4382 lines
175 KiB
Text
4382 lines
175 KiB
Text
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-- ZallyHub V1. Made by Zalendier#4007 --
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local Main1 = Instance.new("ScreenGui")
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local Main2 = Instance.new("Frame")
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local cmd1 = Instance.new("TextButton")
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local cmd2 = Instance.new("TextButton")
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local cmd3 = Instance.new("TextButton")
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local cmd4 = Instance.new("TextButton")
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local cmd5 = Instance.new("TextButton")
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local credits = Instance.new("TextLabel")
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-- Gui
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Main1.Name = "ZallyHub"
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Main1.Parent = game.CoreGui
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-- Main
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Main2.Name = "Main"
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Main2.Parent = Main1
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Main2.Draggable = true
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Main2.Active = true
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Main2.BackgroundColor3 = Color3.new(0, 170, 255)
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Main2.BorderSizePixel = 0
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Main2.ZIndex = 1
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Main2.Size = UDim2.new(0, 200, 0, 600)
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-- cmd1
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cmd1.Name = "FE God"
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cmd1.Parent = Main2
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cmd1.Active = true
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cmd1.BackgroundColor3 = Color3.new(0, 100, 255)
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cmd1.BorderSizePixel = 1
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cmd1.BorderColor3 = Color3.new(0, 0, 0)
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cmd1.ZIndex = 10
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cmd1.Size = UDim2.new(0, 200, 0, 100)
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cmd1.TextColor3 = Color3.new(255, 255, 255)
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cmd1.Text = "FE God"
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cmd1.FontSize = "Size32"
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-- FE God
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cmd1.MouseButton1Click:connect(function()
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local player = game.Players.LocalPlayer
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if player.Character then
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if player.Character:FindFirstChild("Humanoid") then
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player.Character.Humanoid.Name = "1"
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end
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local l = player.Character["1"]:Clone()
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l.Parent = player.Character
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l.Name = "Humanoid"; wait(0.1)
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player.Character["1"]:Destroy()
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workspace.CurrentCamera.CameraSubject = player.Character.Humanoid
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player.Character.Animate.Disabled = true; wait(0.1)
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player.Character.Animate.Disabled = false
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end
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print("finished.")
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end)
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-- cmd2
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cmd2.Name = "Admin"
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cmd2.Parent = Main2
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cmd2.Active = true
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cmd2.BackgroundColor3 = Color3.new(0, 100, 255)
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cmd2.BorderSizePixel = 1
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cmd2.BorderColor3 = Color3.new(0, 0, 0)
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cmd2.ZIndex = 9
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cmd2.Size = UDim2.new(0, 200, 0, 100)
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cmd2.Position = UDim2.new(0, 0, 0, 100)
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cmd2.TextColor3 = Color3.new(255, 255, 255)
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cmd2.Text = "Admin"
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cmd2.FontSize = "Size32"
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-- Admin
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cmd2.MouseButton1Click:connect(function()
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--TITLE: RC7 Admin
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local NOCLIP = false
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local JESUSFLY = false
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local SWIM = false
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game:GetService('RunService').Stepped:connect(function()
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if NOCLIP then
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game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
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elseif JESUSFLY then
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game.Players.LocalPlayer.Character.Humanoid:ChangeState(12)
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elseif SWIM then
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game.Players.LocalPlayer.Character.Humanoid:ChangeState(4)
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end
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end)
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_G.Rc7Notification = function(a,b,c)
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game:GetService("CoreGui"):WaitForChild("RobloxGui").SendNotification:Fire(a, b, "rbxassetid://331959655", c)
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end
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local gPlayers = game:GetService("Players")
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local admin = gPlayers.LocalPlayer.Name
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local bannedplyrs = {}
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local admins = {'Xeradius','AutumnsGift'} -- names here of people who have access to your commands! (Your name doesn't need to be in here.)
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-- declare services / init stuff --
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local services={}
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local cmds={}
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local std={}
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function KICK(PLAYER_KICK)
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if PLAYER_KICK.Character:FindFirstChild('Humanoid') then
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local KICK_1 = Instance.new('SkateboardPlatform', PLAYER_KICK.Character)
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KICK_1.Name = ''
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KICK_1.CFrame = CFrame.new(math.random(-1000, 1000), 1000, math.random(-1000, 1000))
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KICK_1.CanCollide = false
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KICK_1.Transparency = 1
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PLAYER_KICK.Character.Humanoid.WalkSpeed = 0
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wait()
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local WELD_1 = Instance.new('Weld', KICK_1)
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WELD_1.Name = ''
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WELD_1.Part0 = PLAYER_KICK.Character.Torso
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WELD_1.Part1 = KICK_1
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WELD_1.C0 = CFrame.new(0, -400, 0)
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wait()
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KICK_1.Anchored = true
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WELD_1:remove()
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end
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end
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local serverLocked = false
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game.Players.PlayerAdded:connect(function(player)
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if serverLocked == true then
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player.CharacterAdded:connect(function()
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wait(2)
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KICK(player)
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end)
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end
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end)
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function FIX_LIGHTING()
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game.Lighting.Ambient = Color3.new(0.5, 0.5, 0.5)
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game.Lighting.Brightness = 1
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game.Lighting.GlobalShadows = true
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game.Lighting.Outlines = false
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game.Lighting.TimeOfDay = 14
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game.Lighting.FogEnd = 100000
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end
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services.players=gPlayers
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services.lighting=game:GetService('Lighting')
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services.workspace=game:GetService('Workspace')
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services.events = {}
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local user = gPlayers.LocalPlayer
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local cmdprefix=';'
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local scriptprefix='\\'
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local split=" "
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updateevents=function()
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for i,v in pairs(services.events) do services.events:remove(i) v:disconnect() end
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for i,v in pairs(gPlayers:players())do
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local ev = v.Chatted:connect(function(msg) do_exec(msg,v) end)
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services.events[#services.events+1] = ev
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end
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end
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-- safazi's lib --
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std.inTable=function(tbl,val)
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if tbl==nil then return false end
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for _,v in pairs(tbl)do
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if v==val then return true end
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end
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return false
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end
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std.out=function(str)
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print(str)
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end
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std.list=function(tbl) --turns table into list with commas
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local str=''
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for i,v in pairs(tbl)do
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str=str..tostring(v)
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if i~=#tbl then str=str..', ' end
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end
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return str
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end
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std.endat=function(str,val)
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local z=str:find(val)
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if z then
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return str:sub(0,z-string.len(val)),true
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else
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return str,false
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end
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end
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std.first=function(str) return str:sub(1,1) end
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isAdmin=function(name)
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if name==admin then
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return true
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elseif admins[name]==true then
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return true
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end
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return false
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end
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gPlayers.PlayerAdded:connect(function(player)
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for i,v in pairs(bannedplyrs) do
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if player == v then player:Destroy() end
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end
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end)
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local exec=function(str)
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spawn(function()
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local script, loaderr = loadstring(str)
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if not script then
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error(loaderr)
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else
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script()
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end
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end)
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end
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local findCmd=function(cmd_name)
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for i,v in pairs(cmds)do
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if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower())then
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return v
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end
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end
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end
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local getCmd=function(msg)
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local cmd,hassplit=std.endat(msg:lower(),split)
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if hassplit then
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return {cmd,true}
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else
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return {cmd,false}
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end
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end
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local getprfx=function(strn)
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if strn:sub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1}
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elseif strn:sub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1}
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end return
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end
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local getArgs=function(str)
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local args={}
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local new_arg=nil
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local hassplit=nil
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local s=str
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repeat
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new_arg,hassplit=std.endat(s:lower(),split)
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if new_arg~='' then
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args[#args+1]=new_arg
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s=s:sub(string.len(new_arg)+string.len(split)+1)
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end
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until hassplit==false
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return args
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end
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local function execCmd(str, plr)
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local s_cmd
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local a
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local cmd
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s_cmd = getCmd(str) --separate command from string using split {command name,arg bool (for arg system)}
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cmd = findCmd(s_cmd[1]) --get command object {NAME,DESC,{ALIASES},function(args)}
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if cmd == nil then return end
