historical/toontown-classic.git/panda/include/clockObject.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file clockObject.h
* @author drose
* @date 1999-02-19
*/
#ifndef CLOCKOBJECT_H
#define CLOCKOBJECT_H
#include "pandabase.h"
#include "trueClock.h"
#include "pdeque.h"
#include "cycleData.h"
#include "cycleDataReader.h"
#include "cycleDataWriter.h"
#include "cycleDataStageReader.h"
#include "pipelineCycler.h"
#include "thread.h"
#include "referenceCount.h"
#include "pointerTo.h"
#include "vector_double.h" // needed to see exported allocators for pdeque
class EXPCL_PANDA_PUTIL TimeVal {
PUBLISHED:
INLINE TimeVal();
INLINE ulong get_sec() const;
INLINE ulong get_usec() const;
ulong tv[2];
};
/**
* A ClockObject keeps track of elapsed real time and discrete time. In
* normal mode, get_frame_time() returns the time as of the last time tick()
* was called. This is the "discrete" time, and is usually used to get the
* time as of, for instance, the beginning of the current frame.
*
* In other modes, as set by set_mode() or the clock-mode config variable,
* get_frame_time() may return other values to simulate different timing
* effects, for instance to perform non-real-time animation. See set_mode().
*
* In all modes, get_real_time() always returns the elapsed real time in
* seconds since the ClockObject was constructed, or since it was last reset.
*
* You can create your own ClockObject whenever you want to have your own
* local timer. There is also a default, global ClockObject intended to
* represent global time for the application; this is normally set up to tick
* every frame so that its get_frame_time() will return the time for the
* current frame.
*/
class EXPCL_PANDA_PUTIL ClockObject : public ReferenceCount {
PUBLISHED:
enum Mode {
M_normal,
M_non_real_time,
M_forced,
M_degrade,
M_slave,
M_limited,
M_integer,
M_integer_limited,
};
ClockObject(Mode mode = M_normal);
ClockObject(const ClockObject &copy);
INLINE ~ClockObject();
void set_mode(Mode mode);
INLINE Mode get_mode() const;
MAKE_PROPERTY(mode, get_mode, set_mode);
INLINE double get_frame_time(Thread *current_thread = Thread::get_current_thread()) const;
INLINE double get_real_time() const;
INLINE double get_long_time() const;
INLINE void reset();
void set_real_time(double time);
void set_frame_time(double time, Thread *current_thread = Thread::get_current_thread());
void set_frame_count(int frame_count, Thread *current_thread = Thread::get_current_thread());
INLINE int get_frame_count(Thread *current_thread = Thread::get_current_thread()) const;
INLINE double get_net_frame_rate(Thread *current_thread = Thread::get_current_thread()) const;
MAKE_PROPERTY(frame_time, get_frame_time, set_frame_time);
MAKE_PROPERTY(real_time, get_real_time, set_real_time);
MAKE_PROPERTY(long_time, get_long_time);
MAKE_PROPERTY(frame_count, get_frame_count, set_frame_count);
INLINE double get_dt(Thread *current_thread = Thread::get_current_thread()) const;
void set_dt(double dt);
void set_frame_rate(double frame_rate);
MAKE_PROPERTY(dt, get_dt, set_dt);
INLINE double get_max_dt() const;
INLINE void set_max_dt(double max_dt);
MAKE_PROPERTY(max_dt, get_max_dt, set_max_dt);
INLINE double get_degrade_factor() const;
INLINE void set_degrade_factor(double degrade_factor);
MAKE_PROPERTY(degrade_factor, get_degrade_factor, set_degrade_factor);
INLINE void set_average_frame_rate_interval(double time);
INLINE double get_average_frame_rate_interval() const;
MAKE_PROPERTY(average_frame_rate_interval,
get_average_frame_rate_interval,
set_average_frame_rate_interval);
double get_average_frame_rate(Thread *current_thread = Thread::get_current_thread()) const;
double get_max_frame_duration(Thread *current_thread = Thread::get_current_thread()) const;
double calc_frame_rate_deviation(Thread *current_thread = Thread::get_current_thread()) const;
MAKE_PROPERTY(average_frame_rate, get_average_frame_rate);
MAKE_PROPERTY(max_frame_duration, get_max_frame_duration);
void tick(Thread *current_thread = Thread::get_current_thread());
void sync_frame_time(Thread *current_thread = Thread::get_current_thread());
INLINE bool check_errors(Thread *current_thread);
INLINE static ClockObject *get_global_clock();
public:
static void (*_start_clock_wait)();
static void (*_start_clock_busy_wait)();
static void (*_stop_clock_wait)();
private:
void wait_until(double want_time);
static void make_global_clock();
static void dummy_clock_wait();
TrueClock *_true_clock;
Mode _mode;
double _start_short_time;
double _start_long_time;
double _actual_frame_time;
double _max_dt;
double _user_frame_rate;
double _degrade_factor;
int _error_count;
// For tracking the average frame rate over a certain interval of time.
double _average_frame_rate_interval;
typedef pdeque<double> Ticks;
Ticks _ticks;
// This is the data that needs to be cycled each frame.
class EXPCL_PANDA_PUTIL CData : public CycleData {
public:
CData();
INLINE CData(const CData &copy);
virtual CycleData *make_copy() const;
virtual TypeHandle get_parent_type() const {
return ClockObject::get_class_type();
}
int _frame_count;
double _reported_frame_time;
double _reported_frame_time_epoch;
double _dt;
};
PipelineCycler<CData> _cycler;
typedef CycleDataReader<CData> CDReader;
typedef CycleDataWriter<CData> CDWriter;
typedef CycleDataStageReader<CData> CDStageReader;
static AtomicAdjust::Pointer _global_clock;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
ReferenceCount::init_type();
register_type(_type_handle, "ClockObject",
ReferenceCount::get_class_type());
}
private:
static TypeHandle _type_handle;
};
EXPCL_PANDA_PUTIL std::ostream &
operator << (std::ostream &out, ClockObject::Mode mode);
EXPCL_PANDA_PUTIL std::istream &
operator >> (std::istream &in, ClockObject::Mode &mode);
#include "clockObject.I"
#endif