historical/toontown-classic.git/panda/include/eggRenderState.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file eggRenderState.h
* @author drose
* @date 2005-03-12
*/
#ifndef EGGRENDERSTATE_H
#define EGGRENDERSTATE_H
#include "pandabase.h"
#include "eggUserData.h"
#include "eggLoader.h"
#include "renderState.h"
#include "renderAttrib.h"
#include "internalName.h"
#include "geomPrimitive.h"
#include "luse.h"
#include "pointerTo.h"
#include "pvector.h"
#include "pmap.h"
class EggPrimitive;
class EggTexture;
class EggMaterial;
/**
* This class is used within this package only to record the render state that
* should be assigned to each primitive. It is assigned to EggPrimitive
* objects via the EggBinner.
*/
class EXPCL_PANDA_EGG2PG EggRenderState : public EggUserData {
public:
INLINE EggRenderState(EggLoader &loader);
INLINE void add_attrib(const RenderAttrib *attrib);
void fill_state(EggPrimitive *egg_prim);
int compare_to(const EggRenderState &other) const;
private:
CPT(RenderAttrib) get_material_attrib(const EggMaterial *egg_mat,
bool bface);
static TexGenAttrib::Mode get_tex_gen(const EggTexture *egg_tex);
CPT(RenderAttrib)
apply_tex_mat(CPT(RenderAttrib) tex_mat_attrib,
TextureStage *stage, const EggTexture *egg_tex);
public:
CPT(RenderState) _state;
bool _hidden;
bool _flat_shaded;
Geom::PrimitiveType _primitive_type;
typedef EggLoader::BakeInUVs BakeInUVs;
typedef EggLoader::TextureDef TextureDef;
typedef EggLoader::Materials Materials;
BakeInUVs _bake_in_uvs;
private:
EggLoader &_loader;
typedef pvector<const TextureDef *> TexMatTextures;
typedef pmap<LMatrix4d, TexMatTextures> TexMatTransforms;
typedef pmap<CPT(InternalName), TexMatTransforms> TexMats;
};
#include "eggRenderState.I"
#endif