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a = str:sub(string.len(s_cmd[1]) + string.len(split) + 1)--start string "a" after command and split
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local args=getArgs(a)--gets us a nice table of arguments
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pcall(function()
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cmd.FUNC(args, plr)
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end)
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end
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function do_exec(str,plr)
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if not isAdmin(plr.Name)then return end
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str=str:gsub('/e ','')--remove "/e " the easy way!
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local t=getprfx(str)
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if t==nil then return end
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str=str:sub(t[2])
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if t[1]=='exec' then
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exec(str)
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elseif t[1]=='cmd' then
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execCmd(str, plr)
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end
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end
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updateevents()
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_G.exec_cmd = execCmd
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--game.Players.LocalPlayer.Chatted:connect(doexec)
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local _char=function(plr_name)
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for i,v in pairs(game.Players:GetChildren())do
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if v:IsA'Player'then
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if v.Name==plr_name then return v.Character end
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end
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end
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return
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end
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local _plr=function(plr_name)
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for i,v in pairs(game.Players:GetChildren())do
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if v:IsA'Player'then
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if v.Name==plr_name then return v end
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end
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end
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return
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end
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function addcmd(name,desc,alias,func)
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cmds[#cmds+1]=
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{
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NAME=name;
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DESC=desc;
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ALIAS=alias;
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FUNC=func;
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}
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end
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local function getPlayer(name)
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local nameTable = {}
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name=name:lower()
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if name == "me" then
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return {admin}
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elseif name == "others" then
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for i,v in pairs(gPlayers:GetChildren()) do
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if v:IsA'Player'then
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if v.Name~=admin then
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nameTable[#nameTable+1]=v.Name
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end
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end
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end
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elseif name == "all" then
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for i,v in pairs(gPlayers:GetChildren()) do
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if v:IsA'Player'then
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nameTable[#nameTable+1]=v.Name
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end
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end
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else
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for i,v in pairs(gPlayers:GetChildren()) do
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local lname = v.Name:lower()
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local i,j = lname:find(name)
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if i == 1 then
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return {v.Name}
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end
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end
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end
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return nameTable
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end
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-- commands --
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addcmd('ff',"ff's a player",{},
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function(args)
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local players=getPlayer(args[1])
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for i,v in pairs(players)do
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local pchar=_char(v)
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Instance.new("ForceField", pchar)
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end
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end)
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addcmd('noff',"unff's a player",{'unff'},
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function(args)
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local players=getPlayer(args[1])
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for i,v in pairs(players)do
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local pchar=_char(v)
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for j,v1 in pairs(pchar:GetChildren()) do
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if v1:IsA("ForceField") then
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v1:Destroy()
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end
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end
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end
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end)
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addcmd('fire','set a player on fire',{},
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function(args)
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local players=getPlayer(args[1])
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for i,v in pairs(players)do
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local pchar=_char(v)
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Instance.new("Fire", pchar.Torso)
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end
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end)
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addcmd('nofire','extinguish a player',{'unfire'},
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function(args)
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local players=getPlayer(args[1])
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for i,v in pairs(players)do
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local pchar=_char(v)
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for j,v1 in pairs(pchar.Torso:GetChildren()) do
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if v1:IsA("Fire") then
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v1:Destroy()
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end
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end
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end
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end)
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addcmd('sp','give a player sparkles',{},
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function(args)
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local players=getPlayer(args[1])
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for i,v in pairs(players)do
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local pchar=_char(v)
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Instance.new("Sparkles", pchar.Torso)
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end
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end)
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addcmd('nosp','remove sparkles from a player',{'unsp'},
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function(args)
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local players=getPlayer(args[1])
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for i,v in pairs(players)do
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local pchar=_char(v)
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for j,v1 in pairs(pchar.Torso:GetChildren()) do
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if v1:IsA("Sparkles") then
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v1:Destroy()
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end
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end
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end
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end)
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addcmd('smoke','give a player smoke',{},
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function(args)
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local players=getPlayer(args[1])
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for i,v in pairs(players)do
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local pchar=_char(v)
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Instance.new("Smoke", pchar.Torso)
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end
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end)
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addcmd('nosmoke','remove smoke from a player',{},
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function(args)
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local players=getPlayer(args[1])
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for i,v in pairs(players)do
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local pchar=_char(v)
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for j,v1 in pairs(pchar.Torso:GetChildren()) do
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if v1:IsA("Smoke") then
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v1:Destroy()
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end
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end
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end
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end)
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addcmd('btools','gives a player btools',{},
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function(args)
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local players=getPlayer(args[1])
|
||
|
if players ~= nil then
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for i, v in pairs(players) do
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|
Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 2
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Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 3
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Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 4
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end
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||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('god','gods player',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i,v in pairs(players)do
|
||
|
local pchar=_char(v)
|
||
|
if pchar then pchar.Humanoid.MaxHealth=math.huge end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('sgod','silently gods player',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i,v in pairs(players)do
|
||
|
local pchar=_char(v)
|
||
|
spawn(function()
|
||
|
pchar.Humanoid.MaxHealth = 10000000
|
||
|
wait()
|
||
|
pchar.Humanoid.Health = 10000000
|
||
|
end)
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('ungod','removes god from a player',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i,v in pairs(players)do
|
||
|
local pchar=_char(v)
|
||
|
if pchar then
|
||
|
pchar.Humanoid.MaxHealth=100
|
||
|
pchar.Humanoid.Health=100
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('heal','resets a players health',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i,v in pairs(players)do
|
||
|
local pchar=_char(v)
|
||
|
if pchar then pchar.Humanoid.Health=pchar.Humanoid.MaxHealth;end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('frz','freezes a player',{},
|
||
|
function(args)
|
||
|
local players = getPlayer(args[1])
|
||
|
if players ~= nil then
|
||
|
for i, v in pairs(players) do
|
||
|
_char(v).Torso.Anchored = true
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('thaw','freezes a player',{},
|
||
|
function(args)
|
||
|
local players = getPlayer(args[1])
|
||
|
if players ~= nil then
|
||
|
for i, v in pairs(players) do
|
||
|
_char(v).Torso.Anchored = false
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('kill','kills a player',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i,v in pairs(players)do
|
||
|
local pchar=_char(v)
|
||
|
if pchar then pchar.Humanoid.MaxHealth=0;pchar.Humanoid.Health=0;end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('sound','plays a sound',{},
|
||
|
function(args)
|
||
|
local function dels(instance)
|
||
|
for i,v in pairs(instance:GetChildren())do
|
||
|
if v:IsA'Sound'then v:Destroy()end
|
||
|
dels(v)
|
||
|
end
|
||
|
end
|
||
|
dels(workspace)
|
||
|
|
||
|
local c=args[1]or'stop'
|
||
|
if std.inTable({'stop'},c:lower())then return end
|
||
|
local s=Instance.new("Sound", workspace)
|
||
|
s.Looped = true
|
||
|
s.SoundId = "rbxassetid://"..c
|
||
|
s.Volume=1
|
||
|
s:Play() s.Name = "Musickek"
|
||
|
end)
|
||
|
|
||
|
addcmd('explode','explode a player', {},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i, v in pairs(players) do
|
||
|
local char = _char(v)
|
||
|
if char:FindFirstChild("Torso") then
|
||
|
Instance.new("Explosion", char).Position = char.Torso.Position
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('invis','make a player invisible',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i, v in pairs(players) do
|
||
|
for k, v2 in pairs(_char(v):GetChildren()) do
|
||
|
if v2.className == "Part" then
|
||
|
if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 1 end
|
||
|
elseif v2.className == "Hat" then
|
||
|
if v2:FindFirstChild("Handle") then
|
||
|
v2.Handle.Transparency = 1
|
||
|
end
|
||
|
end
|
||
|
if v2:FindFirstChild("face") then
|
||
|
v2.face:Destroy()
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('vis','make a player visible',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i, v in pairs(players) do
|
||
|
for k, v2 in pairs(_char(v):GetChildren()) do
|
||
|
if v2.className == "Part" then
|
||
|
if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 0 end
|
||
|
elseif v2.className == "Hat" then
|
||
|
if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 0 end
|
||
|
end
|
||
|
if v2:FindFirstChild("face") then
|
||
|
v2.face:Destroy()
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('goto','go to a player',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then
|
||
|
_char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('bring','bring a player to you',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i,v in pairs(players) do
|
||
|
if _char(v):FindFirstChild("HumanoidRootPart") then
|
||
|
_char(v).HumanoidRootPart.CFrame = _char(admin).HumanoidRootPart.CFrame
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('tp','teleport player 1 to player 2',{},
|
||
|
function(args)
|
||
|
local players1=getPlayer(args[1])
|
||
|
local players2=getPlayer(args[2])
|
||
|
if not players2[1] then return end
|
||
|
for i,v in pairs(players1) do
|
||
|
if _char(v):FindFirstChild("HumanoidRootPart") and _char(players2[1]):FindFirstChild("HumanoidRootPart") then
|
||
|
_char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('charapp','change a players appearance',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
if not args[1]or not args[2]then return end
|
||
|
local id=args[2]
|
||
|
if players ~= nil then
|
||
|
for i,v in pairs(players) do
|
||
|
gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..id
|
||
|
if _char(v):FindFirstChild("Head") then
|
||
|
_char(v).Head:Destroy()
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('ws','change a players walkspeed',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
if not args[1]or not args[2]then return end
|
||
|
local num=args[2]
|
||
|
for i,v in pairs(players) do
|
||
|
if _char(v):FindFirstChild("Humanoid") then
|
||
|
_char(v).Humanoid.WalkSpeed=tonumber(num)
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('time','change the time of day',{},
|
||
|
function(args)
|
||
|
if not args[1]then return end
|
||
|
local time_=tonumber(args[1])
|
||
|
|
||
|
game.Lighting:SetMinutesAfterMidnight(time_*60)
|
||
|
end)
|
||
|
|
||
|
addcmd('kick','kick a player',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i,v in pairs(players) do
|
||
|
gPlayers[v]:Destroy()
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('ban','ban a player',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i,v in pairs(players) do
|
||
|
bannedplyrs[#bannedplyrs+1]=v
|
||
|
gPlayers[v]:Destroy()
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('unlockws','unlock the whole workspace',{},
|
||
|
function(args)
|
