historical/toontown-classic.git/panda/include/eggPoolUniquifier.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file eggPoolUniquifier.h
* @author drose
* @date 2000-11-09
*/
#ifndef EGGPOOLUNIQUIFIER_H
#define EGGPOOLUNIQUIFIER_H
#include "pandabase.h"
#include "eggNameUniquifier.h"
/**
* This is a specialization of EggNameUniquifier to generate unique names for
* textures, materials, and vertex pools prior to writing out an egg file.
* It's automatically called by EggData prior to writing out an egg file.
*/
class EXPCL_PANDA_EGG EggPoolUniquifier : public EggNameUniquifier {
PUBLISHED:
EggPoolUniquifier();
virtual std::string get_category(EggNode *node);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
EggNameUniquifier::init_type();
register_type(_type_handle, "EggPoolUniquifier",
EggNameUniquifier::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#endif