlol
|
||
|
local obj42 = Instance.new("Part")
|
||
|
obj42.CFrame = CFrame.new(Vector3.new(67.162117, 3.13544774, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
|
||
|
obj42.CanCollide = false
|
||
|
obj42.Transparency = 1
|
||
|
obj42.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj42.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj42.Material = Enum.Material.SmoothPlastic
|
||
|
obj42.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj42.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj42.Friction = 0.30000001192093
|
||
|
obj42.Shape = Enum.PartType.Ball
|
||
|
obj42.Name = "stretchlol"
|
||
|
obj42.Parent = obj41
|
||
|
|
||
|
-- 43 - stretchlol
|
||
|
local obj43 = Instance.new("Part")
|
||
|
obj43.CFrame = CFrame.new(Vector3.new(67.1951675, 3.40412855, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
|
||
|
obj43.CanCollide = false
|
||
|
obj43.Transparency = 1
|
||
|
obj43.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj43.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj43.Material = Enum.Material.SmoothPlastic
|
||
|
obj43.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj43.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj43.Friction = 0.30000001192093
|
||
|
obj43.Shape = Enum.PartType.Ball
|
||
|
obj43.Name = "stretchlol"
|
||
|
obj43.Parent = obj41
|
||
|
|
||
|
-- 44 - stretchlol
|
||
|
local obj44 = Instance.new("Part")
|
||
|
obj44.CFrame = CFrame.new(Vector3.new(67.5038223, 3.48357916, 7.48069382)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
|
||
|
obj44.CanCollide = false
|
||
|
obj44.Transparency = 1
|
||
|
obj44.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj44.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj44.Material = Enum.Material.SmoothPlastic
|
||
|
obj44.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj44.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj44.Friction = 0.30000001192093
|
||
|
obj44.Shape = Enum.PartType.Ball
|
||
|
obj44.Name = "stretchlol"
|
||
|
obj44.Parent = obj41
|
||
|
|
||
|
-- 45 - stretchlol
|
||
|
local obj45 = Instance.new("Part")
|
||
|
obj45.CFrame = CFrame.new(Vector3.new(67.1641541, 4.12207699, 6.93975687)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj45.CanCollide = false
|
||
|
obj45.Transparency = 1
|
||
|
obj45.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj45.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj45.Material = Enum.Material.SmoothPlastic
|
||
|
obj45.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj45.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj45.Friction = 0.30000001192093
|
||
|
obj45.Shape = Enum.PartType.Ball
|
||
|
obj45.Name = "stretchlol"
|
||
|
obj45.Parent = obj41
|
||
|
|
||
|
-- 46 - stretchlol
|
||
|
local obj46 = Instance.new("Part")
|
||
|
obj46.CFrame = CFrame.new(Vector3.new(66.8712616, 4.18368626, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj46.CanCollide = false
|
||
|
obj46.Transparency = 1
|
||
|
obj46.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj46.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj46.Material = Enum.Material.SmoothPlastic
|
||
|
obj46.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj46.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj46.Friction = 0.30000001192093
|
||
|
obj46.Shape = Enum.PartType.Ball
|
||
|
obj46.Name = "stretchlol"
|
||
|
obj46.Parent = obj41
|
||
|
|
||
|
-- 47 - stretchlol
|
||
|
local obj47 = Instance.new("Part")
|
||
|
obj47.CFrame = CFrame.new(Vector3.new(66.8260345, 4.14528561, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj47.CanCollide = false
|
||
|
obj47.Transparency = 1
|
||
|
obj47.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj47.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj47.Material = Enum.Material.SmoothPlastic
|
||
|
obj47.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj47.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj47.Friction = 0.30000001192093
|
||
|
obj47.Shape = Enum.PartType.Ball
|
||
|
obj47.Name = "stretchlol"
|
||
|
obj47.Parent = obj41
|
||
|
|
||
|
-- 48 - stretchlol
|
||
|
local obj48 = Instance.new("Part")
|
||
|
obj48.CFrame = CFrame.new(Vector3.new(66.7104797, 3.88547921, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj48.CanCollide = false
|
||
|
obj48.Transparency = 1
|
||
|
obj48.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj48.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj48.Material = Enum.Material.SmoothPlastic
|
||
|
obj48.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj48.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj48.Friction = 0.30000001192093
|
||
|
obj48.Shape = Enum.PartType.Ball
|
||
|
obj48.Name = "stretchlol"
|
||
|
obj48.Parent = obj41
|
||
|
|
||
|
-- 49 - stretchlol
|
||
|
local obj49 = Instance.new("Part")
|
||
|
obj49.CFrame = CFrame.new(Vector3.new(67.0637207, 4.06047773, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj49.CanCollide = false
|
||
|
obj49.Transparency = 1
|
||
|
obj49.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj49.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj49.Material = Enum.Material.SmoothPlastic
|
||
|
obj49.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj49.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj49.Friction = 0.30000001192093
|
||
|
obj49.Shape = Enum.PartType.Ball
|
||
|
obj49.Name = "stretchlol"
|
||
|
obj49.Parent = obj41
|
||
|
|
||
|
-- 50 - stretchlol
|
||
|
local obj50 = Instance.new("Part")
|
||
|
obj50.CFrame = CFrame.new(Vector3.new(66.7165604, 3.84708691, 6.77684498)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj50.CanCollide = false
|
||
|
obj50.Transparency = 1
|
||
|
obj50.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj50.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj50.Material = Enum.Material.SmoothPlastic
|
||
|
obj50.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj50.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj50.Friction = 0.30000001192093
|
||
|
obj50.Shape = Enum.PartType.Ball
|
||
|
obj50.Name = "stretchlol"
|
||
|
obj50.Parent = obj41
|
||
|
|
||
|
-- 51 - stretchlol
|
||
|
local obj51 = Instance.new("Part")
|
||
|
obj51.CFrame = CFrame.new(Vector3.new(66.9846878, 4.29528904, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj51.CanCollide = false
|
||
|
obj51.Transparency = 1
|
||
|
obj51.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj51.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj51.Material = Enum.Material.SmoothPlastic
|
||
|
obj51.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj51.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj51.Friction = 0.30000001192093
|
||
|
obj51.Shape = Enum.PartType.Ball
|
||
|
obj51.Name = "stretchlol"
|
||
|
obj51.Parent = obj41
|
||
|
|
||
|
-- 52 - stretchlol
|
||
|
local obj52 = Instance.new("Part")
|
||
|
obj52.CFrame = CFrame.new(Vector3.new(66.868927, 3.45350599, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
|
||
|
obj52.CanCollide = false
|
||
|
obj52.Transparency = 1
|
||
|
obj52.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj52.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj52.Material = Enum.Material.SmoothPlastic
|
||
|
obj52.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj52.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj52.Friction = 0.30000001192093
|
||
|
obj52.Shape = Enum.PartType.Ball
|
||
|
obj52.Name = "stretchlol"
|
||
|
obj52.Parent = obj41
|
||
|
|
||
|
-- 53 - stretchlol
|
||
|
local obj53 = Instance.new("Part")
|
||
|
obj53.CFrame = CFrame.new(Vector3.new(67.287262, 3.10603261, 7.30382156)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211)
|
||
|
obj53.CanCollide = false
|
||
|
obj53.Transparency = 1
|
||
|
obj53.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj53.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj53.Material = Enum.Material.SmoothPlastic
|
||
|
obj53.Size = Vector3.new(1.79999995, 1.04999995, 1.04999995)
|
||
|
obj53.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj53.Friction = 0.30000001192093
|
||
|
obj53.Shape = Enum.PartType.Cylinder
|
||
|
obj53.Name = "stretchlol"
|
||
|
obj53.Parent = obj41
|
||
|
|
||
|
-- 54 - stretchlol
|
||
|
local obj54 = Instance.new("Part")
|
||
|
obj54.CFrame = CFrame.new(Vector3.new(66.4686813, 4.02028799, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj54.CanCollide = false
|
||
|
obj54.Transparency = 1
|
||
|
obj54.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj54.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj54.Material = Enum.Material.SmoothPlastic
|
||
|
obj54.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj54.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj54.Friction = 0.30000001192093
|
||
|
obj54.Shape = Enum.PartType.Ball
|
||
|
obj54.Name = "stretchlol"
|
||
|
obj54.Parent = obj41
|
||
|
|
||
|
-- 55 - stretchlol
|
||
|
local obj55 = Instance.new("Part")
|
||
|
obj55.CFrame = CFrame.new(Vector3.new(66.6615219, 4.17028332, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj55.CanCollide = false
|
||
|
obj55.Transparency = 1
|
||
|
obj55.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj55.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj55.Material = Enum.Material.SmoothPlastic
|
||
|
obj55.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj55.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj55.Friction = 0.30000001192093
|
||
|
obj55.Shape = Enum.PartType.Ball
|
||
|
obj55.Name = "stretchlol"
|
||
|
obj55.Parent = obj41
|
||
|
|
||
|
-- 56 - stretchlol
|
||
|
local obj56 = Instance.new("Part")
|
||
|
obj56.CFrame = CFrame.new(Vector3.new(66.753746, 3.12474751, 7.32704115)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
|
||
|
obj56.CanCollide = false
|
||
|
obj56.Transparency = 1
|
||
|
obj56.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj56.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj56.Material = Enum.Material.SmoothPlastic
|
||
|
obj56.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj56.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj56.Friction = 0.30000001192093
|
||
|
obj56.Shape = Enum.PartType.Ball
|
||
|
obj56.Name = "stretchlol"
|
||
|
obj56.Parent = obj41
|
||
|
|
||
|
-- 57 - stretchlol
|
||
|
local obj57 = Instance.new("Part")
|
||
|
obj57.CFrame = CFrame.new(Vector3.new(67.2306061, 4.11047649, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj57.CanCollide = false
|
||
|
obj57.Transparency = 1
|
||
|
obj57.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj57.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj57.Material = Enum.Material.SmoothPlastic
|
||
|
obj57.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj57.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj57.Friction = 0.30000001192093
|
||
|
obj57.Shape = Enum.PartType.Ball
|
||
|
obj57.Name = "stretchlol"
|
||
|
obj57.Parent = obj41
|
||
|
|
||
|
-- 58 - stretchlol
|
||
|
local obj58 = Instance.new("Part")
|
||
|
obj58.CFrame = CFrame.new(Vector3.new(67.0756683, 3.79114079, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
|
||
|
obj58.CanCollide = false
|
||
|
obj58.Transparency = 1
|
||
|
obj58.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj58.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj58.Material = Enum.Material.SmoothPlastic
|
||
|
obj58.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj58.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj58.Friction = 0.30000001192093
|
||
|
obj58.Shape = Enum.PartType.Ball
|
||
|
obj58.Name = "stretchlol"
|
||
|
obj58.Parent = obj41
|
||
|
|
||
|
-- 59 - stretchlol
|
||
|
local obj59 = Instance.new("Part")
|
||
|
obj59.CFrame = CFrame.new(Vector3.new(66.5005493, 3.73548079, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj59.CanCollide = false