||
|
local function unlock(instance)
|
||
|
for i,v in pairs(instance:GetChildren()) do
|
||
|
if v:IsA("BasePart") then
|
||
|
v.Locked = false
|
||
|
end
|
||
|
unlock(v)
|
||
|
end
|
||
|
end
|
||
|
unlock(workspace)
|
||
|
end)
|
||
|
|
||
|
addcmd('unanchorws','unanchor the whole workspace',{},
|
||
|
function(args)
|
||
|
local function unanchor(instance)
|
||
|
for i,v in pairs(instance:GetChildren()) do
|
||
|
if v:IsA("BasePart") then
|
||
|
v.Anchored=false
|
||
|
end
|
||
|
unanchor(v)
|
||
|
end
|
||
|
end
|
||
|
unanchor(workspace)
|
||
|
end)
|
||
|
|
||
|
addcmd('hat','give player a hat ingame',{},
|
||
|
function(args)
|
||
|
if not args[1] or not args[2] then return end
|
||
|
local players=getPlayer(args[1])
|
||
|
local id=args[2]
|
||
|
local hat = game:GetObjects("rbxassetid://"..id)[1]
|
||
|
if hat:IsA("Hat") then
|
||
|
for i,v in pairs(players) do
|
||
|
hat:clone().Parent = _char(v)
|
||
|
end
|
||
|
end
|
||
|
hat:Destroy()
|
||
|
end)
|
||
|
|
||
|
addcmd('gear','give player a gear ingame',{},
|
||
|
function(args)
|
||
|
spawn(function()
|
||
|
if not args[1] or not args[2] then return end
|
||
|
local players=getPlayer(args[1])
|
||
|
local id=args[2]
|
||
|
local model = game:GetService("InsertService"):LoadAsset(id)
|
||
|
for i,v in pairs(players) do
|
||
|
for _,j in pairs(model:GetChildren()) do
|
||
|
if j:IsA("Tool") then
|
||
|
j:Clone().Parent = gPlayers[v].Backpack
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
model:Destroy()
|
||
|
end)
|
||
|
end)
|
||
|
|
||
|
addcmd('pstools','give player personal server tools',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i,v in pairs(players) do
|
||
|
gPlayers[v].PersonalServerRank = 240
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('skick','kicks a player by shutting them down, takes a few seconds',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
for i,v in pairs(players) do
|
||
|
spawn(function()
|
||
|
gPlayers[v].PersonalServerRank = 240
|
||
|
gPlayers[v].Backpack:WaitForChild("ClassicTool")
|
||
|
gPlayers[v].PersonalServerRank = 0
|
||
|
end)
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
addcmd('admin','gives a player admin',{},
|
||
|
function(args)
|
||
|
if not args[1]then return end
|
||
|
local players=getPlayer(args[1])
|
||
|
table.foreach(players,function(k,v)
|
||
|
admins[v]=true
|
||
|
end)
|
||
|
end)
|
||
|
|
||
|
addcmd('unadmin','removes a players admin',{},
|
||
|
function(args)
|
||
|
if not args[1] then return end
|
||
|
local players=getPlayer(args[1])
|
||
|
table.foreach(players,function(k,v)
|
||
|
admins[v]=nil
|
||
|
end)
|
||
|
end)
|
||
|
|
||
|
addcmd('view','view player',{},
|
||
|
function(args)
|
||
|
local players=getPlayer(args[1])
|
||
|
workspace.CurrentCamera.CameraSubject = game.Players[players[1]].Character
|
||
|
end)
|
||
|
|
||
|
addcmd('noclip','noclips local player',nil,
|
||
|
function(args,speaker)
|
||
|
NOCLIP = true
|
||
|
JESUSFLY = false
|
||
|
SWIM = false
|
||
|
end)
|
||
|
|
||
|
addcmd('clip','clips local player',nil,
|
||
|
function(args,speaker)
|
||
|
NOCLIP = false
|
||
|
end)
|
||
|
addcmd('jesusfly','jesusfly',nil,
|
||
|
function(args,speaker)
|
||
|
NOCLIP = false
|
||
|
JESUSFLY = true
|
||
|
SWIM = false
|
||
|
end)
|
||
|
addcmd('nofly','nofly',nil,
|
||
|
function(args)
|
||
|
JESUSFLY = false
|
||
|
end)
|
||
|
addcmd('swim','swim',nil,
|
||
|
function(args)
|
||
|
NOCLIP = false
|
||
|
JESUSFLY = false
|
||
|
SWIM = true
|
||
|
end)
|
||
|
addcmd('noswim','noswim',nil,
|
||
|
function(args)
|
||
|
SWIM = false
|
||
|
end)
|
||
|
addcmd('skybox','sky <id>',nil,
|
||
|
function(args)
|
||
|
for i,v in pairs(game.Lighting:GetChildren()) do
|
||
|
if v:IsA('Sky') then
|
||
|
v:remove()
|
||
|
end
|
||
|
end
|
||
|
local ID = (args[1])
|
||
|
local sky = Instance.new('Sky', game.Lighting)
|
||
|
sky.SkyboxBk = 'rbxassetid://' .. ID
|
||
|
sky.SkyboxDn = 'rbxassetid://' .. ID
|
||
|
sky.SkyboxFt = 'rbxassetid://' .. ID
|
||
|
sky.SkyboxLf = 'rbxassetid://' .. ID
|
||
|
sky.SkyboxRt = 'rbxassetid://' .. ID
|
||
|
sky.SkyboxUp = 'rbxassetid://' .. ID
|
||
|
end)
|
||
|
addcmd('shrek','shrek <p>',nil,
|
||
|
function(args)
|
||
|
local players = getPlayer(args[1])
|
||
|
for i,v in pairs(players) do
|
||
|
local pchar = gPlayers[v].Character
|
||
|
for i,v in pairs(pchar:GetChildren()) do
|
||
|
if v:IsA('Hat') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') then
|
||
|
v:remove()
|
||
|
end
|
||
|
end
|
||
|
for i,v in pairs(pchar.Head:GetChildren()) do
|
||
|
if v:IsA('Decal') or v:IsA('SpecialMesh')then
|
||
|
v:remove()
|
||
|
end
|
||
|
end
|
||
|
if pchar:FindFirstChild('Shirt Graphic') then
|
||
|
pchar['Shirt Graphic'].Archivable = false
|
||
|
pchar['Shirt Graphic'].Graphic = ''
|
||
|
end
|
||
|
local mesh = Instance.new('SpecialMesh', pchar.Head)
|
||
|
mesh.MeshType = 'FileMesh'
|
||
|
pchar.Head.Mesh.MeshId = 'http://www.roblox.com/asset/?id=19999257'
|
||
|
pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0)
|
||
|
pchar.Head.Mesh.TextureId = 'http://www.roblox.com/asset/?id=156397869'
|
||
|
local Shirt = Instance.new('Shirt', gPlayers[v].Character)
|
||
|
local Pants = Instance.new('Pants', gPlayers[v].Character)
|
||
|
Shirt.ShirtTemplate = 'rbxassetid://133078194'
|
||
|
Pants.PantsTemplate = 'rbxassetid://133078204'
|
||
|
end
|
||
|
end)
|
||
|
addcmd('ambient','ambient <n> <n> <n>',nil,
|
||
|
function(args)
|
||
|
game.Lighting.Ambient = Color3.new(args[1], args[2], args[3])
|
||
|
end)
|
||
|
addcmd('fetp','fetp',nil,
|
||
|
function(args)
|
||
|
local last_pos = game.Players.LocalPlayer.Character.Torso.CFrame
|
||
|
for _, Player in pairs(game:GetService("Players"):GetChildren()) do
|
||
|
if game.Workspace:findFirstChild(Player.Name) then
|
||
|
local w = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
||
|
w.Part0 = w.Parent
|
||
|
w.Part1 = Player.Character.Torso
|
||
|
w.C0 = last_pos
|
||
|
w.C1 = last_pos
|
||
|
wait(0.1)
|
||
|
w:Destroy()
|
||
|
game.Players.LocalPlayer.Character.Torso.CFrame = last_pos
|
||
|
end
|
||
|
end
|
||
|
wait(1)
|
||
|
game.Players.LocalPlayer.Character.Torso.CFrame = last_pos
|
||
|
end)
|
||
|
addcmd('fogend','fogend <n>',nil,
|
||
|
function(args)
|
||
|
game.Lighting.FogEnd = args[1]
|
||
|
end)
|
||
|
addcmd('slock','serverlock',nil,
|
||
|
function(args)
|
||
|
serverLocked = true
|
||
|
end)
|
||
|
|
||
|
addcmd('unslock','unserverlock',nil,
|
||
|
function(args)
|
||
|
serverLocked = false
|
||
|
end)
|
||
|
addcmd('fogend','fogend <n>',{},
|
||
|
function(args)
|
||
|
game.Lighting.FogEnd = args[1]
|
||
|
end)
|
||
|
addcmd('fogcolor','fogcolor <n> <n> <n>',{},
|
||
|
function(args)
|
||
|
game.Lighting.FogColor = Color3.new(args[1], args[2], args[3])
|
||
|
end)
|
||
|
addcmd('fixl','fixlighting',nil,
|
||
|
function(args)
|
||
|
FIX_LIGHTING()
|
||
|
end)
|
||
|
addcmd('particles','particles <p> <id>',{'pts'},
|
||
|
function(args)
|
||
|
local players = getPlayer(args[1])
|
||
|
for i,v in pairs(players) do
|
||
|
local pchar = gPlayers[v].Character
|
||
|
for i,v in pairs(pchar.Torso:GetChildren()) do
|
||
|
if v:IsA('ParticleEmitter') then
|
||
|
v:remove()
|
||
|
end
|
||
|
end
|
||
|
wait()
|
||
|
Instance.new('ParticleEmitter', pchar.Torso).Texture = 'http://www.roblox.com/asset/?id=' .. args[2] - 1
|
||
|
end
|
||
|
end)
|
||
|
addcmd('nuke','nuke <p>',nil,
|
||
|
function(args)
|
||
|
local players = getPlayer(args[1])
|
||
|
for i,v in pairs(players) do
|
||
|
local pchar = gPlayers[v].Character
|
||
|
spawn(function()
|
||
|
if gPlayers[v] and pchar and pchar:FindFirstChild('Torso') then
|
||
|
local nuke = Instance.new('Part', game.Workspace)
|
||
|
nuke.Name = 'nuke_seth'
|
||
|
nuke.Anchored = true
|
||
|
nuke.CanCollide = false
|
||
|
nuke.FormFactor = 'Symmetric'
|
||
|
nuke.Shape = 'Ball'
|
||
|
nuke.Size = Vector3.new(1,1,1)
|
||
|
nuke.BrickColor = BrickColor.new('New Yeller')
|
||
|
nuke.Transparency = 0.5
|
||
|
nuke.Reflectance = 0.2
|
||
|
nuke.TopSurface = 0
|
||
|
nuke.BottomSurface = 0
|
||
|
nuke.Touched:connect(function (hit)
|
||
|
if hit and hit.Parent then
|
||
|
local boom = Instance.new('Explosion', game.Workspace)
|
||
|
boom.Position = hit.Position
|
||
|
boom.BlastRadius = 11
|
||
|
boom.BlastPressure = math.huge
|
||
|
end
|
||
|
end)
|
||
|
local CF = pchar.Torso.CFrame
|
||
|
nuke.CFrame = CF
|
||
|
for i = 1,333 do
|
||
|
nuke.Size = nuke.Size + Vector3.new(3,3,3)
|
||
|
nuke.CFrame = CF
|
||
|
wait(1/44)
|
||
|
end
|
||
|
nuke:remove()
|
||
|
end
|
||
|
end)
|
||
|
end
|
||
|
end)
|
||
|
addcmd('nonuke','nonuke',{'unnuke'},
|
||
|
function(args)
|
||
|
for i,v in pairs(game.Workspace:GetChildren()) do
|
||
|
if v.Name == 'nuke_seth' then
|
||
|
v:remove()
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
_G.Rc7Notification("Done","Moon Admin is fully initilizied",5)
|
||
|
wait(5)
|
||
|
if game.Workspace.FilteringEnabled == true then
|
||
|
_G.Rc7Notification("Filtering","Anal rape is Enabled",5)
|
||
|
else
|
||
|
_G.Rc7Notification("Filtering","Anal rape is Disabled",5)
|
||
|
end
|
||
|
end)
|
||
|
-- cmd3
|
||
|
cmd3.Name = "galaxy titan"
|
||
|
cmd3.Parent = Main2
|
||
|
cmd3.Active = true
|
||
|
cmd3.BackgroundColor3 = Color3.new(0, 100, 255)
|
||
|
cmd3.BorderSizePixel = 1
|
||
|
cmd3.BorderColor3 = Color3.new(0, 0, 0)
|
||
|
cmd3.ZIndex = 8
|
||
|
cmd3.Size = UDim2.new(0, 200, 0, 100)
|
||
|
cmd3.Position = UDim2.new(0, 0, 0, 200)
|
||
|
cmd3.TextColor3 = Color3.new(255, 255, 255)
|
||
|
cmd3.Text = "Galaxy Titan"
|
||
|
cmd3.FontSize = "Size32"
|
||
|
-- btools
|
||
|
cmd3.MouseButton1Click:connect(function()
|
||
|
--[[PointCoded's Edit Of The Titan Script]]--
|
||
|
--[[Old]]--
|
||
|
|
||
|
local p = game.Players.LocalPlayer
|
||
|
local char = p.Character
|
||
|
local mouse = p:GetMouse()
|
||
|
local larm = char["Left Arm"]
|
||
|
local rarm = char["Right Arm"]
|
||
|
local TitanBet = ";"
|
||
|
local lleg = char["Left Leg"]
|
||
|
local rleg = char["Right Leg"]
|
||
|
local hed = char.Head
|
||
|
local torso = char.Torso
|
||
|
local hum = char.Humanoid
|
||
|
local cam = game.Workspace.CurrentCamera
|
||
|
local root = char.HumanoidRootPart
|
||
|
local deb = false
|
||
|
local shot = 0
|
||
|
local l = game:GetService("Lighting")
|
||
|
local rs = game:GetService("RunService").RenderStepped
|
||
|
local stanceToggle = "Normal"
|
||
|
local Mana = Instance.new("IntValue", char)
|
||
|
Mana.Value = 5000
|
||
|
Mana.Name = "Mana"
|
||
|
math.randomseed(os.time())
|
||
|
hum.WalkSpeed = 50
|
||
|
char.Health:Destroy()
|
||
|
hum.MaxHealth = math.huge
|
||
|
wait(0.1)
|
||
|
hum.Health = math.huge
|
||
|
----------------------------------------------------
|
||
|
local G = Instance.new("ScreenGui")
|
||
|
G.Parent = p.PlayerGui
|
||
|
G.Name = "Mana"
|
||
|
local T = Instance.new("TextLabel")
|
||
|
T.Name = "Mana"
|
||
|
T.Parent = G
|
||
|
T.Text = "Mana: "..char.Mana.Value
|
||
|
T.FontSize = "Size24"
|
||
|
T.BackgroundTransparency = 1
|
||
|
T.TextColor3 = Color3.new(255,255,255)
|
||
|
T.TextStrokeTransparency = 0
|
||
|
T.Position = UDim2.new(0,250,0,400)
|
||
|
T.BorderSizePixel = 0
|
||
|
--//
|
||
|
for i = 1,30 do
|
||
|
Instance.new('Fire',larm); Instance.new('Fire',rarm)
|
||
|
end
|
||
|
--//
|
||
|
Debounces = {
|
||
|
on = false;
|
||
|
ks = false;
|
||
|
CanAttack = true;
|
||
|
CanJoke = true;
|
||
|
NoIdl = false;
|
||
|
Slashing = false;
|
||
|
Slashed = false;
|
||
|
Grabbing = false;
|
||
|
Grabbed = false;
|
||
|
}
|
||
|
local Touche = {char.Name, }
|
||
|
----------------------------------------------------
|
||
|
function lerp(a, b, t) -- Linear interpolation
|
||
|
return a + (b - a)*t
|
||
|
end
|
||
|
|
||
|
function slerp(a, b, t) --Spherical interpolation
|
||
|
dot = a:Dot(b)
|
||
|
if dot > 0.99999 or dot < -0.99999 then
|
||
|
return t <= 0.5 and a or b
|
||
|
else
|
||
|
r = math.acos(dot)
|
||
|
return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function matrixInterpolate(a, b, t)
|
||
|
local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
|
||
|
local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
|
||
|
local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
|
||
|
local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
|
||
|
local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
|
||
|
local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
|
||
|
local t = v1:Dot(v2)
|
||
|
if not (t < 0 or t == 0 or t > 0) then -- Failsafe
|
||
|
return CFrame.new()
|
||
|
end
|
||
|
return CFrame.new(
|
||
|
v0.x, v0.y, v0.z,
|
||
|
v1.x, v1.y, v1.z,
|
||
|
v2.x, v2.y, v2.z,
|
||
|
v3.x, v3.y, v3.z)
|
||
|
end
|
||
|
----------------------------------------------------//Mesh setting
|
||
|
local cmeshes = {}
|
||
|
local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
|
||
|
ll.BodyPart = 'LeftLeg'
|
||
|
rl.BodyPart = 'RightLeg'
|
||
|
la.BodyPart = 'LeftArm'
|
||
|
ra.BodyPart = 'RightArm'
|
||
|
t.BodyPart = 'Torso'
|
||
|
ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
|
||
|
ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
|
||
|
t.MeshId,t.OverlayTextureId=68241695,18051314
|
||
|
|
||
|
----------------------------------------------------
|
||
|
function genWeld(a,b)
|
||
|
local w = Instance.new("Weld",a)
|
||
|
w.Part0 = a
|
||
|
w.Part1 = b
|
||
|
return w
|
||
|
end
|
||
|
function weld(a, b)
|
||
|
local weld = Instance.new("Weld")
|
||
|
weld.Name = "W"
|
||
|
weld.Part0 = a
|
||
|
weld.Part1 = b
|
||
|
weld.C0 = a.CFrame:inverse() * b.CFrame
|
||
|
weld.Parent = a
|
||
|
return weld;
|
||
|
end
|
||
|
----------------------------------------------------
|
||
|
function Lerp(c1,c2,al)
|
||
|
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
|
||
|
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
|
||
|
for i,v in pairs(com1) do
|
||
|
com1[i] = v+(com2[i]-v)*al
|
||
|
end
|
||
|
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
|
||
|
end
|
||
|
----------------------------------------------------
|
||
|
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
|
||
|
local wld = Instance.new("Weld", wp1)
|
||
|
wld.Part0 = wp0
|
||
|
wld.Part1 = wp1
|
||
|
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
|
||
|
end
|
||
|
----------------------------------------------------
|
||
|
for i,v in pairs(char:children()) do
|
||
|
if v:IsA("Hat") then
|
||
|
v:Destroy()
|
||
|
end
|
||
|
end
|
||
|
for i,v in pairs(hed:children()) do
|
||
|
if v:IsA("Sound") then
|
||
|
v:Destroy()
|
||
|
end
|
||
|
end
|
||
|
----------------------------------------------------
|
||
|
function HasntTouched(plrname)
|
||
|
local ret = true
|
||
|
for _, v in pairs(Touche) do
|
||
|
if v == plrname then
|
||
|
ret = false
|
||
|
end
|
||
|
end
|
||
|
return ret
|
||
|
end
|
||
|
----------------------------------------------------
|
||
|
larm.Size = larm.Size * 2
|
||
|
rarm.Size = rarm.Size * 2
|
||
|
lleg.Size = lleg.Size * 2
|
||
|
rleg.Size = rleg.Size * 2
|
||
|
torso.Size = torso.Size * 2
|
||
|
hed.Size = hed.Size * 2
|
||
|
root.Size = root.Size * 2
|
||
|
----------------------------------------------------
|
||
|
newWeld(torso, larm, -1.5, 1, 0)
|
||
|
larm.Weld.C1 = CFrame.new(0, 1, 0)
|
||
|
newWeld(torso, rarm, 1.5, 1, 0)
|
||
|
rarm.Weld.C1 = CFrame.new(0, 1, 0)
|
||
|
newWeld(torso, hed, 0, 3, 0)
|
||
|
newWeld(torso, lleg, -1, -2, 0)
|
||
|
lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
|
||
|
newWeld(torso, rleg, 1, -2, 0)
|
||
|
rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
|
||
|
newWeld(root, torso, 0, -2, 0)
|
||
|
torso.Weld.C1 = CFrame.new(0, -2, 0)
|
||
|
----------------------------------------------------
|
||
|
|
||
|
hed.face:Remove''
|
||
|
hed.Transparency = 0
|
||
|
local meshx9 = Instance.new('SpecialMesh',hed)
|
||
|
meshx9.MeshType = 'FileMesh'
|
||
|
meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
|
||
|
meshx9.Scale = Vector3.new(2,2,2)
|
||
|
|
||
|
|
||
|
|
||
|
lite = Instance.new("PointLight", torso)
|
||
|
lite.Brightness = 14
|
||
|
lite.Range = 10
|
||
|
lite.Color = Color3.new(1, 0, 0)
|
||
|
local hed2 = hed:Clone()
|
||
|
hed2.CanCollide = false
|
||
|
hed2.Parent = char
|
||
|
hed2:ClearAllChildren()
|
||
|
hed2.Transparency = 1
|
||
|
hed2.Name = "DARP"
|
||
|
local w = Instance.new("Weld",hed2)
|
||
|
w.Part0 = hed
|
||
|
w.Part1 = hed2
|
||
|
w.C0 = CFrame.new(0,0,-0.175)
|
||
|
z=Instance.new("SurfaceGui",hed2)
|
||
|
z.Enabled = true
|
||
|
z.Face = "Front"
|
||
|
z.Adornee = hed2
|
||
|
z.CanvasSize = Vector2.new(100,100)
|
||
|
local face = Instance.new("ImageLabel",z)
|
||
|
face.Size = UDim2.new(1,-30,1,0)
|
||
|
face.Position = UDim2.new(0,15,0,0)
|
||
|
face.BackgroundTransparency = 1
|
||
|
face.Image='rbxassetid://46282671'
|
||
|
----------------------------------------------------
|
||
|
local m = Instance.new("Model")
|
||
|
m.Name = "Absolution"
|
||
|
p1 = Instance.new("Part", m)
|
||
|
p1.BrickColor = BrickColor.new("Really black")
|
||
|
p1.FormFactor = Enum.FormFactor.Custom
|
||
|
p1.Size = Vector3.new(1, 0.600000024, 1.5)
|
||
|
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
|
||
|
p1.CanCollide = false
|
||
|
p1.Locked = true
|
||
|
p1.Elasticity = 0
|
||
|
p1.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p1.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b1 = Instance.new("SpecialMesh", p1)
|
||
|
b1.MeshType = Enum.MeshType.Wedge
|
||
|
b1.Name = "Mesh"
|
||
|
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
|
||
|
p2 = Instance.new("Part", m)
|
||
|
p2.BrickColor = BrickColor.new("Really black")
|
||
|
p2.FormFactor = Enum.FormFactor.Custom
|
||
|
p2.Size = Vector3.new(1, 2.9000001, 1)
|
||
|
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
|
||
|
p2.CanCollide = false
|
||
|
p2.Locked = true
|
||
|
p2.Elasticity = 0
|
||
|
p2.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p2.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b2 = Instance.new("BlockMesh", p2)
|
||
|
b2.Name = "Mesh"
|
||
|
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
|
||
|
p3 = Instance.new("Part", m)
|
||
|
p3.BrickColor = BrickColor.new("Really black")
|
||
|
p3.FormFactor = Enum.FormFactor.Custom
|
||
|
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
|
||
|
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
|
||
|
p3.CanCollide = false
|
||
|
p3.Locked = true
|
||
|
p3.Elasticity = 0
|
||
|
p3.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p3.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b3 = Instance.new("SpecialMesh", p3)
|
||
|
b3.MeshType = Enum.MeshType.Wedge
