historical/toontown-classic.git/panda/include/compose_matrix.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file compose_matrix.h
* @author drose
* @date 1999-01-27
*/
#ifndef COMPOSE_MATRIX_H
#define COMPOSE_MATRIX_H
/*
* compose_matrix(), decompose_matrix() These two functions build andor
* extract an affine matrix into its constituent parts: scale, hpr, and
* translate. There are also two additional flavors for 3x3 matrices. These
* are treated as the upper 3x3 part of a general 4x4 matrix, and so can only
* represent rotations and scales.
*/
#include "pandabase.h"
#include <math.h>
#include "lmatrix.h"
#include "lvector3.h"
#include "lvector2.h"
#include "lpoint3.h"
#include "lpoint2.h"
#include "lmat_ops.h"
#include "lvec2_ops.h"
#include "lvec3_ops.h"
// These define the standard one-letter names for the components in the array-
// accepting forms of compose_matrix() and decompose_matrix().
static const int num_matrix_components = 12;
EXPCL_PANDA_LINMATH extern const char * const matrix_component_letters;
EXPCL_PANDA_LINMATH extern const double matrix_component_defaults[num_matrix_components];
#include "fltnames.h"
#include "compose_matrix_src.h"
#include "dblnames.h"
#include "compose_matrix_src.h"
#endif