historical/toontown-classic.git/panda/include/pathFollow.h

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2024-01-16 11:20:27 -06:00
#ifndef _PATHFOLLOW_H
#define _PATHFOLLOW_H
#include "aiGlobals.h"
#include "aiCharacter.h"
#include "meshNode.h"
class AICharacter;
class EXPCL_PANDAAI PathFollow {
public:
AICharacter *_ai_char;
float _follow_weight;
std::vector<LVecBase3> _path;
int _curr_path_waypoint;
bool _start;
NodePath _dummy;
std::string _type;
ClockObject *_myClock;
float _time;
PathFollow(AICharacter *ai_ch, float follow_wt);
~PathFollow();
void add_to_path(LVecBase3 pos);
void start(std::string type);
void do_follow();
bool check_if_possible();
};
#endif