|
||
|
b3.Name = "Mesh"
|
||
|
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
|
||
|
p4 = Instance.new("Part", m)
|
||
|
p4.BrickColor = BrickColor.new("Really black")
|
||
|
p4.FormFactor = Enum.FormFactor.Custom
|
||
|
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
|
||
|
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
|
||
|
p4.CanCollide = false
|
||
|
p4.Locked = true
|
||
|
p4.Elasticity = 0
|
||
|
p4.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p4.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b4 = Instance.new("SpecialMesh", p4)
|
||
|
b4.MeshType = Enum.MeshType.Wedge
|
||
|
b4.Name = "Mesh"
|
||
|
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
|
||
|
p5 = Instance.new("Part", m)
|
||
|
p5.BrickColor = BrickColor.new("Really black")
|
||
|
p5.FormFactor = Enum.FormFactor.Custom
|
||
|
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
|
||
|
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
|
||
|
p5.CanCollide = false
|
||
|
p5.Locked = true
|
||
|
p5.Elasticity = 0
|
||
|
p5.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p5.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b5 = Instance.new("SpecialMesh", p5)
|
||
|
b5.MeshType = Enum.MeshType.Wedge
|
||
|
b5.Name = "Mesh"
|
||
|
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
|
||
|
p6 = Instance.new("Part", m)
|
||
|
p6.Name = "Handle"
|
||
|
p6.BrickColor = BrickColor.new(192)
|
||
|
p6.FormFactor = Enum.FormFactor.Custom
|
||
|
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
|
||
|
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
|
||
|
p6.CanCollide = false
|
||
|
p6.Locked = true
|
||
|
p6.Elasticity = 0
|
||
|
p6.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p6.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b6 = Instance.new("BlockMesh", p6)
|
||
|
b6.Name = "Mesh"
|
||
|
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
|
||
|
p7 = Instance.new("Part", m)
|
||
|
p7.BrickColor = BrickColor.new("Really black")
|
||
|
p7.FormFactor = Enum.FormFactor.Custom
|
||
|
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
|
||
|
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
|
||
|
p7.CanCollide = false
|
||
|
p7.Locked = true
|
||
|
p7.Elasticity = 0
|
||
|
p7.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p7.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b7 = Instance.new("SpecialMesh", p7)
|
||
|
b7.MeshType = Enum.MeshType.Wedge
|
||
|
b7.Name = "Mesh"
|
||
|
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
|
||
|
p8 = Instance.new("Part", m)
|
||
|
p8.BrickColor = BrickColor.new("Really black")
|
||
|
p8.FormFactor = Enum.FormFactor.Custom
|
||
|
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
|
||
|
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
|
||
|
p8.CanCollide = false
|
||
|
p8.Locked = true
|
||
|
p8.Elasticity = 0
|
||
|
p8.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p8.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b8 = Instance.new("SpecialMesh", p8)
|
||
|
b8.MeshType = Enum.MeshType.Wedge
|
||
|
b8.Name = "Mesh"
|
||
|
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
|
||
|
p9 = Instance.new("Part", m)
|
||
|
p9.BrickColor = BrickColor.new("Really black")
|
||
|
p9.FormFactor = Enum.FormFactor.Custom
|
||
|
p9.Size = Vector3.new(1, 1.07999957, 1)
|
||
|
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
|
||
|
p9.CanCollide = false
|
||
|
p9.Locked = true
|
||
|
p9.Elasticity = 0
|
||
|
p9.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p9.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b9 = Instance.new("BlockMesh", p9)
|
||
|
b9.Name = "Mesh"
|
||
|
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
|
||
|
p10 = Instance.new("Part", m)
|
||
|
p10.BrickColor = BrickColor.new("Really black")
|
||
|
p10.FormFactor = Enum.FormFactor.Custom
|
||
|
p10.Size = Vector3.new(1, 1.41999948, 1)
|
||
|
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
|
||
|
p10.CanCollide = false
|
||
|
p10.Locked = true
|
||
|
p10.Elasticity = 0
|
||
|
p10.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p10.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b10 = Instance.new("BlockMesh", p10)
|
||
|
b10.Name = "Mesh"
|
||
|
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
|
||
|
p11 = Instance.new("Part", m)
|
||
|
p11.BrickColor = BrickColor.new("Really black")
|
||
|
p11.FormFactor = Enum.FormFactor.Custom
|
||
|
p11.Size = Vector3.new(1, 1.50999951, 1)
|
||
|
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
|
||
|
p11.CanCollide = false
|
||
|
p11.Locked = true
|
||
|
p11.Elasticity = 0
|
||
|
p11.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p11.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b11 = Instance.new("BlockMesh", p11)
|
||
|
b11.Name = "Mesh"
|
||
|
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
|
||
|
p12 = Instance.new("Part", m)
|
||
|
p12.Name = "BladeCenter"
|
||
|
p12.BrickColor = BrickColor.new("")
|
||
|
p12.Material = Enum.Material.Concrete
|
||
|
p12.FormFactor = Enum.FormFactor.Symmetric
|
||
|
p12.Size = Vector3.new(1, 2, 2)
|
||
|
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
|
||
|
p12.CanCollide = false
|
||
|
p12.Locked = true
|
||
|
p12.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p12.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b12 = Instance.new("SpecialMesh", p12)
|
||
|
b12.MeshType = Enum.MeshType.Brick
|
||
|
b12.Name = "Mesh"
|
||
|
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
|
||
|
p13 = Instance.new("Part", m)
|
||
|
p13.BrickColor = BrickColor.new("Really black")
|
||
|
p13.FormFactor = Enum.FormFactor.Custom
|
||
|
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
|
||
|
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
|
||
|
p13.CanCollide = false
|
||
|
p13.Locked = true
|
||
|
p13.Elasticity = 0
|
||
|
p13.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p13.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b13 = Instance.new("BlockMesh", p13)
|
||
|
b13.Name = "Mesh"
|
||
|
b13.Scale = Vector3.new(1, 1, 0.400000006)
|
||
|
p14 = Instance.new("Part", m)
|
||
|
p14.BrickColor = BrickColor.new("Really black")
|
||
|
p14.FormFactor = Enum.FormFactor.Custom
|
||
|
p14.Size = Vector3.new(2.5, 2.17999935, 1)
|
||
|
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
|
||
|
p14.CanCollide = false
|
||
|
p14.Locked = true
|
||
|
p14.Elasticity = 0
|
||
|
p14.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p14.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b14 = Instance.new("BlockMesh", p14)
|
||
|
b14.Name = "Mesh"
|
||
|
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
|
||
|
p15 = Instance.new("Part", m)
|
||
|
p15.BrickColor = BrickColor.new("Really black")
|
||
|
p15.FormFactor = Enum.FormFactor.Custom
|
||
|
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
|
||
|
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
|
||
|
p15.CanCollide = false
|
||
|
p15.Locked = true
|
||
|
p15.Material = "Neon"
|
||
|
p15.Elasticity = 0
|
||
|
p15.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p15.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b15 = Instance.new("BlockMesh", p15)
|
||
|
b15.Name = "Mesh"
|
||
|
b15.Scale = Vector3.new(1, 1, 0.400000006)
|
||
|
p16 = Instance.new("Part", m)
|
||
|
p16.BrickColor = BrickColor.new("Really black")
|
||
|
p16.FormFactor = Enum.FormFactor.Custom
|
||
|
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
|
||
|
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
|
||
|
p16.CanCollide = false
|
||
|
p16.Locked = true
|
||
|
p16.Material = "Neon"
|
||
|
p16.Elasticity = 0
|
||
|
p16.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p16.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b16 = Instance.new("BlockMesh", p16)
|
||
|
b16.Name = "Mesh"
|
||
|
b16.Scale = Vector3.new(1, 1, 0.400000006)
|
||
|
p17 = Instance.new("Part", m)
|
||
|
p17.BrickColor = BrickColor.new("Really black")
|
||
|
p17.FormFactor = Enum.FormFactor.Custom
|
||
|
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
|
||
|
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
|
||
|
p17.CanCollide = false
|
||
|
p17.Material = "Neon"
|
||
|
p17.Locked = true
|
||
|
p17.Elasticity = 0
|
||
|
p17.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p17.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b17 = Instance.new("BlockMesh", p17)
|
||
|
b17.Name = "Mesh"
|
||
|
b17.Scale = Vector3.new(1, 1, 0.400000006)
|
||
|
p18 = Instance.new("WedgePart", m)
|
||
|
p18.BrickColor = BrickColor.new("Black")
|
||
|
p18.Material = "Neon"
|
||
|
p18.Name = "BladePart1"
|
||
|
p18.Material = Enum.Material.Concrete
|
||
|
p18.Name = "Wedge"
|
||
|
p18.FormFactor = Enum.FormFactor.Symmetric
|
||
|
p18.Size = Vector3.new(1, 4, 2)
|
||
|
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
|
||
|
p18.CanCollide = false
|
||
|
p18.Locked = true
|
||
|
p18.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p18.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b18 = Instance.new("SpecialMesh", p18)
|
||
|
b18.MeshType = Enum.MeshType.Wedge
|
||
|
b18.Name = "Mesh"
|
||
|
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
|
||
|
p19 = Instance.new("WedgePart", m)
|
||
|
p19.BrickColor = BrickColor.new("Institutional white")
|
||
|
p19.Name = "BladePart2"
|
||
|
p19.Material = "Neon"
|
||
|
p19.Material = Enum.Material.Concrete
|
||
|
p19.Name = "Wedge"
|
||
|
p19.FormFactor = Enum.FormFactor.Symmetric
|
||
|
p19.Size = Vector3.new(1, 4, 2)
|
||
|
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
|
||
|
p19.CanCollide = false
|
||
|
p19.Locked = true
|
||
|
p19.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p19.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b19 = Instance.new("SpecialMesh", p19)
|
||
|
b19.MeshType = Enum.MeshType.Wedge
|
||
|
b19.Name = "Mesh"
|
||
|
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
|
||
|
p20 = Instance.new("Part", m)
|
||
|
p20.BrickColor = BrickColor.new("Really black")
|
||
|
p20.FormFactor = Enum.FormFactor.Custom
|
||
|
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
|
||
|
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
|
||
|
p20.CanCollide = false
|
||
|
p20.Material = "Neon"
|
||
|
p20.Locked = true
|
||
|
p20.Elasticity = 0
|
||
|
p20.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p20.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b20 = Instance.new("BlockMesh", p20)
|
||
|
b20.Name = "Mesh"
|
||
|
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
|
||
|
p21 = Instance.new("Part", m)
|
||
|
p21.BrickColor = BrickColor.new("Really black")
|
||
|
p21.FormFactor = Enum.FormFactor.Custom
|
||
|
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
|
||
|
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
|
||
|
p21.CanCollide = false
|
||
|
p21.Locked = true
|
||
|
p21.Elasticity = 0
|
||
|
p21.BottomSurface = Enum.SurfaceType.Smooth
|
||
|
p21.TopSurface = Enum.SurfaceType.Smooth
|
||
|
b21 = Instance.new("SpecialMesh", p21)
|
||
|
b21.MeshType = Enum.MeshType.Wedge
|
||
|
b21.Name = "Mesh"
|
||
|
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
|
||
|
w1 = Instance.new("Weld", p1)
|
||
|
w1.Name = "Part_Weld"
|
||
|
w1.Part0 = p1
|
||
|
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
|
||
|
w1.Part1 = p2
|
||
|
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
|
||
|
w2 = Instance.new("Weld", p2)
|
||
|
w2.Name = "Part_Weld"
|
||
|
w2.Part0 = p2
|
||
|
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
|
||
|
w2.Part1 = p3
|
||
|
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
|
||
|
w3 = Instance.new("Weld", p3)
|
||
|
w3.Name = "Part_Weld"
|
||
|
w3.Part0 = p3
|
||
|
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
|
||
|
w3.Part1 = p4
|
||
|
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
|
||
|
w4 = Instance.new("Weld", p4)
|
||
|
w4.Name = "Part_Weld"
|
||
|
w4.Part0 = p4
|
||
|
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
|
||
|
w4.Part1 = p5
|
||
|
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
|
||
|
w5 = Instance.new("Weld", p5)
|
||
|
w5.Name = "Part_Weld"
|
||
|
w5.Part0 = p5
|
||
|
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
|
||
|
w5.Part1 = p6
|
||
|
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
|
||
|
w6 = Instance.new("Weld", p6)
|
||
|
w6.Name = "Part_Weld"
|
||
|
w6.Part0 = p6
|
||
|
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
|
||
|
w6.Part1 = p7
|
||
|
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
|
||
|
w7 = Instance.new("Weld", p7)
|
||
|
w7.Name = "Part_Weld"
|
||
|
w7.Part0 = p7
|
||
|
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
|
||
|
w7.Part1 = p8
|
||
|
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
|
||
|
w8 = Instance.new("Weld", p8)
|
||
|
w8.Name = "Part_Weld"
|
||
|
w8.Part0 = p8
|
||
|
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
|
||
|
w8.Part1 = p9
|
||
|
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
|
||
|
w9 = Instance.new("Weld", p9)
|
||
|
w9.Name = "Part_Weld"
|
||
|
w9.Part0 = p9
|
||
|
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
|
||
|
w9.Part1 = p10
|
||
|
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
|
||
|
w10 = Instance.new("Weld", p10)
|
||
|
w10.Name = "Part_Weld"
|
||
|
w10.Part0 = p10
|
||
|
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
|
||
|
w10.Part1 = p11
|
||
|
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
|
||
|
w11 = Instance.new("Weld", p11)
|
||
|
w11.Name = "Part_Weld"
|
||
|
w11.Part0 = p11
|
||
|
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
|
||
|
w11.Part1 = p12
|
||
|
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
|
||
|
w12 = Instance.new("Weld", p12)
|
||
|
w12.Name = "Part_Weld"
|
||
|
w12.Part0 = p12
|
||
|
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
|
||
|
w12.Part1 = p13
|
||
|
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
|
||
|
w13 = Instance.new("Weld", p13)
|
||
|
w13.Name = "Part_Weld"
|
||
|
w13.Part0 = p13
|
||
|
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
|
||
|
w13.Part1 = p14
|
||
|
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
|
||
|
w14 = Instance.new("Weld", p14)
|
||
|
w14.Name = "Part_Weld"
|
||
|
w14.Part0 = p14
|
||
|
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
|
||
|
w14.Part1 = p15
|
||
|
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
|
||
|
w15 = Instance.new("Weld", p15)
|
||
|
w15.Name = "Part_Weld"
|
||
|
w15.Part0 = p15
|
||
|
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
|
||
|
w15.Part1 = p16
|
||
|
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
|
||
|
w16 = Instance.new("Weld", p16)
|
||
|
w16.Name = "Part_Weld"
|
||
|
w16.Part0 = p16
|
||
|
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
|
||
|
w16.Part1 = p17
|
||
|
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
|
||
|
w17 = Instance.new("Weld", p17)
|
||
|
w17.Name = "Wedge_Weld"
|
||
|
w17.Part0 = p17
|
||
|
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
|
||
|
w17.Part1 = p18
|
||
|
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
|
||
|
w18 = Instance.new("Weld", p18)
|
||
|
w18.Name = "Wedge_Weld"
|
||
|
w18.Part0 = p18
|
||
|
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
|
||
|
w18.Part1 = p19
|
||
|
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
|
||
|
w19 = Instance.new("Weld", p19)
|
||
|
w19.Name = "Part_Weld"
|
||
|
w19.Part0 = p19
|
||
|
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
|
||
|
w19.Part1 = p20
|
||
|
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
|
||
|
w20 = Instance.new("Weld", p20)
|
||
|
w20.Name = "Part_Weld"
|
||
|
w20.Part0 = p20
|
||
|
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
|
||
|
w20.Part1 = p21
|
||
|
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
|
||
|
m.Parent = char
|
||
|
m:MakeJoints()
|
||
|
----------------------------------------------------
|
||
|
local cor = Instance.new("Part", char.Absolution)
|
||
|
cor.Name = "Thingy"
|
||
|
cor.Locked = true
|
||
|
cor.BottomSurface = 0
|
||
|
cor.CanCollide = false
|
||
|
cor.Size = Vector3.new(1, 13, 1)
|
||
|
cor.Transparency = 1
|
||
|
cor.TopSurface = 0
|
||
|
corw = Instance.new("Weld", cor)
|
||
|
corw.Part0 = rarm
|
||
|
corw.Part1 = cor
|
||
|
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
|
||
|
corw.C1 = CFrame.new(0, 0, 0)
|
||
|
weld1 = Instance.new("Weld", char.Absolution)
|
||
|
weld1.Part0 = cor
|
||
|
weld1.Part1 = p6
|
||
|
weld1.C0 = CFrame.new(0, 0, 0)
|
||
|
----------------------------------------------------
|
||
|
hitb = Instance.new("Part", char.Absolution)
|
||
|
hitb.Name = "Thingy2"
|
||
|
hitb.Locked = true
|
||
|
hitb.BottomSurface = 0
|
||
|
hitb.CanCollide = false
|
||
|
hitb.Size = Vector3.new(0, 8, 6)
|
||
|
hitb.Transparency = 1
|
||
|
hitb.TopSurface = 0
|
||
|
weld2 = Instance.new("Weld", char.Absolution)
|
||
|
weld2.Part0 = hitb
|
||
|
weld2.Part1 = p12
|
||
|
weld2.C0 = CFrame.new(0, .6, 1)
|
||
|
|
||
|
|
||
|
----------------------------------------------------
|
||
|
function weld5(part0, part1, c0, c1)
|
||
|
weeld=Instance.new("Weld", part0)
|
||
|
weeld.Part0=part0
|
||
|
weeld.Part1=part1
|
||
|
weeld.C0=c0
|
||
|
weeld.C1=c1
|
||
|
return weeld
|
||
|
end
|
||
|
----------------------------------------------------
|
||
|
function newRay(start,face,range,wat)
|
||
|
local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
|
||
|
hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
|
||
|
return rey,hit,pos
|
||
|
end
|
||
|
----------------------------------------------------
|
||
|
mod5 = Instance.new("Model",char)
|
||
|
|
||
|
function FindNearestTorso(Position,Distance,SinglePlayer)
|
||
|
if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
|
||
|
local List = {}
|
||
|
for i,v in pairs(workspace:GetChildren())do
|
||
|
if v:IsA("Model")then
|
||
|
if v:findFirstChild("Torso")then
|
||
|
if v ~= char then
|
||
|
if(v.Torso.Position -Position).magnitude <= Distance then
|
||
|
table.insert(List,v)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
return List
|
||
|
end
|
||
|
|
||
|
function Landing()
|
||
|
part=Instance.new('Part',mod5)
|
||
|
part.Anchored=true
|
||
|
part.CanCollide=false
|
||
|
part.FormFactor='Custom'
|
||
|
part.Size=Vector3.new(.2,.2,.2)
|
||
|
part.CFrame=root.CFrame*CFrame.new(0,-2,0)
|
||
|
part.Transparency=.7
|
||
|
part.BrickColor=BrickColor.new('Really black')
|
||
|
mesh=Instance.new('SpecialMesh',part)
|
||
|
mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
