historical/toontown-classic.git/panda/include/graphicsPipe.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file graphicsPipe.I
* @author frang
* @date 1999-03-07
*/
/**
* Returns false if this pipe is known to be invalid, meaning that an attempt
* to create a GraphicsWindow with the pipe will certainly fail. Returns true
* if the pipe is probably valid (is this case, an attempt to create a
* GraphicsWindow should succeed, but might still fail).
*
* Use the GraphicsEngine class to create a GraphicsWindow on a particular
* pipe.
*/
INLINE bool GraphicsPipe::
is_valid() const {
return _is_valid;
}
/**
* Returns the mask of bits that represents the kinds of GraphicsOutput
* objects this pipe might be able to successfully create. The return value
* is the union of bits in GraphicsPipe::OutputTypes that represents the set
* of GraphicsOutput types.
*
* A 1 bit in a particular position is not a guarantee of success, but a 0 bit
* is a guarantee of failure.
*/
INLINE int GraphicsPipe::
get_supported_types() const {
return _supported_types;
}
/**
* A convenience function to ask if a particular type or types of
* GraphicsObjects are supported. The parameter is a union of one or more
* bits defined in GrpahicsPipe::OutputTypes.
*
* Returns true if all of the requested types are listed in the
* supported_types mask, false if any one of them is not. This is not a
* guarantee that the indicated output type will successfully be created when
* it is attempted.
*/
INLINE bool GraphicsPipe::
supports_type(int flags) const {
return (_supported_types & flags) == flags;
}
/**
* Returns the width of the entire display, if it is known. This may return
* 0. This is not a guarantee that windows (particularly fullscreen windows)
* may not be created larger than this width, but it is intended to provide a
* hint to the application.
*/
INLINE int GraphicsPipe::
get_display_width() const {
return _display_width;
}
/**
* Returns the height of the entire display, if it is known. This may return
* 0. See the caveats for get_display_width().
*/
INLINE int GraphicsPipe::
get_display_height() const {
return _display_height;
}
/**
* Returns a pointer to device object
*/
INLINE GraphicsDevice *GraphicsPipe::
get_device() const {
return _device;
}