historical/toontown-classic.git/panda/include/dcNumericRange.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file dcNumericRange.I
* @author drose
* @date 2004-06-21
*/
/**
*
*/
template <class NUM>
INLINE DCNumericRange<NUM>::
DCNumericRange() {
}
/**
*
*/
template <class NUM>
INLINE DCNumericRange<NUM>::
DCNumericRange(Number min, Number max) {
add_range(min, max);
}
/**
*
*/
template <class NUM>
INLINE DCNumericRange<NUM>::
DCNumericRange(const DCNumericRange<NUM> &copy) :
_ranges(copy._ranges)
{
}
/**
*
*/
template <class NUM>
INLINE void DCNumericRange<NUM>::
operator = (const DCNumericRange<NUM> &copy) {
_ranges = copy._ranges;
}
/**
* Returns true if the indicated number is within the specified range, false
* otherwise.
*/
template <class NUM>
INLINE bool DCNumericRange<NUM>::
is_in_range(Number num) const {
if (_ranges.empty()) {
return true;
}
typename Ranges::const_iterator ri;
for (ri = _ranges.begin(); ri != _ranges.end(); ++ri) {
if (num >= (*ri)._min && num <= (*ri)._max) {
return true;
}
}
return false;
}
/**
* Convenience function to validate the indicated number. If the number is
* within the specified range, does nothing; otherwise, if it is outside the
* range, sets range_error to true.
*/
template <class NUM>
INLINE void DCNumericRange<NUM>::
validate(Number num, bool &range_error) const {
if (!is_in_range(num)) {
range_error = true;
}
}
/**
* Returns true if the numeric range specifies exactly one legal value, false
* if multiple values are legal.
*/
template <class NUM>
INLINE bool DCNumericRange<NUM>::
has_one_value() const {
return _ranges.size() == 1 && _ranges[0]._min == _ranges[0]._max;
}
/**
* If has_one_value() returns true, this returns the one legal value accepted
* by the numeric range.
*/
template <class NUM>
INLINE typename DCNumericRange<NUM>::Number DCNumericRange<NUM>::
get_one_value() const {
nassertr(has_one_value(), 0);
return _ranges[0]._min;
}
/**
*
*/
template <class NUM>
INLINE void DCNumericRange<NUM>::
generate_hash(HashGenerator &hashgen) const {
if (!_ranges.empty()) {
hashgen.add_int(_ranges.size());
typename Ranges::const_iterator ri;
for (ri = _ranges.begin(); ri != _ranges.end(); ++ri) {
// We don't account for the fractional part of floating-point ranges
// here. Shouldn't be a real issue.
hashgen.add_int((int)(*ri)._min);
hashgen.add_int((int)(*ri)._max);
}
}
}
/**
*
*/
template <class NUM>
INLINE void DCNumericRange<NUM>::
output(std::ostream &out, Number divisor) const {
if (!_ranges.empty()) {
typename Ranges::const_iterator ri;
ri = _ranges.begin();
output_minmax(out, divisor, *ri);
++ri;
while (ri != _ranges.end()) {
out << ", ";
output_minmax(out, divisor, *ri);
++ri;
}
}
}
/**
* Outputs the range, formatting the numeric values as quoted ASCII
* characters.
*/
template <class NUM>
INLINE void DCNumericRange<NUM>::
output_char(std::ostream &out, Number divisor) const {
if (divisor != 1) {
output(out, divisor);
} else {
if (!_ranges.empty()) {
typename Ranges::const_iterator ri;
ri = _ranges.begin();
output_minmax_char(out, *ri);
++ri;
while (ri != _ranges.end()) {
out << ", ";
output_minmax_char(out, *ri);
++ri;
}
}
}
}
/**
*
*/
template <class NUM>
INLINE void DCNumericRange<NUM>::
clear() {
_ranges.clear();
}
/**
* Adds a new minmax to the list of ranges. This is normally called only
* during dc file parsing. Returns true if successful, or false if the new
* minmax overlaps an existing minmax.
*/
template <class NUM>
INLINE bool DCNumericRange<NUM>::
add_range(Number min, Number max) {
// Check for an overlap. This is probably indicative of a typo and should
// be reported.
if (max < min) {
return false;
}
typename Ranges::const_iterator ri;
for (ri = _ranges.begin(); ri != _ranges.end(); ++ri) {
if ((min >= (*ri)._min && min <= (*ri)._max) ||
(max >= (*ri)._min && max <= (*ri)._max) ||
(min < (*ri)._min && max > (*ri)._max)) {
return false;
}
}
MinMax minmax;
minmax._min = min;
minmax._max = max;
_ranges.push_back(minmax);
return true;
}
/**
* Returns true if the range contains no elements (and thus allows all
* numbers), false if it contains at least one.
*/
template <class NUM>
INLINE bool DCNumericRange<NUM>::
is_empty() const {
return _ranges.empty();
}
/**
* Returns the number of minmax components in the range description.
*/
template <class NUM>
INLINE int DCNumericRange<NUM>::
get_num_ranges() const {
return _ranges.size();
}
/**
* Returns the minimum value defined by the nth component.
*/
template <class NUM>
INLINE typename DCNumericRange<NUM>::Number DCNumericRange<NUM>::
get_min(int n) const {
nassertr(n >= 0 && n < (int)_ranges.size(), 0);
return _ranges[n]._min;
}
/**
* Returns the maximum value defined by the nth component.
*/
template <class NUM>
INLINE typename DCNumericRange<NUM>::Number DCNumericRange<NUM>::
get_max(int n) const {
nassertr(n >= 0 && n < (int)_ranges.size(), 0);
return _ranges[n]._max;
}
/**
* Outputs a single element of the range description.
*/
template <class NUM>
INLINE void DCNumericRange<NUM>::
output_minmax(std::ostream &out, Number divisor, const MinMax &range) const {
if (divisor == 1) {
if (range._min == range._max) {
out << range._min;
} else {
out << range._min << "-" << range._max;
}
} else {
if (range._min == range._max) {
out << (double)range._min / (double)divisor;
} else {
out << (double)range._min / (double)divisor
<< "-"
<< (double)range._max / (double)divisor;
}
}
}
/**
* Outputs a single element of the range description.
*/
template <class NUM>
INLINE void DCNumericRange<NUM>::
output_minmax_char(std::ostream &out, const MinMax &range) const {
if (range._min == range._max) {
DCPacker::enquote_string(out, '\'', std::string(1, range._min));
} else {
DCPacker::enquote_string(out, '\'', std::string(1, range._min));
out << "-";
DCPacker::enquote_string(out, '\'', std::string(1, range._max));
}
}