67 lines
2.2 KiB
C
67 lines
2.2 KiB
C
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file lpoint2_src.h
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* @author drose
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* @date 2000-03-08
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*/
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/**
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* This is a two-component point in space.
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*/
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class EXPCL_PANDA_LINMATH FLOATNAME(LPoint2) : public FLOATNAME(LVecBase2) {
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PUBLISHED:
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INLINE_LINMATH FLOATNAME(LPoint2)() = default;
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INLINE_LINMATH FLOATNAME(LPoint2)(const FLOATNAME(LVecBase2)& copy);
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INLINE_LINMATH FLOATNAME(LPoint2)(FLOATTYPE fill_value);
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INLINE_LINMATH FLOATNAME(LPoint2)(FLOATTYPE x, FLOATTYPE y);
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EXTENSION(INLINE_LINMATH PyObject *__getattr__(PyObject *self, const std::string &attr_name) const);
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EXTENSION(INLINE_LINMATH int __setattr__(PyObject *self, const std::string &attr_name, PyObject *assign));
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INLINE_LINMATH static const FLOATNAME(LPoint2) &zero();
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INLINE_LINMATH static const FLOATNAME(LPoint2) &unit_x();
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INLINE_LINMATH static const FLOATNAME(LPoint2) &unit_y();
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INLINE_LINMATH FLOATNAME(LPoint2) operator - () const;
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INLINE_LINMATH FLOATNAME(LVecBase2)
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operator + (const FLOATNAME(LVecBase2) &other) const;
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INLINE_LINMATH FLOATNAME(LPoint2)
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operator + (const FLOATNAME(LVector2) &other) const;
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INLINE_LINMATH FLOATNAME(LVecBase2)
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operator - (const FLOATNAME(LVecBase2) &other) const;
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INLINE_LINMATH FLOATNAME(LVector2)
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operator - (const FLOATNAME(LPoint2) &other) const;
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INLINE_LINMATH FLOATNAME(LPoint2)
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operator - (const FLOATNAME(LVector2) &other) const;
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INLINE_LINMATH FLOATNAME(LPoint2) operator * (FLOATTYPE scalar) const;
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INLINE_LINMATH FLOATNAME(LPoint2) operator / (FLOATTYPE scalar) const;
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#ifndef FLOATTYPE_IS_INT
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INLINE_LINMATH FLOATNAME(LPoint2) normalized() const;
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INLINE_LINMATH FLOATNAME(LPoint2) project(const FLOATNAME(LVecBase2) &onto) const;
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#endif
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EXTENSION(INLINE_LINMATH std::string __repr__() const);
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type();
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private:
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static TypeHandle _type_handle;
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};
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#include "lpoint2_src.I"
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