178 lines
5.3 KiB
C
178 lines
5.3 KiB
C
|
/**
|
||
|
* PANDA 3D SOFTWARE
|
||
|
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
||
|
*
|
||
|
* All use of this software is subject to the terms of the revised BSD
|
||
|
* license. You should have received a copy of this license along
|
||
|
* with this source code in a file named "LICENSE."
|
||
|
*
|
||
|
* @file collisionEntry.h
|
||
|
* @author drose
|
||
|
* @date 2002-03-16
|
||
|
*/
|
||
|
|
||
|
#ifndef COLLISIONENTRY_H
|
||
|
#define COLLISIONENTRY_H
|
||
|
|
||
|
#include "pandabase.h"
|
||
|
|
||
|
#include "collisionTraverser.h"
|
||
|
#include "collisionSolid.h"
|
||
|
#include "collisionNode.h"
|
||
|
#include "collisionRecorder.h"
|
||
|
|
||
|
#include "transformState.h"
|
||
|
#include "typedWritableReferenceCount.h"
|
||
|
#include "luse.h"
|
||
|
#include "pointerTo.h"
|
||
|
#include "pandaNode.h"
|
||
|
#include "nodePath.h"
|
||
|
#include "clipPlaneAttrib.h"
|
||
|
|
||
|
/**
|
||
|
* Defines a single collision event. One of these is created for each
|
||
|
* collision detected by a CollisionTraverser, to be dealt with by the
|
||
|
* CollisionHandler.
|
||
|
*
|
||
|
* A CollisionEntry provides slots for a number of data values (such as
|
||
|
* intersection point and normal) that might or might not be known for each
|
||
|
* collision. It is up to the handler to determine what information is known
|
||
|
* and to do the right thing with it.
|
||
|
*/
|
||
|
class EXPCL_PANDA_COLLIDE CollisionEntry : public TypedWritableReferenceCount {
|
||
|
public:
|
||
|
INLINE CollisionEntry();
|
||
|
CollisionEntry(const CollisionEntry ©);
|
||
|
void operator = (const CollisionEntry ©);
|
||
|
|
||
|
PUBLISHED:
|
||
|
INLINE const CollisionSolid *get_from() const;
|
||
|
INLINE bool has_into() const;
|
||
|
INLINE const CollisionSolid *get_into() const;
|
||
|
|
||
|
INLINE CollisionNode *get_from_node() const;
|
||
|
INLINE PandaNode *get_into_node() const;
|
||
|
INLINE NodePath get_from_node_path() const;
|
||
|
INLINE NodePath get_into_node_path() const;
|
||
|
|
||
|
INLINE void set_t(PN_stdfloat t);
|
||
|
INLINE PN_stdfloat get_t() const;
|
||
|
INLINE bool collided() const;
|
||
|
INLINE void reset_collided();
|
||
|
|
||
|
INLINE bool get_respect_prev_transform() const;
|
||
|
|
||
|
INLINE void set_surface_point(const LPoint3 &point);
|
||
|
INLINE void set_surface_normal(const LVector3 &normal);
|
||
|
INLINE void set_interior_point(const LPoint3 &point);
|
||
|
|
||
|
INLINE bool has_surface_point() const;
|
||
|
INLINE bool has_surface_normal() const;
|
||
|
INLINE bool has_interior_point() const;
|
||
|
|
||
|
INLINE void set_contact_pos(const LPoint3 &pos);
|
||
|
INLINE void set_contact_normal(const LVector3 &normal);
|
||
|
|
||
|
INLINE bool has_contact_pos() const;
|
||
|
INLINE bool has_contact_normal() const;
|
||
|
|
||
|
LPoint3 get_surface_point(const NodePath &space) const;
|
||
|
LVector3 get_surface_normal(const NodePath &space) const;
|
||
|
LPoint3 get_interior_point(const NodePath &space) const;
|
||
|
bool get_all(const NodePath &space,
|
||
