historical/ROBLOX.git/chat

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2024-01-16 11:20:27 -06:00
local Action = game.Players:GetPlayers()
for i = 1,#Action do
Action[i].Chatted:connect(function(Message)
if Action[i].Name ~= "Sam_Lord" then
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("".."["..Action[i].Name.."]".." "..Message, "All")
end)
end