historical/toontown-classic.git/panda/include/lvecBase2_ext_src.I

223 lines
6.6 KiB
Text
Raw Normal View History

2024-01-16 11:20:27 -06:00
/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file lvecBase2_ext_src.I
* @author rdb
* @date 2011-01-02
*/
#ifdef FLOATTYPE_IS_INT
#if PY_MAJOR_VERSION >= 3
#define PYNUMBER_FLOATTYPE PyNumber_Long
#define PY_AS_FLOATTYPE PyLong_AS_LONG
#else
#define PYNUMBER_FLOATTYPE PyNumber_Int
#define PY_AS_FLOATTYPE PyInt_AS_LONG
#endif
#else
#define PYNUMBER_FLOATTYPE PyNumber_Float
#define PY_AS_FLOATTYPE (FLOATTYPE)PyFloat_AsDouble
#endif
/**
*
*/
INLINE_LINMATH std::string Extension<FLOATNAME(LVecBase2)>::
__repr__() const {
std::ostringstream out;
out << "LVecBase2" << FLOATTOKEN << "("
<< MAYBE_ZERO(_this->_v(0)) << ", "
<< MAYBE_ZERO(_this->_v(1)) << ")";
return out.str();
}
/**
* This special Python method is implement to provide support for the pickle
* module.
*/
INLINE_LINMATH PyObject *Extension<FLOATNAME(LVecBase2)>::
__reduce__(PyObject *self) const {
// We should return at least a 2-tuple, (Class, (args)): the necessary class
// object whose constructor we should call (e.g. this), and the arguments
// necessary to reconstruct this object.
PyObject *this_class = PyObject_Type(self);
if (this_class == nullptr) {
return nullptr;
}
#if FLOATTOKEN == 'i'
PyObject *result = Py_BuildValue("(O(ii))", this_class,
(*_this)[0], (*_this)[1]);
#elif FLOATTOKEN == 'f'
PyObject *result = Py_BuildValue("(O(ff))", this_class,
(*_this)[0], (*_this)[1]);
#else
PyObject *result = Py_BuildValue("(O(dd))", this_class,
(*_this)[0], (*_this)[1]);
#endif
Py_DECREF(this_class);
return result;
}
/**
* This is used to implement swizzle masks.
*/
INLINE_LINMATH PyObject *Extension<FLOATNAME(LVecBase2)>::
__getattr__(PyObject *self, const std::string &attr_name) const {
#ifndef CPPPARSER
extern struct Dtool_PyTypedObject FLOATNAME(Dtool_LVecBase2);
extern struct Dtool_PyTypedObject FLOATNAME(Dtool_LVecBase3);
extern struct Dtool_PyTypedObject FLOATNAME(Dtool_LVecBase4);
#endif
// Validate the attribute name.
for (std::string::const_iterator it = attr_name.begin(); it < attr_name.end(); it++) {
if (*it != 'x' && *it != 'y') {
return Dtool_Raise_AttributeError(self, attr_name.c_str());
}
}
switch (attr_name.size()) {
case 1:
return Dtool_WrapValue(_this->_v(attr_name[0] - 'x'));
case 2: {
FLOATNAME(LVecBase2) *vec = new FLOATNAME(LVecBase2);
vec->_v(0) = _this->_v(attr_name[0] - 'x');
vec->_v(1) = _this->_v(attr_name[1] - 'x');
return DTool_CreatePyInstance((void *)vec, FLOATNAME(Dtool_LVecBase2), true, false);
} case 3: {
FLOATNAME(LVecBase3) *vec = new FLOATNAME(LVecBase3);
vec->_v(0) = _this->_v(attr_name[0] - 'x');
vec->_v(1) = _this->_v(attr_name[1] - 'x');
vec->_v(2) = _this->_v(attr_name[2] - 'x');
return DTool_CreatePyInstance((void *)vec, FLOATNAME(Dtool_LVecBase3), true, false);
} case 4: {
FLOATNAME(LVecBase4) *vec = new FLOATNAME(LVecBase4);
vec->_v(0) = _this->_v(attr_name[0] - 'x');
vec->_v(1) = _this->_v(attr_name[1] - 'x');
vec->_v(2) = _this->_v(attr_name[2] - 'x');
vec->_v(3) = _this->_v(attr_name[3] - 'x');
return DTool_CreatePyInstance((void *)vec, FLOATNAME(Dtool_LVecBase4), true, false);
}
}
return Dtool_Raise_AttributeError(self, attr_name.c_str());
}
/**
* This is used to implement write masks.
