historical/toontown-classic.git/panda/include/fltMeshPrimitive.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file fltMeshPrimitive.h
* @author drose
* @date 2001-02-28
*/
#ifndef FLTMESHPRIMITIVE_H
#define FLTMESHPRIMITIVE_H
#include "pandatoolbase.h"
#include "fltBead.h"
#include "fltHeader.h"
#include "luse.h"
#include "vector_int.h"
/**
* A single primitive of a mesh, like a triangle strip or fan.
*/
class FltMeshPrimitive : public FltBead {
public:
FltMeshPrimitive(FltHeader *header);
enum PrimitiveType {
PT_tristrip = 1,
PT_trifan = 2,
PT_quadstrip = 3,
PT_polygon = 4,
};
typedef vector_int Vertices;
PrimitiveType _primitive_type;
Vertices _vertices;
protected:
virtual bool extract_record(FltRecordReader &reader);
virtual bool build_record(FltRecordWriter &writer) const;
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
FltBead::init_type();
register_type(_type_handle, "FltMeshPrimitive",
FltBead::get_class_type());
}
private:
static TypeHandle _type_handle;
};
#include "fltMeshPrimitive.I"
#endif