|
||
|
obj59.Transparency = 1
|
||
|
obj59.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj59.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj59.Material = Enum.Material.SmoothPlastic
|
||
|
obj59.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj59.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj59.Friction = 0.30000001192093
|
||
|
obj59.Shape = Enum.PartType.Ball
|
||
|
obj59.Name = "stretchlol"
|
||
|
obj59.Parent = obj41
|
||
|
|
||
|
-- 60 - stretchlol
|
||
|
local obj60 = Instance.new("Part")
|
||
|
obj60.CFrame = CFrame.new(Vector3.new(67.6487045, 3.41425848, 7.1938138)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
|
||
|
obj60.CanCollide = false
|
||
|
obj60.Transparency = 1
|
||
|
obj60.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj60.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj60.Material = Enum.Material.SmoothPlastic
|
||
|
obj60.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj60.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj60.Friction = 0.30000001192093
|
||
|
obj60.Shape = Enum.PartType.Ball
|
||
|
obj60.Name = "stretchlol"
|
||
|
obj60.Parent = obj41
|
||
|
|
||
|
-- 61 - stretchlol
|
||
|
local obj61 = Instance.new("Part")
|
||
|
obj61.CFrame = CFrame.new(Vector3.new(67.3677139, 3.85357118, 7.33310223)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj61.CanCollide = false
|
||
|
obj61.Transparency = 1
|
||
|
obj61.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj61.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj61.Material = Enum.Material.SmoothPlastic
|
||
|
obj61.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj61.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj61.Friction = 0.30000001192093
|
||
|
obj61.Shape = Enum.PartType.Ball
|
||
|
obj61.Name = "stretchlol"
|
||
|
obj61.Parent = obj41
|
||
|
|
||
|
-- 62 - stretchlol
|
||
|
local obj62 = Instance.new("Part")
|
||
|
obj62.CFrame = CFrame.new(Vector3.new(66.6352844, 3.40356588, 7.06651878)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj62.CanCollide = false
|
||
|
obj62.Transparency = 1
|
||
|
obj62.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj62.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj62.Material = Enum.Material.SmoothPlastic
|
||
|
obj62.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj62.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj62.Friction = 0.30000001192093
|
||
|
obj62.Shape = Enum.PartType.Ball
|
||
|
obj62.Name = "stretchlol"
|
||
|
obj62.Parent = obj41
|
||
|
|
||
|
-- 63 - stretchlol
|
||
|
local obj63 = Instance.new("Part")
|
||
|
obj63.CFrame = CFrame.new(Vector3.new(66.7236328, 4.28189754, 7.20509195)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj63.CanCollide = false
|
||
|
obj63.Transparency = 1
|
||
|
obj63.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj63.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj63.Material = Enum.Material.SmoothPlastic
|
||
|
obj63.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj63.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj63.Friction = 0.30000001192093
|
||
|
obj63.Shape = Enum.PartType.Ball
|
||
|
obj63.Name = "stretchlol"
|
||
|
obj63.Parent = obj41
|
||
|
|
||
|
-- 64 - stretchlol
|
||
|
local obj64 = Instance.new("Part")
|
||
|
obj64.CFrame = CFrame.new(Vector3.new(66.5712891, 4.02028799, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj64.CanCollide = false
|
||
|
obj64.Transparency = 1
|
||
|
obj64.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj64.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj64.Material = Enum.Material.SmoothPlastic
|
||
|
obj64.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj64.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj64.Friction = 0.30000001192093
|
||
|
obj64.Shape = Enum.PartType.Ball
|
||
|
obj64.Name = "stretchlol"
|
||
|
obj64.Parent = obj41
|
||
|
|
||
|
-- 65 - stretchlol
|
||
|
local obj65 = Instance.new("Part")
|
||
|
obj65.CFrame = CFrame.new(Vector3.new(66.4981842, 3.66047978, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj65.CanCollide = false
|
||
|
obj65.Transparency = 1
|
||
|
obj65.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj65.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj65.Material = Enum.Material.SmoothPlastic
|
||
|
obj65.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj65.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj65.Friction = 0.30000001192093
|
||
|
obj65.Shape = Enum.PartType.Ball
|
||
|
obj65.Name = "stretchlol"
|
||
|
obj65.Parent = obj41
|
||
|
|
||
|
-- 66 - stretchlol
|
||
|
local obj66 = Instance.new("Part")
|
||
|
obj66.CFrame = CFrame.new(Vector3.new(66.7920303, 4.28189754, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj66.CanCollide = false
|
||
|
obj66.Transparency = 1
|
||
|
obj66.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj66.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj66.Material = Enum.Material.SmoothPlastic
|
||
|
obj66.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj66.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj66.Friction = 0.30000001192093
|
||
|
obj66.Shape = Enum.PartType.Ball
|
||
|
obj66.Name = "stretchlol"
|
||
|
obj66.Parent = obj41
|
||
|
|
||
|
-- 67 - stretchlol
|
||
|
local obj67 = Instance.new("Part")
|
||
|
obj67.CFrame = CFrame.new(Vector3.new(66.5950623, 4.18188763, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj67.CanCollide = false
|
||
|
obj67.Transparency = 1
|
||
|
obj67.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj67.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj67.Material = Enum.Material.SmoothPlastic
|
||
|
obj67.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj67.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj67.Friction = 0.30000001192093
|
||
|
obj67.Shape = Enum.PartType.Ball
|
||
|
obj67.Name = "stretchlol"
|
||
|
obj67.Parent = obj41
|
||
|
|
||
|
-- 68 - stretchlol
|
||
|
local obj68 = Instance.new("Part")
|
||
|
obj68.CFrame = CFrame.new(Vector3.new(67.4115601, 3.73646879, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
|
||
|
obj68.CanCollide = false
|
||
|
obj68.Transparency = 1
|
||
|
obj68.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj68.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj68.Material = Enum.Material.SmoothPlastic
|
||
|
obj68.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj68.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj68.Friction = 0.30000001192093
|
||
|
obj68.Shape = Enum.PartType.Ball
|
||
|
obj68.Name = "stretchlol"
|
||
|
obj68.Parent = obj41
|
||
|
|
||
|
-- 69 - stretchlol
|
||
|
local obj69 = Instance.new("Part")
|
||
|
obj69.CFrame = CFrame.new(Vector3.new(66.8643951, 3.88548112, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj69.CanCollide = false
|
||
|
obj69.Transparency = 1
|
||
|
obj69.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj69.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj69.Material = Enum.Material.SmoothPlastic
|
||
|
obj69.Size = Vector3.new(1.04999995, 1.04999995, 1.04999995)
|
||
|
obj69.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj69.Friction = 0.30000001192093
|
||
|
obj69.Shape = Enum.PartType.Ball
|
||
|
obj69.Name = "stretchlol"
|
||
|
obj69.Parent = obj41
|
||
|
|
||
|
-- 70 - stretchlol
|
||
|
local obj70 = Instance.new("Part")
|
||
|
obj70.CFrame = CFrame.new(Vector3.new(67.4108353, 3.29388237, 6.88037777)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
|
||
|
obj70.CanCollide = false
|
||
|
obj70.Transparency = 1
|
||
|
obj70.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj70.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj70.Material = Enum.Material.SmoothPlastic
|
||
|
obj70.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj70.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj70.Friction = 0.30000001192093
|
||
|
obj70.Shape = Enum.PartType.Ball
|
||
|
obj70.Name = "stretchlol"
|
||
|
obj70.Parent = obj41
|
||
|
|
||
|
-- 71 - stretchlol
|
||
|
local obj71 = Instance.new("Part")
|
||
|
obj71.CFrame = CFrame.new(Vector3.new(67.1960983, 3.65356374, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj71.CanCollide = false
|
||
|
obj71.Transparency = 1
|
||
|
obj71.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj71.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj71.Material = Enum.Material.SmoothPlastic
|
||
|
obj71.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj71.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj71.Friction = 0.30000001192093
|
||
|
obj71.Shape = Enum.PartType.Ball
|
||
|
obj71.Name = "stretchlol"
|
||
|
obj71.Parent = obj41
|
||
|
|
||
|
-- 72 - stretchlol
|
||
|
local obj72 = Instance.new("Part")
|
||
|
obj72.CFrame = CFrame.new(Vector3.new(66.944519, 3.22988653, 7.64748716)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
|
||
|
obj72.CanCollide = false
|
||
|
obj72.Transparency = 1
|
||
|
obj72.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj72.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj72.Material = Enum.Material.SmoothPlastic
|
||
|
obj72.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj72.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj72.Friction = 0.30000001192093
|
||
|
obj72.Shape = Enum.PartType.Ball
|
||
|
obj72.Name = "stretchlol"
|
||
|
obj72.Parent = obj41
|
||
|
|
||
|
-- 73 - stretchlol
|
||
|
local obj73 = Instance.new("Part")
|
||
|
obj73.CFrame = CFrame.new(Vector3.new(66.851532, 3.04020095, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
|
||
|
obj73.CanCollide = false
|
||
|
obj73.Transparency = 1
|
||
|
obj73.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj73.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj73.Material = Enum.Material.SmoothPlastic
|
||
|
obj73.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj73.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj73.Friction = 0.30000001192093
|
||
|
obj73.Shape = Enum.PartType.Ball
|
||
|
obj73.Name = "stretchlol"
|
||
|
obj73.Parent = obj41
|
||
|
|
||
|
-- 74 - stretchlol
|
||
|
local obj74 = Instance.new("Part")
|
||
|
obj74.CFrame = CFrame.new(Vector3.new(66.5551376, 3.48395109, 7.33871603)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
|
||
|
obj74.CanCollide = false
|
||
|
obj74.Transparency = 1
|
||
|
obj74.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj74.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj74.Material = Enum.Material.SmoothPlastic
|
||
|
obj74.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj74.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj74.Friction = 0.30000001192093
|
||
|
obj74.Shape = Enum.PartType.Ball
|
||
|
obj74.Name = "stretchlol"
|
||
|
obj74.Parent = obj41
|
||
|
|
||
|
-- 75 - stretchlol
|
||
|
local obj75 = Instance.new("Part")
|
||
|
obj75.CFrame = CFrame.new(Vector3.new(66.8069, 3.60357046, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj75.CanCollide = false
|
||
|
obj75.Transparency = 1
|
||
|
obj75.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj75.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj75.Material = Enum.Material.SmoothPlastic
|
||
|
obj75.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj75.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj75.Friction = 0.30000001192093
|
||
|
obj75.Shape = Enum.PartType.Ball
|
||
|
obj75.Name = "stretchlol"
|
||
|
obj75.Parent = obj41
|
||
|
|
||
|
-- 76 - stretchlol
|
||
|
local obj76 = Instance.new("Part")
|
||
|
obj76.CFrame = CFrame.new(Vector3.new(67.0182953, 3.88547921, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
|
||
|
obj76.CanCollide = false
|
||
|
obj76.Transparency = 1
|
||
|
obj76.TopSurface = Enum.SurfaceType.Smooth
|
||
|
