77 lines
2.6 KiB
C
77 lines
2.6 KiB
C
|
/**
|
||
|
* PANDA 3D SOFTWARE
|
||
|
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
||
|
*
|
||
|
* All use of this software is subject to the terms of the revised BSD
|
||
|
* license. You should have received a copy of this license along
|
||
|
* with this source code in a file named "LICENSE."
|
||
|
*
|
||
|
* @file lmat_ops_src.h
|
||
|
* @author drose
|
||
|
* @date 2000-03-08
|
||
|
*/
|
||
|
|
||
|
BEGIN_PUBLISH
|
||
|
|
||
|
// vector times matrix3
|
||
|
|
||
|
INLINE_LINMATH FLOATNAME(LVecBase3)
|
||
|
operator * (const FLOATNAME(LVecBase3) &v, const FLOATNAME(LMatrix3) &m);
|
||
|
INLINE_LINMATH void
|
||
|
operator *= (FLOATNAME(LVecBase3) &v, const FLOATNAME(LMatrix3) &m);
|
||
|
|
||
|
INLINE_LINMATH FLOATNAME(LVector3)
|
||
|
operator * (const FLOATNAME(LVector3) &v, const FLOATNAME(LMatrix3) &m);
|
||
|
INLINE_LINMATH void
|
||
|
operator *= (FLOATNAME(LVector3) &v, const FLOATNAME(LMatrix3) &m);
|
||
|
|
||
|
INLINE_LINMATH FLOATNAME(LPoint3)
|
||
|
operator * (const FLOATNAME(LPoint3) &v, const FLOATNAME(LMatrix3) &m);
|
||
|
INLINE_LINMATH void
|
||
|
operator *= (FLOATNAME(LPoint3) &v, const FLOATNAME(LMatrix3) &m);
|
||
|
|
||
|
INLINE_LINMATH FLOATNAME(LVector2)
|
||
|
operator * (const FLOATNAME(LVector2) &v, const FLOATNAME(LMatrix3) &m);
|
||
|
INLINE_LINMATH void
|
||
|
operator *= (FLOATNAME(LVector2) &v, const FLOATNAME(LMatrix3) &m);
|
||
|
|
||
|
INLINE_LINMATH FLOATNAME(LPoint2)
|
||
|
operator * (const FLOATNAME(LPoint2) &v, const FLOATNAME(LMatrix3) &m);
|
||
|
INLINE_LINMATH void
|
||
|
operator *= (FLOATNAME(LPoint2) &v, const FLOATNAME(LMatrix3) &m);
|
||
|
|
||
|
|
||
|
// vector times matrix4
|
||
|
|
||
|
INLINE_LINMATH FLOATNAME(LVecBase4)
|
||
|
operator * (const FLOATNAME(LVecBase4) &v, const FLOATNAME(LMatrix4) &m);
|
||
|
INLINE_LINMATH void
|
||
|
operator *= (FLOATNAME(LVecBase4) &v, const FLOATNAME(LMatrix4) &m);
|
||
|
INLINE_LINMATH FLOATNAME(LPoint4)
|
||
|
operator * (const FLOATNAME(LPoint4) &v, const FLOATNAME(LMatrix4) &m);
|
||
|
INLINE_LINMATH FLOATNAME(LVector4)
|
||
|
operator * (const FLOATNAME(LVector4) &v, const FLOATNAME(LMatrix4) &m);
|
||
|
|
||
|
INLINE_LINMATH FLOATNAME(LVector3)
|
||
|
operator * (const FLOATNAME(LVector3) &v, const FLOATNAME(LMatrix4) &m);
|
||
|
INLINE_LINMATH void
|
||
|
operator *= (FLOATNAME(LVector3) &v, const FLOATNAME(LMatrix4) &m);
|
||
|
|
||
|
INLINE_LINMATH FLOATNAME(LPoint3)
|
||
|
operator * (const FLOATNAME(LPoint3) &v, const FLOATNAME(LMatrix4) &m);
|
||
|
INLINE_LINMATH void
|
||
|
operator *= (FLOATNAME(LPoint3) &v, const FLOATNAME(LMatrix4) &m);
|
||
|
|
||
|
INLINE_LINMATH void
|
||
|
generic_write_datagram(Datagram &dest, const FLOATNAME(LMatrix3) &value);
|
||
|
INLINE_LINMATH void
|
||
|
generic_read_datagram(FLOATNAME(LMatrix3) &result, DatagramIterator &source);
|
||
|
INLINE_LINMATH void
|
||
|
generic_write_datagram(Datagram &dest, const FLOATNAME(LMatrix4) &value);
|
||
|
INLINE_LINMATH void
|
||
|
generic_read_datagram(FLOATNAME(LMatrix4) &result, DatagramIterator &source);
|
||
|
|
||
|
END_PUBLISH
|
||
|
|
||
|
#include "lmat_ops_src.I"
|