historical/toontown-classic.git/panda/include/bulletMinkowskiSumShape.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file bulletMinkowskiSumShape.h
* @author enn0x
* @date 2013-08-15
*/
#ifndef __BULLET_MINKOWSKI_SUM_SHAPE_H__
#define __BULLET_MINKOWSKI_SUM_SHAPE_H__
#include "pandabase.h"
#include "bullet_includes.h"
#include "bullet_utils.h"
#include "bulletShape.h"
#include "transformState.h"
/**
*
*/
class EXPCL_PANDABULLET BulletMinkowskiSumShape : public BulletShape {
private:
// Only used by make_from_bam
INLINE BulletMinkowskiSumShape();
PUBLISHED:
explicit BulletMinkowskiSumShape(const BulletShape *shape_a, const BulletShape *shape_b);
BulletMinkowskiSumShape(const BulletMinkowskiSumShape &copy);
INLINE ~BulletMinkowskiSumShape();
void set_transform_a(const TransformState *ts);
void set_transform_b(const TransformState *ts);
CPT(TransformState) get_transform_a() const;
CPT(TransformState) get_transform_b() const;
INLINE const BulletShape *get_shape_a() const;
INLINE const BulletShape *get_shape_b() const;
MAKE_PROPERTY(transform_a, get_transform_a, set_transform_a);
MAKE_PROPERTY(transform_b, get_transform_b, set_transform_b);
MAKE_PROPERTY(shape_a, get_shape_a);
MAKE_PROPERTY(shape_b, get_shape_b);
public:
virtual btCollisionShape *ptr() const;
private:
btMinkowskiSumShape *_shape;
CPT(BulletShape) _shape_a;
CPT(BulletShape) _shape_b;
// This is stored temporarily during read.
PN_stdfloat _margin;
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *manager, Datagram &dg);
virtual int complete_pointers(TypedWritable **plist,
BamReader *manager);
virtual bool require_fully_complete() const;
protected:
static TypedWritable *make_from_bam(const FactoryParams &params);
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
BulletShape::init_type();
register_type(_type_handle, "BulletMinkowskiSumShape",
BulletShape::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "bulletMinkowskiSumShape.I"
#endif // __BULLET_MINKOWSKI_SUM_SHAPE_H__