obj76.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
obj76.Material = Enum.Material.SmoothPlastic
|
||
|
obj76.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
|
||
|
obj76.BrickColor = BrickColor.new("Pastel brown")
|
||
|
obj76.Friction = 0.30000001192093
|
||
|
obj76.Shape = Enum.PartType.Ball
|
||
|
obj76.Name = "stretchlol"
|
||
|
obj76.Parent = obj41
|
||
|
obj1.PrimaryPart = obj4
|
||
|
|
||
|
local stretches = obj41:GetChildren()
|
||
|
for i,v in pairs(stretches) do
|
||
|
v.Anchored = true
|
||
|
v.Parent = obj1
|
||
|
end
|
||
|
for i,v in pairs(obj2:GetChildren()) do
|
||
|
v.Anchored = true
|
||
|
v.Parent = obj1
|
||
|
end
|
||
|
obj2:Destroy()
|
||
|
obj41:Destroy()
|
||
|
|
||
|
local previous = nil
|
||
|
for i,v in pairs(obj1:GetChildren()) do
|
||
|
if v:IsA('BasePart') then
|
||
|
if previous then
|
||
|
local weld = Instance.new('Weld',v)
|
||
|
weld.Part0 = v
|
||
|
weld.Part1 = previous
|
||
|
weld.C0 = v.CFrame:inverse() * previous.CFrame
|
||
|
previous.Anchored = false
|
||
|
previous.CanCollide = false
|
||
|
local vee = v
|
||
|
weld.AncestryChanged:connect(function(mez,par)
|
||
|
wait()
|
||
|
weld.Parent = vee
|
||
|
end)
|
||
|
end
|
||
|
previous = v
|
||
|
end
|
||
|
end
|
||
|
previous.Anchored = false
|
||
|
previous.CanCollide = false
|
||
|
obj1:SetPrimaryPartCFrame(handle.CFrame*CFrame.Angles(0,math.rad(180),0)+Vector3.new(0,100,0))
|
||
|
-- 2 - Part
|
||
|
local ree = Instance.new("Part")
|
||
|
ree.CFrame = CFrame.new(Vector3.new(50.5, 141, 5.5))
|
||
|
ree.Transparency = 0.80000001192093
|
||
|
ree.Material = Enum.Material.Neon
|
||
|
ree.CFrame = CFrame.new(obj4.Position)
|
||
|
ree.Size = Vector3.new(5, math.huge, 5)
|
||
|
ree.BrickColor = BrickColor.new("New Yeller")
|
||
|
ree.Friction = 0.30000001192093
|
||
|
ree.Shape = Enum.PartType.Block
|
||
|
ree.Parent = handle
|
||
|
|
||
|
-- 3 - Mesh
|
||
|
local ree2 = Instance.new("CylinderMesh")
|
||
|
ree2.Parent = ree
|
||
|
local thing = Instance.new('BodyPosition',obj9)
|
||
|
local thing2 = Instance.new('BodyPosition',ree)
|
||
|
thing2.P = 100000
|
||
|
thing2.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
|
||
|
thing.MaxForce = Vector3.new(10000,10000,10000)
|
||
|
for i=1,100 do
|
||
|
thing2.Position = obj4.Position
|
||
|
obj1:SetPrimaryPartCFrame(CFrame.new(obj1.PrimaryPart.Position)*CFrame.Angles(math.rad(handle.Orientation.X),math.rad(handle.Orientation.Y),math.rad(handle.Orientation.Z))*CFrame.Angles(0,math.rad(180),0))
|
||
|
thing.Position = handle.Position+(handle.CFrame.rightVector*0.5)
|
||
|
wait()
|
||
|
end
|
||
|
thing:Destroy()
|
||
|
local lmfao = Instance.new('Weld',obj4)
|
||
|
lmfao.C0 = CFrame.new(2.5,0.2,0)*CFrame.Angles(0,math.rad(180),0)
|
||
|
lmfao.Part0 = obj4
|
||
|
lmfao.Part1 = handle
|
||
|
ree:Destroy()
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
function katanamode()
|
||
|
blademode = "katana"
|
||
|
-- 1 - weeb shit
|
||
|
local weebshit1 = handle
|
||
|
|
||
|
-- 16 - top cap
|
||
|
local weebshit16 = Instance.new("Part")
|
||
|
weebshit16.CFrame = CFrame.new(Vector3.new(206.400146, 11.5499945, 5.00058556)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
|
||
|
weebshit16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit16.Size = Vector3.new(0.1, 0.05,0.05) --0.65, 0.65
|
||
|
weebshit16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit16.Anchored = false
|
||
|
weebshit16.BrickColor = BrickColor.new("Really black")
|
||
|
weebshit16.Friction = 0.30000001192093
|
||
|
weebshit16.Shape = Enum.PartType.Cylinder
|
||
|
weebshit16.Name = "top cap"
|
||
|
weebshit16.Parent = weebshit1
|
||
|
local weld = Instance.new('Weld',weebshit16)
|
||
|
weld.Part0 = weebshit16
|
||
|
weld.Part1 = handle
|
||
|
weld.C1 = CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048)
|
||
|
--weld,part,endsize,endpos,amntime
|
||
|
grow(weld,weebshit16,Vector3.new(0.1,0.65,0.65),CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048),0.1)
|
||
|
|
||
|
-- 8 - blade
|
||
|
local weebshit8 = Instance.new("Part")
|
||
|
weebshit8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit8.Material = Enum.Material.Metal
|
||
|
weebshit8.Size = Vector3.new(0.23,0.05, 0.1)
|
||
|
weebshit8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit8.Anchored = false
|
||
|
weebshit8.BrickColor = BrickColor.new("Dark stone grey")
|
||
|
weebshit8.Friction = 0.30000001192093
|
||
|
weebshit8.Shape = Enum.PartType.Block
|
||
|
weebshit8.Name = "blade"
|
||
|
weebshit8.Parent = weebshit1
|
||
|
weebshit8:BreakJoints()
|
||
|
local bld1 = weebshit8
|
||
|
local weld2 = Instance.new('Weld',weebshit8)
|
||
|
weld2.Part0 = weebshit8
|
||
|
weld2.Part1 = handle
|
||
|
weld2.C1 = CFrame.new(0.75, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90))
|
||
|
local coru=coroutine.wrap(function()
|
||
|
grow(weld2,weebshit8,Vector3.new(0.23,1.17,0.1),CFrame.new(1.25, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90)),0.05)
|
||
|
end)
|
||
|
coru()
|
||
|
|
||
|
-- 9 - blade
|
||
|
local weebshit9 = Instance.new("Part")
|
||
|
weebshit9.CFrame = CFrame.new(Vector3.new(206.475388, 13.3372736, 5.00158167)) * CFrame.Angles(-0, 0, 0.052359949797392)
|
||
|
weebshit9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit9.Material = Enum.Material.Metal
|
||
|
weebshit9.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
|
||
|
weebshit9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit9.Anchored = false
|
||
|
weebshit9.BrickColor = BrickColor.new("Pearl")
|
||
|
weebshit9.Friction = 0.30000001192093
|
||
|
weebshit9.Shape = Enum.PartType.Block
|
||
|
weebshit9.Name = "blade"
|
||
|
weebshit9.Parent = weebshit8
|
||
|
local bld2 = weebshit9
|
||
|
local weld3 = Instance.new('Weld',weebshit9)
|
||
|
weld3.Part0 = weebshit9
|
||
|
weld3.Part1 = weebshit8
|
||
|
weld3.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
|
||
|
grow(weld3,weebshit9,Vector3.new(0.100000009, 1.17, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.05)
|
||
|
-- 10 - blade
|
||
|
local weebshit10 = Instance.new("Part")
|
||
|
weebshit10.CFrame = CFrame.new(Vector3.new(206.26973, 14.458313, 5)) * CFrame.Angles(-0, 0, 0.10472027212381)
|
||
|
weebshit10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit10.Material = Enum.Material.Metal
|
||
|
weebshit10.Size = Vector3.new(0.229999945, 0.05, 0.100000009)
|
||
|
weebshit10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit10.Anchored = false
|
||
|
weebshit10.BrickColor = BrickColor.new("Dark stone grey")
|
||
|
weebshit10.Friction = 0.30000001192093
|
||
|
weebshit10.Shape = Enum.PartType.Block
|
||
|
weebshit10.Name = "blade"
|
||
|
weebshit10.Parent = weebshit1
|
||
|
local weld4 = Instance.new('Weld',weebshit10)
|
||
|
weld4.Part0 = weebshit10
|
||
|
weld4.Part1 = weebshit8
|
||
|
weld4.C1 = CFrame.new(-0.01, 0.55, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095)
|
||
|
local coru=coroutine.wrap(function()
|
||
|
grow(weld4,weebshit10,Vector3.new(0.23,1.17,0.1),CFrame.new(-0.0285797119, 1.14634609, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095),0.1)
|
||
|
end)
|
||
|
coru()
|
||
|
-- 11 - blade
|
||
|
local weebshit11 = Instance.new("Part")
|
||
|
weebshit11.CFrame = CFrame.new(Vector3.new(206.384079, 14.4703341, 5.00158167)) * CFrame.Angles(-0, 0, 0.10472027212381)
|
||
|
weebshit11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit11.Material = Enum.Material.Metal
|
||
|
weebshit11.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
|
||
|
weebshit11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit11.Anchored = false
|
||
|
weebshit11.BrickColor = BrickColor.new("Pearl")
|
||
|
weebshit11.Friction = 0.30000001192093
|
||
|
weebshit11.Shape = Enum.PartType.Block
|
||
|
weebshit11.Name = "blade"
|
||
|
weebshit11.Parent = weebshit1
|
||
|
local weld5 = Instance.new('Weld',weebshit10)
|
||
|
weld5.Part0 = weebshit10
|
||
|
weld5.Part1 = weebshit11
|
||
|
weld5.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
|
||
|
grow(weld5,weebshit11,Vector3.new(0.100000009, 1.16999841, 0.0500000007),CFrame.new(-0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1)
|
||
|
|
||
|
-- 15 - blade
|
||
|
local weebshit15 = Instance.new("Part")
|
||
|
weebshit15.CFrame = CFrame.new(Vector3.new(206.36055, 13.3312511, 5)) * CFrame.Angles(-0, 0, 0.052359949797392)
|
||
|
weebshit15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit15.Material = Enum.Material.Metal
|
||
|
weebshit15.Size = Vector3.new(0.229999945, 0.55, 0.100000009)
|
||
|
weebshit15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit15.Anchored = false
|
||
|
weebshit15.BrickColor = BrickColor.new("Dark stone grey")
|
||
|
weebshit15.Friction = 0.30000001192093
|
||
|
weebshit15.Shape = Enum.PartType.Block
|
||
|
weebshit15.Name = "blade"
|
||
|
weebshit15.Parent = weebshit1
|
||
|
local weld6 = Instance.new('Weld',weebshit15)
|
||
|
weld6.Part0 = weebshit15
|
||
|
weld6.Part1 = weebshit10
|
||
|
weld6.C1 = CFrame.new(-0.01, -0.55, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006)
|
||
|
local coru=coroutine.wrap(function()
|
||
|
grow(weld6,weebshit15,Vector3.new(0.229999945, 1.17000151, 0.100000009),CFrame.new(-0.0274810791, -1.13038063, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006),0.1)
|
||
|
end)
|
||
|
coru()
|
||
|
|
||
|
-- 12 - blade
|
||
|
local weebshit12 = Instance.new("Part")
|
||
|
weebshit12.CFrame = CFrame.new(Vector3.new(206.50705, 12.1849957, 5.00158167)) * CFrame.Angles(-0, 0, -0)
|
||
|
weebshit12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit12.Material = Enum.Material.Metal
|
||
|
weebshit12.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
|
||
|
weebshit12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit12.Anchored = false
|
||
|
weebshit12.BrickColor = BrickColor.new("Pearl")
|
||
|
weebshit12.Friction = 0.30000001192093
|
||
|
weebshit12.Shape = Enum.PartType.Block
|
||
|
weebshit12.Name = "blade"
|
||
|
weebshit12.Parent = weebshit1
|
||
|
local weld7 = Instance.new('Weld',weebshit12)
|
||
|
weld7.Part0 = weebshit12
|
||
|
weld7.Part1 = weebshit15
|
||
|
weld7.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
|
||
|
grow(weld7,weebshit12,Vector3.new(0.100000009, 1.16999841, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1)
|
||
|
|
||
|
-- 14 - blade
|
||
|
local weebshit14 = Instance.new("Part")
|
||
|
weebshit14.CFrame = CFrame.new(Vector3.new(206.155365, 15.3628922, 5)) * CFrame.Angles(-0, 0, 0.15708021819592)
|
||
|
weebshit14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit14.Material = Enum.Material.Metal
|
||
|
weebshit14.Size = Vector3.new(0.229999945, 0.05, 0.100000009)
|
||
|
weebshit14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit14.Anchored = false
|
||
|
weebshit14.BrickColor = BrickColor.new("Dark stone grey")
|
||
|
weebshit14.Friction = 0.30000001192093
|
||
|
weebshit14.Shape = Enum.PartType.Block
|
||
|
weebshit14.Name = "blade"
|
||
|
weebshit14.Parent = weebshit1
|
||
|
local weld8 = Instance.new('Weld',weebshit14)
|
||
|
weld8.Part0 = weebshit14
|
||
|
weld8.Part1 = weebshit15
|
||
|
weld8.C1 = CFrame.new(-0.01, 0.45, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1)
|
||
|
local coru=coroutine.wrap(function()
|
||
|
grow(weld8,weebshit14,Vector3.new(0.229999945, 0.700001657, 0.100000009),CFrame.new(-0.0191650391, 0.911635399, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1),0.1)
|
||
|
end)
|
||
|
coru()
|
||
|
|
||
|
-- 13 - blade
|
||
|
local weebshit13 = Instance.new("Part")
|
||
|
weebshit13.CFrame = CFrame.new(Vector3.new(206.268967, 15.3808832, 5.00158167)) * CFrame.Angles(-0, 0, 0.15708021819592)
|
||
|
weebshit13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit13.Material = Enum.Material.Metal
|
||
|
