historical/toontown-classic.git/panda/include/glLatencyQueryContext_src.h

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2024-01-16 11:20:27 -06:00
/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file glLatencyQueryContext_src.h
* @author rdb
* @date 2014-09-24
*/
class GraphicsStateGuardian;
#ifndef OPENGLES // Timer queries not supported by OpenGL ES.
/**
* This is a special variant of GLTimerQueryContext that measures the command
* latency, ie. the time it takes for the GPU to actually get to the commands
* we are issuing right now.
*/
class EXPCL_GL CLP(LatencyQueryContext) : public CLP(TimerQueryContext) {
public:
CLP(LatencyQueryContext)(CLP(GraphicsStateGuardian) *glgsg, int pstats_index);
ALLOC_DELETED_CHAIN(CLP(LatencyQueryContext));
virtual double get_timestamp() const;
GLint64 _timestamp;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
CLP(TimerQueryContext)::init_type();
register_type(_type_handle, CLASSPREFIX_QUOTED "LatencyQueryContext",
CLP(TimerQueryContext)::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "glLatencyQueryContext_src.I"
#endif // OPENGLES