|
||
|
mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
|
||
|
mesh.Scale=Vector3.new(10,5,10)
|
||
|
|
||
|
for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
|
||
|
if v:FindFirstChild('Humanoid') then
|
||
|
v.Humanoid:TakeDamage(math.random(20,30))
|
||
|
v.Humanoid.PlatformStand = true
|
||
|
v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
|
||
|
end
|
||
|
end
|
||
|
|
||
|
coroutine.resume(coroutine.create(function()
|
||
|
for i=0,3.8,0.05 do
|
||
|
wait()
|
||
|
part.CFrame=part.CFrame
|
||
|
part.Transparency=i
|
||
|
mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
|
||
|
end
|
||
|
part.Parent = nil
|
||
|
end))
|
||
|
end
|
||
|
----------------------------------------------------
|
||
|
mod4 = Instance.new("Model",char)
|
||
|
|
||
|
ptez = {0.7, 0.8, 0.9, 1}
|
||
|
|
||
|
function FindNearestTorso(Position,Distance,SinglePlayer)
|
||
|
if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
|
||
|
local List = {}
|
||
|
for i,v in pairs(workspace:GetChildren())do
|
||
|
if v:IsA("Model")then
|
||
|
if v:findFirstChild("Torso")then
|
||
|
if v ~= char then
|
||
|
if(v.Torso.Position -Position).magnitude <= Distance then
|
||
|
table.insert(List,v)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
return List
|
||
|
end
|
||
|
|
||
|
function GroundPound()
|
||
|
part=Instance.new('Part',mod4)
|
||
|
part.Anchored=true
|
||
|
part.CanCollide=false
|
||
|
part.FormFactor='Custom'
|
||
|
part.Size=Vector3.new(.2,.2,.2)
|
||
|
part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
|
||
|
part.Transparency=.7
|
||
|
part.BrickColor=BrickColor.new('Institutional white')
|
||
|
mesh=Instance.new('SpecialMesh',part)
|
||
|
mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
|
||
|
mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
|
||
|
mesh.Scale=Vector3.new(3,3,3)
|
||
|
part2=Instance.new('Part',mod4)
|
||
|
part2.Anchored=true
|
||
|
part2.CanCollide=false
|
||
|
part2.FormFactor='Custom'
|
||
|
part2.Size=Vector3.new(.2,.2,.2)
|
||
|
part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
|
||
|
part2.Transparency=.7
|
||
|
part2.BrickColor=BrickColor.new('Institutional white')
|
||
|
mesh2=Instance.new('SpecialMesh',part2)
|
||
|
mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
|
||
|
mesh2.Scale=Vector3.new(3,1.5,3)
|
||
|
x = Instance.new("Sound",char)
|
||
|
x.SoundId = "http://www.roblox.com/asset/?id=142070127"
|
||
|
x.Pitch = ptez[math.random(1,#ptez)]
|
||
|
x.Volume = 1
|
||
|
wait(.1)
|
||
|
x:Play()
|
||
|
for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
|
||
|
if v:FindFirstChild('Humanoid') then
|
||
|
v.Humanoid:TakeDamage(math.random(8,15))
|
||
|
end
|
||
|
end
|
||
|
coroutine.resume(coroutine.create(function()
|
||
|
for i=0,0.62,0.13 do
|
||
|
wait()
|
||
|
part.CFrame=part.CFrame
|
||
|
part.Transparency=i
|
||
|
mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
|
||
|
part2.CFrame=part2.CFrame
|
||
|
part2.Transparency=i
|
||
|
mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
|
||
|
end
|
||
|
part.Parent=nil
|
||
|
part2.Parent=nil
|
||
|
x:Destroy()
|
||
|
end))
|
||
|
end
|
||
|
----------------------------------------------------
|
||
|
mod=Instance.new('Model',char)
|
||
|
|
||
|
function charge()
|
||
|
hed.Velocity=hed.CFrame.lookVector*200
|
||
|
part=Instance.new('Part',mod)
|
||
|
part.Anchored=true
|
||
|
part.CanCollide=false
|
||
|
part.FormFactor='Custom'
|
||
|
part.Size=Vector3.new(.2,.2,.2)
|
||
|
part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
|
||
|
part.Transparency=.7
|
||
|
part.Name = "Wow"
|
||
|
part.BrickColor=BrickColor.new('Black')
|
||
|
mesh=Instance.new('SpecialMesh',part)
|
||
|
mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
|
||
|
mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
|
||
|
mesh.Scale=Vector3.new(10,5,10)
|
||
|
part2=part:clone()
|
||
|
part2.Parent=mod
|
||
|
part2.BrickColor=BrickColor.new('Institutional white')
|
||
|
mesh2=mesh:clone()
|
||
|
mesh2.Parent=part2
|
||
|
mesh2.Scale=Vector3.new(20,10,20)
|
||
|
part3=part2:clone()
|
||
|
part3.Parent = mod
|
||
|
part3.BrickColor=BrickColor.new('Cyan')
|
||
|
mesh3=mesh2:clone()
|
||
|
mesh2.Parent=part3
|
||
|
mesh3.Scale=Vector3.new(30,15,30)
|
||
|
coroutine.resume(coroutine.create(function()
|
||
|
for i=0,1,0.1 do
|
||
|
wait()
|
||
|
part.CFrame=part.CFrame
|
||
|
part.Transparency=i
|
||
|
mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
|
||
|
part2.CFrame=part2.CFrame
|
||
|
part2.Transparency=i
|
||
|
mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
|
||
|
part3.CFrame=part3.CFrame
|
||
|
part3.Transparency=i
|
||
|
mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
|
||
|
end
|
||
|
part.Parent=nil
|
||
|
part2.Parent=nil
|
||
|
part3.Parent = nil
|
||
|
part1:remove()
|
||
|
part:remove()
|
||
|
part2:remove()
|
||
|
part3:remove()
|
||
|
end))
|
||
|
end
|
||
|
----------------------------------------------------
|
||
|
function FindNearestTorso(Position,Distance,SinglePlayer)
|
||
|
if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
|
||
|
local List = {}
|
||
|
for i,v in pairs(workspace:GetChildren())do
|
||
|
if v:IsA("Model")then
|
||
|
if v:findFirstChild("Torso")then
|
||
|
if v ~= char then
|
||
|
if(v.Torso.Position -Position).magnitude <= Distance then
|
||
|
table.insert(List,v)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
return List
|
||
|
end
|
||
|
|
||
|
mod3 = Instance.new("Model",rleg)
|
||
|
|
||
|
function Stomp()
|
||
|
part=Instance.new('Part',mod3)
|
||
|
part.Anchored=true
|
||
|
part.CanCollide=false
|
||
|
part.FormFactor='Custom'
|
||
|
part.Size=Vector3.new(.2,.2,.2)
|
||
|
part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
|
||
|
part.Transparency=0.7
|
||
|
part.BrickColor=BrickColor.new('')
|
||
|
mesh=Instance.new('SpecialMesh',part)
|
||
|
mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
|
||
|
mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
|
||
|
mesh.Scale=Vector3.new(25,25,25)
|
||
|
part2=part:clone()
|
||
|
part2.Parent=mod3
|
||
|
part2.BrickColor=BrickColor.new('Deep orange')
|
||
|
mesh2=mesh:clone()
|
||
|
mesh2.Parent=part2
|
||
|
mesh2.Scale=Vector3.new(15,15,15)
|
||
|
part3=part:clone()
|
||
|
part3.Parent=mod3
|
||
|
part3.TopSurface=0
|
||
|
part3.BottomSurface=0
|
||
|
part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
|
||
|
mesh3=Instance.new('SpecialMesh',part3)
|
||
|
mesh3.MeshType = 3
|
||
|
mesh3.Scale=Vector3.new(12,12,12)
|
||
|
for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
|
||
|
if v:FindFirstChild('Humanoid') then
|
||
|
v.Humanoid:TakeDamage(math.random(20,60))
|
||
|
v.Humanoid.PlatformStand = true
|
||
|
v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
|
||
|
end
|
||
|
end
|
||
|
coroutine.resume(coroutine.create(function()
|
||
|
for i=0,3.8,0.05 do
|
||
|
wait()
|
||
|
part.CFrame=part.CFrame
|
||
|
part.Transparency=i
|
||
|
mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
|
||
|
part2.CFrame=part2.CFrame
|
||
|
part2.Transparency=i
|
||
|
mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
|
||
|
part3.CFrame=part3.CFrame
|
||
|
part3.Transparency=i
|
||
|
mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
|
||
|
end
|
||
|
end))
|
||
|
end
|
||
|
----------------------------------------------------
|
||
|
|
||
|
local acos = math.acos
|
||
|
local sqrt = math.sqrt
|
||
|
local Vec3 = Vector3.new
|
||
|
local fromAxisAngle = CFrame.fromAxisAngle
|
||
|
|
||
|
local function toAxisAngle(CFr)
|
||
|
local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
|
||
|
local Angle = math.acos((R00+R11+R22-1)/2)
|
||
|
local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
|
||
|
A = A == 0 and 0.00001 or A
|
||
|
local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
|
||
|
B = B == 0 and 0.00001 or B
|
||
|
local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
|
||
|
C = C == 0 and 0.00001 or C
|
||
|
local x = (R21-R12)/sqrt(A)
|
||
|
local y = (R02-R20)/sqrt(B)
|
||
|
local z = (R10-R01)/sqrt(C)
|
||
|
return Vec3(x,y,z),Angle
|
||
|
end
|
||
|
|
||
|
function ApplyTrig(Num,Func)
|
||
|
local Min,Max = Func(0),Func(1)
|
||
|
local i = Func(Num)
|
||
|
return (i-Min)/(Max-Min)
|
||
|
end
|
||
|
|
||
|
function LerpCFrame(CFrame1,CFrame2,Num)
|
||
|
local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
|
||
|
return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
|
||
|
end
|
||
|
|
||
|
function Crater(Torso,Radius)
|
||
|
Spawn(function()
|
||
|
local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
|
||
|
local Ignore = {}
|
||
|
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
|
||
|
if v.Character ~= nil then
|
||
|
Ignore[#Ignore+1] = v.Character
|
||
|
end
|
||
|
end
|
||
|
local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
|
||
|
if Hit == nil then return end
|
||
|
local Parts = {}
|
||
|
for i = 1,360,10 do
|
||
|
local P = Instance.new("Part",Torso.Parent)
|
||
|
P.Anchored = true
|
||
|
P.FormFactor = "Custom"
|
||
|
P.BrickColor = Hit.BrickColor
|
||
|
P.Material = Hit.Material
|
||
|
P.TopSurface = "Smooth"
|
||
|
P.BottomSurface = "Smooth"
|
||
|
P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
|
||
|
P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
|
||
|
Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
|
||
|
if math.random(0,5) == 0 then -- rubble
|
||
|
local P = Instance.new("Part",Torso.Parent)
|
||
|
P.Anchored = true
|
||
|
P.FormFactor = "Custom"
|
||
|
P.BrickColor = Hit.BrickColor
|
||
|
P.Material = Hit.Material
|
||
|
P.TopSurface = "Smooth"
|
||
|
P.BottomSurface = "Smooth"
|
||
|
P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
|
||
|
P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
|
||
|
Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
|
||
|
end
|
||
|
end
|
||
|
for i = 0,1,0.05 do
|
||
|
for i2,v in pairs(Parts) do
|
||
|
v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
|
||
|
end
|
||
|
wait(0.02)
|
||
|
end
|
||
|
for i,v in pairs(Parts) do
|
||
|
if v[1].Size.X > 2.1 then
|
||
|
v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
|
||
|
end
|
||
|
v[1].Anchored = false
|
||
|
end
|
||
|
for i = 0,1,0.05 do
|
||
|
for i2,v in pairs(Parts) do
|
||
|
v[1].Transparency = i
|
||
|
if i == 1 then
|
||
|
v[1]:Destroy()
|
||
|
elseif i >= 0.25 then
|
||
|
v[1].CanCollide = false
|
||
|
end
|
||
|
end
|
||
|
wait(0.02)
|
||
|
end
|
||
|
Parts = nil
|
||
|
end)
|
||
|
end
|
||
|
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "r" and char.Mana.Value>=50 then
|
||
|
char.Mana.Value = char.Mana.Value - 50
|
||
|
larm.BrickColor = BrickColor.new("Bright red")
|
||
|
rarm.BrickColor = BrickColor.new("Bright red")
|
||
|
if Debounces.CanAttack == true then
|
||
|
Debounces.CanAttack = false
|
||
|
Debounces.on = true
|
||
|
Debounces.NoIdl = true
|
||
|
to = char.Absolution.Thingy2.Touched:connect(function(ht)
|
||
|
hit = ht.Parent
|
||
|
if ht and hit:IsA("Model") then
|
||
|
if hit:FindFirstChild("Humanoid") then
|
||
|
if hit.Name ~= p.Name then
|
||
|
hit:FindFirstChild("Humanoid"):TakeDamage(10)
|
||
|
wait(1)
|
||
|
end
|
||
|
end
|
||
|
elseif ht and hit:IsA("Hat") then
|
||
|
if hit.Parent.Name ~= p.Name then
|
||
|
if hit.Parent:FindFirstChild("Humanoid") then
|
||
|
|
||
|
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
|
||
|
wait(1)
|
||
|
--Debounces.Slashed = false
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
q = Instance.new("Sound",hed)
|
||
|
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
|
||
|
q.Pitch = 0.85
|
||
|
q.Looped = false
|
||
|
q1 = Instance.new("Sound",hed)
|
||
|
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
|
||
|
q1.Pitch = 0.85
|
||
|
q1.Looped = false
|
||
|
q:Play()
|
||
|
q1:Play()
|
||
|
for i = 1,20 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
n = Instance.new("Sound",hed)
|
||
|
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
|
||
|
n.Pitch = 0.94
|
||
|
n.Looped = false
|
||
|
n1 = Instance.new("Sound",hed)
|
||
|
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
|
||
|
n1.Pitch = 0.94
|
||
|
n1.Looped = false
|
||
|
n:Play()
|
||
|
n1:Play()
|
||
|
b = Instance.new("Sound",hed)
|
||
|
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
|
||
|
b.Pitch = 0.94
|
||
|
b.Looped = false
|
||
|
b1 = Instance.new("Sound",hed)
|
||
|
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
|
||
|
b1.Pitch = 0.94
|
||
|
b1.Looped = false
|
||
|
b:Play()
|
||
|
b1:Play()
|
||
|
for i = 1,26 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
wait(.5)
|
||
|
to:disconnect()
|
||
|
q:Destroy()
|
||
|
q1:Destroy()
|
||
|
n:Destroy()
|
||
|
n1:Destroy()
|
||
|
larm.BrickColor = BrickColor.new("Really black")
|
||
|
rarm.BrickColor = BrickColor.new("Really black")
|
||
|
if Debounces.CanAttack == false then
|
||
|
Debounces.CanAttack = true
|
||
|
Debounces.on = false
|
||
|
Debounces.NoIdl = false
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "q" and char.Mana.Value>=50 then
|
||
|
char.Mana.Value = char.Mana.Value - 50
|
||
|
larm.BrickColor = BrickColor.new("Bright red")
|
||
|
rarm.BrickColor = BrickColor.new("Bright red")
|
||
|
if Debounces.CanAttack == true then
|
||
|
Debounces.CanAttack = false
|
||
|
Debounces.on = true
|
||
|
Debounces.NoIdl = true
|
||
|
to = char.Absolution.Thingy2.Touched:connect(function(ht)
|
||
|
hit = ht.Parent
|
||
|
if ht and hit:IsA("Model") then
|
||
|
if hit:FindFirstChild("Humanoid") then
|
||
|
if hit.Name ~= p.Name then
|
||
|
hit:FindFirstChild("Humanoid"):TakeDamage(4)
|
||
|
wait(1)
|
||
|
--Debounces.Slashed = false
|
||
|
--end
|
||
|
end
|
||
|
end
|
||
|
elseif ht and hit:IsA("Hat") then
|
||
|
if hit.Parent.Name ~= p.Name then
|
||
|
if hit.Parent:FindFirstChild("Humanoid") then
|
||
|
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
|
||
|
wait(1)
|
||
|
--Debounces.Slashed = false
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
for i = 1, 20 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
z = Instance.new("Sound",hed)
|
||
|
z.SoundId = "rbxassetid://160069154"
|
||
|
z.Looped = false
|
||
|
z.Pitch = .9
|
||
|
z1 = Instance.new("Sound",hed)
|
||
|
z1.SoundId = "rbxassetid://160069154"
|
||
|
z1.Looped = false
|
||
|
z1.Pitch = .9
|
||
|
wait(0.01)
|
||
|
z:Play()
|
||
|
z1:Play()
|
||
|
for i = 1, 12 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
for i = 1, 12 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
z = Instance.new("Sound",hed)
|
||
|
z.SoundId = "rbxassetid://168586621"
|
||
|
z.Looped = false
|
||
|
z.Pitch = 1
|
||
|
z1 = Instance.new("Sound",hed)
|
||
|
z1.SoundId = "rbxassetid://168586621"
|
||
|
z1.Looped = false
|
||
|
z1.Pitch = 1
|
||
|
wait(0.01)
|
||
|
z:Play()
|
||
|
z1:Play()
|
||
|
for i = 1, 12 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
to:disconnect()
|
||
|
larm.BrickColor = BrickColor.new("Really black")
|
||
|
rarm.BrickColor = BrickColor.new("Really black")
|
||
|
if Debounces.CanAttack == false then
|
||
|
Debounces.CanAttack = true
|
||
|
Debounces.on = false
|
||
|
Debounces.NoIdl = false
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
Sit = false
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "v" then
|
||
|
if Sit == false then
|
||
|
Sit = true
|
||
|
hum.WalkSpeed = 20
|
||
|
stanceToggle = "Sitting"
|
||
|
elseif Sit == true then
|
||
|
Sit = false
|
||
|
hum.WalkSpeed = 50
|
||
|
stanceToggle = "Normal"
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "t" and char.Mana.Value>=50 then
|
||
|
char.Mana.Value = char.Mana.Value - 50
|
||
|
if Debounces.CanAttack == true then
|
||
|
Debounces.CanAttack = false
|
||
|
Debounces.on = true
|
||
|
Debounces.NoIdl = true
|
||
|
for i = 1, 25 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
Spawn(function()
|
||
|
local Parts = {}
|
||
|
for Y = -5,5 do
|
||
|
local P = Instance.new("Part",char)
|
||
|
P.Anchored = true
|
||
|
P.FormFactor = "Custom"
|
||
|
P.CanCollide = false
|
||
|
P.Size = Vector3.new(1,1,1)
|
||
|
P.TopSurface = "SmoothNoOutlines"
|
||
|
P.BottomSurface = "SmoothNoOutlines"
|
||
|
P.BrickColor = BrickColor.new("Really black")
|
||
|
P.Material = "Neon"
|
||
|
P.Name = tostring(Y)
|
||
|
local i = (Y+5)/(10)
|
||
|
i = 1-math.cos(math.pi*i-(math.pi/2))
|
||
|
P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
|
||
|
P.Touched:connect(function(ht)
|
||
|
local hit = ht.Parent
|
||
|
if hit:FindFirstChild("Humanoid") then
|
||
|
hit.Humanoid:TakeDamage(math.random(100,math.huge))
|
||
|
end
|
||
|
end)
|
||
|
s = Instance.new("Sound",P)
|
||
|
s.SoundId = "rbxassetid://228343271"
|
||
|
s.Volume = .7
|
||
|
s.Pitch = 0.9
|
||
|
s:Play()
|
||
|
P.Touched:connect(function(ht)
|
||
|
hit = ht.Parent
|
||
|
if ht and hit:IsA("Model") then
|
||
|
if hit:FindFirstChild("Humanoid") then
|
||
|
if hit.Name ~= p.Name then
|
||
|
|
||
|
hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
|
||
|
hit:FindFirstChild("Humanoid").PlatformStand = true
|
||
|
wait(1)
|
||
|
--Debounces.Slashed = false
|
||
|
--end
|
||
|
end
|
||
|
end
|
||
|
elseif ht and hit:IsA("Hat") then
|
||
|
if hit.Parent.Name ~= p.Name then
|
||
|
if hit.Parent:FindFirstChild("Humanoid") then
|
||
|
|
||
|
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
|
||
|
hit:FindFirstChild("Humanoid").PlatformStand = true
|
||
|
wait(1)
|
||
|
--Debounces.Slashed = false
|
||
|
--end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
Parts[#Parts+1] = P
|
||
|
end
|
||
|
local BREAKIT = false
|
||
|
local CParts = {}
|
||
|
local Rocks = {}
|
||
|
local LastPos = nil
|
||
|
for i = 1,70 do
|
||
|
for i2,v in pairs(Parts) do
|
||
|
v.CFrame = v.CFrame*CFrame.new(0,0,-4)
|
||
|
local cf = v.CFrame
|
||
|
v.Size = v.Size+Vector3.new(1,1,1)
|
||
|
v.CFrame = cf
|
||
|
v.Transparency = v.Transparency+0.02
|
||
|
if v.Transparency >= 0.975 then BREAKIT = true end
|
||
|
if v.Name == "0" then
|
||
|
local Ignore = {}
|
||
|
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
|
||
|
if v.Character ~= nil then
|
||
|
Ignore[#Ignore+1] = v.Character
|
||
|
end
|
||
|
end
|
||
|
local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
|
||
|
local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
|
||
|
if Hit ~= nil then
|
||
|
if #Rocks == 0 then
|
||
|
for i = 1,5 do
|
||
|
local P = Instance.new("Part",char)
|
||
|
Rocks[#Rocks+1] = P
|
||
|
P.Anchored = true
|
||
|
P.FormFactor = "Custom"
|
||
|
P.BrickColor = Hit.BrickColor
|
||
|
P.Material = Hit.Material
|
||
|
P.TopSurface = "Smooth"
|
||
|
P.BottomSurface = "Smooth"
|
||
|