weebshit13.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
|
||
|
weebshit13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit13.Anchored = false
|
||
|
weebshit13.BrickColor = BrickColor.new("Pearl")
|
||
|
weebshit13.Friction = 0.30000001192093
|
||
|
weebshit13.Shape = Enum.PartType.Block
|
||
|
weebshit13.Name = "blade"
|
||
|
weebshit13.Parent = weebshit1
|
||
|
local weld9 = Instance.new('Weld',weebshit13)
|
||
|
weld9.Part0 = weebshit13
|
||
|
weld9.Part1 = weebshit14
|
||
|
weld9.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
|
||
|
grow(weld9,weebshit13,Vector3.new(0.100000009, 0.699998796, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1)
|
||
|
|
||
|
-- 18 - blade
|
||
|
local weebshit18 = Instance.new("WedgePart")
|
||
|
weebshit18.CFrame = CFrame.new(Vector3.new(206.077118, 15.85674, 5)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063)
|
||
|
weebshit18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit18.Material = Enum.Material.Metal
|
||
|
weebshit18.Size = Vector3.new(0.100000009, 0.05, 0.230000108)
|
||
|
weebshit18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit18.Anchored = false
|
||
|
weebshit18.BrickColor = BrickColor.new("Dark stone grey")
|
||
|
weebshit18.Friction = 0.30000001192093
|
||
|
weebshit18.Name = "blade"
|
||
|
weebshit18.Parent = weebshit1
|
||
|
local weld10 = Instance.new('Weld',weebshit18)
|
||
|
weld10.Part0 = weebshit18
|
||
|
weld10.Part1 = weebshit14
|
||
|
weld10.C1 = CFrame.new(-0.015, 0.299937057, 2.86102295e-06)*CFrame.Angles(0,math.rad(-90),0)
|
||
|
local coru=coroutine.wrap(function()
|
||
|
grow(weld10,weebshit18,Vector3.new(0.1, 0.3, 0.23),CFrame.new(0, 0.499937057, 2.86102295e-06)*CFrame.Angles(0,math.rad(-90),0),0.1)
|
||
|
end)
|
||
|
coru()
|
||
|
|
||
|
-- 19 - blade
|
||
|
local weebshit19 = Instance.new("WedgePart")
|
||
|
weebshit19.CFrame = CFrame.new(Vector3.new(206.096375, 15.8952179, 5.00177383)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063)
|
||
|
weebshit19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit19.Material = Enum.Material.Metal
|
||
|
weebshit19.Size = Vector3.new(0.0500000007, 0.05, 0.280000091)
|
||
|
weebshit19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
weebshit19.Anchored = false
|
||
|
weebshit19.BrickColor = BrickColor.new("Pearl")
|
||
|
weebshit19.Friction = 0.30000001192093
|
||
|
weebshit19.Name = "blade"
|
||
|
weebshit19.Parent = weebshit1
|
||
|
local weld11 = Instance.new('Weld',weebshit19)
|
||
|
weld11.Part0 = weebshit19
|
||
|
weld11.Part1 = weebshit18
|
||
|
weld11.C1 = CFrame.new(0, 0, -0.029) * CFrame.Angles(0, 0, 0)
|
||
|
local coru=coroutine.wrap(function()
|
||
|
grow(weld11,weebshit19,Vector3.new(0.05, 0.37, 0.28),CFrame.new(0, 0.011, -0.029) * CFrame.Angles(0, 0, 0),0.1)
|
||
|
end)
|
||
|
coru()
|
||
|
end
|
||
|
|
||
|
function gunmode()
|
||
|
working = true
|
||
|
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
function knifemode()
|
||
|
blademode = "knife"
|
||
|
-- 6 - thicc cap
|
||
|
local obj6 = Instance.new("Part")
|
||
|
obj6.CFrame = CFrame.new(Vector3.new(202.399948, 10.5999813, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07)
|
||
|
obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj6.Size = Vector3.new(0.3, 0.3, 0.3)
|
||
|
obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj6.Anchored = false
|
||
|
obj6.BrickColor = BrickColor.new("Really black")
|
||
|
obj6.Friction = 0.30000001192093
|
||
|
obj6.Shape = Enum.PartType.Ball
|
||
|
obj6.Name = "thicc cap"
|
||
|
obj6.Parent = handle
|
||
|
local weld2 = Instance.new('Weld',obj6)
|
||
|
weld2.Part0 = obj6
|
||
|
weld2.Part1 = handle
|
||
|
weld2.C0 = CFrame.new(0.4, 0, 0)
|
||
|
grow(weld2,obj6,Vector3.new(0.3, 0.3, 0.3),CFrame.new(-0.15, 0, 0),0.1)
|
||
|
|
||
|
-- 8 - thicc top cap
|
||
|
local obj8 = Instance.new("Part")
|
||
|
obj8.CFrame = CFrame.new(Vector3.new(202.399963, 11.3000078, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07)
|
||
|
obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj8.Size = Vector3.new(0.3, 0.3, 0.3)
|
||
|
obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj8.Anchored = false
|
||
|
obj8.BrickColor = BrickColor.new("Really black")
|
||
|
obj8.Friction = 0.30000001192093
|
||
|
obj8.Shape = Enum.PartType.Ball
|
||
|
obj8.Name = "thicc top cap"
|
||
|
obj8.Parent = handle
|
||
|
local weld1 = Instance.new('Weld',obj8)
|
||
|
weld1.Part0 = obj8
|
||
|
weld1.Part1 = handle
|
||
|
weld1.C0 = CFrame.new(-0.4, 0, 0)
|
||
|
grow(weld1,obj8,Vector3.new(0.3, 0.3, 0.3),CFrame.new(0.15, 0, 0),0.1)
|
||
|
-- 4 - thicc blade
|
||
|
local obj4 = Instance.new("Part")
|
||
|
obj4.CFrame = CFrame.new(Vector3.new(202.40007, 12.1600046, 5.00099707)) * CFrame.Angles(-0, 0, -0)
|
||
|
obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj4.Material = Enum.Material.Metal
|
||
|
obj4.Size = Vector3.new(0.23, 0.1, 0.1)
|
||
|
obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj4.Anchored = false
|
||
|
obj4.BrickColor = BrickColor.new("Dark stone grey")
|
||
|
obj4.Friction = 0.30000001192093
|
||
|
obj4.Shape = Enum.PartType.Block
|
||
|
obj4.Name = "blade"
|
||
|
obj4.Parent = handle
|
||
|
local weld4 = Instance.new('Weld',obj4)
|
||
|
weld4.Part0 = obj4
|
||
|
weld4.Part1 = handle
|
||
|
weld4.C0 = CFrame.new(0, -0.535, 0)*CFrame.Angles(0,0,math.rad(90))
|
||
|
local coru=coroutine.wrap(function()
|
||
|
grow(weld4,obj4,Vector3.new(0.23, 1.19, 0.1),CFrame.new(0.5, 0, 0),0.1)
|
||
|
end)
|
||
|
coru()
|
||
|
|
||
|
-- 5 - thicc blade
|
||
|
local obj5 = Instance.new("Part")
|
||
|
obj5.CFrame = CFrame.new(Vector3.new(202.507141, 12.1749954, 5.00158167)) * CFrame.Angles(-0, 0, -0)
|
||
|
obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj5.Material = Enum.Material.Metal
|
||
|
obj5.Size = Vector3.new(0.100000009, 0.1, 0.0500000007)
|
||
|
obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj5.Anchored = false
|
||
|
obj5.BrickColor = BrickColor.new("Pearl")
|
||
|
obj5.Friction = 0.30000001192093
|
||
|
obj5.Shape = Enum.PartType.Block
|
||
|
obj5.Name = "blade"
|
||
|
obj5.Parent = handle
|
||
|
local weld5 = Instance.new('Weld',obj5)
|
||
|
weld5.Part0 = obj5
|
||
|
weld5.Part1 = obj4
|
||
|
weld5.C0 = CFrame.new(0.09, 0, 0)*CFrame.Angles(0,0,0)
|
||
|
grow(weld5,obj5,Vector3.new(0.1, 1.19, 0.05),CFrame.new(0, 0, 0),0.1)
|
||
|
|
||
|
-- 3 - thicc blade
|
||
|
local obj3 = Instance.new("WedgePart")
|
||
|
obj3.CFrame = CFrame.new(Vector3.new(202.40007, 12.9000006, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0)
|
||
|
obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj3.Material = Enum.Material.Metal
|
||
|
obj3.Size = Vector3.new(0.1, 0, 0.23)
|
||
|
obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj3.Anchored = false
|
||
|
obj3.BrickColor = BrickColor.new("Dark stone grey")
|
||
|
obj3.Friction = 0.30000001192093
|
||
|
obj3.Name = "blade"
|
||
|
obj3.Parent = handle
|
||
|
local weld6 = Instance.new('Weld',obj3)
|
||
|
weld6.Part0 = obj3
|
||
|
weld6.Part1 = obj4
|
||
|
weld6.C0 = CFrame.new(0, -0.595, 0)*CFrame.Angles(math.rad(0),math.rad(270),math.rad(0))
|
||
|
local coru=coroutine.wrap(function()
|
||
|
grow(weld6,obj3,Vector3.new(0.1, 0.3, 0.23),CFrame.new(0, 0.15, 0),0.05)
|
||
|
end)
|
||
|
coru()
|
||
|
|
||
|
-- 2 - thicc blade
|
||
|
local obj2 = Instance.new("WedgePart")
|
||
|
obj2.CFrame = CFrame.new(Vector3.new(202.423431, 12.9305696, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0)
|
||
|
obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj2.Material = Enum.Material.Metal
|
||
|
obj2.Size = Vector3.new(0.05, 0, 0.26)
|
||
|
obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
|
||
|
obj2.Anchored = false
|
||
|
obj2.BrickColor = BrickColor.new("Lily white")
|
||
|
obj2.Friction = 0.30000001192093
|
||
|
obj2.Name = "blade"
|
||
|
obj2.Parent = handle
|
||
|
local weld7 = Instance.new('Weld',obj2)
|
||
|
weld7.Part0 = obj2
|
||
|
weld7.Part1 = obj4
|
||
|
weld7.C0 = CFrame.new(0, -0.595, 0)*CFrame.Angles(math.rad(0),math.rad(270),math.rad(0))
|
||
|
grow(weld7,obj2,Vector3.new(0.05, 0.33, 0.24),CFrame.new(-0.02, 0.165, 0),0.05)
|
||
|
end
|
||
|
|
||
|
function raep()
|
||
|
working = true
|
||
|
pcall(function()
|
||
|
local holyshit = Instance.new("Sound", handle)
|
||
|
holyshit.SoundId = "rbxassetid://345287845"
|
||
|
holyshit.Volume = 5
|
||
|
holyshit:Play()
|
||
|
holyshit.TimePosition = 0.6
|
||
|
--[[local waitwhatthefuck = Instance.new("Sound", handle)
|
||
|
waitwhatthefuck.SoundId = "rbxassetid://864314263"
|
||
|
waitwhatthefuck:Play()]]--
|
||
|
local coru=coroutine.wrap(function()
|
||
|
wait(1.95)
|
||
|
holyshit.TimePosition = 2.8
|
||
|
end)
|
||
|
coru()
|
||
|
local tweld = Instance.new("Weld", char.HumanoidRootPart)
|
||
|
tweld.Part0 = char.HumanoidRootPart
|
||
|
tweld.Part1 = char.Torso
|
||
|
local rweld = Instance.new("Weld", char["Right Arm"])
|
||
|
rweld.Part0 = char["Torso"]
|
||
|
rweld.Part1 = char["Right Arm"]
|
||
|
rweld.C0 = CFrame.new(1.5, 0, 0)
|
||
|
local lweld = Instance.new("Weld", char["Left Arm"])
|
||
|
lweld.Part0 = char.Torso
|
||
|
lweld.Part1 = char["Left Arm"]
|
||
|
lweld.C0 = CFrame.new(-1.5, 0, 0)
|
||
|
|
||
|
char.Humanoid.WalkSpeed = 16
|
||
|
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(50)),0.2)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(-15), math.rad(-45), math.rad(0)),0.2)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, -0.35) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)),0.2)
|
||
|
|
||
|
local particl = Instance.new("ParticleEmitter")
|
||
|
particl.LightEmission = 3
|
||
|
particl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)), ColorSequenceKeypoint.new(0.25, Color3.fromRGB(248, 153, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
|
||
|
particl.LightInfluence = 0.75
|
||
|
particl.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
|
||
|
particl.Lifetime = NumberRange.new(0.1, 0.5)
|
||
|
particl.Rate = 50
|
||
|
particl.RotSpeed = NumberRange.new(300, 300)
|
||
|
particl.Speed = NumberRange.new(0, 1)
|
||
|
particl.SpreadAngle = Vector2.new(90, 90)
|
||
|
particl.Parent = handle
|
||
|
|
||
|
for i, v in pairs(handle["pink toy"]:GetChildren()) do
|
||
|
if v:IsA("Part") then
|
||
|
cooldildo = particl:Clone()
|
||
|
cooldildo.Parent = v
|
||
|
end
|
||
|
end
|
||
|
|
||
|
particl:Remove()
|
||
|
|
||
|
wait(1)
|
||
|
MOAN = true
|
||
|
|
||
|
char.Humanoid.WalkSpeed = 75
|
||
|
|
||
|
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.6, 0.5, -0.75) * CFrame.Angles(0, math.rad(55), math.rad(90)),0.06)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)),0.06)
|
||
|
end)
|
||
|
local cor3 = coroutine.wrap(function()
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-90),math.rad(180)), 0.06)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
cor3()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.06)
|
||
|
local omgg = 0
|
||
|
repeat wait(0.05) omgg = omgg+0.05 until aidsificating ~= nil or omgg > 2
|
||
|
holyshit:Destroy()
|
||
|
char.Humanoid.WalkSpeed = 16
|
||
|
MOAN = false
|
||
|
if aidsificating == nil then
|
||
|
for i, v in pairs(handle["pink toy"]:GetChildren()) do
|
||
|
if v:IsA("Part") then
|
||
|
v:FindFirstChild("ParticleEmitter"):Destroy()
|
||
|
end
|
||
|
end
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08)
|
||
|
end)
|
||
|
local cor3 = coroutine.wrap(function()
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.08)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
cor3()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.08)
|
||
|
|
||
|
lweld:Remove()
|
||
|
rweld:Remove()
|
||
|
tweld:Remove()
|
||
|
|
||
|
if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
|
||
|
