138 lines
3.7 KiB
C
138 lines
3.7 KiB
C
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file cullableObject.h
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* @author drose
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* @date 2002-03-04
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*/
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#ifndef CULLABLEOBJECT_H
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#define CULLABLEOBJECT_H
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#include "pandabase.h"
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#include "geom.h"
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#include "geomVertexData.h"
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#include "renderState.h"
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#include "transformState.h"
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#include "pointerTo.h"
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#include "geomNode.h"
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#include "cullTraverserData.h"
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#include "pStatCollector.h"
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#include "deletedChain.h"
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#include "graphicsStateGuardianBase.h"
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#include "sceneSetup.h"
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#include "lightMutex.h"
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#include "callbackObject.h"
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#include "geomDrawCallbackData.h"
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class CullTraverser;
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class GeomMunger;
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/**
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* The smallest atom of cull. This is normally just a Geom and its associated
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* state, but it also contain a draw callback.
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*/
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class EXPCL_PANDA_PGRAPH CullableObject {
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public:
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INLINE CullableObject();
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INLINE CullableObject(CPT(Geom) geom, CPT(RenderState) state,
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CPT(TransformState) internal_transform);
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INLINE CullableObject(const CullableObject ©);
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INLINE void operator = (const CullableObject ©);
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bool munge_geom(GraphicsStateGuardianBase *gsg, GeomMunger *munger,
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const CullTraverser *traverser, bool force);
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INLINE void draw(GraphicsStateGuardianBase *gsg,
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bool force, Thread *current_thread);
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INLINE bool request_resident() const;
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INLINE static void flush_level();
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INLINE void set_draw_callback(CallbackObject *draw_callback);
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INLINE void draw_inline(GraphicsStateGuardianBase *gsg,
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bool force, Thread *current_thread);
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INLINE void draw_callback(GraphicsStateGuardianBase *gsg,
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bool force, Thread *current_thread);
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public:
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ALLOC_DELETED_CHAIN(CullableObject);
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void output(std::ostream &out) const;
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public:
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CPT(Geom) _geom;
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CPT(GeomVertexData) _munged_data;
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CPT(RenderState) _state;
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CPT(TransformState) _internal_transform;
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PT(CallbackObject) _draw_callback;
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private:
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bool munge_points_to_quads(const CullTraverser *traverser, bool force);
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static CPT(RenderState) get_flash_cpu_state();
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static CPT(RenderState) get_flash_hardware_state();
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private:
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// This class is used internally by munge_points_to_quads().
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class PointData {
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public:
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PN_stdfloat _dist;
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};
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class SortPoints {
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public:
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INLINE SortPoints(const PointData *array);
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INLINE bool operator ()(unsigned short a, unsigned short b) const;
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const PointData *_array;
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};
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// This is a cache of converted vertex formats.
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class SourceFormat {
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public:
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SourceFormat(const GeomVertexFormat *format, bool sprite_texcoord);
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INLINE bool operator < (const SourceFormat &other) const;
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CPT(GeomVertexFormat) _format;
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bool _sprite_texcoord;
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bool _retransform_sprites;
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};
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typedef pmap<SourceFormat, CPT(GeomVertexFormat) > FormatMap;
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static FormatMap _format_map;
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static LightMutex _format_lock;
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static PStatCollector _munge_pcollector;
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static PStatCollector _munge_geom_pcollector;
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static PStatCollector _munge_sprites_pcollector;
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static PStatCollector _munge_sprites_verts_pcollector;
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static PStatCollector _munge_sprites_prims_pcollector;
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static PStatCollector _sw_sprites_pcollector;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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register_type(_type_handle, "CullableObject");
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}
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private:
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static TypeHandle _type_handle;
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};
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INLINE std::ostream &operator << (std::ostream &out, const CullableObject &object) {
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object.output(out);
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return out;
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}
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#include "cullableObject.I"
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#endif
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