P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
|
||
|
end
|
||
|
end
|
||
|
for i,P in pairs(Rocks) do
|
||
|
P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
|
||
|
end
|
||
|
local P = Instance.new("Part",char)
|
||
|
CParts[#CParts+1] = {P,tick()}
|
||
|
P.Anchored = true
|
||
|
P.FormFactor = "Custom"
|
||
|
P.BrickColor = Hit.BrickColor
|
||
|
P.Material = Hit.Material
|
||
|
P.TopSurface = "Smooth"
|
||
|
P.BottomSurface = "Smooth"
|
||
|
P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
|
||
|
Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
|
||
|
Pos = Pos.p
|
||
|
P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
|
||
|
local P = P:Clone()
|
||
|
CParts[#CParts+1] = {P,tick()}
|
||
|
P.Parent = char
|
||
|
Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
|
||
|
Pos = Pos.p
|
||
|
P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
|
||
|
if LastPos ~= nil then
|
||
|
local P = P:Clone()
|
||
|
CParts[#CParts+1] = {P,tick()}
|
||
|
P.Parent = char
|
||
|
P.BrickColor = BrickColor.new("Really black")
|
||
|
Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
|
||
|
Pos = Pos.p
|
||
|
local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
|
||
|
P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
|
||
|
--P.Velocity = Vector3.new(0,-1000,0)
|
||
|
P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
|
||
|
end
|
||
|
LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
if BREAKIT then break end
|
||
|
wait(0.002)
|
||
|
end
|
||
|
for i,v in pairs(Rocks) do
|
||
|
CParts[#CParts+1] = {v,tick()}
|
||
|
end
|
||
|
for i,v in pairs(Parts) do
|
||
|
v:Destroy()
|
||
|
end
|
||
|
Parts = nil
|
||
|
while true do
|
||
|
local t = tick()
|
||
|
local p = nil
|
||
|
for i,v in pairs(CParts) do
|
||
|
if t-v[2] > 4 then
|
||
|
v[1].Transparency = v[1].Transparency+0.05
|
||
|
if v[1].Transparency >= 1 then
|
||
|
v[1]:Destroy()
|
||
|
CParts[i] = nil
|
||
|
end
|
||
|
end
|
||
|
p = v
|
||
|
end
|
||
|
if p == nil then break end
|
||
|
wait(0.002)
|
||
|
end
|
||
|
for i,v in pairs(CParts) do
|
||
|
v:Destroy()
|
||
|
end
|
||
|
CParts = {}
|
||
|
end)
|
||
|
for i = 1, 20 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
if Debounces.CanAttack == false then
|
||
|
Debounces.CanAttack = true
|
||
|
Debounces.on = false
|
||
|
Debounces.NoIdl = false
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "e" and char.Mana.Value>=50 then
|
||
|
char.Mana.Value = char.Mana.Value - 50
|
||
|
larm.BrickColor = BrickColor.new("Bright red")
|
||
|
rarm.BrickColor = BrickColor.new("Bright red")
|
||
|
if Debounces.CanAttack == true then
|
||
|
Debounces.CanAttack = false
|
||
|
Debounces.on = true
|
||
|
Debounces.NoIdl = true
|
||
|
for i = 1, 18 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
|
||
|
local rng = Instance.new("Part", char.Absolution.Handle)
|
||
|
rng.Anchored = true
|
||
|
rng.BrickColor = BrickColor.new("Really black")
|
||
|
rng.CanCollide = true
|
||
|
rng.FormFactor = 3
|
||
|
rng.Name = "Ring"
|
||
|
rng.Size = Vector3.new(1, 1, 1)
|
||
|
rng.CanCollide = false
|
||
|
rng.Transparency = 0.35
|
||
|
rng.TopSurface = 0
|
||
|
rng.BottomSurface = 0
|
||
|
rng.CFrame = HandCF
|
||
|
local rngm = Instance.new("SpecialMesh", rng)
|
||
|
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
|
||
|
rngm.Scale = Vector3.new(1, 1, 2)
|
||
|
x = Instance.new("Sound", hed)
|
||
|
x.SoundId = "http://www.roblox.com/asset/?id=169445602"
|
||
|
x.Looped = false
|
||
|
x.Pitch = .7
|
||
|
x.Volume = 1
|
||
|
x1 = Instance.new("Sound", hed)
|
||
|
x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
|
||
|
x1.Looped = false
|
||
|
x1.Pitch = .7
|
||
|
x1.Volume = 1
|
||
|
x:Play()
|
||
|
x1:Play()
|
||
|
rngto = rng.Touched:connect(function(ht)
|
||
|
hit = ht.Parent
|
||
|
if ht and hit:IsA("Model") then
|
||
|
if hit:FindFirstChild("Humanoid") then
|
||
|
if hit.Name ~= p.Name then
|
||
|
|
||
|
hit:FindFirstChild("Humanoid"):TakeDamage(4)
|
||
|
hit:FindFirstChild("Humanoid").PlatformStand = true
|
||
|
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
|
||
|
--Debounces.Slashed = false
|
||
|
--end
|
||
|
end
|
||
|
end
|
||
|
elseif ht and hit:IsA("Hat") then
|
||
|
if hit.Parent.Name ~= p.Name then
|
||
|
if hit.Parent:FindFirstChild("Humanoid") then
|
||
|
|
||
|
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
|
||
|
hit:FindFirstChild("Humanoid").PlatformStand = true
|
||
|
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
|
||
|
--Debounces.Slashed = false
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
coroutine.wrap(function()
|
||
|
for i = 1, 60, 2 do
|
||
|
rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
|
||
|
rng.Size = rngm.Scale
|
||
|
rng.CFrame = HandCF
|
||
|
rng.Transparency = i/60
|
||
|
wait()
|
||
|
end
|
||
|
wait()
|
||
|
rng:Destroy()
|
||
|
end)()
|
||
|
for i = 1, 18 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
larm.BrickColor = BrickColor.new("Really black")
|
||
|
rarm.BrickColor = BrickColor.new("Really black")
|
||
|
x:Destroy()
|
||
|
x1:Destroy()
|
||
|
if Debounces.CanAttack == false then
|
||
|
Debounces.CanAttack = true
|
||
|
Debounces.on = false
|
||
|
Debounces.NoIdl = false
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "y" then
|
||
|
if Debounces.CanAttack == true then
|
||
|
Debounces.CanAttack = false
|
||
|
Debounces.on = true
|
||
|
Debounces.NoIdl = true
|
||
|
for i = 1, 15 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
x = Instance.new("Sound",char)
|
||
|
x.SoundId = "rbxassetid://228343271"
|
||
|
x.Pitch = 1
|
||
|
x.Volume = .8
|
||
|
wait(.1)
|
||
|
x:Play()
|
||
|
Debounces.on = false
|
||
|
Debounces.Here = false
|
||
|
shot = shot + 1
|
||
|
local rng = Instance.new("Part", char)
|
||
|
rng.Anchored = true
|
||
|
rng.BrickColor = BrickColor.new("Really black")
|
||
|
rng.CanCollide = false
|
||
|
rng.FormFactor = 3
|
||
|
rng.Name = "Ring"
|
||
|
rng.Size = Vector3.new(1, 1, 1)
|
||
|
rng.Transparency = 0.35
|
||
|
rng.TopSurface = 0
|
||
|
rng.BottomSurface = 0
|
||
|
rng2 = rng:clone()
|
||
|
rng3 = rng2:clone()
|
||
|
rng4 = rng2:clone()
|
||
|
local rngm = Instance.new("SpecialMesh", rng)
|
||
|
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
|
||
|
rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
|
||
|
rngm.Scale = Vector3.new(10, 10, 1)
|
||
|
rngm2 = rngm:clone()
|
||
|
rngm2.Scale = Vector3.new(5, 5, 1)
|
||
|
rngm3=rngm2:clone()
|
||
|
rngm3.Parent = rng3
|
||
|
rngm3.Scale = Vector3.new(8, 8, 1)
|
||
|
rngm4 = rngm2:clone()
|
||
|
rngm4.Parent = rng4
|
||
|
rngm4.Scale = Vector3.new(6, 6, 1)
|
||
|
local bem = Instance.new("Part", char)
|
||
|
bem.Anchored = true
|
||
|
bem.BrickColor = BrickColor.new("Really black")
|
||
|
bem.CanCollide = false
|
||
|
bem.FormFactor = 3
|
||
|
bem.Name = "Beam" .. shot
|
||
|
bem.Size = Vector3.new(1, 1, 1)
|
||
|
bem.Transparency = 0.35
|
||
|
bem.TopSurface = 0
|
||
|
bem.BottomSurface = 0
|
||
|
local bemm = Instance.new("SpecialMesh", bem)
|
||
|
bemm.MeshType = 4
|
||
|
bemm.Scale = Vector3.new(1, 4, 4)
|
||
|
local out = Instance.new("Part", char)
|
||
|
out.Anchored = true
|
||
|
out.BrickColor = BrickColor.new("Really black")
|
||
|
out.CanCollide = false
|
||
|
out.FormFactor = 3
|
||
|
out.Name = "Out"
|
||
|
out.Size = Vector3.new(4, 4, 4)
|
||
|
out.Transparency = 0.35
|
||
|
out.TopSurface = 0
|
||
|
out.BottomSurface = 0
|
||
|
local outm = Instance.new("SpecialMesh", out)
|
||
|
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
|
||
|
outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
|
||
|
outm.Scale = Vector3.new(4, 4, 4)
|
||
|
local bnd = Instance.new("Part", char)
|
||
|
bnd.Anchored = true
|
||
|
bnd.BrickColor = BrickColor.new("Really black")
|
||
|
bnd.CanCollide = false
|
||
|
bnd.FormFactor = 3
|
||
|
bnd.Material = "Neon"
|
||
|
bnd.Name = "Bend"
|
||
|
bnd.Size = Vector3.new(1, 1, 1)
|
||
|
bnd.Transparency = 1
|
||
|
bnd.TopSurface = 0
|
||
|
bnd.BottomSurface = 0
|
||
|
local bndm = Instance.new("SpecialMesh", bnd)
|
||
|
bndm.MeshType = 3
|
||
|
bndm.Scale = Vector3.new(8, 8, 8)
|
||
|
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
|
||
|
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
|
||
|
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
|
||
|
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
|
||
|
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
|
||
|
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
|
||
|
Debounces.Shewt = true
|
||
|
coroutine.wrap(function()
|
||
|
for i = 1, 50, 0.2 do
|
||
|
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
|
||
|
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
|
||
|
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
|
||
|
rng.Transparency = i/20
|
||
|
rng3.Transparency = 1/16
|
||
|
rng4.Transparency = i/12
|
||
|
wait()
|
||
|
end
|
||
|
wait()
|
||
|
rng:Destroy()
|
||
|
end)()
|
||
|
if Debounces.Shewt == true then
|
||
|
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
|
||
|
hit = ht.Parent
|
||
|
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
|
||
|
if HasntTouched(hit.Name) == true and deb == false then
|
||
|
deb = true
|
||
|
coroutine.wrap(function()
|
||
|
hit:FindFirstChild("Humanoid").PlatformStand = true
|
||
|
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
|
||
|
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
|
||
|
end)()
|
||
|
table.insert(Touche, hit.Name)
|
||
|
deb = false
|
||
|
end
|
||
|
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
|
||
|
if HasntTouched(hit.Parent.Name) == true and deb == false then
|
||
|
deb = true
|
||
|
coroutine.wrap(function()
|
||
|
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
|
||
|
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
|
||
|
wait(1)
|
||
|
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
|
||
|
end)()
|
||
|
table.insert(Touche, hit.Parent.Name)
|
||
|
deb = false
|
||
|
for i, v in pairs(Touche) do
|
||
|
print(v)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
end
|
||
|
for i = 0, 260, 8 do
|
||
|
bem.Size = Vector3.new(i, 2, 2)
|
||
|
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
|
||
|
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
|
||
|
bnd.Size = Vector3.new(1,1,1)
|
||
|
bndm.Scale = Vector3.new(8,8,8)
|
||
|
if i % 10 == 0 then
|
||
|
local newRng = rng2:Clone()
|
||
|
newRng.Parent = char
|
||
|
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
|
||
|
local newRngm = rngm2:clone()
|
||
|
newRngm.Parent=newRng
|
||
|
coroutine.wrap(function()
|
||
|
for i = 1, 10, 0.2 do
|
||
|
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
|
||
|
newRng.Transparency = i/10
|
||
|
wait()
|
||
|
end
|
||
|
wait()
|
||
|
newRng:Destroy()
|
||
|
end)()
|
||
|
end
|
||
|
wait()
|
||
|
end
|
||
|
wait()
|
||
|
Debounces.Shewt = false
|
||
|
bem:Destroy()
|
||
|
out:Destroy()
|
||
|
bnd:Destroy()
|
||
|
Debounces.Ready = false
|
||
|
for i, v in pairs(Touche) do
|
||
|
table.remove(Touche, i)
|
||
|
end
|
||
|
wait()
|
||
|
table.insert(Touche, char.Name)
|
||
|
Debounces.NoIdl = false
|
||
|
if Debounces.CanAttack == false then
|
||
|
Debounces.CanAttack = true
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
sidz = {"231917888", "231917845", "231917806"}
|
||
|
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "f" and char.Mana.Value>=50 then
|
||
|
char.Mana.Value = char.Mana.Value - 50
|
||
|
larm.BrickColor = BrickColor.new("Really black")
|
||
|
rarm.BrickColor = BrickColor.new("Camo")
|
||
|
if Debounces.CanAttack == true then
|
||
|
Debounces.CanAttack = false
|
||
|
Debounces.on = true
|
||
|
Debounces.NoIdl = true
|
||
|
for i = 1, 10 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
z = Instance.new("Sound",char)
|
||
|
z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
|
||
|
z.Pitch = ptz[math.random(1,#ptz)]
|
||
|
z.Volume = 1
|
||
|
z1 = Instance.new("Sound",char)
|
||
|
z1.SoundId = z.SoundId
|
||
|
z1.Pitch = z.Pitch
|
||
|
z1.Volume = 1
|
||
|
wait(1)
|
||
|
z:Play()
|
||
|
z1:Play()
|
||
|
Stomp()
|
||
|
for i = 1, 20 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
if Debounces.CanAttack == false then
|
||
|
Debounces.CanAttack = true
|
||
|
Debounces.on = false
|
||
|
Debounces.NoIdl = false
|
||
|
larm.BrickColor = BrickColor.new("Really black")
|
||
|
rarm.BrickColor = BrickColor.new("Really black")
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "g" and char.Mana.Value>5 then
|
||
|
char.Mana.Value = char.Mana.Value - 5
|
||
|
larm.BrickColor = BrickColor.new("Camo")
|
||
|
rarm.BrickColor = BrickColor.new("Really black")
|
||
|
if Debounces.CanAttack == true then
|
||
|
Debounces.CanAttack = false
|
||
|
Debounces.on = true
|
||
|
Debounces.NoIdl = true
|
||
|
chrg = lleg.Touched:connect(function(ht)
|
||
|
hit = ht.Parent
|
||
|
if ht and hit:IsA("Model") then
|
||
|
if hit:FindFirstChild("Humanoid") then
|
||
|
if hit.Name ~= p.Name then
|
||
|
|
||
|
hit:FindFirstChild("Humanoid"):TakeDamage(2)
|
||
|
hit:FindFirstChild("Humanoid").PlatformStand = true
|
||
|
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
|
||
|
--Debounces.Slashed = false
|
||
|
--end
|
||
|
end
|
||
|
end
|
||
|
elseif ht and hit:IsA("Hat") then
|
||
|
if hit.Parent.Name ~= p.Name then
|
||
|
if hit.Parent:FindFirstChild("Humanoid") then
|
||
|
|
||
|
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
|
||
|
hit:FindFirstChild("Humanoid").PlatformStand = true
|
||
|
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
|
||
|
--Debounces.Slashed = false
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
for i = 1, 14 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
charge()
|
||
|
z = Instance.new("Sound",char)
|
||
|
z.SoundId = "rbxassetid://200632875"
|
||
|
z.Volume = 1
|
||
|
z.Pitch = .8
|
||
|
z1 = Instance.new("Sound",char)
|
||
|
z1.SoundId = "rbxassetid://200632875"
|
||
|
z1.Volume = 1
|
||
|
z1.Pitch = .9
|
||
|
z:Play()
|
||
|
z1:Play()
|
||
|
wait(1)
|
||
|
z:Destroy()
|
||
|
z1:Destroy()
|
||
|
chrg:disconnect()
|
||
|
if Debounces.CanAttack == false then
|
||
|
Debounces.CanAttack = true
|
||
|
Debounces.on = false
|
||
|
Debounces.NoIdl = false
|
||
|
larm.BrickColor = BrickColor.new("Really black")
|
||
|
rarm.BrickColor = BrickColor.new("Really black")
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
pt = {0.7, 0.8, 0.9}
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "h" and char.Mana.Value>50 then
|
||
|
char.Mana.Value = char.Mana.Value - 50
|
||
|
if Debounces.CanJoke == true then
|
||
|
Debounces.CanJoke = false
|
||
|
u = Instance.new("Sound")
|
||
|
u.SoundId = "http://www.roblox.com/asset/?id=138199573"
|
||
|
u.Parent = char
|
||
|
u.Looped = false
|
||
|
u.Pitch = pt[math.random(1,#pt)]
|
||
|
u.Volume = 1
|
||
|
u2 = Instance.new("Sound")
|
||
|
u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
|
||
|
u2.Parent = char
|
||
|
u2.Looped = false
|
||
|
u2.Pitch = u.Pitch
|
||
|
u2.Volume = 1
|
||
|
wait(.01)
|
||
|
u:Play()
|
||
|
u2:Play()
|
||
|
wait(6)
|
||
|
u:Destroy()
|
||
|
u2:Destroy()
|
||
|
if Debounces.CanJoke == false then
|
||
|
Debounces.CanJoke = true
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "j" and char.Mana.Value> 30 then
|
||
|
char.Mana.Value = char.Mana.Value-30
|
||
|
if Debounces.CanJoke == true then
|
||
|
Debounces.CanJoke = false
|
||
|
z = Instance.new("Sound",char)
|
||
|
z.SoundId = "rbxassetid://135017755"
|
||
|
z.Pitch = .76
|
||
|
z.Volume = 1
|
||
|
wait()
|
||
|
z:Play()
|
||
|
wait(6)
|
||
|
z:Destroy()
|
||
|
if Debounces.CanJoke == false then
|
||
|
Debounces.CanJoke = true
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "k" and char.Mana.Value> 10 then
|
||
|
char.Mana.Value = char.Mana.Value -10
|
||
|
if Debounces.CanJoke == true then
|
||
|
Debounces.CanJoke = false
|
||
|
z = Instance.new("Sound",char)
|
||
|
z.SoundId = "rbxassetid://135017578"
|
||
|
z.Pitch = .76
|
||
|
z.Volume = 1
|
||
|
wait()
|
||
|
z:Play()
|
||
|
wait(4)
|
||
|
z:Destroy()
|
||
|
if Debounces.CanJoke == false then
|
||
|
Debounces.CanJoke = true
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "u" and char.Mana.Value>200 then
|
||
|
wait(1)
|
||
|
char.Mana.Value = char.Mana.Value-200
|
||
|
charge()
|
||
|
wait(0.6)
|
||
|
charge()
|
||
|
wait(0.6)
|
||
|
charge()
|
||
|
wait(2)
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "x" and char.Mana.Value>50 then
|
||
|
char.Mana.Value = char.Mana.Value-50
|
||
|
if Debounces.CanAttack == true then
|
||
|
Debounces.CanAttack = false
|
||
|
Debounces.NoIdl = true
|
||
|
Debounces.on = true
|
||
|
Debounces.ks = true
|
||
|
for i = 1, 10 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
z = Instance.new("Sound",hed)
|
||
|
z.SoundId = "rbxassetid://169445092"
|
||
|
z.Volume = 1
|
||
|
wait(0.1)
|
||
|
z:Play()
|
||
|
kik = rleg.Touched:connect(function(ht)
|
||
|
hit = ht.Parent
|
||
|
if ht and hit:IsA("Model") then
|
||
|
if hit:FindFirstChild("Humanoid") then
|
||
|
if hit.Name ~= p.Name then
|
||
|
|
||
|
if Debounces.ks==true then
|
||
|
z = Instance.new("Sound",hed)
|
||
|
z.SoundId = "rbxassetid://169380525"
|
||
|
z.Volume = 1
|
||
|
z:Play()
|
||
|
Debounces.ks=false
|
||
|
end
|
||
|
hit:FindFirstChild("Humanoid"):TakeDamage(2)
|
||
|
hit:FindFirstChild("Humanoid").PlatformStand = true
|
||
|
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
|
||
|
--Debounces.Slashed = false
|
||
|
--end
|
||
|
end
|
||
|
end
|
||
|
elseif ht and hit:IsA("Hat") then
|
||
|
if hit.Parent.Name ~= p.Name then
|
||
|
if hit.Parent:FindFirstChild("Humanoid") then
|
||
|
|
||
|
hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
|
||
|
hit:FindFirstChild("Humanoid").PlatformStand = true
|
||
|
hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
|
||
|
--Debounces.Slashed = false
|
||
|
--end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
for i = 1, 8 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
kik:disconnect()
|
||
|
if Debounces.CanAttack == false then
|
||
|
Debounces.CanAttack = true
|
||
|
Debounces.on = false
|
||
|
Debounces.NoIdl = false
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "c" and char.Mana.Value>80 then
|
||
|
char.Mana.Value = char.Mana.Value -80
|
||
|
if Debounces.CanAttack == true then
|
||
|
Debounces.CanAttack = false
|
||
|
Debounces.NoIdl = true
|
||
|
Debounces.on = true
|
||
|
SIDZ = {"231917744", "231917742"}
|
||
|
PTZ = {0.7, 0.8, 0.9, 1}
|
||
|
for i = 1, 20 do
|
||
|
wait()
|
||
|
for i,v in pairs(char.Absolution:children()) do
|
||
|
if v:IsA("Part") or v:IsA("WedgePart") then
|
||
|