local clone = torsoclone:Clone()
|
||
|
clone.Part0 = char.HumanoidRootPart
|
||
|
clone.Part1 = char.Torso
|
||
|
clone.Parent = char.HumanoidRootPart
|
||
|
end
|
||
|
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = leftclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Left Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
else
|
||
|
pcall(function()
|
||
|
aidsificating.HumanoidRootPart:Destroy()
|
||
|
end)
|
||
|
pcall(function()
|
||
|
ragdollpart(aidsificating,"Right Arm")
|
||
|
ragdollpart(aidsificating,"Right Leg")
|
||
|
ragdollpart(aidsificating,"Left Arm")
|
||
|
ragdollpart(aidsificating,"Left Leg")
|
||
|
end)
|
||
|
pcall(function()
|
||
|
ragdollpart(aidsificating,"RightUpperArm")
|
||
|
ragdollpart(aidsificating,"RightUpperLeg")
|
||
|
ragdollpart(aidsificating,"LeftUpperArm")
|
||
|
ragdollpart(aidsificating,"LeftUpperLeg")
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local weld = Instance.new('Weld',aidsificating.Torso)
|
||
|
weld.Part0 = aidsificating.Torso
|
||
|
weld.Part1 = handle
|
||
|
weld.C0 = CFrame.new(0.2,-2.5,2)*CFrame.Angles(math.rad(135),0,math.rad(-90))
|
||
|
for i,v in pairs(handle["pink toy"]:GetChildren()) do
|
||
|
if v:IsA('BasePart') and v.Name == "stretchlol" then
|
||
|
v.BrickColor = aidsificating.Torso.BrickColor
|
||
|
v.Transparency = 0
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local weld = Instance.new('Weld',aidsificating.UpperTorso)
|
||
|
weld.Part0 = aidsificating.UpperTorso
|
||
|
weld.Part1 = handle
|
||
|
weld.C0 = CFrame.new(0.2,-2.5,2)*CFrame.Angles(math.rad(135),0,math.rad(-90))
|
||
|
for i,v in pairs(handle["pink toy"]:GetChildren()) do
|
||
|
if v:IsA('BasePart') and v.Name == "stretchlol" then
|
||
|
v.BrickColor = aidsificating.UpperTorso.BrickColor
|
||
|
v.Transparency = 0
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.6, 1, -0.5) * CFrame.Angles(0, math.rad(55), math.rad(145)),0.06)
|
||
|
wait(2)
|
||
|
for i,v in pairs(aidsificating:GetDescendants()) do
|
||
|
if v:IsA('Weld') then v:Destroy() end
|
||
|
end
|
||
|
pcall(function()
|
||
|
ragdollpart(aidsificating,"Head")
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local thang = "Torso"
|
||
|
if aidsificating:FindFirstChild('UpperTorso') then
|
||
|
thang = "UpperTorso"
|
||
|
end
|
||
|
local ayybleed = Instance.new('Part',aidsificating)
|
||
|
ayybleed.Size = Vector3.new(0.2,0.2,0.2)
|
||
|
ayybleed.BrickColor = BrickColor.new('Maroon')
|
||
|
ayybleed.Material = Enum.Material.SmoothPlastic
|
||
|
ayybleed.Name = "ayybleed"
|
||
|
ayybleed.CanCollide = false
|
||
|
ayybleed.Transparency = 1
|
||
|
ayybleed.CFrame = aidsificating[thang].CFrame
|
||
|
ayybleed:BreakJoints()
|
||
|
local attachment1 = Instance.new('Attachment',ayybleed)
|
||
|
attachment1.Position = Vector3.new(0,-1,0)
|
||
|
attachment1.Orientation = Vector3.new(180, 0, 0)
|
||
|
local attachment0 = Instance.new('Attachment',aidsificating[thang])
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = aidsificating
|
||
|
end
|
||
|
local bleedBLEED= coroutine.wrap(function()
|
||
|
bleed(ayybleed,true)
|
||
|
end)
|
||
|
bleedBLEED()
|
||
|
end)
|
||
|
aidsificating = nil
|
||
|
pcall(function()
|
||
|
for i,v in pairs(handle["pink toy"]:GetChildren()) do
|
||
|
if v:IsA('BasePart') and v.Name == "stretchlol" then
|
||
|
v.Transparency = 1
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.6, -0.25, 0.75) * CFrame.Angles(0, math.rad(55), math.rad(145)),0.04)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)),0.04)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.04)
|
||
|
wait(0.1)
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.6, -0.5, 1) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)),0.08)
|
||
|
end)
|
||
|
local cor3 = coroutine.wrap(function()
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.08)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
cor3()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08)
|
||
|
|
||
|
lweld:Remove()
|
||
|
rweld:Remove()
|
||
|
tweld:Remove()
|
||
|
|
||
|
if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
|
||
|
local clone = torsoclone:Clone()
|
||
|
clone.Part0 = char.HumanoidRootPart
|
||
|
clone.Part1 = char.Torso
|
||
|
clone.Parent = char.HumanoidRootPart
|
||
|
end
|
||
|
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = leftclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Left Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
function katanaQ()
|
||
|
working = true
|
||
|
swinging = true
|
||
|
gettingeem = true
|
||
|
pcall(function()
|
||
|
local rweld = Instance.new("Weld", char["Right Arm"])
|
||
|
local tweld = Instance.new("Weld", char.HumanoidRootPart)
|
||
|
pcall(function()
|
||
|
rweld.Part0 = char["Torso"]
|
||
|
rweld.Part1 = char["Right Arm"]
|
||
|
rweld.C0 = CFrame.new(1.5, 0, 0)
|
||
|
tweld.Part0 = char.HumanoidRootPart
|
||
|
tweld.Part1 = char.Torso
|
||
|
end)
|
||
|
|
||
|
char:FindFirstChildOfClass('Humanoid').WalkSpeed = 100
|
||
|
|
||
|
local at1 = Instance.new("Attachment", handle)
|
||
|
local at2 = Instance.new("Attachment", handle)
|
||
|
at1.Visible = false
|
||
|
at1.Position = Vector3.new(5, 0, 0)
|
||
|
at2.Visible = false
|
||
|
at2.Position = Vector3.new(1, 0, 0)
|
||
|
|
||
|
local trail = Instance.new("Trail", handle)
|
||
|
trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
|
||
|
trail.LightEmission = 0.25
|
||
|
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)})
|
||
|
trail.Lifetime = 0.10
|
||
|
trail.MinLength = 0.05
|
||
|
trail.Attachment0 = at1
|
||
|
trail.Attachment1 = at2
|
||
|
local coru=coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(90), math.rad(90)),0.08)
|
||
|
end)
|
||
|
coru()
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-90),math.rad(180)), 0.08)
|
||
|
local ree=0
|
||
|
while goteem == nil and ree < 1 do
|
||
|
wait(0.05)
|
||
|
ree=ree+0.05
|
||
|
end
|
||
|
char:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
|
||
|
gettingeem = false
|
||
|
swinging = false
|
||
|
if goteem then
|
||
|
wait(2)
|
||
|
pcall(function()
|
||
|
local sounn = Instance.new("Sound", goteem.Torso)
|
||
|
local lipp = math.random(1, 3)
|
||
|
if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
|
||
|
if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
|
||
|
if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
|
||
|
sounn:Play()
|
||
|
end)
|
||
|
ragdollpart(goteem,"Head")
|
||
|
for i,v in pairs(goteem:GetDescendants()) do
|
||
|
if v:IsA('Weld') then v:Destroy() end
|
||
|
end
|
||
|
goteem = nil
|
||
|
end
|
||
|
trail:Destroy()
|
||
|
at1:Destroy()
|
||
|
at2:Destroy()
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.05)
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
|
||
|
end)
|
||
|
cor()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
|
||
|
rweld:Destroy()
|
||
|
tweld:Destroy()
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
|
||
|
local clone = torsoclone:Clone()
|
||
|
clone.Part0 = char.HumanoidRootPart
|
||
|
clone.Part1 = char.Torso
|
||
|
clone.Parent = char.HumanoidRootPart
|
||
|
end
|
||
|
end)
|
||
|
swinging = false
|
||
|
gettingeem = false
|
||
|
working = false
|
||
|
end
|
||
|
local function katanaE()
|
||
|
working = true
|
||
|
swinging = true
|
||
|
SLESH = true
|
||
|
pcall(function()
|
||
|
local rweld = Instance.new("Weld", char["Right Arm"])
|
||
|
local tweld = Instance.new("Weld", char.HumanoidRootPart)
|
||
|
rweld.Part0 = char["Torso"]
|
||
|
rweld.Part1 = char["Right Arm"]
|
||
|
rweld.C0 = CFrame.new(1.5, 0, 0)
|
||
|
tweld.Part0 = char.HumanoidRootPart
|
||
|
tweld.Part1 = char.Torso
|
||
|
|
||
|
char:FindFirstChildOfClass('Humanoid').WalkSpeed = 100
|
||
|
|
||
|
local at1 = Instance.new("Attachment", handle)
|
||
|
local at2 = Instance.new("Attachment", handle)
|
||
|
at1.Visible = false
|
||
|
at1.Position = Vector3.new(5, 0, 0)
|
||
|
at2.Visible = false
|
||
|
at2.Position = Vector3.new(1, 0, 0)
|
||
|
|
||
|
local trail = Instance.new("Trail", handle)
|
||
|
trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
|
||
|
trail.LightEmission = 0.25
|
||
|
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)})
|
||
|
trail.Lifetime = 0.10
|
||
|
trail.MinLength = 0.05
|
||
|
trail.Attachment0 = at1
|
||
|
trail.Attachment1 = at2
|
||
|
local coru=coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(2, 1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(60)),0.08)
|
||
|
end)
|
||
|
coru()
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-270),math.rad(0)), 0.08)
|
||
|
|
||
|
wait(1)
|
||
|
char:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
|
||
|
trail:Destroy()
|
||
|
at1:Destroy()
|
||
|
at2:Destroy()
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.05)
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
|
||
|
end)
|
||
|
cor()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
|
||
|
rweld:Destroy()
|
||
|
tweld:Destroy()
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
|
||
|
local clone = torsoclone:Clone()
|
||
|
clone.Part0 = char.HumanoidRootPart
|
||
|
clone.Part1 = char.Torso
|
||
|
clone.Parent = char.HumanoidRootPart
|
||
|
end
|
||
|
end)
|
||
|
swinging = false
|
||
|
SLESH = false
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
function begoneTHOUGHT()
|
||
|
working = true
|
||
|
pcall(function()
|
||
|
local thott = Instance.new("Sound", char)
|
||
|
thott.SoundId = "rbxassetid://949916584"
|
||
|
thott.Volume = 1
|
||
|
thott.TimePosition = 0.5
|
||
|
thott.PlaybackSpeed = 1
|
||
|
thott.EmitterSize = player.CameraMaxZoomDistance+1
|
||
|
thott.MaxDistance = player.CameraMaxZoomDistance+1
|
||
|
thott:Play()
|
||
|
|
||
|
local rweld = Instance.new("Weld", char["Right Arm"])
|
||
|
local tweld = Instance.new("Weld", char.HumanoidRootPart)
|
||
|
rweld.Part0 = char["Torso"]
|
||
|
rweld.Part1 = char["Right Arm"]
|
||
|
rweld.C0 = CFrame.new(1.5, 0, 0)
|
||
|
tweld.Part0 = char.HumanoidRootPart
|
||
|
tweld.Part1 = char.Torso
|
||
|
|
||
|
local coru=coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)),0.25)
|
||
|
end)
|
||
|
coru()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)), 0.25)
|
||
|
|
||
|
wait(0.5)
|
||
|
local thote = Instance.new("Sound", char.Head)
|
||
|
thote.SoundId = "rbxassetid://358498516"
|
||
|
thote.Volume = 1
|
||
|
thote:Play()
|
||
|
|
||
|
|
||
|
|
||
|
local coru=coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)),0.04)
|
||
|
end)
|
||
|
coru()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.04)
|
||
|
wait(0.04)
|
||
|
local ree = Instance.new('Part',workspace)
|
||
|
ree.Shape = Enum.PartType.Cylinder
|
||
|
ree.CanCollide = false
|
||
|
ree.Anchored = false
|
||
|
ree.Size = Vector3.new(0.5,2,2)
|
||
|
ree.TopSurface = Enum.SurfaceType.Smooth
|
||
|
ree.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
ree.Transparency = 0.8
|
||
|
ree.Material =Enum.Material.Neon
|
||
|
ree.BrickColor = BrickColor.new('Toothpaste')
|
||
|
ree.CFrame = handle.CFrame*CFrame.Angles(0,0,math.rad(90))
|
||
|
ree:BreakJoints()
|
||
|
local reee = Instance.new("Sound", ree)
|
||
|
reee.SoundId = "rbxassetid://138677306"
|
||
|
reee:Play()
|
||
|
local heck = Instance.new('BodyVelocity',ree)
|
||
|
heck.Velocity = ree.CFrame.rightVector*50
|
||
|
heck.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
|
||
|
local coru=coroutine.wrap(function()
|
||
|
for i=1,21 do
|
||
|
local cf = ree.CFrame
|
||
|
ree.Size = ree.Size+Vector3.new(0,2,2)
|
||
|
ree.CFrame = cf
|
||
|
wait()
|
||
|
end
|
||
|
for i=1,4 do
|
||
|
local cf = ree.CFrame
|
||
|
ree.Size = ree.Size+Vector3.new(0,2,2)
|
||
|
ree.CFrame = cf
|
||
|
ree.Transparency = ree.Transparency + 0.05
|
||
|
wait()
|
||
|
end
|
||
|
ree:Destroy()
|
||
|
end)
|
