historical/toontown-classic.git/panda/include/lightMutexDirect.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file lightMutexDirect.h
* @author drose
* @date 2008-10-08
*/
#ifndef LIGHTMUTEXDIRECT_H
#define LIGHTMUTEXDIRECT_H
#include "pandabase.h"
#include "mutexImpl.h"
#include "mutexTrueImpl.h"
#include "pnotify.h"
class Thread;
#ifndef DEBUG_THREADS
/**
* This class implements a lightweight Mutex by making direct calls to the
* underlying implementation layer. It doesn't perform any debugging
* operations.
*/
class EXPCL_PANDA_PIPELINE LightMutexDirect {
protected:
LightMutexDirect() = default;
LightMutexDirect(const LightMutexDirect &copy) = delete;
~LightMutexDirect() = default;
void operator = (const LightMutexDirect &copy) = delete;
public:
INLINE void lock();
INLINE bool try_lock();
INLINE void unlock();
PUBLISHED:
BLOCKING INLINE void acquire() const;
INLINE void release() const;
INLINE bool debug_is_locked() const;
INLINE void set_name(const std::string &name);
INLINE void clear_name();
INLINE bool has_name() const;
INLINE std::string get_name() const;
void output(std::ostream &out) const;
private:
#ifdef DO_PSTATS
// When PStats is compiled in, we use the full implementation of LightMutex,
// even in the SIMPLE_THREADS case. We have to do this since any PStatTimer
// call may trigger a context switch, and any low-level context switch
// requires all containing mutexes to be true mutexes.
mutable MutexTrueImpl _impl;
#else
mutable MutexImpl _impl;
#endif // DO_PSTATS
};
INLINE std::ostream &
operator << (std::ostream &out, const LightMutexDirect &m) {
m.output(out);
return out;
}
#include "lightMutexDirect.I"
#endif // !DEBUG_THREADS
#endif