|
LPoint3 &surface_point,
|
||
|
LVector3 &surface_normal,
|
||
|
LPoint3 &interior_point) const;
|
||
|
|
||
|
LPoint3 get_contact_pos(const NodePath &space) const;
|
||
|
LVector3 get_contact_normal(const NodePath &space) const;
|
||
|
bool get_all_contact_info(const NodePath &space,
|
||
|
LPoint3 &contact_pos,
|
||
|
LVector3 &contact_normal) const;
|
||
|
|
||
|
void output(std::ostream &out) const;
|
||
|
void write(std::ostream &out, int indent_level = 0) const;
|
||
|
|
||
|
PUBLISHED:
|
||
|
MAKE_PROPERTY(from_solid, get_from);
|
||
|
MAKE_PROPERTY(into_solid, get_into);
|
||
|
MAKE_PROPERTY(from_node, get_from_node);
|
||
|
MAKE_PROPERTY(into_node, get_into_node);
|
||
|
MAKE_PROPERTY(from_node_path, get_from_node_path);
|
||
|
MAKE_PROPERTY(into_node_path, get_into_node_path);
|
||
|
|
||
|
MAKE_PROPERTY(t, get_t, set_t);
|
||
|
MAKE_PROPERTY(respect_prev_transform, get_respect_prev_transform);
|
||
|
|
||
|
public:
|
||
|
INLINE CPT(TransformState) get_wrt_space() const;
|
||
|
INLINE CPT(TransformState) get_inv_wrt_space() const;
|
||
|
INLINE CPT(TransformState) get_wrt_prev_space() const;
|
||
|
|
||
|
INLINE const LMatrix4 &get_wrt_mat() const;
|
||
|
INLINE const LMatrix4 &get_inv_wrt_mat() const;
|
||
|
INLINE const LMatrix4 &get_wrt_prev_mat() const;
|
||
|
|
||
|
INLINE const ClipPlaneAttrib *get_into_clip_planes() const;
|
||
|
|
||
|
private:
|
||
|
INLINE void test_intersection(CollisionHandler *record,
|
||
|
const CollisionTraverser *trav) const;
|
||
|
void check_clip_planes();
|
||
|
|
||
|
CPT(CollisionSolid) _from;
|
||
|
CPT(CollisionSolid) _into;
|
||
|
|
||
|
PT(CollisionNode) _from_node;
|
||
|
PT(PandaNode) _into_node;
|
||
|
NodePath _from_node_path;
|
||
|
NodePath _into_node_path;
|
||
|
CPT(ClipPlaneAttrib) _into_clip_planes;
|
||
|
PN_stdfloat _t;
|
||
|
|
||
|
enum Flags {
|
||
|
F_has_surface_point = 0x0001,
|
||
|
F_has_surface_normal = 0x0002,
|
||
|
F_has_interior_point = 0x0004,
|
||
|
F_respect_prev_transform = 0x0008,
|
||
|
F_checked_clip_planes = 0x0010,
|
||
|
F_has_contact_pos = 0x0020,
|
||
|
F_has_contact_normal = 0x0040,
|
||
|
};
|
||
|
|
||
|
int _flags;
|
||
|
|
||
|
LPoint3 _surface_point;
|
||
|
LVector3 _surface_normal;
|
||
|
LPoint3 _interior_point;
|
||
|
|
||
|
LPoint3 _contact_pos;
|
||
|
LVector3 _contact_normal;
|
||
|
|
||
|
public:
|
||
|
static TypeHandle get_class_type() {
|
||
|
return _type_handle;
|
||
|
}
|
||
|
static void init_type() {
|
||
|
TypedWritableReferenceCount::init_type();
|
||
|
register_type(_type_handle, "CollisionEntry",
|
||
|
TypedWritableReferenceCount::get_class_type());
|
||
|
}
|
||
|
virtual TypeHandle get_type() const {
|
||
|
return get_class_type();
|
||
|
}
|
||
|
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
|
||
|
|
||
|
private:
|
||
|
static TypeHandle _type_handle;
|
||
|
|
||
|
friend class CollisionTraverser;
|
||
|
friend class CollisionHandlerFluidPusher;
|
||
|
};
|
||
|
|
||
|
INLINE std::ostream &operator << (std::ostream &out, const CollisionEntry &entry);
|
||
|
|
||
|
#include "collisionEntry.I"
|
||
|
|
||
|
#endif
|