||
|
coru()
|
||
|
ree.Touched:connect(function(hit)
|
||
|
if hit.Parent and hit.Parent ~= char and hit.Parent:FindFirstChildOfClass('Humanoid') then
|
||
|
hit.Parent:FindFirstChildOfClass('Humanoid').Health = 100
|
||
|
ragdollpart(hit.Parent,"Head")
|
||
|
end
|
||
|
end)
|
||
|
wait(0.5)
|
||
|
local coru=coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.8)
|
||
|
end)
|
||
|
coru()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)
|
||
|
|
||
|
rweld:Destroy()
|
||
|
tweld:Destroy()
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
|
||
|
local clone = torsoclone:Clone()
|
||
|
clone.Part0 = char.HumanoidRootPart
|
||
|
clone.Part1 = char.Torso
|
||
|
clone.Parent = char.HumanoidRootPart
|
||
|
end
|
||
|
end)
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
function katanaswing()
|
||
|
working = true
|
||
|
pcall(function()
|
||
|
local rweld = Instance.new("Weld", char["Right Arm"])
|
||
|
local lweld = Instance.new("Weld", char["Left Arm"])
|
||
|
local tweld = Instance.new("Weld", char.HumanoidRootPart)
|
||
|
rweld.Part0 = char["Torso"]
|
||
|
rweld.Part1 = char["Right Arm"]
|
||
|
rweld.C0 = CFrame.new(1.5, 0, 0)
|
||
|
lweld.Part0 = char.Torso
|
||
|
lweld.Part1 = char["Left Arm"]
|
||
|
lweld.C0 = CFrame.new(-1.5, 0, 0)
|
||
|
tweld.Part0 = char.HumanoidRootPart
|
||
|
tweld.Part1 = char.Torso
|
||
|
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), 0),0.08)
|
||
|
end)
|
||
|
cor()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(110), math.rad(90)),0.08)
|
||
|
wait(0.2)
|
||
|
local at1 = Instance.new("Attachment", handle)
|
||
|
local at2 = Instance.new("Attachment", handle)
|
||
|
at1.Visible = false
|
||
|
at1.Position = Vector3.new(5, 0, 0)
|
||
|
at2.Visible = false
|
||
|
at2.Position = Vector3.new(1, 0, 0)
|
||
|
|
||
|
local trail = Instance.new("Trail", handle)
|
||
|
trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, trail.Parent.Color), ColorSequenceKeypoint.new(1, trail.Parent.Color)})
|
||
|
trail.LightEmission = 0.25
|
||
|
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)})
|
||
|
trail.Lifetime = 0.10
|
||
|
trail.MinLength = 0.05
|
||
|
trail.Attachment0 = at1
|
||
|
trail.Attachment1 = at2
|
||
|
|
||
|
swinging = true
|
||
|
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), 0),0.04)
|
||
|
end)
|
||
|
cor()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.04)
|
||
|
wait(0.2)
|
||
|
swinging = false
|
||
|
trail:Destroy()
|
||
|
at1:Destroy()
|
||
|
at2:Destroy()
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
|
||
|
end)
|
||
|
cor()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
|
||
|
rweld:Destroy()
|
||
|
lweld:Destroy()
|
||
|
tweld:Destroy()
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = leftclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Left Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
|
||
|
local clone = torsoclone:Clone()
|
||
|
clone.Part0 = char.HumanoidRootPart
|
||
|
clone.Part1 = char.Torso
|
||
|
clone.Parent = char.HumanoidRootPart
|
||
|
end
|
||
|
end)
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
function throw()
|
||
|
working = true
|
||
|
pcall(function()
|
||
|
local rweld = char["Right Arm"]:FindFirstChild("Weld")
|
||
|
local lweld = char["Left Arm"]:FindFirstChild("Weld")
|
||
|
local tweld = Instance.new("Weld", char.HumanoidRootPart)
|
||
|
tweld.Part0 = char.HumanoidRootPart
|
||
|
tweld.Part1 = char.Torso
|
||
|
local throwsound = Instance.new("Sound", char.Head)
|
||
|
throwsound.SoundId = "rbxassetid://711753382"
|
||
|
throwsound.PlaybackSpeed = 0.75
|
||
|
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0),0.04)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)),0.04)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
grabweld:Remove()
|
||
|
throwsound:Play()
|
||
|
|
||
|
local throwvel = Instance.new("BodyThrust")
|
||
|
throwvel.Force = Vector3.new(0, 3000, -2000)
|
||
|
pcall(function()
|
||
|
throwvel.Parent = grabbed.Torso
|
||
|
end)
|
||
|
pcall(function()
|
||
|
throwvel.Parent = grabbed.UpperTorso
|
||
|
end)
|
||
|
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)),0.04)
|
||
|
wait(0.15)
|
||
|
throwvel:Remove()
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
|
||
|
lweld:Remove()
|
||
|
rweld:Remove()
|
||
|
tweld:Remove()
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = leftclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Left Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
|
||
|
local clone = torsoclone:Clone()
|
||
|
clone.Part0 = char.HumanoidRootPart
|
||
|
clone.Part1 = char.Torso
|
||
|
clone.Parent = char.HumanoidRootPart
|
||
|
end
|
||
|
local lolgrabbed = grabbed
|
||
|
spawn(function()
|
||
|
wait(2)
|
||
|
unstun(lolgrabbed)
|
||
|
end)
|
||
|
end)
|
||
|
grabbed = nil
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
function whoosh(vroom)
|
||
|
vroom.Parent = workspace
|
||
|
vroom.Name = "Projectile"
|
||
|
vroom.CFrame = CFrame.new(char.Head.CFrame.p,mouse.Hit.p)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
|
||
|
vroom.Anchored = true
|
||
|
vroom.Velocity = Vector3.new(0,0,0)
|
||
|
vroom.RotVelocity = Vector3.new(0,0,0)
|
||
|
vroom.Anchored = false
|
||
|
game:GetService('Debris'):AddItem(vroom,10)
|
||
|
local flyy = Instance.new('BodyVelocity',vroom)
|
||
|
flyy.Velocity = vroom.CFrame.rightVector*200
|
||
|
local touched = false
|
||
|
for i,v in pairs(vroom:GetChildren()) do
|
||
|
if v:IsA('BasePart') then
|
||
|
v.Touched:connect(function(hit)
|
||
|
local pos = vroom.CFrame
|
||
|
if touched == false then
|
||
|
if hit and hit.Parent and hit.Transparency ~= 1 and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent~= char then
|
||
|
touched = true
|
||
|
local before = hit.Anchored
|
||
|
vroom.Anchored = true
|
||
|
vroom.Velocity = Vector3.new(0,0,0)
|
||
|
vroom.RotVelocity = Vector3.new(0,0,0)
|
||
|
vroom.CFrame = vroom.CFrame-(vroom.CFrame.rightVector)
|
||
|
hit.Anchored = true
|
||
|
flyy:Destroy()
|
||
|
pcall(function()
|
||
|
local weld = Instance.new('Weld',hit)
|
||
|
weld.Part0 = hit
|
||
|
weld.Part1 = vroom
|
||
|
weld.C0 = hit.CFrame:toObjectSpace(vroom.CFrame)
|
||
|
local ayybleed = Instance.new('Part',hit)
|
||
|
ayybleed.Size = Vector3.new(0.2,0.2,0.2)
|
||
|
ayybleed.BrickColor = BrickColor.new('Maroon')
|
||
|
ayybleed.Material = Enum.Material.SmoothPlastic
|
||
|
ayybleed.Name = "ayybleed"
|
||
|
ayybleed.CanCollide = false
|
||
|
ayybleed.Transparency = 1
|
||
|
ayybleed.CFrame = hit.CFrame
|
||
|
ayybleed:BreakJoints()
|
||
|
local attachment1 = Instance.new('Attachment',ayybleed)
|
||
|
local attachment0 = Instance.new('Attachment',hit)
|
||
|
for i,v in pairs(vroom:GetChildren()) do
|
||
|
if v.Name == "blade" and v.Size == Vector3.new(0.23, 1.19, 0.1) then
|
||
|
v.Name = "REEEE"
|
||
|
end
|
||
|
end
|
||
|
attachment1.Orientation = vroom["REEEE"].Orientation+Vector3.new(90,0,0)
|
||
|
attachment0.Position = hit.CFrame:toObjectSpace(vroom["REEEE"].CFrame).p-(hit.CFrame:toObjectSpace(vroom["REEEE"].CFrame).upVector)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = attachment0
|
||
|
end
|
||
|
local bleedBLEED= coroutine.wrap(function()
|
||
|
bleed(ayybleed)
|
||
|
end)
|
||
|
bleedBLEED()
|
||
|
if hit.Name ~= "Head" and hit.Name ~= "UpperTorso" and hit.Name ~= "Torso" and hit.Name ~= "LowerTorso" then
|
||
|
game:GetService('Debris'):AddItem(ayybleed,7.5)
|
||
|
end
|
||
|
end)
|
||
|
hit.Anchored = before
|
||
|
vroom.Anchored = false
|
||
|
vroom.CanCollide = true
|
||
|
pcall(function()
|
||
|
vroom:FindFirstChildOfClass('Trail'):Destroy()
|
||
|
end)
|
||
|
for i,v in pairs(vroom:GetChildren()) do
|
||
|
if v:IsA('BasePart') then
|
||
|
v.CanCollide = true
|
||
|
end
|
||
|
end
|
||
|
if hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Torso" or hit.Name == "LowerTorso" then
|
||
|
pcall(function()
|
||
|
hit.Parent.HumanoidRootPart:Destroy()
|
||
|
end)
|
||
|
pcall(function()
|
||
|
ragdollpart(hit.Parent,"Left Arm")
|
||
|
ragdollpart(hit.Parent,"Left Leg")
|
||
|
ragdollpart(hit.Parent,"Right Arm")
|
||
|
ragdollpart(hit.Parent,"Right Leg")
|
||
|
end)
|
||
|
pcall(function()
|
||
|
ragdollpart(hit.Parent,"LeftUpperLeg")
|
||
|
ragdollpart(hit.Parent,"RightUpperLeg")
|
||
|
ragdollpart(hit.Parent,"LeftUpperArm")
|
||
|
ragdollpart(hit.Parent,"RightUpperArm")
|
||
|
end)
|
||
|
spawn(function()
|
||
|
wait(5)
|
||
|
ragdollpart(hit.Parent,"Head")
|
||
|
end)
|
||
|
else
|
||
|
pcall(function()
|
||
|
ragdollpart(hit.Parent,hit.Name)
|
||
|
end)
|
||
|
end
|
||
|
elseif hit and hit.CanCollide == true and hit.Parent and hit.Parent ~= char then
|
||
|
touched = true
|
||
|
local before = hit.Anchored
|
||
|
vroom.Anchored = true
|
||
|
vroom.Velocity = Vector3.new(0,0,0)
|
||
|
vroom.RotVelocity = Vector3.new(0,0,0)
|
||
|
hit.Anchored = true
|
||
|
flyy:Destroy()
|
||
|
vroom.CFrame = vroom.CFrame-vroom.CFrame.rightVector
|
||
|
pcall(function()
|
||
|
local weld = Instance.new('Weld',hit)
|
||
|
weld.Part0 = hit
|
||
|
weld.Part1 = vroom
|
||
|
weld.C0 = hit.CFrame:toObjectSpace(vroom.CFrame)
|
||
|
end)
|
||
|
pcall(function()
|
||
|
vroom:FindFirstChildOfClass('Trail'):Destroy()
|
||
|
end)
|
||
|
hit.Anchored = before
|
||
|
vroom.Anchored = false
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function fling()
|
||
|
working = true
|
||
|
pcall(function()
|
||
|
local rweld = Instance.new("Weld", char["Right Arm"])
|
||
|
local lweld = Instance.new("Weld", char["Left Arm"])
|
||
|
rweld.Part0 = char["Torso"]
|
||
|
rweld.Part1 = char["Right Arm"]
|
||
|
rweld.C0 = CFrame.new(1.5, 0, 0)
|
||
|
lweld.Part0 = char.Torso
|
||
|
lweld.Part1 = char["Left Arm"]
|
||
|
lweld.C0 = CFrame.new(-1.5, 0, 0)
|
||
|
local tweld = Instance.new("Weld", char.HumanoidRootPart)
|
||
|
tweld.Part0 = char.HumanoidRootPart
|
||
|
tweld.Part1 = char.Torso
|
||
|
|
||
|
local at1 = Instance.new("Attachment", handle)
|
||
|
local at2 = Instance.new("Attachment", handle)
|
||
|
at1.Visible = false
|
||
|
at1.Position = Vector3.new(2, 0, 0)
|
||
|
at2.Visible = false
|
||
|
at2.Position = Vector3.new(-0.3, 0, 0)
|
||
|
|
||
|
local trail = Instance.new("Trail", handle)
|
||
|
trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
|
||
|
trail.LightEmission = 0.25
|
||
|
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)})
|
||
|
trail.Lifetime = 0.10
|
||
|
trail.MinLength = 0.05
|
||
|
trail.Attachment0 = at1
|
||
|
trail.Attachment1 = at2
|
||
|
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.75, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(45)),0.07)
|
||
|
end)
|
||
|
cor()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, -0.5) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.07)
|
||
|
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.75, 1, 0.25) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(150)),0.07)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), math.rad(0)),0.07)
|
||
|
end)
|
||
|
local cor3 = coroutine.wrap(function()
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90),math.rad(90), 0),0.12)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
cor3()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.75, 0.5, -0.5) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-45)),0.07)
|
||
|
wait(0.2)
|
||
|
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 1, 0.25) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(170)),0.03)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.03)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1, 0, -0.45) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(45)),0.03)
|
||
|
