historical/toontown-classic.git/panda/include/pgFrameStyle.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pgFrameStyle.h
* @author drose
* @date 2001-07-03
*/
#ifndef PGFRAMESTYLE_H
#define PGFRAMESTYLE_H
#include "pandabase.h"
#include "luse.h"
#include "texture.h"
#include "pointerTo.h"
class PandaNode;
class NodePath;
/**
*
*/
class EXPCL_PANDA_PGUI PGFrameStyle {
PUBLISHED:
INLINE PGFrameStyle();
INLINE PGFrameStyle(const PGFrameStyle &copy);
INLINE void operator = (const PGFrameStyle &copy);
INLINE ~PGFrameStyle();
enum Type {
T_none,
T_flat,
T_bevel_out,
T_bevel_in,
T_groove,
T_ridge,
T_texture_border
};
INLINE void set_type(Type type);
INLINE Type get_type() const;
INLINE void set_color(PN_stdfloat r, PN_stdfloat g, PN_stdfloat b, PN_stdfloat a);
INLINE void set_color(const LColor &color);
INLINE LColor get_color() const;
INLINE void set_texture(Texture *texture);
INLINE bool has_texture() const;
INLINE Texture *get_texture() const;
INLINE void clear_texture();
INLINE void set_width(PN_stdfloat x, PN_stdfloat y);
INLINE void set_width(const LVecBase2 &width);
INLINE const LVecBase2 &get_width() const;
INLINE void set_uv_width(PN_stdfloat u, PN_stdfloat v);
INLINE void set_uv_width(const LVecBase2 &uv_width);
INLINE const LVecBase2 &get_uv_width() const;
INLINE void set_visible_scale(PN_stdfloat x, PN_stdfloat y);
INLINE void set_visible_scale(const LVecBase2 &visible_scale);
INLINE const LVecBase2 &get_visible_scale() const;
LVecBase4 get_internal_frame(const LVecBase4 &frame) const;
void output(std::ostream &out) const;
public:
bool xform(const LMatrix4 &mat);
NodePath generate_into(const NodePath &parent, const LVecBase4 &frame,
int sort = 0);
private:
PT(PandaNode) generate_flat_geom(const LVecBase4 &frame);
PT(PandaNode) generate_bevel_geom(const LVecBase4 &frame, bool in);
PT(PandaNode) generate_groove_geom(const LVecBase4 &frame, bool in);
PT(PandaNode) generate_texture_border_geom(const LVecBase4 &frame);
private:
Type _type;
UnalignedLVecBase4 _color;
PT(Texture) _texture;
LVecBase2 _width;
LVecBase2 _uv_width;
LVecBase2 _visible_scale;
};
INLINE std::ostream &operator << (std::ostream &out, const PGFrameStyle &pfs);
std::ostream &operator << (std::ostream &out, PGFrameStyle::Type type);
#include "pgFrameStyle.I"
#endif