v.Transparency = v.Transparency + 0.05
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
function FindNearestTorso(Position,Distance,SinglePlayer)
|
||
|
if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
|
||
|
local List = {}
|
||
|
for i,v in pairs(workspace:GetChildren())do
|
||
|
if v:IsA("Model")then
|
||
|
if v:findFirstChild("Torso")then
|
||
|
if v ~= char then
|
||
|
if(v.Torso.Position -Position).magnitude <= Distance then
|
||
|
table.insert(List,v)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
return List
|
||
|
end
|
||
|
GroundPound()
|
||
|
for i = 1, 5 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
GroundPound()
|
||
|
for i = 1, 5 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
GroundPound()
|
||
|
for i = 1, 5 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
GroundPound()
|
||
|
for i = 1, 5 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
GroundPound()
|
||
|
for i = 1, 5 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
GroundPound()
|
||
|
for i = 1, 5 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
for i = 1, 18 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
|
||
|
if v:FindFirstChild('Humanoid') then
|
||
|
v.Humanoid:TakeDamage(math.random(20,60))
|
||
|
v.Humanoid.PlatformStand = true
|
||
|
v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
|
||
|
end
|
||
|
end
|
||
|
x = Instance.new("Sound",char)
|
||
|
x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
|
||
|
x.Pitch = PTZ[math.random(1,#PTZ)]
|
||
|
x.Volume = 1
|
||
|
wait(0.1)
|
||
|
x:Play()
|
||
|
Crater(hed,20)
|
||
|
for i = 1, 14 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
if Debounces.CanAttack == false then
|
||
|
Debounces.CanAttack = true
|
||
|
Debounces.on = false
|
||
|
Debounces.NoIdl = false
|
||
|
for i = 1, 20 do
|
||
|
wait()
|
||
|
for i,v in pairs(char.Absolution:children()) do
|
||
|
if v:IsA("Part") or v:IsA("WedgePart") then
|
||
|
v.Transparency = v.Transparency - 0.05
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------176349813
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "b" and char.Mana.Value>80 then
|
||
|
char.Mana.Value = char.Mana.Value -80
|
||
|
hum.WalkSpeed = 20
|
||
|
if Debounces.CanAttack == true then
|
||
|
Debounces.CanAttack = false
|
||
|
Debounces.NoIdl = true
|
||
|
Debounces.on = true
|
||
|
for i = 1,20 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
wait(1)
|
||
|
v = Instance.new("Sound")
|
||
|
v.SoundId = "rbxassetid://181384451"
|
||
|
v.Parent = char
|
||
|
v.Looped = false
|
||
|
v.Pitch = 1.04
|
||
|
v.Volume = 1.5
|
||
|
wait(.01)
|
||
|
v:Play()
|
||
|
|
||
|
v = Instance.new("Sound")
|
||
|
v.SoundId = "rbxassetid://138252341"
|
||
|
v.Parent = char
|
||
|
v.Looped = false
|
||
|
v.Pitch = 1.04
|
||
|
v.Volume = 1.2
|
||
|
wait(.01)
|
||
|
v:Play()
|
||
|
if Daytime == true then
|
||
|
Daytime = false
|
||
|
l.TimeOfDay = 24
|
||
|
else
|
||
|
Daytime = true
|
||
|
l.TimeOfDay = 12
|
||
|
l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
|
||
|
end
|
||
|
|
||
|
local Shockwave = function()
|
||
|
local rng1 = Instance.new("Part", char)
|
||
|
rng1.Anchored = true
|
||
|
rng1.BrickColor = BrickColor.new("Institutional white")
|
||
|
rng1.CanCollide = false
|
||
|
rng1.FormFactor = 3
|
||
|
rng1.Name = "Ring"
|
||
|
rng1.Material = "Neon"
|
||
|
rng1.Size = Vector3.new(1, 1, 1)
|
||
|
rng1.Transparency = 0.35
|
||
|
rng1.TopSurface = 0
|
||
|
rng1.BottomSurface = 0
|
||
|
local rngm1 = Instance.new("SpecialMesh", rng)
|
||
|
rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
|
||
|
rngm1.Scale = Vector3.new(10, 10, 1)
|
||
|
rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
|
||
|
local Wave = Instance.new("Part", game.Workspace)
|
||
|
Wave.Name = "Shockwave"
|
||
|
Wave.BrickColor = BrickColor.new("Really black")
|
||
|
Wave.Size = Vector3.new(1, 1, 1)
|
||
|
Wave.Shape = "Ball"
|
||
|
Wave.Name = "Wave"
|
||
|
Wave.Material = "Neon"
|
||
|
Wave.CanCollide = false
|
||
|
Wave.Anchored = true
|
||
|
Wave.TopSurface = 0
|
||
|
Wave.BottomSurface = 0
|
||
|
Wave.Touched:connect(function(hit)
|
||
|
if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
|
||
|
local Occlude = true
|
||
|
local NotOccludes = {
|
||
|
char.Name;
|
||
|
"Wings";
|
||
|
"Scythe";
|
||
|
"Thingy";
|
||
|
"Thingy2"; -- put all of the names in a table pls
|
||
|
}
|
||
|
for i,v in pairs(NotOccludes) do
|
||
|
if hit.Parent.Name == v then
|
||
|
Occlude = false
|
||
|
end
|
||
|
end
|
||
|
--if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
|
||
|
if Occlude then
|
||
|
hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
|
||
|
hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
|
||
|
|
||
|
coroutine.wrap(function()
|
||
|
for i = 1, 20, 0.2 do
|
||
|
rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
|
||
|
rng1.Transparency = i/20
|
||
|
local Wav2 = game.Workspace.Wave:Clone()
|
||
|
Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
|
||
|
wait()
|
||
|
end
|
||
|
wait()
|
||
|
rng1:Destroy()
|
||
|
end)()
|
||
|
|
||
|
Delay(0, function()
|
||
|
|
||
|
if Daytime == false then
|
||
|
for i = 1, 50, 1 do
|
||
|
Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
|
||
|
Wave.CFrame = char.Torso.CFrame
|
||
|
local t = i / 50
|
||
|
Wave.Transparency = t
|
||
|
wait()
|
||
|
end
|
||
|
else
|
||
|
for i = 1, 50, 1 do
|
||
|
Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
|
||
|
Wave.CFrame = char.Torso.CFrame
|
||
|
local t = i / 50
|
||
|
Wave.Transparency = t
|
||
|
wait()
|
||
|
end
|
||
|
end
|
||
|
Wave:Destroy()
|
||
|
end)
|
||
|
Delay(0, function()
|
||
|
while wait() do
|
||
|
if Wave ~= nil then
|
||
|
Wave.CFrame = char.Torso.CFrame
|
||
|
else
|
||
|
break
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
end
|
||
|
Shockwave()
|
||
|
for i = 1, 15 do
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
for i = 1, 15 do
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
for i = 1, 15 do
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
for i = 1, 15 do
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
for i = 1, 15 do
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
for i = 1, 15 do
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
wait(1.4)
|
||
|
Debounces.NoIdl = false
|
||
|
hum.WalkSpeed = 50
|
||
|
Debounces.on = false
|
||
|
wait()
|
||
|
if Debounces.CanAttack == false then
|
||
|
Debounces.CanAttack = true
|
||
|
v:Destroy()
|
||
|
end
|
||
|
char.Mana.Value = char.Mana.Value + 1000
|
||
|
wait(4)
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "m" and char.Mana.Value> 60 then
|
||
|
char.Mana.Value = char.Mana.Value-60
|
||
|
hum.WalkSpeed = 0
|
||
|
if Debounces.CanAttack == true then
|
||
|
Debounces.CanAttack = false
|
||
|
Debounces.on = true
|
||
|
Debounces.NoIdl = true
|
||
|
x = Instance.new("Sound",char)
|
||
|
x.SoundId = "http://www.roblox.com/asset/?id=169445572"
|
||
|
x.Looped = false
|
||
|
x.Pitch = 1.1
|
||
|
x.Volume = 1
|
||
|
x:Play()
|
||
|
x2 = Instance.new("Sound",char)
|
||
|
x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
|
||
|
x2.Looped = false
|
||
|
x2.Pitch = .7
|
||
|
x2.Volume = 1
|
||
|
wait(.1)
|
||
|
x:Play()
|
||
|
x2:Play()
|
||
|
for i = 1, 20 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
x:Destroy()
|
||
|
x2:Destroy()
|
||
|
end
|
||
|
wait(1)
|
||
|
local rng = Instance.new("Part", char)
|
||
|
rng.Anchored = true
|
||
|
rng.BrickColor = BrickColor.new("Really black")
|
||
|
rng.CanCollide = false
|
||
|
rng.FormFactor = 3
|
||
|
rng.Name = "Ring"
|
||
|
rng.Size = Vector3.new(1, 1, 1)
|
||
|
rng.Transparency = 0.35
|
||
|
rng.TopSurface = 0
|
||
|
rng.BottomSurface = 0
|
||
|
rng.Position = torso.Position - Vector3.new(0,2,0)
|
||
|
rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
|
||
|
local rngm = Instance.new("SpecialMesh", rng)
|
||
|
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
|
||
|
rngm.Scale = Vector3.new(1, 1, 2)
|
||
|
x = Instance.new("Sound",char)
|
||
|
x.SoundId = "http://www.roblox.com/asset/?id=169445602"
|
||
|
x.Looped = false
|
||
|
x.Pitch = .7
|
||
|
x.Volume = 1
|
||
|
x:Play()
|
||
|
coroutine.wrap(function()
|
||
|
for i = 1, 60, 2 do
|
||
|
rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
|
||
|
rng.Transparency = i/60
|
||
|
wait()
|
||
|
end
|
||
|
wait()
|
||
|
rng:Destroy()
|
||
|
end)()
|
||
|
hum.WalkSpeed = 50
|
||
|
BV = Instance.new("BodyVelocity", torso)
|
||
|
BV.maxForce = Vector3.new(0,200000,0)
|
||
|
BV.P = 100000
|
||
|
BV.velocity = Vector3.new(0,800,0)
|
||
|
for i = 1, 20 do
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
x:Destroy()
|
||
|
BV:Destroy()
|
||
|
for i = 1, 30 do
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
|
||
|
for i = 1, 30 do
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
end
|
||
|
Debounces.on = false
|
||
|
Debounces.NoIdl = false
|
||
|
local ry,ht,ps=nil,nil,nil
|
||
|
while ht==nil do
|
||
|
ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
|
||
|
wait()
|
||
|
end
|
||
|
z = Instance.new("Sound",char)
|
||
|
z.SoundId = "rbxassetid://142070127"
|
||
|
z.Volume = 1
|
||
|
wait(.1)
|
||
|
z:Play()
|
||
|
Landing()
|
||
|
hum.WalkSpeed = 50
|
||
|
if Debounces.CanAttack == false then
|
||
|
Debounces.CanAttack = true
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
Grab = false
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if key == "z" then
|
||
|
larm.BrickColor = BrickColor.new("Bright red")
|
||
|
rarm.BrickColor = BrickColor.new("Bright red")
|
||
|
Debounces.on = true
|
||
|
Debounces.NoIdl = true
|
||
|
if Grab == false then
|
||
|
gp = nil
|
||
|
con1=larm.Touched:connect(function(hit) -- this is grab
|
||
|
ht = hit.Parent
|
||
|
hum1=ht:FindFirstChild('Humanoid')
|
||
|
if hum1 ~= nil then
|
||
|
hum1.PlatformStand=true
|
||
|
gp = ht
|
||
|
Grab = true
|
||
|
asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
|
||
|
asd.Parent = larm
|
||
|
asd.Name = "asd"
|
||
|
asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
|
||
|
elseif hum1 == nil then
|
||
|
con1:disconnect()
|
||
|
wait() return
|
||
|
end
|
||
|
end)
|
||
|
for i = 1, 18 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
|
||
|
if Debounces.on == false then break end
|
||
|
wait()
|
||
|
end
|
||
|
con1:disconnect()
|
||
|
Debounces.on = false
|
||
|
Debounces.NoIdl = false
|
||
|
elseif Grab == true then
|
||
|
Grab = false
|
||
|
for i = 1, 20 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
if Debounces.on == false then end
|
||
|
wait()
|
||
|
end
|
||
|
if gp ~= nil then
|
||
|
for i,v in pairs(larm:GetChildren()) do
|
||
|
if v.Name == "asd" and v:IsA("Weld") then
|
||
|
v:Remove()
|
||
|
end
|
||
|
end
|
||
|
bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
|
||
|
bv.maxForce = Vector3.new(400000, 400000, 400000)
|
||
|
bv.P = 125000
|
||
|
bv.velocity = char.Head.CFrame.lookVector * 200
|
||
|
for i = 1, 12 do
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
|
||
|
if Debounces.on == false then end
|
||
|
wait()
|
||
|
end
|
||
|
ht=nil
|
||
|
Spawn(function()
|
||
|
wait(0.5)
|
||
|
bv:Destroy()
|
||
|
end)
|
||
|
Debounces.on = false
|
||
|
Debounces.NoIdl = false
|
||
|
elseif ht == nil then wait()
|
||
|
Grab = false
|
||
|
Debounces.on = false
|
||
|
Debounces.NoIdl = false
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
mouse.KeyDown:connect(function(key)
|
||
|
if string.byte(key) == 52 then
|
||
|
char.Humanoid.WalkSpeed = 21
|
||
|
end
|
||
|
end)
|
||
|
mouse.KeyUp:connect(function(key)
|
||
|
if string.byte(key) == 52 then
|
||
|
char.Humanoid.WalkSpeed = 50
|
||
|
end
|
||
|
end)
|
||
|
----------------------------------------------------
|
||
|
local animpose = "Idle"
|
||
|
local lastanimpose = "Idle"
|
||
|
local sine = 0
|
||
|
local change = 1
|
||
|
local val = 0
|
||
|
local ffing = false
|
||
|
----------------------------------------------------
|
||
|
x = Instance.new("Sound", char)
|
||
|
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
|
||
|
x.Looped = true
|
||
|
x.Volume = 1
|
||
|
x.Pitch = 1
|
||
|
local footsteps = false
|
||
|
-------------------------------
|
||
|
game:GetService("RunService").RenderStepped:connect(function()
|
||
|
if char.Humanoid.Jump == true then
|
||
|
jump = true
|
||
|
else
|
||
|
jump = false
|
||
|
end
|
||
|
char.Humanoid.FreeFalling:connect(function(f)
|
||
|
if f then
|
||
|
ffing = true
|
||
|
else
|
||
|
ffing = false
|
||
|
end
|
||
|
end)
|
||
|
sine = sine + change
|
||
|
if jumpn == true then
|
||
|
animpose = "Jumping"
|
||
|
elseif ffing == true then
|
||
|
animpose = "Freefalling"
|
||
|
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
|
||
|
animpose = "Idle"
|
||
|
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
|
||
|
animpose = "Walking"
|
||
|
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
|
||
|
animpose = "Running"
|
||
|
end
|
||
|
if animpose ~= lastanimpose then
|
||
|
sine = 0
|
||
|
if Debounces.NoIdl == false then
|
||
|
if animpose == "Idle" then
|
||
|
for i = 1, 2 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
end
|
||
|
elseif animpose == "Walking" then
|
||
|
for i = 1, 2 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
end
|
||
|
elseif animpose == "Running" then
|
||
|
for i = 1, 2 do
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
end
|
||
|
wait()
|
||
|
end
|
||
|
else
|
||
|
end
|
||
|
end
|
||
|
lastanimpose = animpose
|
||
|
if Debounces.NoIdl == false then
|
||
|
if animpose == "Idle" then
|
||
|
if stanceToggle == "Normal" then
|
||
|
change = 0.5
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
|
||
|
elseif stanceToggle == "Sitting" then
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
end
|
||
|
elseif animpose == "Walking" then
|
||
|
if stanceToggle == "Normal" then
|
||
|
change = 1
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
|
||
|
end
|
||
|
elseif animpose == "Running" then
|
||
|
change = 1
|
||
|
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
|
||
|
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
|
||
|
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
|
||
|
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
|
||
|
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
|
||
|
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
|
||
|
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
|
||
|
end
|
||
|
end
|
||
|
if animpose == "Walking" then
|
||
|
if footsteps == false then
|
||
|
x:Play()
|
||
|
footsteps = true
|
||
|
end
|
||
|
x.Pitch = 1.1
|
||
|
elseif animpose == "Idle" then
|
||
|
x:Stop()
|
||
|
footsteps = false
|
||
|
elseif animpose == "Running" then
|
||
|
x.Pitch = 1.2
|
||
|
if footsteps == false then
|
||
|
x:Play()
|
||
|
footsteps = true
|
||
|
end
|
||
|
end
|
||
|
end)
|
||
|
p.Chatted:connect(function(msg)
|
||
|
if msg == TitanBet.."loadsong" then
|
||
|
z = Instance.new("Sound", char)
|
||
|
z.SoundId = "rbxassetid://306826153"--242463565
|
||
|
z.Name = "Music"
|
||
|
z.Looped = true
|
||
|
z.Volume = 1
|
||
|
z.Pitch = 1
|
||
|
wait()
|
||
|
if p.Name == "PointCoded" or "nguyenjimbo" then
|
||
|
z:Play()
|
||
|
else
|
||
|
print("Not Point Coded = no music")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
end)
|
||
|
|
||
|
p.Chatted:connect(function(msg)
|
||
|
if msg == TitanBet.."stopsong" then
|
||
|
char.Music:remove()
|
||
|
end
|
||
|
|
||
|
end)
|
||
|
|
||
|
while true do
|
||
|
local pe = char:GetChildren()
|
||
|
pe.Locked = true
|
||
|
p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
|
||
|
if char.Mana.Value>4999 then
|
||
|
char.Mana.Value = 4999
|
||
|
end
|
||
|
char.Mana.Value = char.Mana.Value + 1
|
||
|
local pe = char:GetChildren()
|
||
|
hum.MaxHealth = 50000
|
||
|
hum.Health = 50000
|
||
|
pe.Locked = true
|
||
|
wait(0.000000000000000000000000001)
|
||
|
end
|
||
|
end)
|
||
|
-- cmd4
|
||
|
cmd4.Name = "666"
|
||
|
cmd4.Parent = Main2
|
||
|
cmd4.Active = true
|
||
|
cmd4.BackgroundColor3 = Color3.new(0, 100, 255)
|
||
|
cmd4.BorderSizePixel = 1
|
||
|
cmd4.BorderColor3 = Color3.new(0, 0, 0)
|
||
|
cmd4.ZIndex = 7
|
||
|
cmd4.Size = UDim2.new(0, 200, 0, 100)
|
||
|
cmd4.Position = UDim2.new(0, 0, 0, 300)
|
||
|
cmd4.TextColor3 = Color3.new(255, 255, 255)
|
||
|
cmd4.Text = "666"
|
||
|
cmd4.FontSize = "Size32"
|
||
|
-- 666
|
||
|
cmd4.MouseButton1Click:connect(function()
|
||
|
local rekt = Instance.new('ColorCorrectionEffect', game.Lighting)
|
||
|
rekt.TintColor = Color3.new(155, 1, 0)
|
||
|
rekt.Brightness = 0.2
|
||
|
rekt.Contrast = 1
|
||
|
rekt.Saturation = 1
|
||
|
local topkek = Instance.new('BlurEffect', game.Lighting)
|
||
|
topkek.Size = 3
|
||
|
local bloom = Instance.new('BloomEffect', game.Lighting)
|
||
|
bloom.Intensity = 0.4
|
||
|
bloom.Size = 56
|
||
|
bloom.Threshold = 1
|
||
|
|
||
|
for i,v in next,workspace:children''do
|
||
|
if(v:IsA'BasePart')then
|
||
|
me=v;
|
||
|
bbg=Instance.new('BillboardGui',me);
|
||
|
bbg.Name='stuf';
|
||
|
bbg.Adornee=me;
|
||
|
bbg.Size=UDim2.new(2.5,0,2.5,0)
|
||
|
tlb=Instance.new'TextLabel';
|
||
|
tlb.Text='666 666 666 666 666 666';
|
||
|
tlb.Font='SourceSansBold';
|
||
|
tlb.FontSize='Size48';
|
||
|
tlb.TextColor3=Color3.new(1,0,0);
|
||
|
tlb.Size=UDim2.new(1.25,0,1.25,0);
|
||
|
tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
|
||
|
tlb.BackgroundTransparency=1;
|
||
|
tlb.Parent=bbg;
|
||
|
end;end;
|
||
|
s=Instance.new'Sound';
|
||
|
s.Parent=workspace;
|
||
|
s.SoundId='rbxassetid://152840862';
|
||
|
s.Pitch=1;
|
||
|
s.Volume=1;
|
||
|
s.Looped=true;
|
||
|
s:play();
|
||
|
--end;end)();
|
||
|
function xds(dd)
|
||
|
for i,v in next,dd:children''do
|
||
|
if(v:IsA'BasePart')then
|
||
|
v.BrickColor=BrickColor.new'Really black';
|
||
|
v.TopSurface='Smooth';
|
||
|
v.BottomSurface='Smooth';
|
||
|
a=Instance.new('PointLight',v);
|
||
|
a.Color=Color3.new(1,0,0);
|
||
|
a.Range=15;
|
||
|
a.Brightness=5;
|
||
|
f=Instance.new('Fire',v);
|
||
|
f.Size=19;
|
||
|
f.Heat=22;
|
||
|
end;
|
||
|
game.Lighting.TimeOfDay=0;
|
||
|
game.Lighting.Brightness=0;
|
||
|
game.Lighting.ShadowColor=Color3.new(0,0,0);
|
||
|
game.Lighting.Ambient=Color3.new(1,0,0);
|
||
|
game.Lighting.FogEnd=200;
|
||
|
game.Lighting.FogColor=Color3.new(0,0,0);
|
||
|
local dec = 'http://www.roblox.com/asset/?id=19399245';
|
||
|
local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}
|
||
|
if #(v:GetChildren())>0 then
|
||
|
xds(v)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
xds(game.Workspace)
|
||
|
end)
|
||
|
-- cmd5
|
||
|
cmd5.Name = "wings"
|
||
|
cmd5.Parent = Main2
|
||
|