*/
INLINE_LINMATH int Extension<FLOATNAME(LVecBase2)>::
__setattr__(PyObject *self, const std::string &attr_name, PyObject *assign) {
#ifndef NDEBUG
// Validate the attribute name.
for (std::string::const_iterator it = attr_name.begin(); it < attr_name.end(); it++) {
if (*it != 'x' && *it != 'y') {
Dtool_Raise_AttributeError(self, attr_name.c_str());
return -1;
}
}
#endif
// It is a sequence, perhaps another vector?
if (PySequence_Check(assign)) {
// Whoosh.
PyObject* fast = PySequence_Fast(assign, "");
nassertr(fast != nullptr, -1);
// Let's be strict about size mismatches, to prevent user error.
if (PySequence_Fast_GET_SIZE(fast) != (int)attr_name.size()) {
PyErr_SetString(PyExc_ValueError, "length mismatch");
Py_DECREF(fast);
return -1;
}
// Get a pointer to the items, iterate over it and perform our magic
// assignment. Fast fast. Oh yeah.
PyObject** items = PySequence_Fast_ITEMS(fast);
for (size_t i = 0; i < attr_name.size(); ++i) {
PyObject* fl = PYNUMBER_FLOATTYPE(items[i]);
if (fl == nullptr) {
// Oh darn. Not when we've come this far.
#ifdef FLOATTYPE_IS_INT
PyErr_SetString(PyExc_ValueError, "a sequence of integers is required");
#else
PyErr_SetString(PyExc_ValueError, "a sequence of floats is required");
#endif
Py_DECREF(fast);
return -1;
}
FLOATTYPE value = PY_AS_FLOATTYPE(fl);
Py_DECREF(fl);
_this->_v(attr_name[i] - 'x') = value;
}
Py_DECREF(fast);
} else {
// Maybe it's a single floating-point value.
PyObject* fl = PYNUMBER_FLOATTYPE(assign);
if (fl == nullptr) {
// It's not a floating-point value either? Sheesh, I don't know what to
// do with it then.
if (attr_name.size() == 1) {
#ifdef FLOATTYPE_IS_INT
PyErr_SetString(PyExc_ValueError, "an integer is required");
#else
PyErr_SetString(PyExc_ValueError, "a float is required");
#endif
} else {
PyErr_Format(PyExc_ValueError, "'%.200s' object is not iterable",
assign->ob_type->tp_name);
}
return -1;
}
FLOATTYPE value = PY_AS_FLOATTYPE(fl);
Py_DECREF(fl);
// Loop through the components in the attribute name, and assign the
// floating-point value to every one of them.
for (std::string::const_iterator it = attr_name.begin(); it < attr_name.end(); it++) {
_this->_v((*it) - 'x') = value;
}
}
return 0;
}
/**
*
*/
INLINE_LINMATH FLOATNAME(LVecBase2) Extension<FLOATNAME(LVecBase2)>::
__pow__(FLOATTYPE exponent) const {
return FLOATNAME(LVecBase2)(
cpow(_this->_v(0), exponent),
cpow(_this->_v(1), exponent));
}
/**
*
*/
INLINE_LINMATH PyObject *Extension<FLOATNAME(LVecBase2)>::
__ipow__(PyObject *self, FLOATTYPE exponent) {
_this->_v(0) = cpow(_this->_v(0), exponent);
_this->_v(1) = cpow(_this->_v(1), exponent);
Py_INCREF(self);
return self;
}
#undef PYNUMBER_FLOATTYPE
#undef PY_AS_FLOATTYPE