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0.5, -0.5) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(90)),0.03)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), math.rad(0)),0.01)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
whoosh(handle:Clone())
|
||
|
for i, v in pairs(handle:GetChildren()) do
|
||
|
if v:IsA("Part") then
|
||
|
v.Transparency = 1
|
||
|
end
|
||
|
end
|
||
|
handle.Transparency = 1
|
||
|
trail:Remove()
|
||
|
at1:Remove()
|
||
|
at2:Remove()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.01)
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(0.5, 0.4, -1) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(75)),0.04)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(55), math.rad(0)),0.04)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.04)
|
||
|
wait(0.2)
|
||
|
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.07)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.07)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.07)
|
||
|
|
||
|
for i, v in pairs(handle:GetChildren()) do
|
||
|
if v:IsA("Part") then
|
||
|
v.Transparency = 0
|
||
|
end
|
||
|
end
|
||
|
handle.Transparency = 0
|
||
|
hweld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0)
|
||
|
|
||
|
lweld:Remove()
|
||
|
rweld:Remove()
|
||
|
tweld:Remove()
|
||
|
|
||
|
if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
|
||
|
local clone = torsoclone:Clone()
|
||
|
clone.Part0 = char.HumanoidRootPart
|
||
|
clone.Part1 = char.Torso
|
||
|
clone.Parent = char.HumanoidRootPart
|
||
|
end
|
||
|
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = leftclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Left Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
end)
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
function kill()
|
||
|
working = true
|
||
|
pcall(function()
|
||
|
local rweld = char["Right Arm"]:FindFirstChild("Weld")
|
||
|
local lweld = char["Left Arm"]:FindFirstChild("Weld")
|
||
|
local tweld = Instance.new("Weld", char.HumanoidRootPart)
|
||
|
tweld.Part0 = char.HumanoidRootPart
|
||
|
tweld.Part1 = char.Torso
|
||
|
local killsound = Instance.new("Sound", grabbed.Head)
|
||
|
killsound.SoundId = "rbxassetid://150315649"
|
||
|
killsound.PlaybackSpeed = 1.2
|
||
|
local killsoundac = Instance.new("Sound", grabbed.Head)
|
||
|
killsoundac.SoundId = "rbxassetid://162194585"
|
||
|
killsoundac.PlaybackSpeed = 1
|
||
|
killsoundac.Volume = 1
|
||
|
local throwsound = Instance.new("Sound", char.Head)
|
||
|
throwsound.SoundId = "rbxassetid://711753382"
|
||
|
throwsound.PlaybackSpeed = 0.75
|
||
|
local chokesound = Instance.new("Sound", grabbed.Head)
|
||
|
chokesound.SoundId = "rbxassetid://418658161"
|
||
|
chokesound.TimePosition = 3
|
||
|
chokesound.PlaybackSpeed = 1
|
||
|
local bleedsound = Instance.new("Sound", grabbed.Head)
|
||
|
bleedsound.SoundId = "rbxassetid://244502094"
|
||
|
bleedsound.PlaybackSpeed = 1.5
|
||
|
bleedsound.Volume = 1
|
||
|
|
||
|
pitchun = math.random(9, 12)/10
|
||
|
pitchdos = math.random(9, 13)/10
|
||
|
|
||
|
killsound.PlaybackSpeed = pitchun
|
||
|
killsoundac.PlaybackSpeed = pitchdos
|
||
|
chokesound.PlaybackSpeed = pitchun
|
||
|
|
||
|
pcall(function()
|
||
|
grabbed.HumanoidRootPart:Destroy()
|
||
|
end)
|
||
|
|
||
|
lerp(rweld,rweld.C0,CFrame.new(0.5, 0.7, -0.70) * CFrame.Angles(0, math.rad(100), math.rad(105)),0.1)
|
||
|
wait(0.2)
|
||
|
lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.04)
|
||
|
|
||
|
killsound:Play()
|
||
|
killsoundac:Play()
|
||
|
chokesound:Play()
|
||
|
bleedsound:Play()
|
||
|
|
||
|
local ayybleed = Instance.new('Part',grabbed)
|
||
|
ayybleed.Size = Vector3.new(0.2,0.2,0.2)
|
||
|
ayybleed.BrickColor = BrickColor.new('Maroon')
|
||
|
ayybleed.Material = Enum.Material.SmoothPlastic
|
||
|
ayybleed.Name = "ayybleed"
|
||
|
ayybleed.CanCollide = false
|
||
|
ayybleed.Transparency = 0.5
|
||
|
ayybleed.CFrame = grabbed.Head.CFrame
|
||
|
ayybleed:BreakJoints()
|
||
|
local attachment1 = Instance.new('Attachment',ayybleed)
|
||
|
attachment1.Position = Vector3.new(-0.55,0,0)
|
||
|
attachment1.Orientation = Vector3.new(90, 0, -90)
|
||
|
local attachment0 = Instance.new('Attachment')
|
||
|
pcall(function()
|
||
|
attachment0.Parent = grabbed.Torso
|
||
|
end)
|
||
|
pcall(function()
|
||
|
attachment0.Parent = grabbed.UpperTorso
|
||
|
end)
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
pcall(function()
|
||
|
constraint.Parent = grabbed.Torso
|
||
|
end)
|
||
|
pcall(function()
|
||
|
constraint.Parent = grabbed.UpperTorso
|
||
|
end)
|
||
|
end
|
||
|
local bleedBLEED= coroutine.wrap(function()
|
||
|
bleed(ayybleed)
|
||
|
end)
|
||
|
bleedBLEED()
|
||
|
|
||
|
wait(0.2)
|
||
|
|
||
|
local at1 = Instance.new("Attachment", handle)
|
||
|
local at2 = Instance.new("Attachment", handle)
|
||
|
at1.Visible = false
|
||
|
at1.Position = Vector3.new(2, 0, 0)
|
||
|
at2.Visible = false
|
||
|
at2.Position = Vector3.new(-0.3, 0, 0)
|
||
|
|
||
|
local trail = Instance.new("Trail", handle)
|
||
|
trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
|
||
|
trail.LightEmission = 0.25
|
||
|
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)})
|
||
|
trail.Lifetime = 0.10
|
||
|
trail.MinLength = 0.05
|
||
|
trail.Attachment0 = at1
|
||
|
trail.Attachment1 = at2
|
||
|
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-40), math.rad(15)),0.08)
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)),0.1)
|
||
|
local coru=coroutine.wrap(function()
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-90), 0), 0.07)
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.09)
|
||
|
end)
|
||
|
coru()
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0),0.04)
|
||
|
end)
|
||
|
cor()
|
||
|
grabweld:Remove()
|
||
|
throwsound:Play()
|
||
|
|
||
|
local throwvel = Instance.new("BodyThrust")
|
||
|
throwvel.Force = Vector3.new(0, 3000, -1000)
|
||
|
pcall(function()
|
||
|
throwvel.Parent = grabbed.Torso
|
||
|
end)
|
||
|
pcall(function()
|
||
|
throwvel.Parent = grabbed.UpperTorso
|
||
|
end)
|
||
|
|
||
|
trail:Remove()
|
||
|
at1:Remove()
|
||
|
at2:Remove()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)),0.04)
|
||
|
pcall(function()
|
||
|
ragdollpart(grabbed,"Left Arm")
|
||
|
ragdollpart(grabbed,"Left Leg")
|
||
|
ragdollpart(grabbed,"Right Arm")
|
||
|
ragdollpart(grabbed,"Right Leg")
|
||
|
end)
|
||
|
pcall(function()
|
||
|
ragdollpart(grabbed,"LeftUpperLeg")
|
||
|
ragdollpart(grabbed,"RightUpperLeg")
|
||
|
ragdollpart(grabbed,"LeftUpperArm")
|
||
|
ragdollpart(grabbed,"RightUpperArm")
|
||
|
end)
|
||
|
wait(0.15)
|
||
|
throwvel:Remove()
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
|
||
|
|
||
|
lweld:Remove()
|
||
|
rweld:Remove()
|
||
|
tweld:Remove()
|
||
|
|
||
|
if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
|
||
|
local clone = torsoclone:Clone()
|
||
|
clone.Part0 = char.HumanoidRootPart
|
||
|
clone.Part1 = char.Torso
|
||
|
clone.Parent = char.HumanoidRootPart
|
||
|
end
|
||
|
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = leftclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Left Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
local coru2=coroutine.wrap(function()
|
||
|
local whyy = grabbed
|
||
|
local continue = true
|
||
|
local repeats = 0
|
||
|
while continue == true do
|
||
|
local ree = pcall(function()
|
||
|
if repeats < 20 then
|
||
|
whyy:FindFirstChildOfClass('Humanoid').Health = whyy:FindFirstChildOfClass('Humanoid').Health-4.9
|
||
|
repeats = repeats+1
|
||
|
if whyy:FindFirstChildOfClass('Humanoid').Health <= 0 then
|
||
|
continue = false
|
||
|
end
|
||
|
else
|
||
|
continue = false
|
||
|
end
|
||
|
end)
|
||
|
if ree == false then
|
||
|
continue = false
|
||
|
end
|
||
|
if continue == true then
|
||
|
wait(0.2)
|
||
|
end
|
||
|
end
|
||
|
ragdollpart(whyy,"Head")
|
||
|
end)
|
||
|
coru2()
|
||
|
throwsound:Remove()
|
||
|
killsound:Remove()
|
||
|
end)
|
||
|
grabbed = nil
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
function release()
|
||
|
working = true
|
||
|
pcall(function()
|
||
|
unstun(grabbed)
|
||
|
grabbed = nil
|
||
|
grabweld:Destroy()
|
||
|
removewelds(char["Right Arm"])
|
||
|
removewelds(char["Left Arm"])
|
||
|
local rweld = Instance.new("Weld", char["Right Arm"])
|
||
|
local lweld = Instance.new("Weld", char["Left Arm"])
|
||
|
rweld.Part0 = char["Torso"]
|
||
|
rweld.Part1 = char["Right Arm"]
|
||
|
rweld.C0 = CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105))
|
||
|
lweld.Part0 = char.Torso
|
||
|
lweld.Part1 = char["Left Arm"]
|
||
|
lweld.C0 = CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105))
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0),0.08)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
|
||
|
lweld:Remove()
|
||
|
rweld:Remove()
|
||
|
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = leftclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Left Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
end)
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
function grab()
|
||
|
working = true
|
||
|
pcall(function()
|
||
|
local rweld = Instance.new("Weld", char["Right Arm"])
|
||
|
local lweld = Instance.new("Weld", char["Left Arm"])
|
||
|
rweld.Part0 = char["Torso"]
|
||
|
rweld.Part1 = char["Right Arm"]
|
||
|
rweld.C0 = CFrame.new(1.5, 0, 0)
|
||
|
lweld.Part0 = char.Torso
|
||
|
lweld.Part1 = char["Left Arm"]
|
||
|
lweld.C0 = CFrame.new(-1.5, 0, 0)
|
||
|
|
||
|
local at1 = Instance.new("Attachment", handle)
|
||
|
local at2 = Instance.new("Attachment", handle)
|
||
|
at1.Visible = false
|
||
|
at1.Position = Vector3.new(2, 0, 0)
|
||
|
at2.Visible = false
|
||
|
at2.Position = Vector3.new(-0.3, 0, 0)
|
||
|
|
||
|
local trail = Instance.new("Trail", handle)
|
||
|
trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
|
||
|
trail.LightEmission = 0.25
|
||
|
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)})
|
||
|
trail.Lifetime = 0.10
|
||
|
trail.MinLength = 0.05
|
||
|
trail.Attachment0 = at1
|
||
|
trail.Attachment1 = at2
|
||
|
|
||
|
local spinnyshit = coroutine.wrap(function()
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-90), 0), 0.07)
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(90), 0), 0.07)
|
||
|
end)
|
||
|
spinnyshit()
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.08)
|
||
|
end)
|
||
|
cor()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(-90)),0.08)
|
||
|
wait(0.15)
|
||
|
grabbing = true
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105)),0.08)
|
||
|
end)
|
||
|
cor()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105)),0.08)
|
||
|
at1:Remove()
|
||
|
at2:Remove()
|
||
|
trail:Remove()
|
||
|
wait(0.3)
|
||
|
grabbing = false
|
||
|
|
||
|
if grabbed == nil then
|
||
|
local cor = coroutine.wrap(function()
|
||
|
lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
|
||
|
end)
|
||
|
local cor2 = coroutine.wrap(function()
|
||
|
lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0),0.08)
|
||
|
end)
|
||
|
cor()
|
||
|
cor2()
|
||
|
lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
|
||
|
lweld:Remove()
|
||
|
rweld:Remove()
|
||
|
if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = leftclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Left Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
|
||
|
local clone = rightclone:Clone()
|
||
|
clone.Part0 = char.Torso
|
||
|
clone.Part1 = char["Right Arm"]
|
||
|
clone.Parent = char.Torso
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
working = false
|
||
|
end
|
||
|
|
||
|
mouse.KeyDown:connect(function(kkk)
|
||
|
local key = kkk:lower()
|
||
|
if usable and working == false then
|
||
|
if key == "z" then
|
||
|
if equipped == false then
|
||
|
if firsttime then
|
||
|
firsttime = false
|
||
|
