historical/toontown-classic.git/panda/include/accumulatedAttribs.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file accumulatedAttribs.h
* @author drose
* @date 2003-01-30
*/
#ifndef ACCUMULATEDATTRIBS_H
#define ACCUMULATEDATTRIBS_H
#include "pandabase.h"
#include "transformState.h"
#include "renderAttrib.h"
#include "renderState.h"
#include "pointerTo.h"
class PandaNode;
/**
* This class is used by the SceneGraphReducer to maintain and accumulate the
* set of attributes we have encountered on each node that might eventually be
* applied to the vertices at the leaves.
*/
class EXPCL_PANDA_PGRAPH AccumulatedAttribs {
public:
AccumulatedAttribs();
AccumulatedAttribs(const AccumulatedAttribs &copy);
void operator = (const AccumulatedAttribs &copy);
void write(std::ostream &out, int attrib_types, int indent_level) const;
void collect(PandaNode *node, int attrib_types);
CPT(RenderState) collect(const RenderState *state, int attrib_types);
void apply_to_node(PandaNode *node, int attrib_types);
CPT(TransformState) _transform;
CPT(RenderAttrib) _color;
int _color_override;
CPT(RenderAttrib) _color_scale;
int _color_scale_override;
CPT(RenderAttrib) _tex_matrix;
int _tex_matrix_override;
CPT(RenderAttrib) _texture;
int _texture_override;
CPT(RenderAttrib) _clip_plane;
int _clip_plane_override;
CPT(RenderAttrib) _cull_face;
int _cull_face_override;
CPT(RenderState) _other;
};
#include "accumulatedAttribs.I"
#endif