cmd5.Active = true
|
||
|
cmd5.BackgroundColor3 = Color3.new(0, 100, 255)
|
||
|
cmd5.BorderSizePixel = 1
|
||
|
cmd5.BorderColor3 = Color3.new(0, 0, 0)
|
||
|
cmd5.ZIndex = 6
|
||
|
cmd5.Size = UDim2.new(0, 200, 0, 100)
|
||
|
cmd5.Position = UDim2.new(0, 0, 0, 400)
|
||
|
cmd5.TextColor3 = Color3.new(255, 255, 255)
|
||
|
cmd5.Text = "Wings"
|
||
|
cmd5.FontSize = "Size32"
|
||
|
-- wings
|
||
|
cmd5.MouseButton1Click:connect(function()
|
||
|
|
||
|
function weld(p0,p1,c0,c1,par)
|
||
|
local w = Instance.new("Weld",p0 or par)
|
||
|
w.Part0 = p0
|
||
|
w.Part1 = p1
|
||
|
w.C0 = c0 or CFrame.new()
|
||
|
w.C1 = c1 or CFrame.new()
|
||
|
return w
|
||
|
end
|
||
|
|
||
|
local motors = {}
|
||
|
|
||
|
function motor(p0,p1,c0,c1,des,vel,par)
|
||
|
local w = Instance.new("Motor6D",p0 or par)
|
||
|
w.Part0 = p0
|
||
|
w.Part1 = p1
|
||
|
w.C0 = c0 or CFrame.new()
|
||
|
w.C1 = c1 or CFrame.new()
|
||
|
w.MaxVelocity = tonumber(vel) or .05
|
||
|
w.DesiredAngle = tonumber(des) or 0
|
||
|
return w
|
||
|
end
|
||
|
|
||
|
function lerp(a,b,c)
|
||
|
return a+(b-a)*c
|
||
|
end
|
||
|
|
||
|
function clerp(c1,c2,al)
|
||
|
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
|
||
|
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
|
||
|
for i,v in pairs(com1) do
|
||
|
com1[i] = lerp(v,com2[i],al)
|
||
|
end
|
||
|
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
|
||
|
end
|
||
|
|
||
|
function ccomplerp(c1,c2,al)
|
||
|
local com1 = {c1:components()}
|
||
|
local com2 = {c2:components()}
|
||
|
for i,v in pairs(com1) do
|
||
|
com1[i] = lerp(v,com2[i],al)
|
||
|
end
|
||
|
return CFrame.new(unpack(com1))
|
||
|
end
|
||
|
|
||
|
function tickwave(time,length,offset)
|
||
|
return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length
|
||
|
end
|
||
|
|
||
|
function invcol(c)
|
||
|
c = c.Color
|
||
|
return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r))
|
||
|
end
|
||
|
|
||
|
local oc = oc or function(...) return ... end
|
||
|
local plr = game.Players.LocalPlayer
|
||
|
local char = plr.Character
|
||
|
local tor = char.Torso
|
||
|
local hum = char.Humanoid
|
||
|
|
||
|
hum.PlatformStand = false
|
||
|
|
||
|
pcall(function()
|
||
|
char.Wings:Destroy()
|
||
|
end)
|
||
|
pcall(function()
|
||
|
char.Angel:Destroy() -- hat
|
||
|
end)
|
||
|
|
||
|
local mod = Instance.new("Model",char)
|
||
|
mod.Name = "Wings"
|
||
|
|
||
|
local special = {
|
||
|
--rigletto = {"Really black","Institutional white",0,0,false,Color3.new(1,1,.95),Color3.new(1,1,.6)},
|
||
|
--rigletto = {"New Yeller",nil,0.4,0.7,true,Color3.new(1,1,.95),Color3.new(1,1,.6)},
|
||
|
--rigletto = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
|
||
|
--rigletto = {"Royal purple",nil,.4,.4,true},
|
||
|
--rigletto = {"Black",nil,0,0,false},
|
||
|
|
||
|
--rigletto = {"White",nil,0,0,false},
|
||
|
--rigletto = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
|
||
|
--rigletto = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
|
||
|
rigletto = {"Reddish brown",1030,0,0,false},
|
||
|
--rigletto = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)},
|
||
|
--rigletto = {"Brown","Nougat",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
|
||
|
--rigletto = {"Bright red","Really black",0.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
|
||
|
--rigletto = {"Bright red","Bright orange",0,0,true,Color3.new(1,150/225,0)},
|
||
|
--rigletto = {"Dark grey","Dark grey",0,0.6,false,Color3.new(1,150/225,0)},
|
||
|
--rigletto = {"Light stone grey","White",0.5,0,false,Color3.new(1,150/225,0)},
|
||
|
}
|
||
|
|
||
|
local topcolor = BrickColor.new("White")--invcol(char.Torso.BrickColor)
|
||
|
local feacolor = BrickColor.new("White")--char.Torso.BrickColor
|
||
|
local part = Instance.new("Part")
|
||
|
part.FormFactor = "Custom"
|
||
|
part.Size = Vector3.new(.2,.2,.2)
|
||
|
part.TopSurface,part.BottomSurface = 0,0
|
||
|
part.CanCollide = false
|
||
|
part.BrickColor = topcolor
|
||
|
--part.Transparency = .7
|
||
|
--part.Reflectance = .7
|
||
|
local ef = Instance.new("Fire",part2)
|
||
|
ef.Size = .15
|
||
|
ef.Color = Color3.new(0,0,1)
|
||
|
ef.SecondaryColor = Color3.new()
|
||
|
part:BreakJoints()
|
||
|
|
||
|
local a = special[plr.Name:lower()]
|
||
|
if a then
|
||
|
part.BrickColor,part.Transparency,part.Reflectance,ef.Parent,ef.Color,ef.SecondaryColor = BrickColor.new(a[1]),a[3],a[4],a[5] and part or nil,a[6] or ef.Color,a[7] or ef.SecondaryColor
|
||
|
end
|
||
|
function newpart()
|
||
|
local clone = part:Clone()
|
||
|
clone.Parent = mod
|
||
|
clone:BreakJoints()
|
||
|
return clone
|
||
|
end
|
||
|
|
||
|
local feath = newpart()
|
||
|
feath.BrickColor = a and (a[2] and BrickColor.new(a[2]) or feath.BrickColor) or feacolor
|
||
|
feath.Transparency = 0
|
||
|
Instance.new("SpecialMesh",feath).MeshType = "Sphere"
|
||
|
|
||
|
function newfeather()
|
||
|
local clone = feath:Clone()
|
||
|
clone.Parent = mod
|
||
|
clone:BreakJoints()
|
||
|
return clone
|
||
|
end
|
||
|
|
||
|
|
||
|
|
||
|
---------- RIGHT WING
|
||
|
|
||
|
local r1 = newpart()
|
||
|
r1.Size = Vector3.new(.3,1.5,.3)*1.2
|
||
|
local rm1 = motor(tor,r1,CFrame.new(.35,.6,.4) * CFrame.Angles(0,0,math.rad(-60)) * CFrame.Angles(math.rad(30),math.rad(-25),0),CFrame.new(0,-.8,0),.1)
|
||
|
|
||
|
local r2 = newpart()
|
||
|
r2.Size = Vector3.new(.4,1.8,.4)*1.2
|
||
|
local rm2 = motor(r1,r2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(-30),math.rad(15),0),CFrame.new(0,-.9,0),.1)
|
||
|
|
||
|
local r3 = newpart()
|
||
|
r3.Size = Vector3.new(.3,2.2,.3)*1.2
|
||
|
local rm3 = motor(r2,r3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-1.1,0),.1)
|
||
|
|
||
|
local r4 = newpart()
|
||
|
r4.Size = Vector3.new(.25,1.2,.25)*1.2
|
||
|
local rm4 = motor(r3,r4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-.6,0),.1)
|
||
|
|
||
|
local feather = newfeather()
|
||
|
feather.Mesh.Scale = Vector3.new(1,1,1)
|
||
|
feather.Size = Vector3.new(.4,3,.3)
|
||
|
weld(r4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0))
|
||
|
|
||
|
feather = newfeather()
|
||
|
feather.Mesh.Scale = Vector3.new(1,1,1)
|
||
|
feather.Size = Vector3.new(.4,2.3,.3)
|
||
|
weld(r4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0))
|
||
|
|
||
|
feather = newfeather()
|
||
|
feather.Mesh.Scale = Vector3.new(1,1,1)
|
||
|
feather.Size = Vector3.new(.35,2.2,.25)
|
||
|
weld(r4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0))
|
||
|
|
||
|
local rf3 = {}
|
||
|
for i=0,7 do
|
||
|
feather = newfeather()
|
||
|
feather.Mesh.Scale = Vector3.new(1,1,1)
|
||
|
feather.Size = Vector3.new(.45,2.2,.35)
|
||
|
table.insert(rf3,motor(r3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0)))
|
||
|
end
|
||
|
|
||
|
local rf2 = {}
|
||
|
for i=0,6 do
|
||
|
feather = newfeather()
|
||
|
feather.Mesh.Scale = Vector3.new(1,1,1)
|
||
|
feather.Size = Vector3.new(.45,2.2-i*.08,.3)
|
||
|
table.insert(rf2,motor(r2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0)))
|
||
|
end
|
||
|
|
||
|
local rf1 = {}
|
||
|
for i=0,6 do
|
||
|
feather = newfeather()
|
||
|
feather.Mesh.Scale = Vector3.new(1,1,1)
|
||
|
feather.Size = Vector3.new(.37,1.65-i*.06,.25)
|
||
|
table.insert(rf1,motor(r1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0)))
|
||
|
end
|
||
|
|
||
|
---------- LEFT WING
|
||
|
|
||
|
local l1 = newpart()
|
||
|
l1.Size = Vector3.new(.3,1.5,.3)*1.2
|
||
|
local lm1 = motor(tor,l1,CFrame.new(-.35,.6,.4) * CFrame.Angles(0,0,math.rad(60)) * CFrame.Angles(math.rad(30),math.rad(25),0) * CFrame.Angles(0,-math.pi,0),CFrame.new(0,-.8,0) ,.1)
|
||
|
|
||
|
local l2 = newpart()
|
||
|
l2.Size = Vector3.new(.4,1.8,.4)*1.2
|
||
|
local lm2 = motor(l1,l2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(30),math.rad(-15),0),CFrame.new(0,-.9,0),.1)
|
||
|
|
||
|
local l3 = newpart()
|
||
|
l3.Size = Vector3.new(.3,2.2,.3)*1.2
|
||
|
local lm3 = motor(l2,l3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-1.1,0),.1)
|
||
|
|
||
|
local l4 = newpart()
|
||
|
l4.Size = Vector3.new(.25,1.2,.25)*1.2
|
||
|
local lm4 = motor(l3,l4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-.6,0),.1)
|
||
|
|
||
|
local feather = newfeather()
|
||
|
feather.Mesh.Scale = Vector3.new(1,1,1)
|
||
|
feather.Size = Vector3.new(.4,3,.3)
|
||
|
weld(l4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0))
|
||
|
|
||
|
feather = newfeather()
|
||
|
feather.Mesh.Scale = Vector3.new(1,1,1)
|
||
|
feather.Size = Vector3.new(.4,2.3,.3)
|
||
|
weld(l4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0))
|
||
|
|
||
|
feather = newfeather()
|
||
|
feather.Mesh.Scale = Vector3.new(1,1,1)
|
||
|
feather.Size = Vector3.new(.35,2.2,.25)
|
||
|
weld(l4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0))
|
||
|
|
||
|
local lf3 = {}
|
||
|
for i=0,7 do
|
||
|
feather = newfeather()
|
||
|
feather.Mesh.Scale = Vector3.new(1,1,1)
|
||
|
feather.Size = Vector3.new(.45,2.2,.35)
|
||
|
table.insert(lf3,motor(l3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0)))
|
||
|
end
|
||
|
|
||
|
local lf2 = {}
|
||
|
for i=0,6 do
|
||
|
feather = newfeather()
|
||
|
feather.Mesh.Scale = Vector3.new(1,1,1)
|
||
|
feather.Size = Vector3.new(.45,2.2-i*.08,.3)
|
||
|
table.insert(lf2,motor(l2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0)))
|
||
|
end
|
||
|
|
||
|
local lf1 = {}
|
||
|
for i=0,6 do
|
||
|
feather = newfeather()
|
||
|
feather.Mesh.Scale = Vector3.new(1,1,1)
|
||
|
feather.Size = Vector3.new(.37,1.65-i*.06,.25)
|
||
|
table.insert(lf1,motor(l1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0)))
|
||
|
end
|
||
|
|
||
|
local rwing = {rm1,rm2,rm3,rm4}
|
||
|
local lwing = {lm1,lm2,lm3,lm4}
|
||
|
|
||
|
local oc0 = {}
|
||
|
for i,v in pairs(rwing) do
|
||
|
oc0[v] = v.C0
|
||
|
end
|
||
|
for i,v in pairs(lwing) do
|
||
|
oc0[v] = v.C0
|
||
|
end
|
||
|
|
||
|
function gotResized()
|
||
|
if lastsize then
|
||
|
if tor.Size == lastsize then return end -- This shouldn't happen?
|
||
|
local scaleVec = tor.Size/lastsize
|
||
|
for i,v in pairs(oc0) do
|
||
|
oc0[i] = v-v.p+scaleVec*v.p
|
||
|
end
|
||
|
lastsize = tor.Size
|
||
|
end
|
||
|
lastsize = tor.Size
|
||
|
end
|
||
|
|
||
|
tor.Changed:connect(function(p)
|
||
|
if p == "Size" then
|
||
|
gotResized()
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
gotResized()
|
||
|
|
||
|
local idle = {0,0.5,-.2,0; .05,.05,.1,.05; -.6,-1.5,.1,0;}--0,.3,0,0
|
||
|
|
||
|
local outlow = {-.7,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
|
||
|
local outhigh = {.5,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
|
||
|
|
||
|
local veryhigh = {.9,-.3,1.9,0; .3,.05,.1,.05; .2,0,0,0}
|
||
|
|
||
|
local flap1 = {-.3,.3,1.1,-.2; .3,.05,.1,.05; .2,-.6,0,0}
|
||
|
|
||
|
local divebomb = {0,.2,.4,-.7; .3,.05,.1,.05; 0,-.5,-.6,0}
|
||
|
|
||
|
|
||
|
function setwings(tab,time)
|
||
|
time = time or 10
|
||
|
|
||
|
for i=1,4 do
|
||
|
rwing[i].DesiredAngle = tab[i]
|
||
|
lwing[i].DesiredAngle = tab[i]
|
||
|
rwing[i].MaxVelocity = math.abs(tab[i]-rwing[i].CurrentAngle)/time
|
||
|
lwing[i].MaxVelocity = math.abs(tab[i]-lwing[i].CurrentAngle)/time
|
||
|
local rcf = oc0[rwing[i]] * (tab[12+i] or CFrame.new())
|
||
|
local lcf = oc0[lwing[i]] * (tab[12+i] or CFrame.new())
|
||
|
end
|
||
|
|
||
|
for i,v in pairs(rf1) do
|
||
|
v.DesiredAngle = tab[9]
|
||
|
v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
|
||
|
end
|
||
|
for i,v in pairs(lf1) do
|
||
|
v.DesiredAngle = tab[9]
|
||
|
v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
|
||
|
end
|
||
|
for i,v in pairs(rf2) do
|
||
|
v.DesiredAngle = tab[10]
|
||
|
v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
|
||
|
end
|
||
|
for i,v in pairs(lf2) do
|
||
|
v.DesiredAngle = tab[10]
|
||
|
v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
|
||
|
end
|
||
|
for i,v in pairs(rf3) do
|
||
|
v.DesiredAngle = tab[11]
|
||
|
v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
|
||
|
end
|
||
|
for i,v in pairs(lf3) do
|
||
|
v.DesiredAngle = tab[11]
|
||
|
v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
|
||
|
end
|
||
|
end
|
||
|
setwings(outhigh,1)
|
||
|
|
||
|
flying = false
|
||
|
moving = false
|
||
|
|
||
|
for i,v in pairs(tor:GetChildren()) do
|
||
|
if v.ClassName:lower():match("body") then
|
||
|
v:Destroy()
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local ctor = tor:Clone()
|
||
|
ctor:ClearAllChildren()
|
||
|
ctor.Name = "cTorso"
|
||
|
ctor.Transparency = 1
|
||
|
ctor.CanCollide = false
|
||
|
ctor.FormFactor = "Custom"
|
||
|
ctor.Size = Vector3.new(.2,.2,.2)
|
||
|
ctor.Parent = mod
|
||
|
weld(tor,ctor)
|
||
|
local bg = Instance.new("BodyGyro",ctor)
|
||
|
bg.maxTorque = Vector3.new()
|
||
|
bg.P = 15000
|
||
|
bg.D = 1000
|
||
|
|
||
|
local bv = Instance.new("BodyVelocity",ctor)
|
||
|
bv.maxForce = Vector3.new()
|
||
|
bv.P = 15000
|
||
|
|
||
|
vel = Vector3.new()
|
||
|
cf = CFrame.new()
|
||
|
flspd = 0
|
||
|
|
||
|
|
||
|
keysdown = {}
|
||
|
keypressed = {}
|
||
|
ktime = {}
|
||
|
descendtimer = 0
|
||
|
|
||
|
jumptime = tick()
|
||
|
hum.Jumping:connect(function()
|
||
|
jumptime = tick()
|
||
|
end)
|
||
|
|
||
|
cam = workspace.CurrentCamera
|
||
|
|
||
|
kd = plr:GetMouse().KeyDown:connect(oc(function(key)
|
||
|
keysdown[key] = true
|
||
|
keypressed[key] = true
|
||
|
if key == "2" then
|
||
|
descendtimer = tick()
|
||
|
elseif key == " " and not hum.Jump then
|
||
|
jumptime = tick()
|
||
|
elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .1 then
|
||
|
reqrotx = key == "a" and math.pi*2 or -math.pi*2
|
||
|
print(reqrotx)
|
||
|
end
|
||
|
ktime[key] = tick()
|
||
|
end))
|
||
|
|
||
|
ku = plr:GetMouse().KeyUp:connect(function(key)
|
||
|
keysdown[key] = false
|
||
|
if key == " " then
|
||
|
descendtimer = tick()
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
function mid(a,b,c)
|
||
|
return math.max(a,math.min(b,c or -a))
|
||
|
end
|
||
|
function bn(a)
|
||
|
return a and 1 or 0
|
||
|
end
|
||
|
function gm(tar)
|
||
|
local m = 0
|
||
|
for i,v in pairs(tar:GetChildren()) do
|
||
|
if v:IsA("BasePart") then
|
||
|
m = m + v:GetMass()
|
||
|
end
|
||
|
m = m + gm(v)
|
||
|
end
|
||
|
return m
|
||
|
end
|
||
|
reqrotx = 0
|
||
|
local con
|
||
|
con = game:GetService("RunService").Stepped:connect(oc(function()
|
||
|
if not mod:IsDescendantOf(workspace) then
|
||
|
pcall(function() kd:disconnect() end)
|
||
|
pcall(function() ku:disconnect() end)
|
||
|
bg:Destroy()
|
||
|
bv:Destroy()
|
||
|
con:disconnect()
|
||
|
script:Destroy()
|
||
|
return
|
||
|
end
|
||
|
|
||
|
local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity)
|
||
|
local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z
|
||
|
if flying then
|
||
|
local lfldir = fldir
|
||
|
fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit
|
||
|
local lmoving = moving
|
||
|
moving = fldir.magnitude > .1
|
||
|
if lmoving and not moving then
|
||
|
idledir = lfldir*Vector3.new(1,0,1)
|
||
|
descendtimer = tick()
|
||
|
end
|
||
|
local dbomb = fldir.Y < -.6 or (moving and keysdown["0"])
|
||
|
if moving and keysdown["0"] and lmoving then
|
||
|
fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit
|
||
|
end
|
||
|
local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0))
|
||
|
local descending = (not moving and keysdown["2"] and not keysdown[" "])
|
||
|
cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07)
|
||
|
local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05
|
||
|
hum.PlatformStand = true
|
||
|
bg.maxTorque = Vector3.new(1,1,1)*9e5
|
||
|
local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector
|
||
|
bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0)
|
||
|
reqrotx = reqrotx - reqrotx/10
|
||
|
bv.maxForce = Vector3.new(1,1,1)*9e4*.5
|
||
|
local anioff =(bn(keysdown[" "])-bn(keysdown["2"]))/2
|
||
|
local ani = tickwave(1.5-anioff,1)
|
||
|
bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["2"]))*15,0)+vel,.6)
|
||
|
vel = moving and cf.lookVector*flspd or Vector3.new()
|
||
|
flspd = math.min(140,lerp(flspd,moving and (fldir.Y<0 and flspd-fldir.Y*2 or math.max(60,flspd-fldir.Y)) or 60,.4))
|
||
|
setwings(moving and (gdown and outlow or dbomb and divebomb) or (descending and veryhigh or flap1),15)
|
||
|
for i=1,4 do
|
||
|
--CFrame.Angles(-.5+bn(i==3)*2.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1)
|
||
|
rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-.5+bn(i==3)*.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) or descending and CFrame.Angles(.3,0,0) or CFrame.Angles((i*.1+1.5)*ani,ani*-.5,1*ani)),descending and .8 or .2)
|
||
|
lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-(-.5+bn(i==3)*.4+bn(i==4)*.5),-(.1+bn(i==2)*.5-bn(i==3)*1.1),bn(i==3)*.1) or descending and CFrame.Angles(-.3,0,0) or CFrame.Angles(-(i*.1+1.5)*ani,ani*.5,1*ani)),descending and .8 or .2)
|
||
|
end
|
||
|
local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char})
|
||
|
if hit and down.Y < -.85 and tick()-flystart > 1 then
|
||
|
flying = false
|
||
|
hum.PlatformStand = false
|
||
|
tor.Velocity = Vector3.new()
|
||
|
end
|
||
|
else
|
||
|
bg.maxTorque = Vector3.new()
|
||
|
bv.maxForce = Vector3.new()
|
||
|
local ani = tickwave(walking and .8 or 4.5,1)
|
||
|
setwings(idle,10)
|
||
|
local x,y,z = fspd/160,uspd/700,sspd/900
|
||
|
for i=1,4 do
|
||
|
rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * CFrame.Angles(ani*.1 + -mid(-.1,x),0 + -mid(-.1,y) + bn(i==2)*.6,ani*.02 + -mid(-.1,z)),.2)
|
||
|
lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * CFrame.Angles(ani*-.05 + mid(-.1,x),0 + mid(-.1,y) + -bn(i==2)*.6,ani*.02 + mid(-.1,z)),.2)
|
||
|
end
|
||
|
|
||
|
if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then
|
||
|
vel = Vector3.new(0,50,0)
|
||
|
bv.velocity = vel
|
||
|
idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1)
|
||
|
cf = tor.CFrame * CFrame.Angles(-.01,0,0)
|
||
|
tor.CFrame = cf
|
||
|
bg.cframe = cf
|
||
|
flystart = tick()
|
||
|
flying = true
|
||
|
end
|
||
|
end
|
||
|
keypressed = {}
|
||
|
end))
|
||
|
|
||
|
-- FUCK U LOL
|
||
|
end)
|
||
|
credits.Name = "credits"
|
||
|
credits.Parent = Main2
|
||
|
credits.Active = true
|
||
|
credits.BackgroundColor3 = Color3.new(0, 100, 255)
|
||
|
credits.BorderSizePixel = 0
|
||
|
credits.BorderColor3 = Color3.new(0, 0, 0)
|
||
|
credits.ZIndex = 1
|
||
|
credits.Size = UDim2.new(0, 200, 0, 100)
|
||
|
credits.Position = UDim2.new(0, 0, 0, 500)
|
||
|
credits.TextColor3 = Color3.new(255, 255, 255)
|
||
|
credits.Text = "Leaked By Team N3x"
|
||
|
credits.FontSize = "Size14"
|