notify("Equipped || Press X or C to equip one of two weapons",true)
|
||
|
else
|
||
|
notify("Equipped")
|
||
|
end
|
||
|
equip()
|
||
|
else
|
||
|
notify("Unequipped")
|
||
|
unequip()
|
||
|
end
|
||
|
elseif key == "x" then
|
||
|
if blademode ~= "katana" and equipped == true then
|
||
|
getrid(handle)
|
||
|
if firsttime2 then
|
||
|
firsttime2 = false
|
||
|
notify("Katana mode enabled || Press Q, E, or click to perform an action",true)
|
||
|
else
|
||
|
notify("Katana mode enabled")
|
||
|
end
|
||
|
katanamode()
|
||
|
elseif blademode == "katana" then
|
||
|
getrid(handle)
|
||
|
notify("Katana mode disabled")
|
||
|
end
|
||
|
elseif key == "v" then
|
||
|
if blademode ~= "gun" and equipped == true then
|
||
|
getrid(handle)
|
||
|
if firsttime5 then
|
||
|
firsttime5 = false
|
||
|
notify("Gun mode enabled || Click to perform an action",true)
|
||
|
else
|
||
|
notify("Gun mode enabled")
|
||
|
end
|
||
|
gunmode()
|
||
|
elseif blademode == "gun" then
|
||
|
getrid(handle)
|
||
|
notify("Gun mode disabled")
|
||
|
end
|
||
|
elseif key == "b" then
|
||
|
if childlock == false then
|
||
|
if blademode ~= "dildo" and equipped == true then
|
||
|
getrid(handle)
|
||
|
if firsttime4 then
|
||
|
firsttime4 = false
|
||
|
notify("Dildo mode enabled || Click to perform an action",true)
|
||
|
else
|
||
|
notify("Dildo mode enabled")
|
||
|
end
|
||
|
dildo()
|
||
|
elseif blademode == "dildo" then
|
||
|
notify("Dildo mode disabled")
|
||
|
getrid(handle)
|
||
|
end
|
||
|
end
|
||
|
elseif key == "c" then
|
||
|
if blademode ~= "knife" and equipped == true then
|
||
|
getrid(handle)
|
||
|
if firsttime3 then
|
||
|
firsttime3 = false
|
||
|
notify("Knife mode enabled || Press F, E, T, or Q to set modes; Click to perform an action",true)
|
||
|
else
|
||
|
notify("Knife mode enabled")
|
||
|
end
|
||
|
knifemode()
|
||
|
elseif blademode == "knife" then
|
||
|
notify("Knife mode disabled")
|
||
|
getrid(handle)
|
||
|
end
|
||
|
elseif key == "q" then
|
||
|
if blademode == "katana" then
|
||
|
notify()
|
||
|
katanaQ()
|
||
|
elseif blademode == "knife" then
|
||
|
mode = "release"
|
||
|
notify("Mode changed to "..mode)
|
||
|
end
|
||
|
elseif key == "e" then
|
||
|
if blademode == "katana" then
|
||
|
notify()
|
||
|
katanaE()
|
||
|
elseif blademode == "knife" then
|
||
|
mode = "throw"
|
||
|
notify("Mode changed to "..mode)
|
||
|
end
|
||
|
elseif key == "f" then
|
||
|
if blademode == "handle" then
|
||
|
notify([[BEGONE
|
||
|
THOT]])
|
||
|
begoneTHOUGHT()
|
||
|
elseif blademode == "knife" then
|
||
|
mode = "kill"
|
||
|
notify("Mode changed to "..mode)
|
||
|
end
|
||
|
elseif key == "t" then
|
||
|
if blademode == "knife" then
|
||
|
mode = "fling"
|
||
|
notify("Mode changed to "..mode)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
if key == "m" and sounding == false then
|
||
|
--badass mode
|
||
|
pcall(function()
|
||
|
if badass.Playing == false then
|
||
|
sounding = true
|
||
|
for i,v in pairs(workspace:GetDescendants()) do
|
||
|
if v:IsA('Sound') and v~=player.Character.Head.Badass then
|
||
|
v:Stop()
|
||
|
end
|
||
|
end
|
||
|
badass:Play()
|
||
|
badass.Volume = 10
|
||
|
sounding = false
|
||
|
else
|
||
|
sounding = true
|
||
|
for i=1,100 do
|
||
|
badass.Volume = badass.Volume-0.1
|
||
|
wait()
|
||
|
end
|
||
|
badass.Volume = 0
|
||
|
badass:Stop()
|
||
|
sounding = false
|
||
|
end
|
||
|
end)
|
||
|
end
|
||
|
if key == "r" then
|
||
|
rag1 = true
|
||
|
if rag1 == true and rag2 == true then
|
||
|
oogabooga()
|
||
|
end
|
||
|
end
|
||
|
if key == "g" then
|
||
|
rag2 = true
|
||
|
if rag1 == true and rag2 == true then
|
||
|
oogabooga()
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
mouse.KeyUp:connect(function(key)
|
||
|
if key == "r" then
|
||
|
rag1 = false
|
||
|
end
|
||
|
if key == "g" then
|
||
|
rag2 = false
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
handle.ChildAdded:connect(function(child)
|
||
|
if child:IsA('BasePart') then
|
||
|
child.CanCollide = false
|
||
|
if child.Name == "blade" then
|
||
|
child.Touched:connect(function(hit)
|
||
|
if blademode == "katana" and swinging then
|
||
|
if gettingeem then
|
||
|
if goteem == nil then
|
||
|
if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
|
||
|
local sounn = Instance.new("Sound", char.Torso)
|
||
|
local lipp = math.random(1, 3)
|
||
|
if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
|
||
|
if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
|
||
|
if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
|
||
|
sounn:Play()
|
||
|
goteem = hit.Parent
|
||
|
pcall(function()
|
||
|
goteem.HumanoidRootPart:Destroy()
|
||
|
end)
|
||
|
pcall(function()
|
||
|
ragdollpart(goteem,"Right Arm")
|
||
|
ragdollpart(goteem,"Right Leg")
|
||
|
ragdollpart(goteem,"Left Arm")
|
||
|
ragdollpart(goteem,"Left Leg")
|
||
|
end)
|
||
|
pcall(function()
|
||
|
ragdollpart(goteem,"RightUpperArm")
|
||
|
ragdollpart(goteem,"RightUpperLeg")
|
||
|
ragdollpart(goteem,"LeftUpperArm")
|
||
|
ragdollpart(goteem,"LeftUpperLeg")
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local weld = Instance.new('Weld',goteem.Torso)
|
||
|
weld.Part0 = goteem.Torso
|
||
|
weld.Part1 = handle
|
||
|
weld.C0 = CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,math.rad(-90))
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local weld = Instance.new('Weld',goteem.UpperTorso)
|
||
|
weld.Part0 = goteem.UpperTorso
|
||
|
weld.Part1 = handle
|
||
|
weld.C0 = CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,math.rad(-90))
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local thang = "Torso"
|
||
|
if goteem:FindFirstChild('UpperTorso') then
|
||
|
thang = "UpperTorso"
|
||
|
end
|
||
|
local ayybleed = Instance.new('Part',goteem)
|
||
|
ayybleed.Size = Vector3.new(0.2,0.2,0.2)
|
||
|
ayybleed.BrickColor = BrickColor.new('Maroon')
|
||
|
ayybleed.Material = Enum.Material.SmoothPlastic
|
||
|
ayybleed.Name = "ayybleed"
|
||
|
ayybleed.CanCollide = false
|
||
|
ayybleed.Transparency = 1
|
||
|
ayybleed.CFrame = goteem[thang].CFrame
|
||
|
ayybleed:BreakJoints()
|
||
|
local attachment1 = Instance.new('Attachment',ayybleed)
|
||
|
attachment1.Position = Vector3.new(0,0,0)
|
||
|
attachment1.Orientation = Vector3.new(-90, 0, -90)
|
||
|
local attachment0 = Instance.new('Attachment',goteem[thang])
|
||
|
if attachment0 and attachment1 then
|
||
|
local constraint = Instance.new("HingeConstraint")
|
||
|
constraint.Attachment0 = attachment0
|
||
|
constraint.Attachment1 = attachment1
|
||
|
constraint.LimitsEnabled = true
|
||
|
constraint.UpperAngle = 0
|
||
|
constraint.LowerAngle = 0
|
||
|
constraint.Parent = goteem
|
||
|
end
|
||
|
local bleedBLEED= coroutine.wrap(function()
|
||
|
bleed(ayybleed)
|
||
|
end)
|
||
|
bleedBLEED()
|
||
|
end)
|
||
|
end
|
||
|
end
|
||
|
elseif SLESH then
|
||
|
|
||
|
if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
|
||
|
local sounn = Instance.new("Sound", char.Torso)
|
||
|
local lipp = math.random(1, 3)
|
||
|
if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
|
||
|
if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
|
||
|
if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
|
||
|
sounn:Play()
|
||
|
ragdollpart(hit.Parent,hit.Name,false)
|
||
|
end
|
||
|
else
|
||
|
if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
|
||
|
local sounn = Instance.new("Sound", char.Torso)
|
||
|
local lipp = math.random(1, 3)
|
||
|
if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
|
||
|
if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
|
||
|
if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
|
||
|
sounn:Play()
|
||
|
swinging = false
|
||
|
ragdollpart(hit.Parent,"Head",true,false)
|
||
|
end
|
||
|
end
|
||
|
elseif blademode == "knife" then
|
||
|
if grabbing == true and grabbed == nil then
|
||
|
if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
|
||
|
grabbed = hit.Parent
|
||
|
|
||
|
stun(grabbed)
|
||
|
|
||
|
local grabwelds = Instance.new("Weld", char.Torso)
|
||
|
grabwelds.Part0 = char.Torso
|
||
|
pcall(function()
|
||
|
grabwelds.Part1 = grabbed.Torso
|
||
|
end)
|
||
|
pcall(function()
|
||
|
grabwelds.Part1 = grabbed.UpperTorso
|
||
|
end)
|
||
|
grabwelds.C0 = CFrame.new(-0.45, 0, -1)
|
||
|
grabweld = grabwelds
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
end
|
||
|
elseif child:IsA("Model") then
|
||
|
child.ChildAdded:connect(function(dildotip)
|
||
|
if dildotip:IsA('BasePart') then
|
||
|
dildotip.Touched:connect(function(hit)
|
||
|
if MOAN == true then
|
||
|
if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
|
||
|
local sound = Instance.new('Sound',hit.Parent.Head)
|
||
|
sound.SoundId = 'rbxassetid://959679286'
|
||
|
sound.Volume = 5
|
||
|
sound:Play()
|
||
|
local sound3 = Instance.new("Sound",hit.Parent.Head)
|
||
|
sound3.Volume = 5.5
|
||
|
sound3.SoundId = "rbxassetid://702631545"
|
||
|
sound3:Play()
|
||
|
pcall(function()
|
||
|
for i,v in pairs(hit.Parent.Head:GetChildren()) do
|
||
|
if v:IsA('Decal') then v:Destroy() end
|
||
|
end
|
||
|
end)
|
||
|
pcall(function()
|
||
|
local ree=Instance.new('Decal',hit.Parent.Head)
|
||
|
ree.Name = "face"
|
||
|
ree.Texture = "rbxassetid://996521543"
|
||
|
end)
|
||
|
MOAN = false
|
||
|
aidsificating = hit.Parent
|
||
|
for i, v in pairs(handle["pink toy"]:GetChildren()) do
|
||
|
if v:IsA("Part") then
|
||
|
v:FindFirstChild("ParticleEmitter"):Destroy()
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
end
|
||
|
end)
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
mouse.Button1Down:connect(function(jew)
|
||
|
if usable and working == false and equipped then
|
||
|
if blademode == "katana" then
|
||
|
notify()
|
||
|
katanaswing()
|
||
|
elseif blademode == "knife" then
|
||
|
notify()
|
||
|
if grabbed == nil then
|
||
|
if mode == "fling" then
|
||
|
fling()
|
||
|
else
|
||
|
grab()
|
||
|
end
|
||
|
elseif grabbed ~= nil then
|
||
|
if mode == "kill" then
|
||
|
kill()
|
||
|
elseif mode == "throw" then
|
||
|
throw()
|
||
|
elseif mode == "release" then
|
||
|
release()
|
||
|
end
|
||
|
end
|
||
|
elseif blademode == "dildo" then
|
||
|
raep()
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
end
|
||
|
spawned()
|
||
|
|
||
|
player.CharacterAdded:connect(function()
|
||
|
spawned()
|
||
|
end)
|
||
|
local avgs = {}
|
||
|
|
||
|
game:GetService('RunService').Heartbeat:connect(function(step)
|
||
|
local ofps = math.floor((60/(step*60))*10)/10
|
||
|
if #avgs > 100 then
|
||
|
table.remove(avgs,1)
|
||
|
end
|
||
|
table.insert(avgs,#avgs+1,ofps)
|
||
|
local fpsa = 0
|
||
|
for i,v in pairs(avgs) do
|
||
|
fpsa = fpsa+v
|
||
|
end
|
||
|
fpsa = math.floor(fpsa/#avgs)
|
||
|
fps.Text = 'FPS: '..tostring(fpsa)
|
||
|
end)
|
||
|
|
||
|
while true do
|
||
|
for i,v in pairs(rekt) do
|
||
|
if v.Parent ~= nil then
|
||
|
if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChildOfClass('Humanoid').Health>0 then
|
||
|
for a,c in pairs(v:GetChildren()) do
|
||
|
if c:IsA('Tool') then
|
||
|
c.ManualActivationOnly = true
|
||
|
wait()
|
||
|
if game:GetService('Players'):GetPlayerFromCharacter(v) then
|
||
|
c.Parent = game:GetService('Players'):GetPlayerFromCharacter(v).Backpack
|
||
|
c.ManualActivationOnly = false
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
v:FindFirstChildOfClass('Humanoid').PlatformStand = true
|
||
|
v:FindFirstChildOfClass('Humanoid').Sit = false
|
||
|
v:FindFirstChildOfClass('Humanoid').JumpPower = 0
|
||
|
v:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
|
||
|
v:FindFirstChildOfClass('Humanoid').Name = "hecc"
|
||
|
else
|
||
|
table.remove(rekt,i)
|
||
|
end
|
||
|
else
|
||
|
table.remove(rekt,i)
|
||
|
end
|
||
|
end
|
||
|
wait()
|
||
|
end
|